Forum:New game icons: Difference between revisions

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I'm also not sure how the behavior would be different between these logos and the originals, squish-wise. Is there any way to test these out before implementing them?}}
I'm also not sure how the behavior would be different between these logos and the originals, squish-wise. Is there any way to test these out before implementing them?}}
{{KrytenKoro|For example, if you look at [http://halo.wikia.com/wiki/Master_Chief], which is the type of thing we are trying to emulate here, they ''do'' use the entire logo, even with the text shrunken down (actually, they use the full box-art, with some cropping). It's not the easiest thing to read, but there's really no opportunity for confusion as to what is what. Even with the original logos we had - even if the text is hard to read, you can tell that one is KH2, and one is KH2 with some text below it. "Well, obviously the second one must be final mix". And if you're familiar with the logos, there's that. If we make our own, it seems like readers would have to either read the template documentation or explore the links often enough to get familiar with them.
Again, all of this is moot if this format is what the readers want. If they understand it and it works for them, that's dandy.}}
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