Talk:Kingdom Hearts Union χ

So, about Union X, it seems more like an update and name change to Unchained, so should we merge this with the Unchained page? And for the icons, do we consider it separate games? Should we replace the Unchained icon with the Union icon? 13:13, 11 March 2017 (UTC)
 * Personally, I think Union X must be considered as it is a Final Mix version of Unchained X. So, different pages, diffents icons. Lady Junky (talk) 13:23, 11 March 2017 (UTC)
 * It's still strange since these versions aren't separate. I'm really torn here. I think we should keep the original Unchained page, maybe shorten it, but keep the feature list it had back then and link to the new game's version. Everything else (including the icons and templates) should be replaced by the Union version. Even the acronym stayed the same, so it should be easy to do. -- 13:45, 11 March 2017 (UTC)
 * I agree with Junky. We should keep everything as is.  As like she said, this is sort of like a Final Mix.  It's specifically being rebranded as a "rejuvenation."  While we ALL know it's the same fucking thing - the rebranding is nothing more than yet ANOTHER fucking stalling tactic for KH3 - it'd be confusing otherwise.  There's also the fact that every other series or specific game-centric wiki have their own unique pages for differing versions or updates.  Like this one.  Or this one.  This one too!  To say nothing of these.  This is very much touted as a major content update - an expansion - so, I think it needs to stay as is.     --Ignis (talk) 17:08, 11 March 2017 (UTC)
 * But it's not an expansion or DLC, it's a reworked and rebranded version that replaces the base game completely like Final Fantasy XIV, the FFWiki uses a Legacy page in this case. Maybe that's also something to think about. -- 18:06, 11 March 2017 (UTC)
 * Lol, I got a message on my client telling me that it's a content update. --Ignis (talk) 20:37, 11 March 2017 (UTC)
 * There is one other thing that I just realized that makes this stand on its own. Yes, it's barely a retooling of Unchained X.  But storywise...it IS a sequel.  Unchained was literally nothing more than a port of the browser game.  Union Cross has story content that clearly goes beyond them, though.  Without the rebrand, Unchained X would remain as is with the story going past the original X - which would make IT supersede it.  But this is clearly meant to supersede both of them.  It's meant to stand as its own thing - outside of X's and Unchained's shadows.  It's absolutely no different than, say, the BlazBlue games (other than the fact that this is free).  Every single BB game was, let's face it, the same shit every damn time.  It was LITERALLY the same game, barring a few new additions and mechanics between releases.  It was their crappy stories, though, that billed them as sequels.  My prediction?  About a year from now, give or take, they'll announce a "third season" of the story.  It will get a massive content update.  It will get a rebranding, with a new name and an even shitter new logo, and it'll be treated just like this is.  .....While we still wait for KH3......  --Ignis (talk) 20:48, 11 March 2017 (UTC)
 * It's not a true sequel since it contains the original content. Honestly, I can't think of a good way to describe it beyond "rebranding for the addition of the second arc of content". I don't think we should introduce new headers for it, unless it ends up something like with KH > KHFM where things not only get added, but also taken away. When that happens, the precedent has been to treat them as separate games (which is why KHFM gets separate headers for synthesis recipes, but not ability mechanics, and why KH1.5 almost never gets split off). That being said, we only change the headers wiki-wide for mechanics. Story is always kept under the banner of the original game, so we haven't even branched out X to Unchained yet because we're treating X as the "supra-title". To add to that...the reason we separate mechanics is because the version differences of the game mean that some things aren't available in other versions of the game, so it's helpful to the reader to know what's actually in play. But because this is a digital app, anyone with Unchained X now will by necessity have Union X then.
 * I feel like the best way to deal with this headache is to treat Unchained X/Union X as the same thing -- instead of replacing anything in templates or links, we have an icon representing both of them combined (think Omnimon's chest emblem), and the templates say "Kingdom Hearts Unchained X & Union X" instead of "Kingdom Hearts Unchained X". This article would then be merged with Unchained X's, with a section sort of like how wikipedia itself deals with final mixes and ports for Union X. 16:45, 13 March 2017 (UTC)
 * I agree. - 17:45, 13 March 2017 (UTC)
 * I like that idea, but I think it's too premature to implement it yet. We don't know if they'll remove any content.  Normally it'd be announced, but you never know.  So I say we keep everything as is until it's out.  Fair?  --Ignis (talk) 18:47, 13 March 2017 (UTC)
 * No objections here. 19:13, 13 March 2017 (UTC)
 * I also like the merging idea. -- 19:31, 13 March 2017 (UTC)

Merger
Okay, so I have an idea for the Merger: We make the infobox a tabber! On the front/main page, the Unchained and Union icons will remain separate, but will both link to the same page. When you get to the page, it will contain information from both releases (naturally it will be sorted by versions), while the infobox to the right will be a tabber where you can toggle between the Unchained and Union info (and their respective logos). I think this is the neatest and most elegant solution, but....I'm having problems making the tabber work. I've tried like six different methods and none of them are cooperating. And having to make a new game infobox template is a last resort, so....I would really appreciate some help here. --Ignis (talk) 03:19, 5 April 2017 (UTC)
 * See Ribbon for coding. 16:11, 5 April 2017 (UTC)
 * No dice. :<  It's just not cooperating worth a fuck.  Like, WHY is this being so difficult...  I've never had problems with tabbers on here before.  --Ignis (talk) 17:49, 5 April 2017 (UTC)
 * Link? 18:41, 5 April 2017 (UTC)
 * Sandbox. Though, honestly I didn't bother to save it lol, since it never worked in the preview.  Though there should be a cobbled up experiment from yesterday in there though.  --Ignis (talk) 22:50, 5 April 2017 (UTC)

It's still more complicated than that because the Japanese and International version get Union Cross at a different point of content. For example in JP Dark Biter was introduced as part of Unchained while it will be part of Union in NA. This whole thing is a mess, that's why I think it's not really an expansion but a major update with a new name. --ShardofTruth (talk) 05:35, 6 April 2017 (UTC)
 * I know, that's why I thought this was an elegant little solution. Keep 'em separate and combined at the same time.  It'll be especially necessary if one year from now, they do it again.  --Ignis (talk) 07:07, 6 April 2017 (UTC)
 * Okay, I have to go to bed now lol. But tomorrow, I'll fix something up in the sandbox.  After that, I'll just need help with the tabber.  --Ignis (talk) 07:08, 6 April 2017 (UTC)
 * Okay lol, nevermind. It was faster than I thought.  My proposal for the final page is in the sandbox - all I need help with is making the infoboxes into tabbers.  --Ignis (talk) 07:15, 6 April 2017 (UTC)
 * There was a problem in the game infobox causing the div tags to stop working, but I fixed it and the tabbers are working now. 17:40, 6 April 2017 (UTC)
 * Thank you! So, how about it then?  You guys want to do it like that?  --Ignis (talk) 22:13, 6 April 2017 (UTC)