Prize Pod: Difference between revisions

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==Battle==
==Battle==
Prize Pods appear in exactly one location in each world (a different location per character) and in certain matches in the Mirage Arena. They appear in groups of four and will flee after thirty seconds without attacking once. Upon encountering them and defeating them, they will not reappear until the character has left the world and re-entered. For every few hits, they will drop an ingredient to use in ice cream creation in [[Disney Town]]. This is the only way to acquire these ingredients. Prize Pods only drop two specific ingredients per world, so in order to get them all they must be defeated in every place they appear.  
Prize Pods appear in exactly one location in each world (a different location per character) and in certain matches in the Mirage Arena. They appear in groups of four and will flee after thirty seconds without attacking once. Upon encountering them and defeating them, they will not reappear until the character has left the world and re-entered. For every hit, they will drop an ingredient to use in ice cream creation in [[Disney Town]]. This is the only way to acquire these ingredients. Prize Pods only drop two (and sometimes three) specific ingredients per world, so in order to get them all they must be defeated in every place they appear.  


To effectively and easily yield the most amount of ingredients from Prize Pods, it is recommended to have two [[Magnet|Magnera]] and twice as many [[Thunder|Thundara]] commands in deck, arranged so two Thundaras follow a single Magnera, as well as a projectile-type [[Shotlock]]. Upon their appearance, use Magnera and then the following Thundaras. This will activate the Thunderbolt Command Style, nulling Magnera, so it should be recast. At this point step back and use a Shotlock to its maximum number of lock-ons. Once they have either been defeated or have fled, go in and collect the dropped ingredients.
To effectively and easily yield the most amount of ingredients from Prize Pods, it is recommended to have two [[Magnet|Magnera]] and twice as many [[Thunder|Thundara]] commands in deck, arranged so two Thundaras follow a single Magnera, as well as a projectile-type [[Shotlock]]. Upon their appearance, use Magnera and then the following Thundaras. This will activate the Thunderbolt Command Style, nulling Magnera, so it should be recast. At this point step back and use a Shotlock to its maximum number of lock-ons. Once they have either been defeated or have fled, go in and collect the dropped ingredients.
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