Talk:Command Meld

from wikiwiki: Commands are selected and fused in a synthesis system that creates new commands, known as "Command Charge". Command Charge can be performed in the menu at any time.


 * During Command Charge, if a synthesis item is used, a special ability can be added.
 * Without using synthesis crystals, the ability is chosen at random from the table, but it has a low probability of appearing.
 * When a synthesis item is used, the added ability is constant.
 * If you don't like the ability, use another crystal or different materials.
 * For synthesis, you might have to level the base commands to obtain certain results.
 * Ex: Fire (LV2)+Fire (LV2)=Fira (LV1)
 * Ex: Thunder Blitz (Master)+Fire Dash (Master)=Dark Haze
 * If the materials are not mastered, you can't synthesize Dark Haze.
 * Very rarely, the command generated will be a different, rare command.
 * The commands generated this way do not show up in the Moogle Shop.
 * Ex: Fire Strike (LV3)+Aerora (LV3)+Power Crystal=Aerial Slam (LV1)=>Last Arcanum (LV1)
 * Ex: Aero (LV2)+Aero (LV2)=Aerora (LV1)=>Tornado (LV1)

This is the table on wikiwiki, I don't understand how the letters work.


 * The combination of abilities added by command charge. They are selected from the table below by combining the commands used as materials.
 * Ex) Fire+Fire=A, Blizzard+Blizzard=E

Minimum Level Requirement?
I played Aqua's story earlier today and it seems there are certain level requirement for one ability to be made able for "melding." For example: a Fire command needs to be at least level 2 for melding. I don't know if this is true or not, but all of my level 1 commands can't be melded. 17master 16:06, September 19, 2010 (UTC)

Okay, I got it thanks :D Shouldn't we note that on the article? I mean, even the example (should be) wrong 17master 13:03, September 20, 2010 (UTC)