2,933
edits
(Undo revision 392523 by 99.106.202.5 (talk) eww?) |
|||
Line 26: | Line 26: | ||
Development of the game began before the release of ''[[Kingdom Hearts II Final Mix]]''. The plot was completed, but development was halted six months after it began due to development of ''Kingdom Hearts Re:Chain of Memories''. The development team changed the platform to the PlayStation Portable so as to make use of the PSP's functions such as co-operative and competitive multiplayer gameplay. The title of the game is based on ''Kingdom Hearts II Final Mix<nowiki>'</nowiki>''s secret ending, "Birth by Sleep", a title which Nomura developed as he wanted a phrase having "by" as well as to use an English title like previous games. | Development of the game began before the release of ''[[Kingdom Hearts II Final Mix]]''. The plot was completed, but development was halted six months after it began due to development of ''Kingdom Hearts Re:Chain of Memories''. The development team changed the platform to the PlayStation Portable so as to make use of the PSP's functions such as co-operative and competitive multiplayer gameplay. The title of the game is based on ''Kingdom Hearts II Final Mix<nowiki>'</nowiki>''s secret ending, "Birth by Sleep", a title which Nomura developed as he wanted a phrase having "by" as well as to use an English title like previous games. | ||
''Kingdom Hearts Birth by Sleep'' was directed by Tetsuya Nomura and co-directed by Tai Yasue. In 2007, Nomura mentioned a desire to create a spin-off ''Kingdom Hearts'' game on a mobile platform and for it to feature gameplay slightly different than other titles in the series. It was announced alongside ''[[Kingdom Hearts 358/2 Days]]'' and ''[[Kingdom Hearts coded]]'' at the Tokyo Game Show on September 20, 2007, where a trailer was shown in a photo-prohibited theater. New trailers were shown at the 2008 Jump Festa in December 2007 and the DKΣ3713 Private party in August 2008—a playable demo was also available at DKΣ3713. | ''Kingdom Hearts Birth by Sleep'' was directed by Tetsuya Nomura and co-directed by Tai Yasue. In 2007, Nomura mentioned a desire to create a spin-off ''Kingdom Hearts'' game on a mobile platform and for it to feature gameplay slightly different than other titles in the series. It was announced alongside ''[[Kingdom Hearts 358/2 Days]]'' and ''[[Kingdom Hearts coded]]'' at the Tokyo Game Show on September 20, 2007, where a trailer was shown in a photo-prohibited theater. New trailers were shown at the 2008 Jump Festa in December 2007 and the DKΣ3713 Private party in August 2008—a playable demo was also available at DKΣ3713. |
edits