Pulsing: Difference between revisions

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====Drops====
====Drops====
*'''Power Shard''': [[Powerwild]] (4%), [[Bouncywild]] (8%), [[White Mushroom]] (100%)<ref>When encountered at the Sunken Ship or Linked Worlds, the White Mushroom drops a Power Shard if a Stop spell is the last of three different spells cast on it.</ref>, [[Bambi]] (20%)<ref>In Halloween Town, Bambi drops a Power Shard 20% of the time the second time and third time his gauge is filled.</ref>
*'''Power Shard''': [[Powerwild]] (4%), [[Bouncywild]] (8%), [[White Mushroom]] (100%)<ref>When encountered at the Sunken Ship or Linked Worlds, the White Mushroom drops a Power Shard if a Stop spell is the last of three different spells cast on it.</ref>, [[Bambi]] (20%)<ref>In Halloween Town, Bambi drops a Power Shard 20% of the time the second time and third time his gauge is filled.</ref>
*'''Power Gem''': [[Air Pirate]] (4%), [[Air Pirate]] (4%), [[Battleship]] (4%/8%)<ref>The Battleship drops a Power Gem 8% of the time when the Stern, Cannons, or Mast are broken.</ref>, [[White Mushroom]] (10%)<ref>When encountered at the Sunken Ship or Linked Worlds, the White Mushroom drops a Power Gem 10% of the time if a Stop spell is cast on it three times.</ref>, [[Bambi]] (10%/20%)<ref>In Halloween Town, Bambi drops a Power Gem 20% of the time the third time his gauge is filled.</ref>
*'''Power Gem''': [[Pirate]] (4%), [[Air Pirate]] (4%), [[Battleship]] (4%/8%)<ref>The Battleship drops a Power Gem 8% of the time when the Stern, Cannons, or Mast are broken.</ref>, [[White Mushroom]] (10%)<ref>When encountered at the Sunken Ship or Linked Worlds, the White Mushroom drops a Power Gem 10% of the time if a Stop spell is cast on it three times.</ref>, [[Bambi]] (10%/20%)<ref>In Halloween Town, Bambi drops a Power Gem 20% of the time the third time his gauge is filled.</ref>
*'''Power Stone''': [[Sniperwild]] (35%/50%/60%/100%)<ref>The 6th Sniperwild defeated drops a Power Stone 35% of the time, the 12th Sniperwild defeated drops a Power Stone 50% of the time, the 18th Sniperwild defeated drops a Power Stone 60% of the time, the 24th Sniperwild defeated drops a Power Stone 100% of the time, and the 30th Sniperwild defeated drops two Power Stones 100% of the time.</ref>
*'''Power Stone''': [[Sniperwild]] (35%/50%/60%/100%)<ref>The 6th Sniperwild defeated drops a Power Stone 35% of the time, the 12th Sniperwild defeated drops a Power Stone 50% of the time, the 18th Sniperwild defeated drops a Power Stone 60% of the time, the 24th Sniperwild defeated drops a Power Stone 100% of the time, and the 30th Sniperwild defeated drops two Power Stones 100% of the time.</ref>


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