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{{game|358}} | {{game|358}} | ||
{{InfoWeapon358 | {{InfoWeapon358 | ||
|name=Ampoule | |||
|katakana=アンプール | |||
|romaji=Anpūru | |||
|size=30px | |||
|desc=A weapon that draws forth its wielder's personality. | |||
|str=+90 | |||
|strunit=+1 | |||
|ultima=+15 | |||
|mag=+0 | |||
|magunit=+1 | |||
|def=+0 | |||
|defunit=+1 | |||
|rate=+0 | |||
|rateunit=+1 | |||
|bonus=+9 | |||
|bonusunit=+1 | |||
|ability1=[[Thunder Finish]] | |||
|ability2=[[Fire Finish]] | |||
|get=[[Mystery Gear ③]] (Larxene) | |||
|char=Larxene | |||
}} | |||
The '''Ampoule''' is a set of [[Knives]] available to [[Larxene]] in ''[[Kingdom Hearts 358/2 Days]]''. It represents Larxene's personality. | |||
==Design== | |||
An Ampoule "Knife" is shaped like an {{w|Incandescent light bulb}}. The grey handle is the screw cap of the light bulb. The "blade" has a yellow tint along the edges, and the silver filament is faintly visible at the base of the blade. The rest of the blade is white. | |||
Its design is an obvious reference to Larxene's power over electricity, and possibly her "hot-headed" personality. | |||
Ampoule is French for "light bulb". | |||
{{ | ==Gameplay== | ||
These knives have the same combos as [[Vol de Nuit]]. Both the ground and aerial combos are identical to the [[Foudre]] combos, minus the {{button|dsy}}-combo. The {{button|dsy}}-combo consists of Larxene leaping into the air and performing a vertical spin. After this, you are prompted to press {{button|dsy}} again, making Larxene perform her aerial finisher. | |||
{{Knife}} | |||
{{MysteryGear}} | {{MysteryGear}} | ||
[[fr:Birne]] | |||
[[ | [[de:Ampulle]] |
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