Magnet: Difference between revisions

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{{Game|KH2|FM2|BBS|FMB|RCO|HD2}}
{{Game|KH2|FM2|BBS|FMB|RCO|HD2}}
{{Q|Gather!|Common outcry when casting Magnet spells.}}
{{Q|Gather!|Common outcry when casting Magnet spells.}}
[[File:Magnega KHII.gif|thumb|In ''Kingdom Hearts II'', Magnega creates a large red sphere and blue sphere above the user. Smaller red and blue spheres rotate around them in a vortex of white energy, drawing enemies in.]]
[[File:Magnega KHII.gif|thumb|240px|In ''Kingdom Hearts II'', Magnega creates a large red sphere and blue sphere above the user. Smaller red and blue spheres rotate around them in a vortex of white energy, drawing enemies in.]]
{{nihongo|'''Magnet'''|マグネ|Magune}}, {{nihongo|'''Magnera'''|マグネラ|Magunera}}, and {{nihongo|'''Magnega'''|マグネガ|Magunega}} are a series of [[magic]] that appears in ''[[Kingdom Hearts II]]'', ''[[Kingdom Hearts Birth by Sleep]]'', and ''[[Kingdom Hearts Re:coded]]''. When used, it creates a vortex of magnetic force that [[Magnet (status)|draws in]] enemies, dealing continuous damage.
{{nihongo|'''Magnet'''|マグネ|Magune}}, {{nihongo|'''Magnera'''|マグネラ|Magunera}}, and {{nihongo|'''Magnega'''|マグネガ|Magunega}} are a series of [[magic]] that appears in ''[[Kingdom Hearts II]]'', ''[[Kingdom Hearts Birth by Sleep]]'', and ''[[Kingdom Hearts Re:coded]]''. When used, it creates a vortex of magnetic force that [[Magnet (status)|draws in]] enemies, dealing continuous damage.


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===''Kingdom Hearts Birth by Sleep''===
===''Kingdom Hearts Birth by Sleep''===
[[File:Magnega KHBBS.gif|thumb|250px|In ''Kingdom Hearts Birth by Sleep'', Magnega spawns a red sphere and blue sphere above the user's head that spin around in a pink vortex of energy that draws in nearby enemies.]]
[[File:Magnega KHBBS.gif|thumb|240px|In ''Kingdom Hearts Birth by Sleep'', Magnega spawns a red sphere and blue sphere above the user's head that spin around in a pink vortex of energy that draws in nearby enemies.]]
In ''Kingdom Hearts Birth by Sleep'', Magnet, Magnera, and Magnega are {{c|magic command|BBS}}s that allow the user to use magnetic force to pull enemies in and deal continual damage. They are especially effective at filling the Command Gauge during battles against large groups of enemies.
In ''Kingdom Hearts Birth by Sleep'', Magnet, Magnera, and Magnega are {{c|magic command|BBS}}s that allow the user to use magnetic force to pull enemies in and deal continual damage. They are especially effective at filling the Command Gauge during battles against large groups of enemies.
*Magnet is a Basic magic command that takes up one slot in the Command Deck, has a maximum level is 3 and a reload time of 10 seconds, and fills the Command Gauge by 15%.
*Magnet is a Basic magic command that takes up one slot in the Command Deck, has a maximum level is 3 and a reload time of 10 seconds, and fills the Command Gauge by 15%.
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===''Kingdom Hearts Re:coded''===
===''Kingdom Hearts Re:coded''===
[[File:Magnega KHREC.gif|thumb|250px|In ''Kingdom Hearts Re:coded'', Magnega creates twin rings of pink energy above the user on which red and blue spheres rotate as enemies are drawn in.]]
[[File:Magnega KHREC.gif|thumb|240px|In ''Kingdom Hearts Re:coded'', Magnega creates twin rings of pink energy above the user on which red and blue spheres rotate as enemies are drawn in.]]
In ''Kingdom Hearts Re:coded'', Magnet, Magnera, and Magnega are {{c|magic command|RCO}}s that allow the user to use magnetic force to pull surrounding enemies toward you and deal a small amount of damage.
In ''Kingdom Hearts Re:coded'', Magnet, Magnera, and Magnega are {{c|magic command|RCO}}s that allow the user to use magnetic force to pull surrounding enemies toward you and deal a small amount of damage.
*[[File:Magnet KHREC.png]] '''Magnet''' has a memory consumption of 17%, a normal reload time of 15 seconds, and an Overspec reload time of 12 seconds.
*[[File:Magnet KHREC.png]] '''Magnet''' has a memory consumption of 17%, a normal reload time of 15 seconds, and an Overspec reload time of 12 seconds.
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