Lock-On: Difference between revisions

8 bytes removed ,  12 years ago
right there in the first paragraph.
(Umm, when was it stated that it was not present in Chains of Memories?)
(right there in the first paragraph.)
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{{Game|KH1|FM1|COM|REC|KH2|FM2|358|BBS|FMB|RCO|DDD}}
{{Game|KH1|FM1|REC|KH2|FM2|358|BBS|FMB|RCO}}
'''Lock-On''' is a targeting mechanism in the ''[[Kingdom Hearts (series)|Kingdom Hearts]]'' series, present in all installments except the original ''[[Kingdom Hearts: Chain of Memories]]''. While the player will automatically attack the closest available target, Lock-On allows the player to permanently target a single enemy or attackable object, typically signified by the tan targeting reticule turning blue. While locked on to an enemy or an object, the camera will automatically move to follow the target.
'''Lock-On''' is a targeting mechanism in the ''[[Kingdom Hearts (series)|Kingdom Hearts]]'' series, present in all installments except the original ''[[Kingdom Hearts: Chain of Memories]]''. While the player will automatically attack the closest available target, Lock-On allows the player to permanently target a single enemy or attackable object, typically signified by the tan targeting reticule turning blue. While locked on to an enemy or an object, the camera will automatically move to follow the target.


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