Leechgrave: Difference between revisions
ghostly hands isn't fatal on any difficulty level; going after the hands requires large magic and item stocks in order to keep enough health
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(ghostly hands isn't fatal on any difficulty level; going after the hands requires large magic and item stocks in order to keep enough health) |
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The most efficient strategy is to ignore the Tentaclaws for as long as possible. Move close enough to the Leechgrave that it tries to attack with its ghostly hands, but make sure to block or move away before it does so in order to stay safe (although blocking isn't reccomended as the Leechgrave can claw around your guard). Immediately after that, the Leechgrave will pause for a short period - unload at least one combo on it in that time. However, if you see it getting ready to use another attack, especially the poison mist or arm-slash, get out of there fast. Though the Leechgrave is highly resistant to magic, any spells not of the Fire or Cure type aren't valuable in this fight, so go ahead and unload them on the boss whenever you can't get close to it. Once you've whittled Leechgrave down to a health bar or two, you can go after the Tentaclaws, using your Fire spells and aerial comboes. However, try not to finish off the last one until you're in the Alarm Zone, so that you can immediately unleash a Limit Break on the Leechgrave when it staggers. As long as you play a defensive game, and pay attention to the ways that Leechgrave telegraphs its attacks, this battle is doable on any difficulty level. Also note that in this battle only, the Tentaclaws will get dizzied if their attacks are blocked. | The most efficient strategy is to ignore the Tentaclaws for as long as possible. Move close enough to the Leechgrave that it tries to attack with its ghostly hands, but make sure to block or move away before it does so in order to stay safe (although blocking isn't reccomended as the Leechgrave can claw around your guard). Immediately after that, the Leechgrave will pause for a short period - unload at least one combo on it in that time. However, if you see it getting ready to use another attack, especially the poison mist or arm-slash, get out of there fast. Though the Leechgrave is highly resistant to magic, any spells not of the Fire or Cure type aren't valuable in this fight, so go ahead and unload them on the boss whenever you can't get close to it. Once you've whittled Leechgrave down to a health bar or two, you can go after the Tentaclaws, using your Fire spells and aerial comboes. However, try not to finish off the last one until you're in the Alarm Zone, so that you can immediately unleash a Limit Break on the Leechgrave when it staggers. As long as you play a defensive game, and pay attention to the ways that Leechgrave telegraphs its attacks, this battle is doable on any difficulty level. Also note that in this battle only, the Tentaclaws will get dizzied if their attacks are blocked. | ||
==Gallery== | ==Gallery== |