Talk:Cards (KHχ)

In the Alignment table, how comes there's an additional "Assist" row? Don't they look the same as Attack cards and count as Upright cards? 18:57, 13 February 2015 (UTC)
 * The corners look different. 18:59, 13 February 2015 (UTC)
 * EDIT CONFLICT. I was just about to say never mind; I see that Assist is counted as its own Alignment during Synthesis. Thanks for that though. Also, great work on the article Shard! 19:02, 13 February 2015 (UTC)

Yeah, the difference is not really noticable at first. There are backgrounds for the Reverse cards in the game, but not a single card with them was released to this day since N/N+/R are pretty much useless by now.

Anyway, I know the page has still some problems. I never grasped the English punctuation rules (since they're so different from my native language), so you are on your own here. The English terms that are used in the game (like Rebirth, High Purity, Ultimate etc.) are all capitalized, so I'm not sure how to write them. Also, I only used numbers in the text when they are factors in the game. Since I'm one of the few here who plays this game, please ask if you have questions. The game's mechanics are quite complicated even though the gameplay itself is as stupid as it gets. -- 19:47, 13 February 2015 (UTC)
 * What is a proper noun in the game should be a proper noun here. That's my opinion, anyways. - 21:20, 13 February 2015 (UTC)

Command List
Would we be able to set up an equivalent of the article, with technique names and descriptions? I'm hazarding that there may be way, way too many medals/cards for each ability to list them all, but we should at least start adding the ability info to the ability articles, and a command list would be beneficial for that.

In addition, can anyone help me in inserting links to the Card directories, and creating redirects/ability-stub markers for the various ability names? 01:26, 11 April 2016 (UTC)
 * I have the command list ready on my notes pages but it's completely in Japanese both names and descriptions. Most of the abilities are shared with Unchained, but effect and description is often very different. Should they still be put on the same page? Also these abilities are no named "+" and "++" but +1, +2, +3, +4 and +5. In [chi]'s case there is basically no difference between these three forms of attack, the only thing that matters are card stats and enemy stats, Square Enix just uses them to establish which abilities are the current event's "slayer abilities (特効アビリティ) and therefore deliver more damage to event Heartless. In Unchained the differences is often more noticeable when attacks with multiple hits get even more hits in the upgraded versions. On the other hand passive abilities like strengthening you attacks or weakening the enemy's defense seem to stay the same all the time. -- 07:16, 11 April 2016 (UTC)
 * Maybe we have two tables, then? 14:11, 11 April 2016 (UTC)