Sliding Rush: Difference between revisions
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In ''Kingdom Hearts Re:coded'', Sliding Rush is an {{c|attack command|RCO}} that has a memory consumption of 10%, a reload time of 10 seconds, and fills the Clock Gauge by 140 points. | In ''Kingdom Hearts Re:coded'', Sliding Rush is an {{c|attack command|RCO}} that has a memory consumption of 10%, a reload time of 10 seconds, and fills the Clock Gauge by 140 points. | ||
==Learning Sliding | ==Learning Sliding Rush== | ||
===''Kingdom Hearts Re:coded''=== | ===''Kingdom Hearts Re:coded''=== | ||
*Data-Sora can obtain Sliding Rush as the '''★''' reward for defeating the [[Trickmaster]] on Standard Mode. | *Data-Sora can obtain Sliding Rush as the '''★''' reward for defeating the [[Trickmaster]] on Standard Mode. |