Iron Imprisoner: Difference between revisions

→‎Iron Imprisoner IV: Yep, I remember this one. The hammer doubles as a blooming torch.
(→‎Iron Imprisoner IV: Yep, I remember this one. The hammer doubles as a blooming torch.)
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====Iron Imprisoner IV====
====Iron Imprisoner IV====
In its final and most powerful form, the last pieces of miscellaneous binding have been removed, enabling its full moveset. The cage it traps you with is now on fire and will damage you on contact. It also has an attack where it sucks you in close before releasing a large explosion. During another new attack, it will possess the room, turning it red and causing the tiles to fly off and attack. The strategy for the third form is also effective here, and the boss can still be stunned by a successful Firaga or Sonic Blade. However, because of the Iron Imprisoner IV's increased strength and ferocity, the player should be more cautious. When the boss possesses the stage, the player can either choose to stay in one place and block constantly to defend against the flying debris, or simply Dodge Roll, Cartwheel, or Slide around to evade damage. It would also be wise to equip a Vanish command, which can be bought in the medal store, as when the character is invisible, the Iron Imprisoner mostly avoids them, giving you a chance to heal or use a shotlock.
In its final and most powerful form, the last pieces of miscellaneous binding have been removed, enabling its full moveset. The cage it traps you with is now on fire and will damage you on contact. Its hammer also doubles as a torch, inflicting more damage than in its previous form.
 
It also has an attack where it sucks you in close before releasing a large explosion. During another new attack, it will possess the room, turning it red and causing the tiles to fly off and attack. The strategy for the third form is also effective here, and the boss can still be stunned by a successful Firaga or Sonic Blade. However, because of the Iron Imprisoner IV's increased strength and ferocity, the player should be more cautious. When the boss possesses the stage, the player can either choose to stay in one place and block constantly to defend against the flying debris, or simply Dodge Roll, Cartwheel, or Slide around to evade damage. It would also be wise to equip a Vanish command, which can be bought in the medal store, as when the character is invisible, the Iron Imprisoner mostly avoids them, giving you a chance to heal or use a shotlock.


===Attacks===
===Attacks===
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