Game:Xemnas: Difference between revisions

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After about three quarters of Xemnas's pink HP Bar have been depleted, he will begin to teleport around the battlefield, ultimately increasing his speed. Escape his energy ball or slash/shield attack by keeping track of the dark cloud that surrounds him. He also gains a deadly ability in which he curses Sora and the party, draining their health and changing the Command Menu into a rapid roulette solely showing '''Shock''' and '''Release'''. Wait for Release to appear in the menu before selecting the command to end the curse. If Shock is chosen, Sora's health falls considerably. Tinker Bell can revive Sora to full health if he falls, but that means that once the curse is dispelled, Curaga is more essential. To avoid this attack, Dodge Roll at just the right moment when Xemnas teleports, or cast Curaga, as Leaf Bracer will shield Sora from getting cursed.
After about three quarters of Xemnas's pink HP Bar have been depleted, he will begin to teleport around the battlefield, ultimately increasing his speed. Escape his energy ball or slash/shield attack by keeping track of the dark cloud that surrounds him. He also gains a deadly ability in which he curses Sora and the party, draining their health and changing the Command Menu into a rapid roulette solely showing '''Shock''' and '''Release'''. Wait for Release to appear in the menu before selecting the command to end the curse. If Shock is chosen, Sora's health falls considerably. Tinker Bell can revive Sora to full health if he falls, but that means that once the curse is dispelled, Curaga is more essential. To avoid this attack, Dodge Roll at just the right moment when Xemnas teleports, or cast Curaga, as Leaf Bracer will shield Sora from getting cursed.


Once Xemnas hits his orange HP Bar, however, battle difficulty increases even further. Xemnas will summon a ring of blue Ethereal Blades in the air before him, which fire at Sora when Xemnas gives the command. This technique can be avoided through the use of Dodge Roll. When his yellow bar is almost completely depleted, Xemnas shrouds the field in darkness and surrounds himself with energy. Long-range lasers will then fire from him in all directions. Remain close to Xemnas to avoid as much damage as possible. Another option of escape is to use Superglide. Once Xemnas uses his ultimate attack for the first time, his basic attacks become more powerful, and the Ethereal Blades he fires now glow red.
Once Xemnas hits his orange HP Bar, however, battle difficulty increases even further. Xemnas will summon a ring of blue Ethereal Blades in the air before him, which fire at Sora when Xemnas gives the command. This technique can be avoided through the use of Dodge Roll. When his yellow bar is almost completely depleted, Xemnas shrouds the field in darkness and surrounds himself with energy. Long-range lasers will then fire from him in all directions. Remain close to Xemnas to avoid as much damage as possible, where he'll only hover in front of Sora and thus one only needs to merely watch for the direction of the lasers in order to properly avoid them. Another option of escape is to use Superglide. Once Xemnas uses his ultimate attack for the first time, his basic attacks become more powerful, and the Ethereal Blades he fires now glow red.


Xemnas also proves more difficult than [[Sephiroth]] due to not flinching and attacking relentlessly. Sora can try casting [[Gravity]] because if it hits while locked on to Xemnas, he won't move or release any attack for a short time as he gets stunned and Sora will receive Tech Points. Xemnas can then be attacked, but be ready to use Dodge Roll to avoid his counterattack. The safe way to do this is attack him exactly three hits after Gravity hits him, then Dodge Roll and repeat Gravity. Also, cast the spell on him at the right time, as Xemnas might have a chance of shaking the spell off during an attack, even though Tech Points are gained, there is a chance he will retaliate hard.
Xemnas also proves more difficult than [[Sephiroth]] due to attacking relentlessly, which in turn leaves very little chances to make him flinch from basic combos. Sora can try casting [[Gravity]] because if it hits while locked on to Xemnas, he won't move or release any attack for a short time as he gets stunned and Sora will receive Tech Points. Xemnas can then be attacked, but be ready to use Dodge Roll to avoid his counterattack. The safe way to do this is attack him exactly three hits after Gravity hits him, then Dodge Roll and repeat Gravity. Also, cast the spell on him at the right time, as Xemnas might have a chance of shaking the spell off during an attack, even though Tech Points are gained, there is a chance he will retaliate hard.


Xemnas will only flinch to air combos, so keep that in mind when moving in to attack him, especially if stunned. [[Gravity Break]] and [[Zantetsuken]] can easily stun him for Tech Points and can also break through his teleporting somewhat. Be sure to remove any Combo Plus abilities to access the combo finishers sooner before the battle, enabling Sora to attack with higher chances of not being interrupted. Prepare [[Curaga]] just in case Sora needs healing. With good timing, it is also possible to slide past or underneath the energy balls he fires with [[Sliding Dash]]. Should that connect, remember to combo from that to use a ground combo finisher if needed.
Xemnas will only flinch to air combos, so keep that in mind when moving in to attack him, especially if stunned. [[Gravity Break]] and [[Zantetsuken]] can easily stun him for Tech Points and can also break through his teleporting somewhat. Be sure to remove any Combo Plus abilities to access the combo finishers sooner before the battle, enabling Sora to attack with higher chances of not being interrupted. Prepare [[Curaga]] just in case Sora needs healing. With good timing, it is also possible to slide past or underneath the energy balls he fires with [[Sliding Dash]]. Should that connect, remember to combo from that to use a ground combo finisher if needed.
However, his final phase tends to leave less openings to attack him head on and to stun him with the aforementioned abilities he's weak to, but there's often a free chance to make him flinch whenever he finishes using his ultimate attack.


===''Kingdom Hearts II''===
===''Kingdom Hearts II''===