Air Slide

Air Slide (エアスライド), translated as Quick Run in Kingdom Hearts II, is an ability introduced in Kingdom Hearts II.

Mechanics
In Kingdom Hearts II, Quick Run is a growth ability that allows Sora to perform an aerial dash at ground level by pressing. Leveling it up increases the maximum distance covered when is held down. It costs 2 to equip. If Guard is equipped, Quick Run can only be executed by also tilting the left analog stick, and if Dodge Roll is equipped, it can only be executed by holding for the duration of the technique.

In Kingdom Hearts 358/2 Days, Air Slide is an ability panel that can be leveled up from Air Slide LV1 to Air Slide LV2, Air Slide LV3, Air Slide LV4, and Air Slide LV5 by linking Air Slide LV+ Ⓛ (エアアップⓁ) panels. Air Slide allows the user to perform an aerial dash while in midair, and leveling it up increases the number of times Roxas can dash before touching the ground. It is activated by pressing while in midair.

In Kingdom Hearts Birth by Sleep, Air Slide is a. The ability is activated by pressing while in midair, and leveling it up increases the distance covered. However, it must be used with a directional tap if Barrier is equipped.

In Kingdom Hearts Re:coded, Air Slide is a Bonus Booster ability that can be leveled up from Air Slide Lv.1 to Air Slide Lv.2 and Air Slide Lv.3. It is activated by pressing while in midair, and leveling it up increases the number of times Data-Sora can dash before touching the ground. Each dash can be done in rapid succession, or mixed in with Glides.

In Kingdom Hearts 3D: Dream Drop Distance, Air Slide a. The ability is activated by pressing while in midair, but it must be used with a directional tap if Dark Barrier is equipped. It can be used to initiate Flowmotion.

Kingdom Hearts II

 * Wisdom Form has Quick Run LV1 as a default ability.
 * Sora learns Quick Run LV1 after leveling Wisdom Form to level 3.
 * Wisdom Form learns Quick Run LV2 at level 3.
 * Sora learns Quick Run LV2 after leveling Wisdom Form to level 5.
 * Wisdom Form learns Quick Run LV3 at level 5.
 * Sora learns Quick Run LV3 after leveling Wisdom Form to level 7.
 * Wisdom Form learns Quick Run MAX at level 7.

Kingdom Hearts 358/2 Days

 * [[File:Air Slide KHD.png]] Air Slide ② is a clear bonus for Mission 23.
 * [[File:Air Slide KHD.png]] Air Slide ⑤ can be obtained from a chest at the Hedge Maze Entrance in Mission 65.
 * [[File:Air Slide LV+ KHD.png]] Air Slide LV+ Ⓛ can be purchased for 1200 Heart Points once Roxas is promoted to Master rank, can be purchased for 6000 Heart Points once Roxas is promoted to Legend rank, can be obtained from a chest in the in Mission 38, and can be obtained from a chest at the Hedge Maze Entrance in Mission 67.

Panels which link to Air Slide

 * [[File:Air Rush KHD.png]] Air Rush Ⓛ: Allows Roxas to knock enemies aside when he performs an Air Slide.

Kingdom Hearts Birth by Sleep

 * Terra learns Air Slide after defeating the Unversed swarm in the Flower Glade.
 * Ventus learns Air Slide after defeating the Jellyshades with Hercules in the Town Near Thebes.
 * Aqua learns Air Slide after defeating the Glidewinders at the Ship Exterior.
 * Terra, Ventus, and Aqua can purchase Air Slide from the Command Shop for 800 munny after the command been obtained elsewhere.

Kingdom Hearts Re:coded

 * Data-Sora learns and levels up Air Slide by linking the CPU to the respective Bonus Boosters in the third, sixth and seventh sections of the Stat Matrix.

Kingdom Hearts 3D: Dream Drop Distance

 * Sora and Riku have Air Slide as an initial command.

Kingdom Hearts 358/2 Days
The Air Rush Ⓛ can be synthesized for 4500 munny once Roxas is promoted to Novice rank.
 * 2 Moonstone
 * 2 Aerial Tech+

Kingdom Hearts Birth by Sleep
Air Slide is used to meld the following commands:
 * Sonic Blade
 * Ice Slide
 * Homing Slide

Kingdom Hearts Re:Chain of Memories
In Kingdom Hearts Re:Chain of Memories, Riku's standard Dodge Roll is replaced with a movement skill that aesthetically resembles Quick Run whenever he is in Dark Mode. The player can use this technique by holding down the analog stick in the desired direction of travel and pressing.