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|Draw || 4 || 2 || Attracts orbs out of reach | |Draw || 4 || 2 || Attracts orbs out of reach | ||
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|Metal | |Metal Converter || 4 || 2 || Metal orbs become more common than HP orbs | ||
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|Heal || 2 || 3 || Increase recovery power of HP orbs | |Heal || 2 || 3 || Increase recovery power of HP orbs | ||
|- | |- | ||
|Auto- | |Auto-Life || 3 || 1 || Revives the ship once | ||
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|Regen || 2 || 3 || Restores HP with time | |Regen || 2 || 3 || Restores HP with time | ||
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| | |Counter || 3 || 1 || Fires automatically when hit | ||
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|Slash | |Slash Haste || 2 || 3 || Increases the speed of the slash gauge | ||
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|Precharge || 2 || 3 || Start with full slash gauge | |Precharge || 2 || 3 || Start with full slash gauge | ||
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|Active || 1 || 1 || Causes teeny ships to constantly move | |Active || 1 || 1 || Causes teeny ships to constantly move | ||
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|Cost | |Cost Converter || 1 || 2 || Leave a teeny ship behind to increase ship cost | ||
|} | |} | ||
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