Hades Cup: Difference between revisions

No change in size ,  5 years ago
→‎Strategy: Hades has a hidden 6th HP bar, not 5th.
m (TSH, replaced: collapsible → mw-collapsible (2), collapsed → mw-collapsed (2))
(→‎Strategy: Hades has a hidden 6th HP bar, not 5th.)
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;Cerberus: Dodge Roll to avoid the spouts of darkness and energy balls and use [[Strike Raid]] to inflict good damage and stay out of danger for the majority of the battle. Also, jump on his back to avoid spouts of darkness, use Aero(-ra, -ga), and allow Goofy and Donald to attack while you heal them and yourself. [[Cerberus]]'s downfall upgrades your [[Thunder]] spell.
;Cerberus: Dodge Roll to avoid the spouts of darkness and energy balls and use [[Strike Raid]] to inflict good damage and stay out of danger for the majority of the battle. Also, jump on his back to avoid spouts of darkness, use Aero(-ra, -ga), and allow Goofy and Donald to attack while you heal them and yourself. [[Cerberus]]'s downfall upgrades your [[Thunder]] spell.
;Cloud & Leon:Focus on taking down Cloud first [his hp bar is lower], by avoiding the attacks from their swords, which is easily accomplished by jumping or dodge rolling, and slamming him with Ars Arcanum and combos.  Matching sword strokes with [[Leon]] and [[Cloud]] gives you the [[Lionheart]] keychain.
;Cloud & Leon:Focus on taking down Cloud first [his hp bar is lower], by avoiding the attacks from their swords, which is easily accomplished by jumping or dodge rolling, and slamming him with Ars Arcanum and combos.  Matching sword strokes with [[Leon]] and [[Cloud]] gives you the [[Lionheart]] keychain.
;Hades: [[Hades]] Has a hidden 5th HP Bar, so keep whacking him until you notice the Purple Bar going down. Hades has a multitude of attacks. First, he can swing fire across his front, which is avoidable by staying away from him. He can shoot fire balls similar to Cerberus, but these are avoided in the same manner. He shoots flame pillars from his hands, which are avoidable by running in the same direction he is spinning. It should be noted that casting Blizzard magic is enough to end most of his attacks. When the Lord of the Underworld goes down, your [[Gravity]] magic is upgraded and you receive Ansem's Report 8.
;Hades: [[Hades]] Has a hidden 6th HP Bar, so keep whacking him until you notice the Purple Bar going down. Hades has a multitude of attacks. First, he can swing fire across his front, which is avoidable by staying away from him. He can shoot fire balls similar to Cerberus, but these are avoided in the same manner. He shoots flame pillars from his hands, which are avoidable by running in the same direction he is spinning. It should be noted that casting Blizzard magic is enough to end most of his attacks. When the Lord of the Underworld goes down, your [[Gravity]] magic is upgraded and you receive Ansem's Report 8.
;Rock Titan: The only real danger from the [[Rock Titan]] is the shock waves it gives out when it steps, but those are easily avoidable by jumping. At the start of the battle lock onto one of its massive feet and attack with any ability in your arsenal. Eventually, the Titan will fall and you can attack the head. The head tends to swing, so jump to avoid that. Also, if you have any extra MP, cast [[Aero|Aerora/ga]] on Sora, Donald, and Goofy for extra damage. Continue this procedure until it dies and for defeating the monster and the Colosseum you win the [[Trinity Limit]] ability.
;Rock Titan: The only real danger from the [[Rock Titan]] is the shock waves it gives out when it steps, but those are easily avoidable by jumping. At the start of the battle lock onto one of its massive feet and attack with any ability in your arsenal. Eventually, the Titan will fall and you can attack the head. The head tends to swing, so jump to avoid that. Also, if you have any extra MP, cast [[Aero|Aerora/ga]] on Sora, Donald, and Goofy for extra damage. Continue this procedure until it dies and for defeating the monster and the Colosseum you win the [[Trinity Limit]] ability.


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