Clay Armor: Difference between revisions
→Strategy
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==Strategy== | ==Strategy== | ||
At the start of the battle, jump to avoid the shockwave that the Heartless boss summons when it leaps into the air. It may also cause a wave of energy to ripple across the field in a straight path, something easily avoidable. In this battle, the | At the start of the battle, jump to avoid the shockwave that the Heartless boss summons when it leaps into the air. It may also cause a wave of energy to ripple across the field in a straight path, something easily avoidable. In this battle, player should aim for the head of the enemy as the body part of the enemy is invulnerable, and always watch for its movement, when the enemy stopped moving, its the sign of the enemy is going to attack . Should you do this, you face a great amount of damage thanks to the Clay Armor's side-to-side slap attack. Should your HP hit the "Alarm Zone," do not hesitate to use Event Horizon (Also known as Limit Break). It is recommended that Block, Potions, Ethers, and the Cure and Thunder spells be brought into this battle. Simply attack until the beast falls, and seize the opportunity to deal a slightly greater amount of damage on its head. You can attack the head before it falls by jumping, but most attacks will be deflected. It should also be noted that if one executes Event Horizon after the Clay Armor falls, they must move away as fast as possible so their low HP doesn't hit zero after the Heartless counterattacks when free of its dazed, writhing state. | ||
{{HeartlessDirectory}} | {{HeartlessDirectory}} |