Kingdom Hearts III

Flying Clobber: Difference between revisions

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In ''Kingdom Hearts III'', Flying Clobber is an {{c|action ability|KH3}} exclusive to the [[Hyper Hammer]] and [[Boom Hammer]] [[Formchange]]s. It can be used while the user is performing a [[Superjump]] near an enemy or is directly above the target and deals {{c|Physical|element}} damage upon impact.
In ''Kingdom Hearts III'', Flying Clobber is an {{c|action ability|KH3}} exclusive to the [[Hyper Hammer]] and [[Boom Hammer]] [[Formchange]]s. It can be used while the user is performing a [[Superjump]] near an enemy or is directly above the target and deals {{c|Physical|element}} damage upon impact.


==Learning Aerial Wallop==
==Learning Flying Clobber==
===''Kingdom Hearts III''===
===''Kingdom Hearts III''===
*Hyper Hammer has Flying Clobber as a default ability.
*Hyper Hammer has Flying Clobber as a default ability.
*Boom Hammer has Flying Clobber as a default ability.
*Boom Hammer has Flying Clobber as a default ability.
==Other appearances==
===''Kingdom Hearts III''===
The [[Nano Arms]] Formchange's Hammer Swoop Swing resembles Hyper Hammer's Flying Clobber.


==See also==
==See also==

Latest revision as of 16:55, 20 January 2024

Flying Clobber (エリアルスタンプ Eriaru Sutanpu?, lit. "Aerial Stamp") is a technique that appears in Kingdom Hearts III. It allows the user to swing at enemies with a giant hammer while above an enemy.

Mechanics[edit]

In Kingdom Hearts III, Flying Clobber is an action ability exclusive to the Hyper Hammer and Boom Hammer Formchanges. It can be used while the user is performing a Superjump near an enemy or is directly above the target and deals Physical damage upon impact.

Learning Flying Clobber[edit]

Kingdom Hearts III[edit]

  • Hyper Hammer has Flying Clobber as a default ability.
  • Boom Hammer has Flying Clobber as a default ability.

Other appearances[edit]

Kingdom Hearts III[edit]

The Nano Arms Formchange's Hammer Swoop Swing resembles Hyper Hammer's Flying Clobber.

See also[edit]