Game:Ansem, Seeker of Darkness: Difference between revisions

→‎Kingdom Hearts 3D: Dream Drop Distance: These orbs can inflict all status problems, I believe.
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'''Phase 2'''
'''Phase 2'''


As Ansem unveils one last new trick, he merges with his Guardian to gain a new form with new powers. Ansem is now sealed inside a massive organic sphere with his Guardian attached to the top. The creature will try to smash you, or throw dark magical orbs at you. He will also shoot a massive number of Dark Firaga orbs that can possibly home in on you, and send waves of energy crests towards you that can make dealing solid blows on him a hassle. After a while, Ansem launches you across the arena's pathway, in which you have to run back to him. He won't make it any easier for you - Ansem forms two balls of darkness which can shoot incredibly quick lasers at you which you have to dodge (if you can) and can't be blocked, unleash a rain of blasts that can afflict Poison on you, and waves of darkness that, if it catches you, drags you into the balls of darkness, which are merged into one and detonated for massive damage. If you have Dark Splicer, Dark Aura or Zantetsuken equipped, you can use it the moment you reach the end of the pathway to warp right up to Ansem and deal damage. But this is a risky tactic, as you can easily be sucked into the balls of darkness, or Ansem's Guardian will pummel you without much space to escape from it. It is, however, possible to predict what move he's going to use as you are running towards him: if you see him forming the '''light purple blasts of darkness''' in front of himself, he is about to shoot the lasers. The moment you see this, wait until they submerge into one spot before you dodge to evade the attack; if you see him forming the '''Dark Firaga orbs''' as you approach him, he is going to either release a rain of energy blasts or a multitude of purple and white orbs - both these attacks can poison you and that last one can also blind you or make you slow, but are easy to evade by simply guarding (preferably with Dark Barrier) or dodge rolling/Dark Rolling straight forwards; if he releases the '''energy crests''', he's going to summon the waves of darkness that suck you in and get you nuked. Use Flowmotion to evade this by staying airborne, as they last for quite a while; or use Firaga Burst just before you'll get sucked so he will be damaged when he will bombard you and, if possible, flinch so his attack will be stopped. If you are very lucky and the Reality Shift icon is there (at any moment), after using it, Ansem will be stunned for a moment.
As Ansem unveils one last new trick, he merges with his Guardian to gain a new form with new powers. Ansem is now sealed inside a massive organic sphere with his Guardian attached to the top. The creature will try to smash you, or throw dark magical orbs at you. He will also shoot a massive number of Dark Firaga orbs that can possibly home in on you, and send waves of energy crests towards you that can make dealing solid blows on him a hassle. After a while, Ansem launches you across the arena's pathway, in which you have to run back to him. He won't make it any easier for you - Ansem forms two balls of darkness which can shoot incredibly quick lasers at you which you have to dodge (if you can) and can't be blocked, unleash a rain of blasts that can afflict Poison on you, and waves of darkness that, if it catches you, drags you into the balls of darkness, which are merged into one and detonated for massive damage. If you have Dark Splicer, Dark Aura or Zantetsuken equipped, you can use it the moment you reach the end of the pathway to warp right up to Ansem and deal damage. But this is a risky tactic, as you can easily be sucked into the balls of darkness, or Ansem's Guardian will pummel you without much space to escape from it. It is, however, possible to predict what move he's going to use as you are running towards him: if you see him forming the '''light purple blasts of darkness''' in front of himself, he is about to shoot the lasers. The moment you see this, wait until they submerge into one spot before you dodge to evade the attack; if you see him forming the '''Dark Firaga orbs''' as you approach him, he is going to either release a rain of energy blasts or a multitude of purple and white orbs - both these attacks can poison you and that last one can also blind you, make you slow, confused, etc...; but are easy to evade by simply guarding (preferably with Dark Barrier) or dodge rolling/Dark Rolling straight forwards; if he releases the '''energy crests''', he's going to summon the waves of darkness that suck you in and get you nuked. Use Flowmotion to evade this by staying airborne, as they last for quite a while; or use Firaga Burst just before you'll get sucked so he will be damaged when he will bombard you and, if possible, flinch so his attack will be stopped. If you are very lucky and the Reality Shift icon is there (at any moment), after using it, Ansem will be stunned for a moment.


If you chip him down by half, the next phase of this half of the battle starts. Ansem turns the surrounding area black and starts summoning torrents of darkness from the floor, which you have to evade, and draws you to him. Once he finishes this, he sends you flying across the pathway again, but this time he summons rows of large '8-ball bombs' which can easily put your lights out if you're hit by even one of them. You must carefully dodge these, as it isn't uncommon for you to dodge one but accidentally throw yourself into a close-by one as a result, or block them. You can't use Flowmotion at this point - Ansem prevents the walls from being used here, and so rapid dodging and blocking are your only tactics. After this, just repeat the cycle of pounding him and running back to him and he'll go down.
If you chip him down by half, the next phase of this half of the battle starts. Ansem turns the surrounding area black and starts summoning torrents of darkness from the floor, which you have to evade, and draws you to him. Once he finishes this, he sends you flying across the pathway again, but this time he summons rows of large '8-ball bombs' which can easily put your lights out if you're hit by even one of them. You must carefully dodge these, as it isn't uncommon for you to dodge one but accidentally throw yourself into a close-by one as a result, or block them. You can't use Flowmotion at this point - Ansem prevents the walls from being used here, and so rapid dodging and blocking are your only tactics. After this, just repeat the cycle of pounding him and running back to him and he'll go down.
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