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(Get it right. "Foe" is in small letters; and don't forget the full stop at the end of the sentence.) |
(Tried-and-tested strategy from yours truly.) |
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The Vitality Vial's Japanese name name alludes to its appearance, and the goal of the Battle Mission it appears in: to survive for as long as possible. | The Vitality Vial's Japanese name name alludes to its appearance, and the goal of the Battle Mission it appears in: to survive for as long as possible. | ||
==Strategy== | |||
The Vitality Vial can be found exclusively in the [[Dwarf Woodlands]]. Terra can confront this enemy in the Underground Waterway.<!--Ventus? Aqua?--> | |||
To begin, stock the player's deck full with [[Curaga]] commands. The effects of the Curaga command are a bit more predictable. Make sure the player character has fully levelled up his [[Magic Haste]] ability before proceeding, as the encounter with the Vitality Vial is far more survivable this way. | |||
The Vitality Vial will begin by using Draining Mist; it will fill the area with a poisonous mist. This poisonous mist will chop off a fraction of the player character's HP every second. If the player's HP is depleted, the mini-game is ended, but it does not count as a Game Over. | |||
Attacking the Vitality Vial will release clouds of HP, as the report says. The player character may choose to attack it; however, he/she may run the risk of losing more HP if the Vitality Vial chooses to attack. A more evasive, foolproof strategy would be to attack one of the wheels in the Underground Waterway to open a gate, run to the hidden area beyond it, and stay out of the Vitality Vial's reach. The player character's HP will drop consistently each second, but he/she does not run the risk of being attacked, as the Vitality Vial would not consider going through the gate. | |||
Now the player character is safe. When his/her HP drops to the red zone, cast Curaga, wait a few seconds for his/her HP to drop to the red zone, cast Curaga again, and repeat the process for as long as needed to get Illusion-V and/or a three-star rank. Player characters can potentially play this mini-game for an unlimited amount of time by following this strategy, however monotonous it is. | |||
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