Forum:Walkthrough Deadlock: Difference between revisions

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{{Asif|sho=I would have done it a while ago were it not for the fact that I have no coding knowledge to speak of. But seriously, we need to get back to work on these walkthrough pages. }}
{{Asif|sho=I would have done it a while ago were it not for the fact that I have no coding knowledge to speak of. But seriously, we need to get back to work on these walkthrough pages. }}
{{ShardofTruth|time=18:26, 24 November 2011 (UTC)|talk=Do you have a (vague) idea already what should be part of the template UxieLover? In KH Jiminy's Journal doesn't even have score goals so from my memory the mini games don't have much in common, which is a problem if you want to present them uniformly. So why don't just use tables like it's done for the [[postcard]] minigame or just a simple description like in the [[Jungle Slider]] article?}}
{{ShardofTruth|time=18:26, 24 November 2011 (UTC)|talk=Do you have a (vague) idea already what should be part of the template UxieLover? In KH Jiminy's Journal doesn't even have score goals so from my memory the mini games don't have much in common, which is a problem if you want to present them uniformly. So why don't just use tables like it's done for the [[postcard]] minigame or just a simple description like in the [[Jungle Slider]] article?}}
{{KrytenKoro|...yeah, I see no reason whatsoever for the KH1 mini-games to have templates, unless you just want to make them stand out....which would just be standard template, and probably easier to hand code.
If you need any templates coded, just give me the specifics of what should be in them. The boss templates have already been updated, and I should have time to do a review of the Destiny Islands article this weekend.}}
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