User talk:TheSilentHero/Archive-III

We need you!
April's Twilight Times issue will coincide with the wiki's 10th anniversary and to celebrate, we're putting together a special themed issue based around our wiki and its history. This is a reminder for you to check out the Journalist Spot, contribute your ideas and sign up to as many pieces as you offer! 16:45, 7 February 2016 (UTC)

Rollback
Yes, that was what happened (and the same thing happened once before too). It's when I'm browsing the RC on my phone that I accidentally click buttons when I scroll, which is a problem because I know now that rollback works on first click. Do you know if there's a way for me to hide the rollback option from the RC or do I just need to be more careful? 18:34, 27 February 2016 (UTC)
 * I actually had that too, once. Maybe we could ask Porple if he can implement a confirmation screen or something... 18:38, 27 February 2016 (UTC)
 * I'd like that, but we'll have to get everyone else's permission first. The rollback probably doesn't have a confirmation screen on purpose because it's meant for undoing mass-edits from vandals. In a perfect world, it would be nice if we can toggle on/off the confirmation screen as a setting in our preferences but I don't know if that's possible. 18:44, 27 February 2016 (UTC)
 * In that case, it would be better to start a forum about this. I'm also not sure if it is even possible. 18:48, 27 February 2016 (UTC)

Seeking assistance
...in the completion of Forum:Dream Eater attack pages. 01:10, 5 March 2016 (UTC)
 * I still have a list of some of the DE's attacks, but I've been busy with other things, so I haven't made pages for those attacks yet. Basically, what I do is, I go to Flick Rush, use a DE's attacks, and note what they do (as the game lacks any descriptions on that part). And then I add notes from the Ultimania to it, and I put it all on the page. If you don't have the Ultimania, you can also create the pages without those notes and I'll fill them in for you. Information about when a DE can learn attacks is already on the DE pages. I hope this explanation helped a little, and I'll probably continue making these pages once I'm done with my current project (and I still have to write all my magazine stuff...). 12:29, 5 March 2016 (UTC)

Wiki tutorial collab
Hey there! Please read the instructions for the collab wiki review and send your section in ASAP! 21:30, 14 March 2016 (UTC)
 * And there's more! Notes on the collab review are up! 21:42, 14 March 2016 (UTC)
 * Another reminder to let me know how you're doing. It's very important that you do so! 21:00, 21 March 2016 (UTC)

Antique home page
Will you be able to make sure that thing happens tomorrow? 19:42, 31 March 2016 (UTC)
 * How "antique" do you want it to be? The very first version isn't much of a home page... 19:55, 31 March 2016 (UTC)
 * Maybe just emulate an old style and adapt the colours, borders and layout to suit our current one? 22:16, 31 March 2016 (UTC)

Keychains
KH2 was released before Days, but on the Keyblade wielders page, we list KHD keychains before KH2 keychains. We need to be consistent. 21:35, 31 March 2016 (UTC)
 * I think we should only use the chronological order for Story sections only, and use the game release order for everything else, so KH2 needs to be before KHD. 09:50, 2 April 2016 (UTC)
 * Okay, as long as it is consistent. 18:23, 3 April 2016 (UTC)

Flick Rush
I know it's been any area of interest for you, so here ya go. 23:02, 1 April 2016 (UTC)

Supernova, Shadow Flare
Why are we including the kana for those? They are English words, not translations. 13:00, 7 April 2016 (UTC)
 * Shouldn't we have the Japanese name for all attacks? 16:31, 7 April 2016 (UTC)
 * If we're making an article for them, probably, but the precedent from the sleights/cards pages I was following was that if it was just an English word, leave it as is (excepting actual localizations like Firaga Wall). There's not really a possibility of needing to go back and correct the translation for them. 18:57, 7 April 2016 (UTC)
 * We list the Japanese names for everything else, so why not attacks? Also, it is more consistent if all attacks in the table have nihongo templates. 20:41, 7 April 2016 (UTC)
 * As long as we're consistent. 22:56, 7 April 2016 (UTC)

Kingdom Hearts Unchained Keyblade template
I don't think the KHX template can be expanded to also fit Unchained, we probably need a new (albeit similar) one. Instead of three attribute strength boosts, the Keyblade in Unchained has five. From level 1 to 20 it's actually straight forward: In the beginning only three of the five slots are accessible, the others are blocked. On certain levels (different for each Keyblade) the Keyblade's form changes like in [chi], one of two blocked slots is freed and the "special attack gauge" is increased. Between these form changes the power/speed/magic bonus on certain slots is increased or unlocked first. At level 20 the Keyblade reaches its maximum normal stats, then things get complicated. From level 21-25 (current max) there is a second bonus added to each slot: the upright/reverse bonus. This is not an additional bonus, but more like an expanded bonus. For example we have a Speed x1.9/Upright x2.5 slot. Using a Power medals only gives x1.0, using a Speed medal gives x1.9 and using an Upright Speed medal gives a x2.5 boost. To make things even more complicated from level 21-25 the "special attack gauges" also increases irregularity. This is not urgent or anything but maybe you come up with a good idea since your so good at this. If it helps, here is an image of the fully upgraded Starlight and here an album full of half-finished upgrades from the English release. -- 21:40, 9 April 2016 (UTC)
 * Does the Power/Speed/Magic stat still increase once you get the Upright/Reverse bonus, or do you only upgrade the U/R bonus from that point on? 22:12, 9 April 2016 (UTC)
 * Also, how many upgrades do the Keyblades have so far? 09:03, 10 April 2016 (UTC)
 * And would you be able to get the icons for Upright and Reverse? 09:17, 10 April 2016 (UTC)
 * They do, I'm currently compiling a level list (missing some info) for Starlight. The current maximum level is 25 but it will most likely be 30 in the end since web [chi] introduced an item to upgrade their Keyblades to the maximum of 50. I will get this two icon right away. -- 09:39, 10 April 2016 (UTC)
 * I didn't make enough screenshots in the JP version, so I don't have the complete stats of Starlight, Olympia and Divine Rose. You can find everything here for testing purposes. -- 11:30, 10 April 2016 (UTC)
 * Scratch that, the stats are complete now. As you can see Divine Rose changes forms very early and gets Upright/Reverse stats before level 20. -- 12:34, 10 April 2016 (UTC)
 * In what level do the Keyblades change form? 16:28, 10 April 2016 (UTC)
 * That's different for every Keyblade: Starlight 4/11, Treasure Trove 5/17, Lady Luck 4/12, Three Wishes 4/15, Olympia 3/17 and Divine Rose 5/8. They each skip a level of the [chi] Keyblades, meaning only the Base, Upgrade 2 and Upgrade 4 images are used. - 16:57, 10 April 2016 (UTC)
 * I made an example here. The only things missing are the Special Attack Gauge and the Keychain upgrades (although I think the Keychains can just be left out). What do you think so far? 17:39, 10 April 2016 (UTC)
 * EDIT: I added the upgraded Keychains on the other tabs. 18:04, 10 April 2016 (UTC)
 * Yeah, great work. Displaying the images in tabs is a great idea and using double rows to display the Upright/Reverse bonus makes a lot of sense too. You're the best:D -- 18:15, 10 April 2016 (UTC)
 * Added the Special Attack Gauges. Do you think the template is ready to be moved? 17:09, 11 April 2016 (UTC)
 * Absolutely:D -- 17:14, 11 April 2016 (UTC)
 * All right, I moved it. 17:18, 11 April 2016 (UTC)
 * Thank you, I'll fill out the rest shortly. -- 18:02, 11 April 2016 (UTC)

The Main Page
Hello. I was wondering what the specifics of the situation were when it was decided that we would change the Wiki's main page to honor our tenth anniversary. Since that time has passed and I personally feel the current main page looks terrible (there's a reason we changed it over the years, no?), I'd like to discuss reverting back to the original theme and finish off the Kingdom Hearts χ decorating that TNE had started. Given the recent release of Unchained χ, I feel this is appropriate. - 08:34, 12 April 2016 (UTC)
 * I would say, bring it up on the 10th anniversary forum, but it seems FM already did that. 11:44, 13 April 2016 (UTC)

Coliseum template
Hey, turns out it ended at 72 rows. Could you bump it up to 75 (just in case)? 19:04, 14 April 2016 (UTC)