Luxord: Difference between revisions

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Luxord uses his attribute, time, in unorthodox methods when compared to other Organization XIII members. He shortens the odds originally by dispatching of Sora's companions before attacking Sora himself. Luxord does not have a HP bar; during the battle, Luxord and Sora each have a "time" bar that depletes over time and when they are damaged. The first to have theirs depleted loses the battle. This means that the player must watch Sora's HP and time gauges to make sure neither are emptied. He can blast his enemies with magic presumably of his element when they are far away, but he mainly uses his cards to fight them.
Luxord uses his attribute, time, in unorthodox methods when compared to other Organization XIII members. He shortens the odds originally by dispatching of Sora's companions before attacking Sora himself. Luxord does not have a HP bar; during the battle, Luxord and Sora each have a "time" bar that depletes over time and when they are damaged. The first to have theirs depleted loses the battle. This means that the player must watch Sora's HP and time gauges to make sure neither are emptied. He can blast his enemies with magic presumably of his element when they are far away, but he mainly uses his cards to fight them.


In ''Kingdom Hearts 358/2 Days'', Luxord has a Limit Break called Jackpot. During Jackpot, Luxord summons a card in front of him. While it is summoned, the card alternates between a cross and a flashing symbol similar to Roxas's pendant. Selecting the cross results in the card merely exploding and Luxord will visibly flinch while selecting the flashing symbol will create a few powerful energy blasts that follow a trail between Luxord and the target.
In ''Kingdom Hearts 358/2 Days'', Luxord has a Limit Break called [[Jackpot (Limit Break)|Jackpot]], which causes him to summon cards that constantly change symbols. {{button|dsa}} momentarily pauses the cards to unleash an effect based on the visible symbols.
 
During Luxord's Final Limit, Luxord summons two cards in front of him instead of one. The player now has three alternating symbols to choose from: double crosses, the flashing symbol and an additional red symbol or two large red symbols. The crosses cause the cards to explode as before, the flashing symbol and the red symbol create the exact same energy blasts as summoned by one card. When the two large red symbols are selected, Luxord will create more energy blasts than with one card, with the final blast being much bigger and more powerful. Both versions of the attack are reminiscent of the "Begin Game" [[Reaction Command]] that Luxord and the Gambler Nobodies shared in ''Kingdom Hearts II''.


===Weapon===
===Weapon===
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