Forum:Notes 28 (KHC, Hercules Memo Logs) - TheFifteenthMember

The Hercules Memos are a series of notes found throughout Olympus Coliseum, in Kingdom Hearts coded. They are known as shreds of wisdom in Kingdom Hearts Re:coded. They explain the world's new mechanics and turn-based gameplay.

Getting around in the Coliseum

 * Inside the Colosseum, there is a limit on all of Sora's actions.
 * Debug Abilities and Support Abilities are unusable.
 * (The only exception is Auto Reload if applied to held items)
 * All actions, including Dodge Roll and Guard, are now restricted.

Bug Level

 * The meter in the top right corner shows the Bug Level of every room.
 * The Bug Level affects enemy strength, and can also influence the bug blocks.
 * The color of the meter is significant.
 * Yellow - Level 1: Metal blocks and damage blocks will transform into normal blocks or prize blocks.
 * Red - Level 2: Damage from enemies will be multiplied by two.
 * Flashing - Level 3: Damage from enemies will be multiplied by three.

Battle

 * When you run into Heartless, a battle begins.
 * The battle starts as soon as you select "Fight".
 * You'll lose HP when enemy attacks make it through, so keep an eye on your remaining HP.

Knockback

 * If you land several attacks in a row, your enemy will suffer a knockback.
 * Looks like attacking a knockbacked enemy will always hit!

Critical

 * When you attack, press the attack button at the right time to score a critical hit! It hits for more damage and causes a knockback more often.
 * Sometimes, it might even trigger a special attack.

Bug Level

 * The meter at the top left tracks the room's Bug Level.
 * The Bug Level is different in every room. Breaking blocks and defeating enemies in a room seems to make it go down.
 * The Bug Level affects the blocks.
 * When the level falls to yellow (level 1), metal blocks and damage blocks will turn into normal blocks and prize blocks.

Bug Level (Battle)

 * The damage taken from enemy attacks is affected by the Bug Level.
 * Yellow --- Level 1: No change.
 * Red -- Level 2: Damage from enemies will be multiplied by two.
 * Flashing - Level 3: Damage from enemies will be multiplied by three.

Commands

 * Press the Command key during a battle to bring up the command menu.
 * Fight --- Fight the battle automatically.
 * License - Use the licenses you have.
 * Item Use the items you're holding.

Hero's License

 * In here, you can use special powers from something called a Hero's License.
 * Licenses can be gotten from blocks and fallen enemies, but they are limited the same way items are.
 * At first, you can only use six kinds. They have all sorts of effects, so it's a good idea to experiment.

Using Licenses

 * Press the Command key and select "License" from the menu.

Preemptive Strikes

 * By attacking the enemy before the battle actually begins, you can score a preemptive strike!
 * When the battle begins, you'll get a critical hit!

Back Attack

 * If the enemy comes at you from behind, it's a back attack!
 * When the battle begins, the enemy will have an opening to attack you...

Getting to the Next Level

 * It looks like the way deeper into the Colosseum is hidden in the blocks.
 * When you have nowhere else to go, try smashing blocks and see what happens.

Warp Points

 * You can advance to the next level by using a warp point.
 * Warp points are hidden under blocks, so you have to look around for them.

Score

 * When you clear a level, you will have a score awarded according to your performance in defeating enemies and clearing out blocks. Your remaining HP is converted into a bonus score on top of this.

Layers

 * It looks like this entire area is divided into layers.
 * You can get to the next layer by finding the hidden warp points.
 * There's a save area between layers. It's a good idea to take a break here, and prepare for what comes next.

Party

 * No matter how many party members you have, battles work the same way!
 * When you select "Fight", the action starts automatically!
 * Keep an eye on your allies' HP, too!

Licenses

 * The number of licenses you can have goes up when you gain allies, so be sure to mix and match.

Commands

 * When Sora is unable to move, commands cannot be activated.
 * Be sure not to let to Sora get knocked out!

Strong Enemies

 * Some enemies are far stronger than the rest. These will be red dots on the radar.
 * These dark shadows can be waiting in specific rooms or come after us, so we have to be careful.
 * Either avoid them, or use licenses to beat them.