Cerberus: Difference between revisions

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{{InfoBoss
{{InfoBoss
|name=Cerberus
|name     = Cerberus
|image=[[File:Cerberus.jpg|280px]]
|image   = [[File:Cerberus.jpg|280px]]
|game=Kingdom Hearts,  Kingdom Hearts II
|game     = Kingdom Hearts,  Kingdom Hearts II
|location=Olympus Coliseum
|type    = Boss
|HP=Olympus Coliseum (Before rescue): 600<br>Olympus Coliseum (After rescue): 900<br>Olympus Coliseum (Hades Cup): 1200
|KHHP1    = 600
|experience=Olympus Coliseum (Before rescue): 200<br>Olympus Coliseum (After rescue): 2000<br>Olympus Coliseum (Hades Cup): 1000*
|KHHP2    = 0
|attack=Olympus Coliseum (Before rescue): 11<br>Olympus Coliseum (After rescue): 35<br>Olympus Coliseum (Hades Cup): 42
|KHATK1  = 11
|defense=Olympus Coliseum (Before rescue): 10<br>Olympus Coliseum (After rescue): 27<br>Olympus Coliseum (Hades Cup): 34
|KHATK2  = 0
|mp recov=Olympus Coliseum (Before rescue): 17<br>Olympus Coliseum (After rescue): 53<br>Olympus Coliseum (Hades Cup): 57
|KHDEF1  = 10
|learn=N/A
|KHDEF2  = 0
|items=After preliminary rounds:<br>Inferno Band, Hades Cup: Thunder Spell upgrade
|KHMP1    = 0
|type=Boss
|KHMP2    = 0
|command=none
|KHEXP1  = 200
|info=*Becomes 100 after Cerberus is defeated one time during the Hades Cup.<br>**After rescue and during the Hades Cup, Gravity is x0.03 and Stop is x0.2.
|KHEXP2  = 1000
|weapon=x1.0
|KHweapon = 0
|fire=x0.49
|KHbliz  = 0
|bliz=x0.5
|KHthun  = 0
|thun=x1.0
|KHgrav  = 0
|stop=x0.3**
|KHstop  = 0
|grav=x0.04**
|KHko    = 0
|KO=x0.5
|KHother  = 0
|other=x0.5
|KHreward = Inferno Band, Thunder Upgrade
}}
}}


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==Strategies==
==Strategies==
===''Kingdom Hearts''===
===''Kingdom Hearts''===
It is important to be able to climb on top of Cerberus's back, in order to avoid his Dark Breath attack and his Fireballs. Alternatively, you may use Dodge Roll to avoid Cerberus' Dark Breath attack, as well as the Guard ability to deflect his fireballs. (Note: going under Cerberus' back when he uses Dark Breath will not work.) Use his back and the stairs as places to heal yourself, which is important to do often. Be sure to have a load of items like ethers and potions. Do not rely on Donald for healing, as he dies quickly, especially in the first battle. Be sure to lock on and attack the heads on the side, not the middle head. Use Dodge Roll and Glide (or alternatively, Superglide) often to get away from his Bite. Keep attacking the heads with your Keyblade and a combination of Fire and Thunder magic to finish him off.
It is important to be able to climb on top of Cerberus's back, in order to avoid his Dark Breath attack and his Fireballs. Alternatively, you may use Dodge Roll to avoid Cerberus' Dark Breath attack, as well as the Guard ability to deflect his fireballs. (Note: going under Cerberus' back when he uses Dark Breath will not work.) Use his back and the stairs as places to heal yourself, which is important to do often. Be sure to have a load of items like ethers and potions. Do not rely on Donald for healing, as he dies quickly, especially in the first battle. Be sure to lock on and attack the heads on the side, not the middle head. Use Dodge Roll and Glide (or alternatively, Superglide) often to get away from his Bite. Keep attacking the heads with your Keyblade and a combination of Fire and Thunder magic to finish him off.


===''Kingdom Hearts II''===
===''Kingdom Hearts II''===
Cerberus is back with a whole new range of attacks. In this fight, you battle alone with Auron, so use his strong Limit attack to deal loads of damage. Unlike the first game, climbing on Cerberus's back is unwise, due to his spinning attack that throws you off and deals damage in the process. Instead, use the edges of the large battle field to heal while Cerberus is far away. Try to stay locked on to him in order to track his whereabouts, as Cerberus jumps across the battlefield quite often. Keep your target on his outer heads. Look for the reaction commands that occasionally appear when Cerberus is stunned, to deal a lot of damage. Fire and Thunder magic help to attack Cerberus from far away. In this fight, if you die as Sora, you will have the choice to turn into Mickey Mouse. Try to get his hp down while playing as Mickey. Once you do, revive Sora and end the battle.
Cerberus is back with a whole new range of attacks. In this fight, you battle alone with Auron, so use his strong Limit attack to deal loads of damage. Unlike the first game, climbing on Cerberus's back is unwise, due to his spinning attack that throws you off and deals damage in the process. Instead, use the edges of the large battle field to heal while Cerberus is far away. Try to stay locked on to him in order to track his whereabouts, as Cerberus jumps across the battlefield quite often. Keep your target on his outer heads. Look for the reaction commands that occasionally appear when Cerberus is stunned, to deal a lot of damage. Fire and Thunder magic help to attack Cerberus from far away. In this fight, if you die as Sora, you will have the choice to turn into Mickey Mouse. Try to get his hp down while playing as Mickey. Once you do, revive Sora and end the battle.


You fight him alone as the top seed of the Cerberus Cup and the Cerberus Paradox Cup (i.e. without any party members), so be prudent about his attacks. Using Final Form is recommended - use it to the best of your ability as Sora can use Drives alone.
You fight him alone as the top seed of the Cerberus Cup and the Cerberus Paradox Cup (i.e. without any party members), so be prudent about his attacks. Using Final Form is recommended - use it to the best of your ability as Sora can use Drives alone.
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