Template talk:InfoSector


 * Okay, then I will remove the bugged enemies column. About virus, we can consider putting "Virus" like if it was a possibility of a Virus happening? I mean, if a Virus was noticed at least once in a SS, the virus column would be "yes". - - 13:42, 29 May 2013 (UTC)
 * What sign shows there's a chance? 14:50, 29 May 2013 (UTC)
 * Well, there's not a specific sign, but we could use "yes", like we would normally do, but put a reference saying that it doesn't always appear. - - 16:42, 29 May 2013 (UTC)
 * Sure, but this means we need to double check for every virus now. 17:10, 29 May 2013 (UTC)
 * Yes. But, wouldn't just putting "yes" be enough? Like, it's yes for a possibility of a virus happening. Maybe we don't need to change anything after all. Anyway, I will remove the bugged enemies column and add a reference to the "Virus" column, just to be ready if needed.- - 16:42, 29 May 2013 (UTC)
 * I mean we need to check if there are more possibilities of viruses occurring for the System Sectors we have already. 17:26, 29 May 2013 (UTC)
 * Well, I learned how to take screenshots with my emulator, and, even if playing in half speed and withouth sounds, I'm liking it, so I will continue playing. So, I'm am doing the following:

Later I will also have to check up on the Rare Prize Blox list and add those infos to the respective prizes pages, especially for commands found in those Rare Prize Blox. Also, with the two of us doing it, we will probably be able to track down where viruses and Eliminators/Gold Tricholomas usually appear. - - 18:08, 30 May 2013 (UTC)
 * 1) Taking Screenshots of System Sectors backdoor locations.
 * 2) Of each Floor challenges (also, after debbuging, to have a clear map of each floor)
 * You can use this page to note everything down if you want. If you can, can you take screenshots of the map BEFORE it's been bugged too please, even though the floors are random too. The RPB are actually already made into tables here. I'm just glad the project's nearly done. 19:12, 30 May 2013 (UTC)

Okay, I'm doing it. About the floors, I am taking screenshots of them Bugged and after I clear the sector, when they are clear, all green without bugs. I noticed that in Agrabah Cave:Hall of Beginnings 2nd Floor, although the floor rooms are random, the only things that really changes are thepositions of them, I mean, they seem to kinda "rotate". A room that was at the top left of the map, was on the bottom right the 2nd time. And that is not because I cleared it or saved, because I just turned of the game without saving. I will try to finish all the SS as soon as I can. Although, I will not have much time after monday, because my course starts. I will gather more info, then put it in your page, okay? And if I'm not wrong, there is one more thing needed before finish the project: a stats infobox for enemies and bosses. - - 17:08, 31 May 2013 (UTC)

Enemies
Alright, so I have lists of enemies that appear in each sectors; after replaying some sectors, I'm pretty sure it's the same all the time. Can someone add a third tab after 'Profile' and 'Rewards', labeled 'Enemies' that will contain a simple gallery (unless anyone can think of anything fancier)? 16:38, 29 August 2013 (UTC)
 * Well, I think the gallery is good and already added the tab. To use it just type in "Enemies=(list of Enemy images goes here)" and you're done. Sorry, for don't helping you so much with REC, FM, I just run out of time with my course. At least, I got lots of info on KH3D. - 16:46, 31 August 2013 (UTC)
 * It's OK, you've been doing much more than me anyway! My plan is to finish up the odds and ends of Re:coded (although Compiled Commands is a problem) and then focus on DDD. 23:54, 31 August 2013 (UTC)