User talk:BebopKate

Days Mission Articles
Hey there, I am pleased to announce that the Days mission articles are finally complete! From the walkthroughs to the treasure tables, everything is included except for the videos (I'll find them later). Randomnessity and myself completed the last dozen earlier today. The only thing left is to remove the Under Construction templates (they start at mission 50). >_>-- Xion 4  ever  00:29, January 10, 2010 (UTC)

Remove Warning
I heard you had the same authortiy as KrytenKoro so can you remove my warning from DoorToNothing. I talk to DoorToNothing and he said he can't do anything about it but ask the administor. --Cococrash11 23:26, January 29, 2010 (UTC)Cococrash11

Appearce? No I want the warning record gone. I mean at that time I had no idea how wiki works now I do. So can you please erase the record of the warning? Also its from October. --Cococrash11 08:17, January 31, 2010 (UTC)Cococrash11

Remodelling of the MOS
We were supposed to remodel the MOS somewhere last October but it turns out that the games have been released before we deliberated on anything.

Please join me on this page and raise the issues that you believe need to be raised in the MOS, or anywhere at all.

I'll be waiting ! Agi Idup Agi  Ngelaban !  04:21, January 30, 2010 (UTC)

Synthesis articles
Please preserve the format that I've used on these pages; it is the same format that is used for item pages throughout the wiki, and putting it in a bullet format makes the page look even more empty.

If you want to discuss this, I'm available this weekend, but it took a lot of work to do and I'd like to get an agreement first. Glorious  CHAOS!  07:43, February 6, 2010 (UTC)

I'm assuming this is about the Gear Component page, right? I actually found having the information clustered in one paragraph very hard to read, and not very well organized. In addition, I know we like to link to the proper article names as often as possible, but to include the full Mission name after every instance of a Component makes it even more awkward. It might also be wise to distinguish the Random Bonus items from the Clear Bonus items a little more directly instead of just throwing a percentage after the Randoms. If you're concerned about empty space, there are always tables, but I think it's more user-friendly to have it empty and readable than "full" and hard to pick out the information needed. 08:56, February 6, 2010 (UTC)
 * Okay, so:


 * Use Mission number.
 * Specify random bonus

I'll fix that right away, could you see if it is still hard to read afterwards? Glorious  CHAOS!  10:47, February 6, 2010 (UTC)

Ah, much better; that works quite nicely. I like how you separated the chests out from the bonuses, too. 20:41, February 6, 2010 (UTC)