User:KrytenKoro/PollDraft

Strongly Disagree << >> Strongly Agree


 * Story Quests
 * All Event Quests with story facets (Alice Hide and Seek, Hercules Tag Team, Summer Adventure) should be (Permanent/Recurring) quests
 * All Event Quests with story facets have scenes added to Theater
 * Boss Quests, quests with target originally ???, retain special marking, ex. fancy border, to denote they were Boss Quests
 * Special Quests
 * Super-Evolve/EXP quest should be a (Monthly/Permanent) VIP feature
 * Past VIP quests (Avatar Part, Spirit Part, Medal) should be made permanent/VIP
 * Cid/Chip/Dale/Broom/Mirror/Gem quests should be combined into drops for a shorter set of missions
 * E.g., first quest drops 2 of each gem, second quest drops 7 brooms, 7 mirrors, 7 hdl, third quest drops 21 cid, 7 chip, 7 dale, fourth quest drops 4 of 2-week VIP medal, 1 of 7-week VIP medal 1, 1 of 7-week VIP medal 2, etc.
 * At least one set of Special Quests are retooled to allow full exploration of each world, all rooms in connected order. Can be for VIP prizes, keyblade materials, or other
 * Event Quests
 * Past Event Quests should be permanently playable (accessible by purchasing VIP)
 * Past Event Quests which are attached to Event Boards/Medal drops/story sections/other unique rewards should be permanently playable (accessible by purchasing VIP)
 * HSC Quests give one copy of each Medal as a copy (for completing the quest/as a point reward tooled to being strong enough to beat current story quests)
 * HSC Quests are republished as permanent (4/6/8) months after first published, allowing players to grab any Point Rewards, but not Ranking Rewards, that they missed the first time around, and using same Booster medals as before.
 * HSC boosters are retooled:
 * Current rarest (6/7*) Medal in banner (i.e. Prime Roxas): 21%
 * All other premium banner mascots not yet used in HSC: 18%
 * Banner premium mascots of current reprint banners (i.e., Prime Axel): 16%
 * Banner backup mascots (i.e., Timeless River Sora, etc.) not yet used in HSC: 14%
 * All VIP medals not yet used in HSC: 10%
 * All Event medals not yet used in HSC: 7%
 * All other medals not yet used in HSC: 3%
 * Reorganize Event Quests into banners depending on class of quest (jewel, etc.)
 * Move Jewel Quest to Special Quests
 * Proud+ quests should be expanded to include Moon Gem quests
 * Cross Quests
 * Cross Quests should drop (Tier 1/Tier 2/past Event medals/JP-only Event medals) medals as a (Permanent/Recurring) feature
 * The Home Screen should mark when a teammate is in a Cross Quest
 * "Play with Team" should have the option to join in on with another teammate in a current cross quest
 * Coliseum Quests
 * Drop (HDL/Cid/Chip/Dale/Scrooge medals/Gems) instead once exceeded usable Coliseum Coins
 * Keyblades
 * The hell is up with these gem costs, seriously
 * Pets
 * Honestly I've got nothing, I like Pets pretty much. Maybe add perks of some sort?
 * Avatar Boards
 * Add all permanent JP boards (VIP boards, 20 Gem board)
 * Make all limited-time boards that are older than (4/6/8) months, excluding special licensed ones like PotC, permanent boards for 1500 jewels
 * Make all released Gem boards permanent
 * Make all Event/Cross/Raid boards that are older than (4/6/8) months, excluding weekend raid board, permanent (and unlocked by VIP purchase)
 * Past non-board avatar parts, i.e. Pegasus Knight: Helm, are added as permanent jewel boards
 * Avatar Part system
 * Perks are learnable, via Materia/BBS Ability/Scrooge-like system -- when a part is worn through enough battles, the park (at 100%/25%) is made a permanent boost, even when not wearing those parts
 * Raid Bosses
 * Raid Bosses summoned should be automatically released to the party
 * Raid Bosses summoned by player are added to the Alert! menu alongside other players (story quest instead has a button that takes you to that page)
 * Standard Raid boss farming quests, with Trickmaster, Trident Tail, etc. is (Recurring/Permanent) quest
 * Quest menus have icons listing which raid boss that quest will summon
 * Some explanation from SE of how raid boss summoning is actually triggered, specifically
 * Home Screen has icons identifying players who have current Lux boost active
 * Home Screen has icons identifying (players who have used their lux boost that day/when lux boost last used)
 * Ability to ping players in game chat
 * Misc
 * 0 AP/Guilt Campaign should be a (Monthly/Quarterly) feature
 * EXP/Cost/Boost medals should pour into reservoir, to be applied at any level by player -- spent like Munny
 * "Complete Boost" option for Medal (automatically max cost, atk, def, guilt)
 * Skill medals should stack like other Support medals
 * Holding press down on a title (yours or others) shows criteria for collecting it
 * Name of room shows up when you enter a room
 * (Medal description screen/Album) has button for showing animation of the attack the medal triggers
 * Skill medals automatically sort by skill unless using "Newest" sort option -- i.e., sort by Level sorts Scrooge medals similar to how it sorts attack medals.
 * Skill medals separated from EXP medals as filter category, or HDL medals shifted to before Scrooge medals -- i.e., you don't have to toggle "No Skill" or scroll down to get to HDL medals
 * Coliseum/Event/Raid/Cross/VIP coins are retained permanently
 * Coliseum/Event/Raid/Avatar/Cross coins can be used in an exchange, or Tier 1/2/3 medal purchase shop
 * Filtering for Friend medals, identical to medal list filtering
 * Medals with special tracks use FFRK Music Record-type system, where you can select from all obtained tracks on jukebox/phonograph/etc. on Home Screen
 * Key Art/other medals with expanded art provide "posters" to hang up around your (home screen/Player's Room), reminiscent of KHII poster duty
 * Give us at least the JP voice acting for voiced medals

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