Cards (KHχ): Difference between revisions

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{{game|KHX}}
{{game|KHX}}
{{Youmay|the gameplay mechanic from ''Kingdom Hearts χ[chi]''|{{c|Card|disambiguation|other uses of Card}}}}
{{XCardNav}}
{{XCardNav}}
{{Youmay|the cards from Kingdom Hearts χ[chi]|the [[Cards|cards from ''Kingdom Hearts Chain of Memories'']] or the [[Kingdom Hearts Trading Card Game|''Kingdom Hearts'' Trading Card Game]].}}
{{translation}}
{{translation}}
'''Cards''' are the most important gameplay mechanism in ''[[Kingdom Hearts χ|Kingdom Hearts χ[chi]]]'', greatly boosting {{c|Player|khx}}'s stats, providing the active and passive abilities as well as making use of special skills.
'''Cards''' are the most important gameplay mechanism in ''[[Kingdom Hearts χ|Kingdom Hearts χ[chi]]]'', greatly boosting {{c|Player|khx}}'s stats, providing the active and passive abilities as well as making use of special skills.


==Story==
==Story==
===''Kingdom Hearts χ[chi]''===
When {{c|Player|KHχ}} first arrives in [[Daybreak Town]], [[Chirithy]] explains that cards (or {{nihongo|'''fragments'''|フラグメント|furagumento}}) are needed to draw out the power of the [[Keyblade]].{{storylink|Quest 1: Prologue}} Shortly after, a [[moogle]] bestows Player with their first set of cards.
When {{c|Player|KHχ}} first arrives in [[Daybreak Town]], [[Chirithy]] explains that cards (or {{nihongo|'''fragments'''|フラグメント|furagumento}}) are needed to draw out the power of the [[Keyblade]].{{storylink|Quest 1: Prologue}} Shortly after, a [[moogle]] bestows Player with their first set of cards.


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:'''''Note''': Due to the amount of images, the cards are categorized into subpages based on rarity and type.''
:'''''Note''': Due to the amount of images, the cards are categorized into subpages based on rarity and type.''
===Rarity N===
===Rarity N===
{{main|/N}}
{{main|Cards (KHχ)/N}}


===Rarity N+===
===Rarity N+===
{{main|/N+}}
{{main|Cards (KHχ)/N+}}


===Rarity R===
===Rarity R===
{{main|/R}}
{{main|Cards (KHχ)/R}}


===Rarity R+===
===Rarity R+===
{{main|/R+/Power}}
{{main|Cards (KHχ)/R+/Power}}
{{main|/R+/Speed}}
{{main|Cards (KHχ)/R+/Speed}}
{{main|/R+/Magic}}
{{main|Cards (KHχ)/R+/Magic}}
{{main|/R+/Assist}}
{{main|Cards (KHχ)/R+/Assist}}


===Rarity SR===
===Rarity SR===
{{main|/SR/Power}}
{{main|Cards (KHχ)/SR/Power}}
{{main|/SR/Speed}}
{{main|Cards (KHχ)/SR/Speed}}
{{main|/SR/Magic}}
{{main|Cards (KHχ)/SR/Magic}}
{{main|/SR/Assist}}
{{main|Cards (KHχ)/SR/Assist}}


===Rarity SR+===
===Rarity SR+===
{{main|/SR+/Power}}
{{main|Cards (KHχ)/SR+/Power}}
{{main|/SR+/Speed}}
{{main|Cards (KHχ)/SR+/Speed}}
{{main|/SR+/Magic}}
{{main|Cards (KHχ)/SR+/Magic}}
{{main|/SR+/Assist}}
{{main|Cards (KHχ)/SR+/Assist}}


===Special===
===Special===
{{main|/Special}}
{{main|Cards (KHχ)/Special}}


==Card Synthesis==
==Card Synthesis==
===Boosting===
===Boosting===
[[File:Card 00000676 KHX.png|x150px|thumb|right|An SR+ Fairy Godmother card.]]
[[File:Card 00000676 KHX.png|x150px|thumb|An SR+ Fairy Godmother card.]]
New Attack cards are released in a two-week cycle, while new Assist cards are only released every four weeks. Usually, these cards will be boosted until the next cycle, meaning their stats are multiplied by a factor for this time. Normally, the factor is tied to the rarity of the cards; the stats of R+ cards will be multiplied by 1.5, stats of SR cards by 2, and stats of SR+ cards by 3. Occasionally, SR+ cards' stats are also multiplied by 4.
New Attack cards are released in a two-week cycle, while new Assist cards are only released every four weeks. Usually, these cards will be boosted until the next cycle, meaning their stats are multiplied by a factor for this time. Normally, the factor is tied to the rarity of the cards; the stats of R+ cards will be multiplied by 1.5, stats of SR cards by 2, and stats of SR+ cards by 3. Occasionally, SR+ cards' stats are also multiplied by 4.


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===Limit Cuts and High Purity===
===Limit Cuts and High Purity===
[[File:Card 00000322 KHX.png|x150px|thumb|right|An SR Yen Sid card.]]
[[File:Card 00000322 KHX.png|x150px|thumb|An SR Yen Sid card.]]
When the card reaches its maximum level, it cannot be leveled up further without using {{nihongo|'''Limit Cuts'''|リミットカット|Rimitto katto}}. To Limit Cut a card, it has to be synthesized with a duplicate of this card or, alternatively, with a [[Yen Sid]] card of the same rarity. Each Limit Cut raises the maximum level of the base card by 5; the maximum number of Limit Cuts is once again depended on the rarity of the card.
When the card reaches its maximum level, it cannot be leveled up further without using {{nihongo|'''Limit Cuts'''|リミットカット|Rimitto katto}}. To Limit Cut a card, it has to be synthesized with a duplicate of this card or, alternatively, with a [[Yen Sid]] card of the same rarity. Each Limit Cut raises the maximum level of the base card by 5; the maximum number of Limit Cuts is once again depended on the rarity of the card.


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==See also==
==See also==
*[[Ending Cards]]
*[[Ending Card]]
*[[Flick Rush]]
*[[Flick Rush]]
{{XChi}}
{{XChi}}
{{Mechanics}}
{{Mechanics}}
[[Category:Kingdom Hearts χ]]
[[Category:Kingdom Hearts χ]]
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