Leechgrave: Difference between revisions

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ghostly hands isn't fatal on any difficulty level; going after the hands requires large magic and item stocks in order to keep enough health
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(ghostly hands isn't fatal on any difficulty level; going after the hands requires large magic and item stocks in order to keep enough health)
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The most efficient strategy is to ignore the Tentaclaws for as long as possible. Move close enough to the Leechgrave that it tries to attack with its ghostly hands, but make sure to block or move away before it does so in order to stay safe (although blocking isn't reccomended as the Leechgrave can claw around your guard). Immediately after that, the Leechgrave will pause for a short period - unload at least one combo on it in that time. However, if you see it getting ready to use another attack, especially the poison mist or arm-slash, get out of there fast. Though the Leechgrave is highly resistant to magic, any spells not of the Fire or Cure type aren't valuable in this fight, so go ahead and unload them on the boss whenever you can't get close to it. Once you've whittled Leechgrave down to a health bar or two, you can go after the Tentaclaws, using your Fire spells and aerial comboes. However, try not to finish off the last one until you're in the Alarm Zone, so that you can immediately unleash a Limit Break on the Leechgrave when it staggers. As long as you play a defensive game, and pay attention to the ways that Leechgrave telegraphs its attacks, this battle is doable on any difficulty level. Also note that in this battle only, the Tentaclaws will get dizzied if their attacks are blocked.
The most efficient strategy is to ignore the Tentaclaws for as long as possible. Move close enough to the Leechgrave that it tries to attack with its ghostly hands, but make sure to block or move away before it does so in order to stay safe (although blocking isn't reccomended as the Leechgrave can claw around your guard). Immediately after that, the Leechgrave will pause for a short period - unload at least one combo on it in that time. However, if you see it getting ready to use another attack, especially the poison mist or arm-slash, get out of there fast. Though the Leechgrave is highly resistant to magic, any spells not of the Fire or Cure type aren't valuable in this fight, so go ahead and unload them on the boss whenever you can't get close to it. Once you've whittled Leechgrave down to a health bar or two, you can go after the Tentaclaws, using your Fire spells and aerial comboes. However, try not to finish off the last one until you're in the Alarm Zone, so that you can immediately unleash a Limit Break on the Leechgrave when it staggers. As long as you play a defensive game, and pay attention to the ways that Leechgrave telegraphs its attacks, this battle is doable on any difficulty level. Also note that in this battle only, the Tentaclaws will get dizzied if their attacks are blocked.
You should actually go after the Tentaclaws first, not using any magic at all other than cure, cura, or curaga because it is ineffective. Shortcut cure, cura, high potion, and potion. Use mega potions only when you are very far into the Limit Zone or you have no other form of healing yourself. Curaga works well if you hide behind one of the rocks and just wait there for a couple of seconds. I would also bring some ethers to restore magic. If the Tentaclaw you are going after is near the Leechgrave then switch to another one because the ghostly arms attack kills you in one blow, no matter how much health you have. Once you are on the last Tentaclaw let it hit you until you can use Limit Break and then kill it and rush into the main body of the Leechgrave and unleash you Limit Break. This will take out about two and a half bars of life. Do this strategy once more, still using the Limit Break and then switch to just regular attacking. Remember, the ghostly hands attack is fatal, so don't go near!(if you can buy and Auto Life panel do so)


==Gallery==
==Gallery==
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