Proud Roar

Proud Roar is a technique introduced in . It allows the user to stun and deal damage to enemies with a mighty roar.

Mechanics
In Kingdom Hearts, Proud Roar is the ability of the Simba summon. When the "Charge Up" command is selected from the Command Menu, Simba's Charge gauge begins filling. After it is one fifth full, Simba flashes and begins glowing, and "Charge Up" changes to "Proud Roar". The gauge can be charged further, up to five levels. Each level takes 1 second to charge in Kingdom Hearts, and 0.8 seconds in Kingdom Hearts Final Mix. When Proud Roar is used, Simba roars, damaging enemies within a certain radius. Each level the gauge is charged increases the damage dealt, and the third and fourth charge levels stun enemies, while the fifth level deals -type damage. Using Proud Roar costs 1 MP from Simba's MP Gauge in Kingdom Hearts, and 2 MP in Kingdom Hearts Final Mix.

In Kingdom Hearts Chain of Memories, Proud Roar is the effect of the Simba Summon Card, while Proud Roar Lv2 and Proud Roar Lv3 are Summon Sleights. When used, Simba roars, stunning and damaging enemies in front of him. The damage increases with the level of the ability.

In Kingdom Hearts Union χ, Proud Roar is a special attack that targets all enemies. It costs 4 special attack gauges to use. It inflicts more damage in a higher slot number.

Kingdom Hearts

 * Simba has Proud Roar as a default ability.

Kingdom Hearts Chain of Memories

 * Sora learns Proud Roar once he obtains the Simba card by clearing the Traverse Town Room of Beginnings.

Kingdom Hearts Union χ

 * Proud Roar +5 is the special attack for medal.
 * Proud Roar +6 is the special attack for medal.

Kingdom Hearts Trading Card Game
In the Kingdom Hearts Trading Card Game, Proud Roar is the technique of     Cards. When a Simba Card is played, Proud Roar requires both players to discard Friend or Magic/Friend Cards. Higher levels of Simba Cards require more Cards to be discarded.