Drop System: Difference between revisions

14 bytes added ,  11 years ago
Simple solution.
(Fixing problem with canon blocking Mechanics and adding Development)
(Simple solution.)
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Xigbar and Young Xehanort corner Sora in [[the World That Never Was]] and send him into a dream. After Xehanort shows Sora visions of his meeting [[Ansem, Seeker of Darkness]], Sora and Ansem entering the [[Secret Place]] before the [[Destiny Islands]] fell into darkness, and Sora's visits to the different incarnations of [[Traverse Town]], Sora suddenly passes out while chasing an illusion of [[Pluto]].
Xigbar and Young Xehanort corner Sora in [[the World That Never Was]] and send him into a dream. After Xehanort shows Sora visions of his meeting [[Ansem, Seeker of Darkness]], Sora and Ansem entering the [[Secret Place]] before the [[Destiny Islands]] fell into darkness, and Sora's visits to the different incarnations of [[Traverse Town]], Sora suddenly passes out while chasing an illusion of [[Pluto]].


{{canon}}
If Riku tries to approach the [[Castle That Never Was]] before Sora defeats [[Xemnas]], he drops off to sleep.
{{canonend}}
{{-}}
==Mechanics==
==Mechanics==
The Drop Gauge has three differently-colored bars that continuously deplete, one by one. The gauge's speed is indicated by the multiplier that accompanies it. Once the third bars empties, '''Bonus Time''' begins, and the speed multiplier is replaced with a 30 second countdown. After 30 seconds, the character will fall asleep, and player control will pass to the other character. When the player returns to the first character, play will resume where it left off. If the character drops during a boss battle, the battle will start over from scratch when they resume.
The Drop Gauge has three differently-colored bars that continuously deplete, one by one. The gauge's speed is indicated by the multiplier that accompanies it. Once the third bars empties, '''Bonus Time''' begins, and the speed multiplier is replaced with a 30 second countdown. After 30 seconds, the character will fall asleep, and player control will pass to the other character. When the player returns to the first character, play will resume where it left off. If the character drops during a boss battle, the battle will start over from scratch when they resume.
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DP is earned during gameplay by collecting [[Droplet]]s drop by defeated [[Nightmare]]s, collecting lucky items, which are detailed on the [[Forecast]] screen, or by completing [[Link Portal]]s. During Bonus Time, Droplets appear more often.
DP is earned during gameplay by collecting [[Droplet]]s drop by defeated [[Nightmare]]s, collecting lucky items, which are detailed on the [[Forecast]] screen, or by completing [[Link Portal]]s. During Bonus Time, Droplets appear more often.
==Trivia==
*If Riku tries to approach the [[Castle That Never Was]] before Sora defeats [[Xemnas]], he drops off to sleep.


==References==
==References==
{{Reflist|1}}
{{Reflist|1}}


{{mechanics}}
{{mechanics}}
[[Category:Kingdom Hearts 3D: Dream Drop Distance]]
[[Category:Kingdom Hearts 3D: Dream Drop Distance]]
[[Category:Game elements]]
[[Category:Game elements]]
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