Cerberus: Difference between revisions

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Cerberus is by no means an easy opponent, but at the same time, it should not cause the player too much trouble. The player is only forced to face it once, but does so with Auron alone, meaning no drives. Also note that this fight is held in the Underworld, meaning drives are off limits until the Olympus Stone is obtained. The first thing Cerberus will (usually) do is jump right in front of Sora, so be ready to deliver an aerial combo. Sora will be thankful Auron is here, as his Bushido is immensely useful; although Sora should try to hit two heads with it. The Star Seeker Keyblade is recommended, as it's aerial boost will be helpful while performing aerial combos. Cerberus isn't keen for a chat though, as he often swivels around leaving you nothing but his back, preventing damage. For those who use the Keyblade more then magic, just lock onto a head and start using combos, and Bushido whenever possible. If the user prefers a magical route, use thunder on one head until you have almost no MP left, then use Bushido. You are often entered into a contest of survival when Cerberus tries to eat you, when this happens, use the reaction commands to make things easier, and this contest looks brilliant as well. Cerberus has just over two bars of HP, which isn't that large, although much bigger then Sora's HP. And if this precious HP gets low, stick to the edges and use quick dash to avoid Cerberus when it jumps over to you. The Get Bonuses are an HP Boost for Auron, and Dodge Slash for Sora.
Cerberus is by no means an easy opponent, but at the same time, it should not cause the player too much trouble. The player is only forced to face it once, but does so with Auron alone, meaning no drives. Also note that this fight is held in the Underworld, meaning drives are off limits until the Olympus Stone is obtained. The first thing Cerberus will (usually) do is jump right in front of Sora, so be ready to deliver an aerial combo. Sora will be thankful Auron is here, as his Bushido is immensely useful; although Sora should try to hit two heads with it. The Star Seeker Keyblade is recommended, as it's aerial boost will be helpful while performing aerial combos. Cerberus isn't keen for a chat though, as he often swivels around leaving you nothing but his back, preventing damage. For those who use the Keyblade more then magic, just lock onto a head and start using combos, and Bushido whenever possible. If the user prefers a magical route, use thunder on one head until you have almost no MP left, then use Bushido. You are often entered into a contest of survival when Cerberus tries to eat you, when this happens, use the reaction commands to make things easier, and this contest looks brilliant as well. Cerberus has just over two bars of HP, which isn't that large, although much bigger then Sora's HP. And if this precious HP gets low, stick to the edges and use quick dash to avoid Cerberus when it jumps over to you. The Get Bonuses are an HP Boost for Auron, and Dodge Slash for Sora.


In the Cerberus and Cerberus Paradox cups, you fight it alone, although you can still use drives. Sora can use Valor Form to hammer some sense into him, or play it safe and shoot magic bullets at it with Wisdom Form. Master Form is the most recommended form though, for some reason it seems built to fight Cerberus. All of the abilities Master Form has equipped will help Sora defeat Cerberus. Of course Final Form is the best, and Sora should use the form if it has it, but that isn't very likely.
In the Cerberus and Cerberus Paradox cups, you fight it alone, although you can still use drives. Sora can use Valor Form to hammer some sense into him, or play it safe and shoot magic bullets at it with Wisdom Form. Master Form is the most recommended form though, for some reason it seems built to fight Cerberus. All of the abilities Master Form has equipped will help Sora defeat Cerberus. Of course Final Form is the best, and Sora should use the form if he has it, but that isn't very likely.


Since the Cerberus and Cerberus Paradox cups are timed battles, you should be wary of the time constraint. If you have Final Form, '''use it'''. Every single movement is an attack in itself, and this should buy you time to keep on mashing {{Button|x}}. Do not compromise unless you have managed to take all the lesser enemies out within seconds.
Since the Cerberus and Cerberus Paradox cups are timed battles, you should be wary of the time constraint. If you have Final Form, '''use it'''. Every single movement is an attack in itself, and this should buy you time to keep on mashing {{Button|x}}. Do not compromise unless you have managed to take all the lesser enemies out within seconds.