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(→Strategy: Best to tell what stuns it.) |
(→Strategy: Yes, even Triple Firaga.) |
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The Iron Imprisoner is one of the more powerful bosses in the game. The player should have its strongest [[Shotlock]] equipped, but should use the basic form of its dash ability, which will be used to avoid damage. It is also vital that the player equip the [[Once More]] and [[Second Chance]] abilities, and have several [[Cure]]-type Commands in its deck. [[Vanish]], which keeps the Iron Imprisoner from targetting the player, is also a very good idea. | The Iron Imprisoner is one of the more powerful bosses in the game. The player should have its strongest [[Shotlock]] equipped, but should use the basic form of its dash ability, which will be used to avoid damage. It is also vital that the player equip the [[Once More]] and [[Second Chance]] abilities, and have several [[Cure]]-type Commands in its deck. [[Vanish]], which keeps the Iron Imprisoner from targetting the player, is also a very good idea. | ||
The Iron Imprisoner is stunned by any successful use of [[Firaga]], [[Sonic Blade]], [[Meteor]] or a finishing attack from certain Command Styles, especially Firestorm. | The Iron Imprisoner is stunned by any successful use of [[Firaga]], [[Triple Firaga]], [[Sonic Blade]], [[Meteor]] or a finishing attack from certain Command Styles, especially Firestorm. | ||
Note that for all forms, while playing as Aqua, [[Firaga Burst]] will damage and remove the cage when it is summoned. | Note that for all forms, while playing as Aqua, [[Firaga Burst]] will damage and remove the cage when it is summoned. |
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