Dichotomy: Difference between revisions

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==Gameplay==
==Gameplay==
Dichotomy's ground combo begins with a vertical forward slash over Saix's right shoulder, quickly followed by a vertical slash over his left shoulder, a diagonal slash from bottom left to top right that causes Saix to leap into the air, and a forward horizontal spinning slash for a finisher. This weapon has no {{button|dsy}} combo option.
Dichotomy's ground combo begins with a vertical forward slash over Saïx's right shoulder, quickly followed by a vertical slash over his left shoulder, a diagonal slash from bottom left to top right that causes Saïx to leap into the air, and a forward horizontal spinning slash for a finisher. This weapon has no {{button|dsy}} combo option.


Dichotomy's aerial combo is a horizontal slash from right to left, a diagonal slash from bottom left to top right, and finally a forward horizontal spinning slash for a finisher.
Dichotomy's aerial combo is a horizontal slash from right to left, a diagonal slash from bottom left to top right, and finally a forward horizontal spinning slash for a finisher.
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