User:Xelias0/DissidiaKH/Unversed

Unversed are a diverse group of enemies similar in appearance and nature to Heartless. Like Heartless, they are beings of Darkness with a particular weakness to Light damage. However, because they are more predominantly composed of negative emotions rather than pure Darkness, they are less resistant to Dark damage than Heartless. Unversed are few in number, but they often employ unique and more complex abilities in battle than other enemies. The items that can be one from them via battlegen are unique to the Unversed.

Flood
Floods bear a striking resemblance in behavior and appearance to Shadows. It shares the Heartless' ability to sink into the ground and gain temporary invulnerability, as well as its general weakness in comparison to the rest of its species. Floods are much faster and more aggressive than Shadows, but have a much narrower range of attacks.

Scrapper
Scrappers are Unversed reminiscent of Soldier Heartless. Their attacks are relatively short-range, have only average strength, and they are somewhat slower than their Heartless counterparts, though they are much more aggressive.

Bruiser
Despite their similarity to Large Body Heartless, Bruisers are completely vulnerable to normal attack from all sides of their body. It is physically stronger and more aggressive than its relatively passive Heartless counterpart, but its greater vulnerability gives it a keen Achilles heel.

Mandrake
The Mandrake is one of the more common Unversed and one of the most annoying. It hides underground shooting Leaf Blades at the player. When close, it rises up, but it iss fairly weak up close. It mainly attacks in pairs so its Leaf Edge is deadly in groups.

Trinity Armor
The Trinity Armor is an Unversed boss. It can function as either a single entity, or split into three components—its torso, arms, and legs—that act independently of each other. Each of these components has its own separate HP and Brave points—the torso has the largest reserves of both—and all three must be destroyed to triumph over the Trinity Armor. The fully assembled Trinity Armor, its torso, arms, and legs have access to different varieties of moves. The torso and completed assembly have the most powerful and diverse range of attacks, while the arms and legs generally serve to launch combination attacks. As the Trinity Armor's components are defeated, its attacks range changes, gaining and losing access to certain techniques.

The Trinity Armor always begins the battle fully assembled. When one of its components suffers a Brave Break, the Armor disassembles. It can reassemble by using a special HP Attack that drains the Brave points of all three components, but requires all three parts to be active to do so. Should any one of its three sections be destroyed beforehand, the ability is unusable.

The Trinity Armor and its components usually levitate, and as a result almost all of its attacks are Aerial. Only a few attacks its legs use are Ground-based.

Symphony Master
The Symphony Master is an Unversed boss that commands three instruments. The three instruments—a violin, drum, and trumpet—each have their own HP, but share Brave points with their conductor. The Symphony Master has much more HP than its instruments. The Master's usual strategy is to send one of its instruments to fight in its stead while it hangs back with the other two. Each time one of its instruments is destroyed, the Master launches a few attacks itself before returning for its normal strategy. Once all three instruments have been destroyed, the Symphony Master begins actively attacking. While defeating the instruments is not necessary to win the battle, each one has its own battlegen prize.

Comments

 * Note : Naruto195 is the creator of the Mandrake Moveset, I just corrected some grammatical mistakes. — Nihil Perdere Posset Qui Nihil Est

Thats fine. Naruto195 07:22, October 2, 2010 (UTC)

I know, just to inform Lapis of your work. — Nihil Perdere Posset Qui Nihil Est

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