Protect

Protect (プロテス) is an ability which appears in Kingdom Hearts: Chain of Memories, Kingdom Hearts II, Kingdom Hearts Birth by Sleep and Kingdom Hearts Re:coded.

Mechanics
In Kingdom Hearts II, it can be found as Protect, Protera (プロテラ), and Protega (プロテガ). "Protect", "Protera", and "Protega" have a chance of negating all damage to the user, with "Protect" having a 10% chance, "Protera" having a 20% chance, and "Protega" having a 40% chance.

In Kingdom Hearts: Chain of Memories, "Protect" decreases the damage taken from an opponent's physical attacks. It is activated by the Defender card, costs 30 CP to add to your deck, and lasts for one reload.

In Kingdom Hearts Re:coded, "Protect" is an Overclock ability for the Kingdom Key, Olympia, Oathkeeper, Metal Chocobo, and Ultima Weapon Keychains. The ability decreases damage taken by Data-Sora by 25%.

Kingdom Hearts: Chain of Memories

 * The Defender card has "Protect" as its ability.

Kingdom Hearts II Final Mix

 * The Palatial Mushroom has "Protect" as its Equipment Ability.
 * The Palatial Mushroom+ has "Protera" as its Equipment Ability.
 * The Limited Mushroom has "Protega" as its Equipment Ability.

Kingdom Hearts Birth by Sleep

 * Protect is the first effect for the Goofy D-Link.

Kingdom Hearts Re:coded

 * The Kingdom Key 2.5 and its upgrades have Protect as one of their level 2 Clock Abilities.
 * The Olympia and its upgrades have Protect as one of their level 2 Clock Abilities.
 * The Oathkeeper and its upgrades have Protect as one of their level MAX Clock Abilities.
 * The Metal Chocobo: Au and its upgrades have Protect as one of their level 2 Clock Abilities.
 * The Ultima Weapon and its upgrades have Protect as one of their level 3 Clock Abilities.

Etymology
In the Final Fantasy series, Protect is a recurring spell which increases the target's resistance to physical damage. It is usually a White, Green, or Support Magic.