User talk:Xion4ever/Archive 9

Schedule

 * Thanks, DM...I'll remember your advice. ^_^-- Xion 4  ever  23:04, January 21, 2011 (UTC)

Re:Pictures
Just remember to categorize and license your images. ^_^-- Xion 4  ever  22:47, January 21, 2011 (UTC)

Canvassing

 * This, very important.
 * GILGAMESH AND PRISHE ARE IN DISSIDIA 012. THIS IS A GLORIOUS DAY INDEED. -- 06:32, January 19, 2011 (UTC)
 * Delayed, but commented. Also, Dissidia 012 for the win!-- Xion 4  ever  23:03, January 21, 2011 (UTC)

Just a reminder
The staff elections will be over in four hours, so please be ready with the other staff members on the IRC so that we can get this discussion done. I've opened up #KHWIKI-STAFF for the discussion, but I'm going to op you guys as soon as you arrive so that you can /kick any non-staff who try to sneak in. Once you guys reach a decision on the two ops, message DTN, Neummanz and me on our talk pages, and we'll show up to help discuss the Admin and Mod nominations. If you can't show up this evening, no harm done. Thanks! 15:05, 21 February 2011 (EST)
 * Nowish. 19:01, 21 February 2011 (EST)
 * I'm terribly sorry to have missed this meeting; however, I agree completely with what you all have decided. ^_^-- Xion 4  ever  18:48, 24 February 2011 (EST)

Re: Images
Hi yes, ok thank you, I did uploaded all my images up to phototshop so I should be switcing them all out this week, and thanks for tellig me ahead in time to let me know. UnknownChaser 21:49, 26 February 2011 (EST)
 * No problem, just making sure you knew they were about to be deleted. ^_^-- Xion 4  ever  13:00, 27 February 2011 (EST)

Re:Bubble images
Thank you! ^_^-- Xion 4  ever  16:25, 5 April 2011 (EDT)

Reply
I  replied to you on the FU talk page. I hope I answered all of your questions and concerns. 21:24, 1 May 2011 (EDT)

Thanks!
Thanks for your vote! I really appreciate it! 22:11, 3 May 2011 (EDT)

You're welcome. I hope you didn't view my discussion on the Featured User's talkpage as a "user bashing" moment, I was ignorant on our policy and had failed to thoroughly investigate our rules. Also, I hope you don't view my voting for this month as a cover up or anything similar because of my embarrassing ignorance on the talkpage. I voted the way I did because you are a helpful user who is worthy of the nomination/award, and has yet to recieve it.-- Xion 4  ever  20:12, 4 May 2011 (EDT)

Thank you, and I didn't view it as that at all. 19:50, 7 May 2011 (EDT)

TBImages
Please feel free to delete the copies of my talk bubble images on your photobucket. I already have them on mine, and am using them, it's just that I haven't updated the warehouse yet. 13:48, 2 June 2011 (EDT)
 * Thanks, I'll be sure to do that. I don't remember exactly every image and it's respective owner, but I'll work on it. Thanks again!-- Xion 4  ever  08:48, 3 June 2011 (EDT)

Go!
Go delete them if you want! I don't give a damn. Adogg! 10:35, 6 June 2011 (EDT)
 * They have already been deleted. Next time before you upload something, please check to see if it is needed. Thanks.-- Xion 4  ever  13:48, 6 June 2011 (EDT)

In use user images
If an in use user image is going to be deleted, please replace its instances with this file, or contact someone who can replace it. Thanks. 18:50, 9 June 2011 (EDT)

X-blade Seperator
Now hosted off-site. Feel free to delete it.
 * Thanks! ^_^-- Xion 4  ever  08:47, 10 June 2011 (EDT)

Archive count
I fear that I may have irrepairably damaged your archive count, as I have nominated several of the images in use on it for deletion. I tried to replace them with official game rips, but the size didn't work right, and photobucketed images can't have a link=... in an attempt to rememdy the situation, I have created these, replacing mainly the bottom row and the second to bottom row (of which only one image was replaced, but it looked kind of different). There are different styles throughout, and the top one is the original with the newer images. Thanks, my apologies, 09:49, 15 June 2011 (EDT)
 * There is no need to apologize, Inexistent! It's not a big deal anyways! Besides, the examples you created are excellent. I fell in love with the third option you created. I greatly appreciate your help on this! ^_^ Very nice job. Thanks for telling me!-- Xion 4  ever  20:15, 18 June 2011 (EDT)
 * Anytime! Also, happy belated birthday!  23:38, 2 July 2011 (EDT)
 * Thanks! ^_^-- Xion 4  ever  10:44, 3 July 2011 (EDT)

I herd u liek m-*shot* I mean. I heard you like Dissidia!

 * Maybe when I have more time. By the way, a discussion such as this would be discussed on the IRC channel. Thanks for the offer.-- Xion 4  ever  20:11, 18 June 2011 (EDT)

Image deletions
Just wondering, but all those images you deleted this month as "duplicated by png" -- did you compare the images to make sure they were transferred correctly? 03:49, 25 June 2011 (EDT)
 * Most of the images I deleted were before we actually started this image renovation...However, I did compare the png to jpg versions. Should I have made a mistake, I'm sorry and will pay more attention. Something up?-- Xion 4  ever  17:58, 25 June 2011 (EDT)

HAPPY BIRTHDAY
Happy belated birthday!!!

Re:Riku Videos
There should be a video for the battle there.--Xabryn 11:00, 2 July 2011 (EDT)

Template categories
When categorizing a template, you can't leave that blank line before the noinclude. 13:07, 2 July 2011 (EDT)
 * Crap. Sorry about that, Kryten. Thank you for fixing my edits! It won't happen again.-- Xion 4  ever  17:46, 2 July 2011 (EDT)

Image naming policy
The game IDs shouldn't use parenthesis, and when you're dealing with CoM, you don't need to say "sprite".

For example, Scar (KHII).png should just be "Scar KHII.png".

The Oogie Boogie one would be (I believe, not sure about the ID) "Oogie Boogie KHCoM.png"

Cutscenes have a special naming formula which is (again, off the top of my head, please check the screenshot of bugged Data-Riku on his page) "File:cutscene name ## ID.png", where ## is where that screenshot lies in the cutscene (so if we have two screenshots from that scene, 01 and 02, with 02 being the one that occurs later) and ID is the game ID.

Thanks! 12:14, 15 July 2011 (EDT)
 * Understood. I'll go back and fix them. Not even on the sprites, eh? Alright. Thanks for telling me, Kryten. EDIT: For Kairi Charm (KHII).png it would be "Lucky Charm KHII Ending 01 (any other end game scenes we have need to be moved).png," right?-- Xion 4  ever  13:25, 15 July 2011 (EDT)

videos
Did any videos survive? In other words, is there any reason not to go through Category:Videos and just clear out everything? -- 18:01, 15 July 2011 (EDT)
 * From the ones I've seen so far, none have survived. However, I'm willing to be that none of them made it. I started cleaning them out a couple of weeks ago. You can clean them out, but I'm checking the articles they would've been in to make sure the article has a video. EX: I know the Days Missions need to be updated.-- Xion 4  ever  20:53, 15 July 2011 (EDT)

demyx.png

 * Thank you! ^_^-- Xion 4  ever  20:54, 15 July 2011 (EDT)

Important WikiAnnouncement
CARDBIKES ON MOTORGAMES.

Also, whenever you can make it to the IRC, I have to talk to you about things that are relevant to my interests. If I'm not "there," just mega ping me. Thanks. -- 19:20, 18 July 2011 (EDT)
 * Oooh! Another childrens' games of cards!

Sorry this is late. ^_^; I'm currently on the IRC, should be on for a couple of hours. Just in case I don't catch you, I sent you a memoserv message. If there's anything I can do to be of assistance, just tell me.-- Xion 4  ever  16:36, 20 July 2011 (EDT)

artwoiks
Not sure what the difference is between your examples, but here's what I think the options are. So, how about: File:Room (Art) ## ID.type? -- 17:23, 27 July 2011 (EDT)
 * Most likely we need to include (Art), although any other image of a location would probably fall under some other naming scheme.
 * Probably use the name of the "room" instead of just the world.
 * Toss up between numbering each one and numbering from the second one on.
 * Alternative, at least in the case of the two Treehouse pictures, is to add additional parsing, so it'd be Treehouse (Art) KH.png and Treehouse (Interior) (Art) KH.png, or something along those lines. -- 17:28, 27 July 2011 (EDT)

File:Room (Art) ## ID.type sounds fine. However, I don't believe the ## is necessary as many of the artwork images we have are the only ones in such a category, save for the treehouse images for Deep Jungle. On that note, I like your alternative names. Thank you, Neumannz!-- Xion 4  ever  11:00, 31 July 2011 (EDT)

Inactivity
In the September 2011 Roundtable, we discussed inactivity of the current staff members. We would like to suggests that you consider moving yourself to the list of inactive staff members. Please be aware that this does not denote you as "gone," "never returning," or "quit." You still retain your administrative rights and can be as active as you desire. We understand that you may be busy for a variety of reasons: school, family, work, etc. Because of this, you may not be immediately available for contact if a user tries to contact you on your talk page. Only staff members that are immediately contactable in such a way should be listed as "active." For these reasons, we are suggesting that you make this decision based on your activity and involvement in the recent past. Thank you. -- 21:24, 3 September 2011 (UTC)
 * Understood. If I haven't been moved prior to this posting, I'll be sure to do so. Thanks, and I'm sorry.-- Xion 4  ever  16:24, 5 September 2011 (UTC)

KHCOM images
Ansem CoM.png, Blue Rhapsody CoM.png, Crescendo CoM.png, File:Blue Rhapsody-ChOfMem.png, Crescendo-ChOfMem.png

Can you go through those and make sure that all of the applications are corrected to the new image names? 99% of it should be just purging the cache by saving a page with no edits. Thanks. 13:48, 3 October 2011 (UTC)