Kingdom Hearts Birth by Sleep: Difference between revisions

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Development of the game began before the release of ''[[Kingdom Hearts II Final Mix]]''. The plot was completed, but development was halted six months after it began due to development of ''Kingdom Hearts Re:Chain of Memories''. The development team changed the platform to the PlayStation Portable so as to make use of the PSP's functions such as co-operative and competitive multiplayer gameplay. The title of the game is based on ''Kingdom Hearts II Final Mix<nowiki>'</nowiki>''s secret ending, "Birth by Sleep", a title which Nomura developed as he wanted a phrase having "by" as well as to use an English title like previous games.
Development of the game began before the release of ''[[Kingdom Hearts II Final Mix]]''. The plot was completed, but development was halted six months after it began due to development of ''Kingdom Hearts Re:Chain of Memories''. The development team changed the platform to the PlayStation Portable so as to make use of the PSP's functions such as co-operative and competitive multiplayer gameplay. The title of the game is based on ''Kingdom Hearts II Final Mix<nowiki>'</nowiki>''s secret ending, "Birth by Sleep", a title which Nomura developed as he wanted a phrase having "by" as well as to use an English title like previous games.
== PENIS JUICE! ==


''Kingdom Hearts Birth by Sleep'' was directed by Tetsuya Nomura and co-directed by Tai Yasue. In 2007, Nomura mentioned a desire to create a spin-off ''Kingdom Hearts'' game on a mobile platform and for it to feature gameplay slightly different than other titles in the series. It was announced alongside ''[[Kingdom Hearts 358/2 Days]]'' and ''[[Kingdom Hearts coded]]'' at the Tokyo Game Show on September 20, 2007, where a trailer was shown in a photo-prohibited theater. New trailers were shown at the 2008 Jump Festa in December 2007 and the DKΣ3713 Private party in August 2008—a playable demo was also available at DKΣ3713.
''Kingdom Hearts Birth by Sleep'' was directed by Tetsuya Nomura and co-directed by Tai Yasue. In 2007, Nomura mentioned a desire to create a spin-off ''Kingdom Hearts'' game on a mobile platform and for it to feature gameplay slightly different than other titles in the series. It was announced alongside ''[[Kingdom Hearts 358/2 Days]]'' and ''[[Kingdom Hearts coded]]'' at the Tokyo Game Show on September 20, 2007, where a trailer was shown in a photo-prohibited theater. New trailers were shown at the 2008 Jump Festa in December 2007 and the DKΣ3713 Private party in August 2008—a playable demo was also available at DKΣ3713.
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