Mirage Arena: Difference between revisions

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The Mirage Arena was designed to be ''Kingdom Hearts Birth by Sleep'''s form of arena battles and multiplayer content, in contrast to previous forms of both elements in the ''Kingdom Hearts'' series. Previously, arena matches and long, seeded series of battles were conducted in [[Olympus Coliseum]], and multiplayer was played through a special mode outside of the main game, such as [[Mission Mode]]. The Mirage Arena features the three protagonists, [[Terra]], [[Ventus]], and [[Aqua]], in their [[Keyblade Armor|armor]] in this world as well. To give the Mirage Arena's multiplayer and arena battles something that surpasses previous incarnations, new [[Unversed]] bosses were added to be exclusive to the Mirage Arena, and multiplayer can be more than just battling. Additionally, players can also race in [[Disney Town]] and play a board game on the [[Command Board]]. Concept art of the Mirage Arena shows that it was to be a flora-and-fauna-like hub in the sky instead of a hub in the middle of the Lanes Between. Balloons would have held up the hub instead of being a self-sustained space port, with one balloon having a similar appearance to a [[w:c:finalfantasy:Cactuar|Cactuar]].
The Mirage Arena was designed to be ''Kingdom Hearts Birth by Sleep'''s form of arena battles and multiplayer content, in contrast to previous forms of both elements in the ''Kingdom Hearts'' series. Previously, arena matches and long, seeded series of battles were conducted in [[Olympus Coliseum]], and multiplayer was played through a special mode outside of the main game, such as [[Mission Mode]]. The Mirage Arena features the three protagonists, [[Terra]], [[Ventus]], and [[Aqua]], in their [[Keyblade Armor|armor]] in this world as well. To give the Mirage Arena's multiplayer and arena battles something that surpasses previous incarnations, new [[Unversed]] bosses were added to be exclusive to the Mirage Arena, and multiplayer can be more than just battling. Additionally, players can also race in [[Disney Town]] and play a board game on the [[Command Board]]. Concept art of the Mirage Arena shows that it was to be a flora-and-fauna-like hub in the sky instead of a hub in the middle of the Lanes Between. Balloons would have held up the hub instead of being a self-sustained space port, with one balloon having a similar appearance to a [[w:c:finalfantasy:Cactuar|Cactuar]].


Originally, the Mirage Arena was meant to have a slight element of story to it, rather than be completely distant from any auxiliary characters. The developers planned for [[w:c:finalfantasy:Laguna Loire|Laguna Loire]] from ''[[w:c:finalfantasy:Final Fantasy VIII|Final Fantasy VIII]]'' to appear in the Mirage Arena as the head of the arena. However, the team was also planning ''[[w:c:finalfantasy:Dissidia 012 Final Fantasy|Dissidia 012 Final Fantasy]]'' at the same time, and decided that if Laguna appeared in ''Kingdom Hearts Birth by Sleep'', he could not appear in ''Dissidia 012 Final Fantasy''. The team eventually decided they would rather have Laguna appear in the latter, and so Laguna was ultimately left out of the final product.<ref>[http://www.andriasang.com/e/blog/2010/12/21/nomura_takahashi_dissidia/ Interview] "The FFVIII hero was actually supposed to have appeared in Kingom Heats Birth by Sleep, Nomura revealed. They'd even partially prepared a scenario where Laguna appears as the head of Mirage Arena. In the end, they decided that if they were to have a new character from FFVIII in Duodecim it would end up being Laguna, so they left him out of BbS."</ref>
Originally, the Mirage Arena was meant to have a slight element of story to it, rather than be completely distant from any auxiliary characters. The developers planned for [[w:c:finalfantasy:Laguna Loire|Laguna Loire]] from ''[[w:c:finalfantasy:Final Fantasy VIII|Final Fantasy VIII]]'' to appear in the Mirage Arena as the head of the arena. However, the team was also planning ''[[w:c:finalfantasy:Dissidia 012 Final Fantasy|Dissidia 012 Final Fantasy]]'' at the same time, and decided that if Laguna appeared in ''Kingdom Hearts Birth by Sleep'', he could not appear in ''Dissidia 012 Final Fantasy''. The team eventually decided they would rather have Laguna appear in the latter, and so Laguna was ultimately left out of the final product.<ref>[https://web.archive.org/web/20110221102932/http://www.andriasang.com/e/blog/2010/12/21/nomura_takahashi_dissidia/ Nomura and Takahashi on ''Dissidia 012 Final Fantasy''], '''Anoop Gantayat''': "The FFVIII hero was actually supposed to have appeared in ''Kingdom Hearts Birth by Sleep'', Nomura revealed. They'd even partially prepared a scenario where Laguna appears as the head of Mirage Arena. In the end, they decided that if they were to have a new character from FFVIII in ''Duodecim'' it would end up being Laguna, so they left him out of BbS."</ref>


In an interview during E3 2014 on June 10, Tai Yasue said the Mirage Arena in the ''HD 2.5 ReMIX'' version ''Kingdom Hearts Birth by Sleep Final Mix'' would not have multiplayer capabilities. Additionally, Yasue said the Mirage Arena had been tweaked to be more enjoyable as a single-player arena.<ref>[https://www.youtube.com/watch?v=zMayL01TQWY Square Enix Presents: E3 2014 Live Day 1]</ref>
In an interview during E3 2014 on June 10, Tai Yasue said the Mirage Arena in the ''HD 2.5 ReMIX'' version ''Kingdom Hearts Birth by Sleep Final Mix'' would not have multiplayer capabilities. Additionally, Yasue said the Mirage Arena had been tweaked to be more enjoyable as a single-player arena.<ref>[https://www.youtube.com/watch?v=zMayL01TQWY Square Enix Presents: E3 2014 Live Day 1]</ref>
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