Forum:Boss attacks

I definitely agree on no unofficial names. See Kryten's talk page and my message on it for an idea I had as a potential solution to the problem. - 20:17, 19 May 2015 (UTC)


 * I don't think gifs will work, because it won't be easy to get good quality ones that can show what the enemy does. I think we should focus on getting the official names from the Ultimania. 20:36, 19 May 2015 (UTC)

I'm not saying it won't work, but gifs are already as difficult to obtain as they are. I'd rather have the few people who can make gifs concentrate on more prevalent attacks, like limits and commands. Also, yes, preferably we get the names from the Ultimania but we still need to reach a consensus on how to deal with unnamed attacks either as a placeholder until the Ultimania is checked or if the Ultimania doesn't name a particular move. 21:33, 19 May 2015 (UTC)


 * Bold vs. Italics seems like a good suggestion to me. -- 21:52, 19 May 2015 (UTC)
 * I was suggesting either .gifs (which would make descriptions of attacks redundant) or regular .png screenshots (since those could depict the main part of the attack in question, while still requiring a description of what happens when it is executed). This basically would stop the debate on whether we use unofficial names or not (something I'm against, completely). If anything, the table I'm proposing could allow a space for an attack name if there is one from the Ultimania. Otherwise, we would just leave that slot in the table blank, or write "N/A" or put a dash. For example:

Alternatively, we can format the table like this: Here's an example in which there is no official attack name (note that there is NO FAKE NAME USAGE; pretend Dark Aura's name was unknown) Again, just a suggestion that can be tinkered with and improved upon in the future if necessary. - 02:14, 20 May 2015 (UTC)
 * Okay, I can see the potential there, if we can get demonstrative gifs. Might not be as good for long-duration attacks, like the V-V's Shadow Dive, though. -- 03:28, 20 May 2015 (UTC)
 * I don't think you necessarily need the full attack, as much as a portion of its main form and then its finisher (using Dark Aura as an example, a few warps and then the flames). - 04:40, 20 May 2015 (UTC)
 * Still, there are some games (KH3D for example) which make it hard to get images from. 06:45, 20 May 2015 (UTC)
 * Well, maybe we could develop something like this for when an attack does not have an image to illustrate it. - 06:55, 20 May 2015 (UTC)