Walkthrough:Kingdom Hearts/Destiny Islands

Destiny Islands Logo KH.png
When you first begin the game on, wakes up on the beach, where he and  talk. tells about the dream he had, after which you are introduced to, 's rival and friend. Speak to (who's by the doorway located on the other end of the area) once gameplay resumes, and she will tell you to get the following items: All of these can be obtained in this section of the island. One of the can be obtained from the shore underneath the bridge. You can get the second from the island across; use the bridge to get to it. You can find the on the platform on the west end of this side of the island. Lastly, the can be obtained from the tree-house in the middle of this side of the island.
 * Two
 * One
 * One

Once you have collected each of the items on {{Wtext|Kairi|c}'s list (or even while in the process of collecting them), try your luck battling, , or to gain some early experience, or attempt defeating all three at once to receive a.

Boss: Selphie=

Boss: Wakka=

Boss: Tidus=

The other opponent you can face before returning to is  himself, who yields a  each time he is defeated (you can repeat the duel as many times as you like to obtain a grand total of 99 ).

Once you've returned to after having collected all the items she asked for and had enough practice duels against friends, speak to her to receive a. Decide to "call it a day" to begin a short cutscene depicting a conversation between, , and about the possibility of other worlds existing away from their own. Another cutscene then shows another world called, where discovers  with mysterious letter in his mouth. rushes off to find, whom he wakes up from a nap to discuss a serious problem. As the two friends discover and  standing nearby, gameplay resumes on the Destiny Islands.

Head through the doorway where previously stood to find, who asks you to decide on a name for the raft that he, , and  wish to build. He suggests the name "Highwind," but you are allowed to select anything you wish (the default name of 's choosing is "Excalibur"). After you select your name, challenges you to a race, after which  arrives to be the judge. After she explains the rules to you, the race begins.

Regardless of the race's outcome, you must speak to yet again (find her standing on the raft at the other end of the ). It turns out there are more items that must be collected before she,, and can set sail for other worlds the next day. These items are as follows:
 * One
 * Three
 * Two
 * Three

Again, all of these items can be obtained on the island. The can be found swimming in the water in the. The can be obtained by hitting the fat palm trees (you're looking for yellow coconuts, so any brown ones that fall will not be collected). The is located at the top of one of the palm trees near the bridge by the door to the Seaside Shack. The are scattered around the island. One is behind the rock in an alcove in the. The second is near a post that is also located in the {Wtext|Cove|l}}.

The final mushroom is in the, but once you obtain it, a cutscene plays showing finishing the Paopu Fruit drawing he started when he was four. When stands, he finds a mysterious cloaked figure standing behind him who speaks of the world being "tied to the darkness" and how it is "soon to be completely eclipsed." The figure insults 's intelligence, vanishing as gameplay resumes. Exit the and collect the  by walking under the waterfall to the left. Now that you have collected all the items, seize the opportunity to duel, , and or race  again and return to. Speak to her to obtain another, and locate the hidden in the , which is located near the wooden tower. Pick up one of the nearby wooden crates and throw it against the wall with a hole in it. Climb up into the hole and open the chest to receive a.

Once this is complete, return to and choose to "go home" to begin a cutscene in which  listens to  speak of how  has changed and how much she can't wait to set sail. Soon after, another cutscene shows the text of the letter previously discovered. and leave  along with  after speaking with  and, determined to find the one possessing the "key" as  had directed in his letter. is then seen in his room on, and he suddenly notices a strange storm off in the distance. leaves to investigate, and just when he discovers and 's boats, mysterious black creatures with glowing yellow eyes spawn nearby.

These enemies, called Heartless (the variants spawning in each area are specifically known as ), are immune to physical damage from 's wooden sword, so ignore them and run to the bent Paopu tree, where you will find. After another cutscene, vanishes into the darkness and  gains a mysterious new weapon known as the Keyblade. You can now attack the Shadows to your heart's content. The Heartless will continue to appear no matter where you go, so this is an excellent opportunity to gain some much-needed experience. Make your way into the, where you will find and the door inside will open, propelling both of you out of the cave and directly into a battle against another.

After the is defeated, both  and the  will be sucked in by a vortex of darkness. will then wake up on a place he has never seen before.