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===Abilities=== | ===Abilities=== | ||
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{|border=1 cellpadding=2 cellspacing=0 style="text-align:center; font-size:90%" align="center" width=525px | {|border=1 cellpadding=2 cellspacing=0 style="text-align:center; font-size:90%" align="center" width=525px | ||
!bgcolor=#DC143C align="center" style="font-size:12px" colspan=" | {|border=1 cellpadding=2 cellspacing=0 style="text-align:center; font-size:90%" align="center" width=600px | ||
!bgcolor=#DC143C align="center" style="font-size:12px" colspan="10"|Basic Attacks | |||
|- | |||
!bgcolor=#DC143C align="center" width=100px style="font-size:12px"|Attack | |||
!bgcolor=#DC143C align="center" width=100px style="font-size:12px"|Attribute | |||
!bgcolor=#DC143C align="center" width=100px style="font-size:12px"|Power Multiplier | |||
!bgcolor=#DC143C align="center" width=100px style="font-size:12px"|Form Value | |||
!bgcolor=#DC143C align="center" width=100px style="font-size:12px"|Reaction Value | |||
!bgcolor=#DC143C align="center" width=100px style="font-size:12px"|Revenge Value | |||
!bgcolor=#DC143C align="center" width=100px style="font-size:12px"|Guard? | |||
!bgcolor=#DC143C align="center" width=100px style="font-size:12px"|Repel LV | |||
!bgcolor=#DC143C align="center" width=100px style="font-size:12px"|Status Effect | |||
!bgcolor=#DC143C align="center" style="font-size:12px"|Description | |||
|- | |||
|{{nihongo|'''[[Formchange Performance Attack]]'''|フォームチエンジ演出中の攻撃|<br>Fōmuchenji Enshū-naka no Kougeki}} | |||
|{{AT|att}}Nil | |||
|0.5||0||1||0||O||—|| | |||
|Short-range shockwave generated by the Formchange. | |||
|- | |||
|{{nihongo|'''Ground {{w|Kodokan Goshin Jutsu|Furioroshi}}'''|地上振り下ろし|<br>Chijou Furioroshi}} | |||
|{{AT|att}}Physical | |||
|0.6||6||0||1||X||1{{note|*1}}|| | |||
|First overhead strike of a ground combo. | |||
|- | |||
|{{nihongo|'''Ground Thrust'''|地上突き|<br>Chijou Tsuki}} | |||
|{{AT|att}}Physical | |||
|0.8||7||0||1||X||1{{note|*1}}|| | |||
|Second thrust of a ground combo. | |||
|- | |||
|{{nihongo|'''Ground Rightward Swing'''|地上右振り|<br>Chijou Migi-furi}} | |||
|{{AT|att}}Physical | |||
|0.8||7||0||1||X||1{{note|*1}}|| | |||
|Third rightward swing of a ground combo. | |||
|- | |||
|{{nihongo|'''Aerial {{w|Kodokan Goshin Jutsu|Furioroshi}}'''|空中振り下ろし|<br>Kūchū Furioroshi}} | |||
|{{AT|att}}Physical | |||
|0.6||6||0||1||X||1{{note|*1}}|| | |||
|First overhead strike of an aerial combo. | |||
|- | |||
|{{nihongo|'''Aerial {{w|Kodokan Goshin Jutsu|Furiage}}'''|空中振り上げ|<br>Kūchū Furiage}} | |||
|{{AT|att}}Physical | |||
|0.8||7||0||1||X||1{{note|*1}}|| | |||
|Second upward strike of an aerial combo. | |||
|- | |||
|{{nihongo|'''Aerial Rightward Swing'''|空中右振り|<br>Kūchū Migi-furi}} | |||
|{{AT|att}}Physical | |||
|0.8||7||0||1||X||1{{note|*1}}|| | |||
|Third rightward swing of an aerial combo. | |||
|- | |||
|{{nihongo|'''Aerial Upper Rightward Swing'''|空中右上振り|<br>Kūchū Migiue-furi}} | |||
|{{AT|att}}Physical | |||
|0.8||7||0||1||X||1{{note|*1}}|| | |||
|Diagonal strike used in an aerial combo when target is mid-long distance from Sora. | |||
|- | |||
|{{nihongo|'''Aerial Rotating {{w|Kodokan Goshin Jutsu|Furioroshi}}'''|空中回転振り下ろし|<br>Kūchū Kaiten Furioroshi}} | |||
|{{AT|att}}Physical | |||
|1.0||8||0||1||X||1{{note|*1}}|| | |||
|Spinning strike used in an aerial combo when target is below Sora. | |||
|- | |||
!bgcolor=#DC143C align="center" style="font-size:12px" colspan="10"|Abilities | |||
|- | |- | ||
!bgcolor=#c0c0c0 align="center" width=100px style="font-size:12px"|Ability | !bgcolor=#c0c0c0 align="center" width=100px style="font-size:12px"|Ability | ||
!bgcolor=#c0c0c0 align="center" style="font-size:12px"|Description | !bgcolor=#c0c0c0 align="center" style="font-size:12px" colspan="9"|Description | ||
|- | |- | ||
|'''[[High Jump]]'''||Leap high into the air. The longer you hold {{button|c}}, the higher the jump. | |'''[[High Jump]]'''||colspan="9"|Leap high into the air. The longer you hold {{button|c}}, the higher the jump. | ||
|- | |- | ||
|'''[[Combo Master]]'''||Continues combos even if your swings miss the enemy. | |'''[[Combo Master]]'''||colspan="9"|Continues combos even if your swings miss the enemy. | ||
|- | |- | ||
|'''[[Lucky Strike]]'''||Increase how often enemies drop items. Stack the ability to increase the effect. | |'''[[Lucky Strike]]'''||colspan="9"|Increase how often enemies drop items. Stack the ability to increase the effect. | ||
|- | |- | ||
|'''[[Master Treasure Magnet]]'''||Automatically draw in and collect nearby prizes, no matter how far away they are. | |'''[[Master Treasure Magnet]]'''||colspan="9"|Automatically draw in and collect nearby prizes, no matter how far away they are. | ||
|- | |- | ||
|'''[[MP Haste]]'''||Recharge MP 10% faster when you run out. Stack the ability to increase the effect. | |'''[[MP Haste]]'''||colspan="9"|Recharge MP 10% faster when you run out. Stack the ability to increase the effect. | ||
|- | |- | ||
|'''[[Hidden Potential]]'''||Gain additional Strength and Magic when battling powerful foes. | |'''[[Hidden Potential]]'''||colspan="9"|Gain additional Strength and Magic when battling powerful foes. | ||
|- | |- | ||
!bgcolor=#DC143C align="center" style="font-size:12px" colspan=" | !bgcolor=#DC143C align="center" style="font-size:12px" colspan="10"|Form Actions | ||
|- | |- | ||
!bgcolor=#c0c0c0 align="center" width=100px style="font-size:12px"|Ability | !bgcolor=#c0c0c0 align="center" width=100px style="font-size:12px"|Ability | ||
!bgcolor=#c0c0c0 align="center" style="font-size:12px"|Description | !bgcolor=#c0c0c0 align="center" style="font-size:12px" colspan="9"|Description | ||
|- | |- | ||
|'''{{c|Explosion|ability}}'''||Punish enemies with a ring of powerful, revolving orbs. Your Magic stat determines damage. | |'''{{c|Explosion|ability}}'''||colspan="9"|Punish enemies with a ring of powerful, revolving orbs. Your Magic stat determines damage. | ||
|- | |- | ||
|'''[[Lunge 'n' Launch]]'''||Lunge at foes with a devastating strike and launch them skyward. | |'''[[Lunge 'n' Launch]]'''||colspan="9"|Lunge at foes with a devastating strike and launch them skyward. | ||
|- | |- | ||
|'''[[Ripple Drive]]'''||Generate a magical aura that engulfs surrounding enemies. Your Magic stat determines damage. | |'''[[Ripple Drive]]'''||colspan="9"|Generate a magical aura that engulfs surrounding enemies. Your Magic stat determines damage. | ||
|- | |- | ||
|'''[[Hurricane Winder]]'''||Somersault at enemies and hit them with a devastating series of blows. | |'''[[Hurricane Winder]]'''||colspan="9"|Somersault at enemies and hit them with a devastating series of blows. | ||
|- | |- | ||
|'''[[Aerial Finish]]'''||Issue a devastating flurry of attacks that sends enemies reeling. | |'''[[Aerial Finish]]'''||colspan="9"|Issue a devastating flurry of attacks that sends enemies reeling. | ||
|- | |- | ||
|'''[[Magnet Burst]]'''||Draw foes in, then expel them with a devastating blast. Your Magic stat determines damage. | |'''[[Magnet Burst]]'''||colspan="9"|Draw foes in, then expel them with a devastating blast. Your Magic stat determines damage. | ||
|- | |- | ||
|'''[[Stun Impact]]'''||Project a shock wave that stuns enemies. Your Magic stat determines damage. | |'''[[Stun Impact]]'''||colspan="9"|Project a shock wave that stuns enemies. Your Magic stat determines damage. | ||
|- | |- | ||
|'''[[Sonic Blade]]'''||Strike at the enemies as you race by. Continue pressing {{Button|x}} when prompted to perform additional attacks. | |'''[[Sonic Blade]]'''||colspan="9"|Strike at the enemies as you race by. Continue pressing {{Button|x}} when prompted to perform additional attacks. | ||
|- | |- | ||
|'''[[Ars Arcanum]]'''||Ravage the enemy with a devastating flurry of attacks. Continue pressing {{Button|x}} when prompted to perform additional attacks. | |'''[[Ars Arcanum]]'''||colspan="9"|Ravage the enemy with a devastating flurry of attacks. Continue pressing {{Button|x}} when prompted to perform additional attacks. | ||
|- | |- | ||
|'''[[Ancient Light]]'''||Annihilate surrounding foes with five columns of crisscrossing light. Your Magic stat determines damage. | |'''[[Ancient Light]]'''||colspan="9"|Annihilate surrounding foes with five columns of crisscrossing light. Your Magic stat determines damage. | ||
|} | |} | ||
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