Game:Pete: Difference between revisions

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Pete is not at all a tenacious enemy. One move becomes very evident in this battle: the '''Temper Tantrum''' (indicated by the line "Get outta my way!"), which is a close-range attack—Pete pounds his fists on the ground, generating a short range but powerful shockwave and sending Sora flying.
Pete is not at all a tenacious enemy. One move becomes very evident in this battle: the '''Temper Tantrum''' (indicated by the line "Get outta my way!"), which is a close-range attack—Pete pounds his fists on the ground, generating a short range but powerful shockwave and sending Sora flying.


Sora are capable of damaging the present Pete, as well as the Pete from the past: '''lock on''' to the present Pete. If Sora have not racked up any Anti-Points from using Drive Forms (refer to [[AntiForm]]), then he can safely use Valor Form. Pete can be defeated with melee attacks, although that requires some effort and a lengthy battle. When past Pete starts to roll around like a ball, Sora can use a reaction command and roll him directly at Pete, dealing damage and stunning Pete enough to get attacked. After taking enough damage, he will change the arena (shown by when he crouches down and shouts "How bout a change?!" and an old-style curtain with his face on it appears), based on the Windows of Time. The order is as follows:
Sora is capable of damaging the present Pete, as well as the Pete from the past: '''lock on''' to the present Pete. If Sora has not racked up any Anti-Points from using Drive Forms (refer to [[AntiForm]]), then he can safely use Valor Form. Pete can be defeated with melee attacks, although that requires some effort and a lengthy battle. When past Pete starts to roll around like a ball, Sora can use a reaction command and roll him directly at Pete, dealing damage and stunning Pete enough to get attacked. After taking enough damage, he will change the arena (shown by when he crouches down and shouts "How bout a change?!" and an old-style curtain with his face on it appears), based on the Windows of Time.


'''Scene of the Fire''': He will summon the burning building near the harbor, as well as the flames. Destroy the flames if needed.
The order is as follows:
 
*'''Scene of the Fire''': He will summon the burning building near the harbor, as well as the flames. Destroy the flames if needed.
'''Mickey's House''': The whole area will change into the house's room. Pete will conjure the black hole from before, dealing minor damage. Hitting it will not work, this time.
*'''Mickey's House''': The whole area will change into the house's room. Pete will conjure the black hole from before, dealing minor damage. Hitting it will not work, this time.
 
*'''Liliput''': The third area is the tiny town. However, the town is gone and there are three cannon towers. They will activate when Sora gets near them, dealing damage to Pete.
'''Liliput''': Now it changes into the tiny town. However, the town is gone and there are three cannon towers. They will activate when Sora gets near them, dealing damage to Pete.
*'''Construction Site''': The final area is a wooden platform, held by a rope, many feet high over the ground. Pete will pound the platform as soon as the transition ends, making everyone jump into the air. Only a few [[Reaction Commands]] while in the air will end the fight.
 
'''Construction Site''': The final area is a wooden platform, held by a rope, many feet high over the ground. Pete will pound the platform as soon as the transition ends, making everyone jump into the air. Only a few [[Reaction Commands]] while in the air will end the fight.


====Hades Paradox Cup====
====Hades Paradox Cup====
Sora fights Pete alone and the encounter is much more difficult. Pete's full skillset is put to use here. Pete occasionally uses his '''Temper Tantrum'''. When Pete creates a shield (indicated by the lines "Look kids, Pete's invincible!") he is temporarily invincible, and quite a bit of his HP is restored. Pete is capable of throwing explosive bowling balls at Sora, although these can be evaded or even deflected using '''Guard'''. He can also use fireworks to immobilize Sora.
Sora fights Pete alone and the encounter is much more difficult. Pete's full skillset is put to use here. Pete occasionally uses his '''Temper Tantrum'''. When Pete creates a shield (indicated by the line "Look kids, Pete's invincible!") he is temporarily invincible, and quite a bit of his HP is restored. Pete is capable of throwing explosive bowling balls at Sora, although these can be evaded or even deflected using '''Guard'''. He can also use fireworks to immobilize Sora.


Pete's attacks are very predictable: he starts off with the shield, and then throws the explosive balls towards Sora, finally the '''Temper Tantrum''' comes in. The only attack which is less predictable is the one with fireworks. '''Guard''' against the bowling balls (or '''Dodge Roll''' out of harm's way). When he attempts to use the '''Temper Tantrum''', try getting behind him and attack him as much as possible. Physical attacks slow Pete down and make him lose his guard. As this is not an easy battle be sure to heal when necessary.
Pete's attacks are very predictable: he starts off with the shield, and then throws the explosive balls towards Sora, finally the '''Temper Tantrum''' comes in. The only attack which is less predictable is the one with fireworks. '''Guard''' against the bowling balls (or '''Dodge Roll''' out of harm's way). When he attempts to use the '''Temper Tantrum''', try getting behind him and attack him as much as possible. Physical attacks slow Pete down and make him lose his guard. Be sure to heal when necessary.


===''Kingdom Hearts Re:coded''===
===''Kingdom Hearts Re:coded''===
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At some point in the battle, Pete will hop on on the sun in the ceiling and fly across the stage. The best place to take shelter at that time is in one of the two sides of the stage; dodge rolling will be more difficult because the moon will also swing back and forth with Pete and the sun. Once he's off, finish attacking him and use Reality Shift: Wonder Comic on him to finish the battle.
At some point in the battle, Pete will hop on on the sun in the ceiling and fly across the stage. The best place to take shelter at that time is in one of the two sides of the stage; dodge rolling will be more difficult because the moon will also swing back and forth with Pete and the sun. Once he's off, finish attacking him and use Reality Shift: Wonder Comic on him to finish the battle.


== Videos ==
==Videos==
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|style="border-radius:10px"|<youtube width="320" height="240">_3EA6aV9Ou8</youtube>
|style="border-radius:10px"|<youtube width="320" height="240">_3EA6aV9Ou8</youtube>
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|style="border-radius:10px"|'''Pete ?—''Kingdom Hearts II'''''
|style="border-radius:10px"|'''Pete?—''Kingdom Hearts II'''''
|style="border-radius:10px"|'''Pete III—''Kingdom Hearts II'''''
|style="border-radius:10px"|'''Pete III—''Kingdom Hearts II'''''
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{{reflist}}
{{reflist}}


{{-}}
{{DisneyBossDirectory}}
{{DisneyBossDirectory}}
[[Category:Olympus Coliseum]]
[[Category:Olympus Coliseum]]
[[Category:Timeless River]]
[[Category:Timeless River]]
[[Category:Kingdom Hearts coded bosses]]
[[Category:Kingdom Hearts coded bosses]]
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