Talk:Block

Info to integrate
I'm unsure of whether to place the "linkable panels" bit as part of the "learning Guard", or as its own section. Thoughts? Glorious  CHAOS!  03:51, April 1, 2010 (UTC)

In Kingdom Hearts coded, you can use a Guard License upon the acquisition of the Hero's License.


 * リフレクトガード② - Reflect Guard (2)
 * リフレクトガード④ - Reflect Guard (4)
 * ガードアップＬ - Guard Up (L)
 * ジャストガードＬ - Just Guard (L)
 * ガードカウンターＬ - Guard Counter (L)
 * ガードバックＬ - Guard Back (L)
 * スライドガードＬ - Slide Guard (L)
 * ガードエスケープＬ - Guard Escape (L)
 * ファイアガードＬ - Fire Guard (L)
 * ブリザドガードＬ - Blizzard Guard (L)
 * サンダーガードＬ - Thunder Guard (L)
 * エアロガードＬ - Aero Guard (L)
 * ガードボーナスＬ - Guard Bonus (L)
 * ラウンドガードＬ - Round Guard (L)
 * オートガードＬ - Auto Guard (L)

guard level up
so what goes leveling up guard do exactly? -ShadowsTwilight 14:43, June 16, 2010 (UTC)


 * It's right in the lead paragraph. --  Neumannz ,  The Dark Falcon  19:06, June 16, 2010 (UTC)

We should have a policy on these things
Block seems to be used more, so we should move it to Block. 10:04, 12 April 2014 (UTC)

Walking
To clarify this, walking counts as "holding the control stick part-way" so that you slowly move. This is how Guard can work without triggering Dodge Roll if you have them both equipped (for that to work, you need to push the stick all the way into a full run).

However, this of course, works on games that involve the control stick; 358/2 Days and Re: coded are two notable exceptions of course, since they have to use a D-Pad.

So far, I've only confirmed this with Kingdom Hearts 1; I can't confirm it on the other games and I want to get a brand new non-crooked screen 3DS before playing 3D again.

Hope this clears things up. SneaselSawashiro (talk) 03:54, 15 February 2016 (UTC)