Experience: Difference between revisions

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In ''[[Kingdom Hearts (game)|Kingdom Hearts]]'', the overall number of experience really depends on what type of enemy it is and at what point through the game they are defeated i.e. battle level. The battle level shows how strong the enemies in the selected world are (denoted with colored stars beside the world name during world selection) and hence more experience points are obtained once they are defeated. As characters progress through the level table they will be rewarded with boost in [[HP]] or MP and learn new abilities. After a main point in the game, i.e. [[Kairi]]'s rescue, all enemies become stronger, and therefore reward the player with more experience upon their defeat.
In ''[[Kingdom Hearts (game)|Kingdom Hearts]]'', the overall number of experience really depends on what type of enemy it is and at what point through the game they are defeated i.e. battle level. The battle level shows how strong the enemies in the selected world are (denoted with colored stars beside the world name during world selection) and hence more experience points are obtained once they are defeated. As characters progress through the level table they will be rewarded with boost in [[HP]] or MP and learn new abilities. After a main point in the game, i.e. [[Kairi]]'s rescue, all enemies become stronger, and therefore reward the player with more experience upon their defeat.


In ''[[Kingdom Hearts II]]'', experience is once again obtained after defeating enemies. The overall amount obtained varies accordingly in relation to the battle level. However, unlike in ''Kingdom Hearts'', experience points are not obtained after defeating bosses; instead, bonuses to [[HP]] and [[MP]], new spells and spell upgrades, abilities, and item slots are obtained. Furthermore, there are also newer sub-counterparts to the battle level system, such as [[Moogle]] level ups (for item synthesis), [[Drive Form]] level ups, and [[Summon]] level ups. These sub-counterparts have their own ways of gaining experience for level up. In [[Kingdom Hearts II]], gaining experience is more difficult, due to the fact that experience can not be obtained after defeating bosses or in the [[Underdrome]] tournaments.
In ''[[Kingdom Hearts II]]'', experience is once again obtained after defeating enemies. The overall amount obtained varies accordingly in relation to the battle level. However, unlike in ''Kingdom Hearts'', experience points are not obtained after defeating bosses; instead, bonuses to [[HP]] and [[MP]], new spells and spell upgrades, abilities, and item slots are obtained. Furthermore, there are also newer sub-counterparts to the battle level system, such as [[Moogle]] level ups (for item synthesis), [[Drive Form]] level ups, and [[Summon]] level ups. These sub-counterparts have their own ways of gaining experience for level up. In ''Kingdom Hearts II'', gaining experience is more difficult, due to the fact that experience can not be obtained after defeating bosses or in the [[Underdrome]] tournaments.


Experience is only obtained by characters [[Sora]], [[Donald]], [[Goofy]], and guest characters in both titles.
Experience is only obtained by characters [[Sora]], [[Donald]], [[Goofy]], and guest characters in both titles.
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