Vanitas Remnant: Difference between revisions

I should have written the BBS strategy guide, not the lady who actually did. Her strategy = your demise. Mine = helpful >>
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(I should have written the BBS strategy guide, not the lady who actually did. Her strategy = your demise. Mine = helpful >>)
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===Ventus===
===Ventus===
===Aqua===
===Aqua===
The Vanitas Remnant is probably the easiest to defeat without the use of the glitch in the Remnant's A.I. as Aqua. This is simply because her normal Cartwheel ability grants her some level of invulnerability to its attacks, something Terra's Slide and Ventus's Dodge Roll lack. Deactivate any advanced forms of Cartwheel before the battle, as they have a shorter period of invulnerability. Also be sure to replace all advanced Commands in your Command Deck with at least three sets of Mega-Potions (taking up three of the available eight slots). Fill four of the remaining open slots with Fabracadabra items, and fill the last slot with Seeker Mine (a Command unique to Aqua that can be obtained by melding Mine Square with Mine Shield). The Vanitas Remnant is beatable at any level (granted it is 40 or higher), but only if the player uses this specific Command Deck and has both the Second Chance and Once More abilities equipped. The player's choice of Keyblade does not matter, but the Ultima Weapon is recommended for use if the player wishes to deal the most damage possible in both physical and magical attacks. If the player has yet to obtain the Ultima Weapon, Stormfall can be used as a good alternative due to its even boosts to Aqua's stats.
The Vanitas Remnant is probably the easiest to defeat without the use of the glitch in the Remnant's A.I. as Aqua. This is simply because her normal Cartwheel ability grants her some level of invulnerability to its attacks, something Terra's Slide and Ventus's Dodge Roll lack. Deactivate any advanced forms of Cartwheel before the battle, as they have a shorter period of invulnerability. Also be sure to replace all advanced Commands in your Command Deck with at least three sets of Mega-Potions (taking up three of the available eight slots). Fill four of the remaining open slots with Fabracadabra items, and fill the last slot with Seeker Mine (a Command unique to Aqua that can be obtained by melding Mine Square with Mine Shield). The Vanitas Remnant is beatable at any level (granted it is 40 or higher), but only if the player uses this specific Command Deck and has both the Second Chance and Once More abilities equipped. It is also advised that the player equip all three levels of HP Boost, as well. The player's choice of Keyblade does not matter, but the Ultima Weapon is recommended for use if the player wishes to deal the most damage possible in both physical and magical attacks. If the player has yet to obtain the Ultima Weapon, Stormfall can be used as a good alternative due to its even boosts to Aqua's stats.


The first thing the player should do at the start of the battle is attempt to attack the Vanitas Remnant in order to prevent him from using his shadow attack. If the player lands an unlikely hit, immediately Cartwheel away to prevent taking damage from the possible counter attack. If the player misses, then the Remnant will either use a two-hit combo that sends a homing crescent-shaped wave of energy at Aqua (use Aqua's Payback ability to damage Vanitas, and then avoid the energy wave with Dodge Roll if possible. Note that failure to do so has a 100% chance of giving Aqua the Confused status effect), begin the true Vanitas's X-blade combo (a forward lunge followed by a downward surge of energy ended by a combo finisher which causes the boss to launch an X-shaped energy wave at the player. Use a chain of Cartwheels to avoid this attack), or it may leap back and sink into the ground to perform Vanitas's upward lunge from the pool of darkness that represents it, granted this time the attack adds the spawning of numerous fireballs to the mix (this attack can be avoided through a chain of Cartwheels and leaves the boss temporarily vulnerable to an attack of the player's).
The first thing the player should do at the start of the battle is attempt to attack the Vanitas Remnant in order to prevent him from using his shadow attack. If the player lands an unlikely hit, immediately Cartwheel away to prevent taking damage from the possible counter attack. If the player misses, then the Remnant will either use a two-hit combo that sends a homing crescent-shaped wave of energy at Aqua (use Aqua's Payback ability to damage Vanitas, and then avoid the energy wave with Dodge Roll if possible. Note that failure to do so has a 100% chance of giving Aqua the Confused status effect), begin the true Vanitas's X-blade combo (a forward lunge followed by a downward surge of energy ended by a combo finisher which causes the boss to launch an X-shaped energy wave at the player. Use a chain of Cartwheels to avoid this attack), or it may leap back and sink into the ground to perform Vanitas's upward lunge from the pool of darkness that represents it, granted this time the attack adds the spawning of numerous fireballs to the mix (this attack can be avoided through a chain of Cartwheels and leaves the boss temporarily vulnerable to an attack of the player's).
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