Walkthrough:Kingdom Hearts Re:coded/Traverse Town

Traverse Town Logo KH.png


After completing Destiny Islands, you are introduced to. During the initial cutscene, and  celebrate their successful debug of  before deciding to scout the new area for bugs. then meets, who expresses his worry about his missing triplets, , and. agrees to look for them and then the two part ways, giving you back control.

You'll find yourself in the, the centre of the town where most of the residents live. First of all, speak to all the NPCs, especially the old lady in the south-west corner, who will give you a. Now it's time to clear the room of its treasure. Firstly, ascend the stairs beside to get to the north-right corner of the map. Look at the wall immediately to your right to find a climbable ladder, leading to a. Jump from it to bounce on the to reach the roof of the centre building. From there, face towards the southern section of the area and you'll notice another, which lets you bounce to the further south. Break it to obtain a. Afterwards, return to the roof of the centre building and then use the to reach the roof of the wooden structure in the north-west corner. Break the there to obtain a. Now that you found all the treasure in the area, take the northern door to continue onto the.

At the moment, this area is mostly empty of any or, although there are a few regular. Drop straight down into the main plaza area and go right to the end. Enter the corridor to the right to rescue however you must first defeat the three s that will attack you, giving you a. A small cutscene will play, revealing that the triplets were separated and the other two were probably in the. More interrupt so defeat them. After they're dispatched, gives  a  before returning to. Next, return to the area you found to break the, containing a , hidden amongst the pile of. Then, make your way to the, accessed through the door besides the fountain, however be wary of the that now spawn.

The is a thin lane with balconies and gutters. Staying on the ground, go down the path. Eventually, a voice will call out to you but ignore that for the time being and continue to the end. Go around the corner and climb up the ladder propped up against the wall. Jump along the floating to reach a, containing a. Now focus on the voice. Make your way up to the balcony level by jumping onto supports or blocks and find in a balcony around the middle. Talk to him to initiate a cutscene, during which you will be rewarded a. realises he left something in the so he runs off to retrieve it, beckoning  to follow. After you regain control, listen to and follow him back into the.

After a cutscene, you'll need to deal with another wave of, initiating another cutscene when they are defeated, where allows  to continue to look for his missing item. In the background, a group of snakes into a hole, requiring you to locate a backdoor for a. The backdoor is located on the wall to the west so find the spot and enter the portal. This only has one floor, which contains a. Clear the floor and proceed to redeem rewards:


 * System Sector A

Back at, found what he was looking for, which is revealed to be a. It combines with the other  gave to, making them realise that the pieces are supposed to combine to make something and that they're missing some. decides to take to  before looking for the other pieces so head back to the  and speak to.

He'll ask to look for  in the  and gives you. The can only be first accessed by going through the  however, the door to the  is blocked, due to a bug. This requires you to go through another. The backdoor is located on the back entrance of Cid's Accessory Shop so find the portal and enter. The sector consists of three floors that contain some new types of. Clear it to redeem rewards:


 * System Sector B

The door is now unblocked so enter the, which is slightly modified and more "bug-heavy" than the last time you saw it. Due to this, new are available so you'll need to go treasure hunting. Firstly, bounce up onto the floating, using the near the entrance. Jump along the path of until you get to the end at the corner of the area. Don't break that last and instead get on top of it and then use it as extra height to jump to the roof of the, in the east. If the block does break somehow, simply exit and re-enter the area for it to respawn. On the roof, bust open the in front of the wooden fence to obtain a  chip. Afterwards, go to the opposite edge of the roof, in the east edge of the map, and drop down into a little platform with two closing off the ledge. Break the there to obtain a. That's all the loot for now so return to the ground floor and take the narrow alleyway leading to the door to the, which is in the south-east corner of the map. Make sure you have the before continuing onto the next area as you may not be able to get them later.

Once you're at the, save and then go down into the centre of the area, initiating a short cutscene where calls out for  but  attack him instead. After you defeat them, the cloaked man will reappear and is seen making his way towards the. Before you follow him, gather the in the. A network of floating Blox hangs above the district and the way to reach the bottom block is to go to the west edge of the map, where a staircase is. There, you are able to jump and hang onto the edge of a to lift yourself up. From there, jump across the pathway and staircase of Blox. Once you've reached the top, jump to the faraway block to the east and then jump to the block to the right. From there, you can reach a containing a. Next, return to the ground floor and go to the door with a fire emblem on it, in the west corner. If you look closely, you can notice a ladder on the wall. Climb to the top and then jump along another pathway of blocks and then leap to the balcony, where a containing a  is. Now, you have all the treasures so make your way to the by taking the east door.

Once you've got there, will notice that all the townspeople have disappeared due to a bug and the cloaked man will fade into the south door. This means you need to go through a to undo the glitch. Its backdoor is found at the south door and it only has one simple floor so rinse through it and redeem your rewards.


 * System Sector C

Now that all the townspeople are back, talk to and he'll advise you to check for  around the town again. Then, go to the and you'll find out that it has been packed with bugs, which opens up new. To get the treasure, use the pile of blocks close to the entrance door, to jump to the roof of the building to the right, where a containing a  chip is. Afterwards, go to the end of the roof, jump to the next roof and keep going north until you reach the edge of the map. Westward, there is a, containing a , on a platform of blocks so jump there to reach it. Once you've got that, descend back to the ground and go close to the bugged building in the north to begin a cutscene. Turns out, dissolved with the bug so  is required to go through yet another. The backdoor is located in the north-west corner of the map, at the "Hotel" door. This is a three floored sector that contains new block types. It's also quite big and has a few small tricks to it too. Clear it and redeem your rewards.


 * System Sector D

After you've cleared it, the bugs in the area vanish and a new path of blocks appears. Climb up to get to the roof, where you'll. Talk to him to start a cutscene, where gives a third  and suggests that one more piece will create a keyhole. says to head back to and you obtain a. Take the south door to the. Once you get there, the cloaked man intercepts, gives him the final and leaves. The four pieces combine to make a Keyhole and goes inside it to vanquish the source of the town's bugs.

When within the Keyhole, 's power is limited, changing gameplay to become a side-scroller however you are given instructions about these changes. The aim of this mini-game is to (quite simply) reach the end and it is divided into three stages. At the end of the first stage you must defeat a number of and at the end of the second, you must defeat. For both stage endings, is extremely powerful and effective. The third stage consists of picking a power-up and fighting the, the world's boss and source of bugs.

BOSS TEMPLATE: STRATEGY: Keep the Wind Spin power as it is an easy, sure-fire way to deal damage to the Guard Armor and it has a lot of uses. Dodge its attacks, be mindful of falling blocks, and jump out of the way if it leaps at you. If it wraps up into a ball and charges up energy, run to the opposite edge of the screen before it does a heavy laser attack. Take advantage of any Prize Blox or Heartless that drop or fall, to regain some health if needed. Jump from fallen blocks to reach the Guard Armor's torso easily. After enough damage has been dealt, it will collapse into a pile of parts, allowing you to land some more hits.

REWARD: WISHING STAR

After the is defeated,  locks the Keyhole and the world is complete. After some cutscenes, you are taken to the next world, Wonderland.

When you return
Speaking to will give you a total of three quests. The first quest requires you to retrieve a, which is redeemed from : E for 7000 SP, and the reward is a. The second required you to retrieve a, which is redeemed from : B for 3000 SP, and the reward is a. The final quest requires you to retrieve, which is redeemed from : A for 129000 SP, and the reward is a.
 * Quests

At Level 2, you can detect a new  that's backdoor is located in the. After three floors, you can redeem rewards:
 * System Sector E

At Level 4, you can detect a new  that's backdoor is located in the. It has five floors and is quite difficult overall. One challenge needs you to ignite, but this can be done easily with most. Another challenge denies you to use any recovery commands so be careful when close to enemies and mainly use commands from afar. Also, there is a challenge where you must not miss with more than four attacks; for this you may want to decrease the so that enemies require less hits to die, decreasing the chance of you missing an attack or you can just fight with only magic commands.
 * System Sector F