Lock-On: Difference between revisions

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{{Game|KH1|FM1|REC|KH2|FM2|358|RCO|BBS}}
{{Game|KH1|FM1|REC|KH2|FM2|358|BBS|FMB|RCO}}
'''Lock-On''' is a targeting mechanism in the ''[[Kingdom Hearts]]'' series, present in all installments except the original ''[[Kingdom Hearts: Chain of Memories]]''. While the player will automatically attack the closest available target, Lock-On allows the player to permanently target a single enemy or attackable object, typically signified by the tan targeting reticule turning blue. While locked on to an enemy or an object, the camera will automatically move to follow the target.
'''Lock-On''' is a targeting mechanism in the ''[[Kingdom Hearts]]'' series, present in all installments except the original ''[[Kingdom Hearts: Chain of Memories]]''. While the player will automatically attack the closest available target, Lock-On allows the player to permanently target a single enemy or attackable object, typically signified by the tan targeting reticule turning blue. While locked on to an enemy or an object, the camera will automatically move to follow the target.


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==Etymology==
==Etymology==
*Scan, often known as "Libra", is a recurring White Magic spell in the ''[[finalfantasy:Final Fantasy (Series)|Final Fantasy series]]'' games. They allow the caster to extract information from any target to check their maximum and current HP, discover their weaknesses, immunities and stats.
*Scan, often known as "Libra", is a recurring White Magic spell in the ''[[finalfantasy:Final Fantasy (Series)|Final Fantasy series]]'' games. It allows the caster to extract information from any target to check their maximum and current HP, discover their weaknesses, immunities and stats.
[[Category:Game elements]]
[[Category:Game elements]]
[[Category:Kingdom Hearts abilities]]
[[Category:Kingdom Hearts abilities]]
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