Combo-Jump

Combo-Jump is an ability in Kingdom Hearts 358/2 Days. Combo-Jump allows the user to jump in the middle of a combo, which can change a ground combo into an aerial combo while attacking. It comes into effect when a character's weapon with the ability preset in one of its "slots" has enough Ability Units to activate it, or when an accessory, such as the Brawl Ring or Raider's Ring has it as a pre-set ability. It allows the player to jump in the middle of a combo.

Providers of Combo-Jump

 * Technical Gear & Ability Unit x2
 * Duel Gear+ & Ability Unit x2
 * Duel Gear++ & Ability Unit x2
 * Lift Gear & Ability Unit x2
 * Lift Gear+ & Ability Unit x2
 * Nimble Gear & Ability Unit x2
 * Nimble Gear+ & Ability Unit x2
 * Rage Gear & Ability Unit x2
 * Rage Gear+ & Ability Unit x2
 * Champion Gear & Ability Unit x2
 * Ultimate Gear & Ability Unit
 * Brawl Ring
 * Raider's Ring