User talk:EternalNothingnessXIII

MESSAGE FROM THE KINGDOM: I resume college on January 18, 2014. Therefore, my activity level will be compromised. If anyone needs to contact me, leave a message here in Where Nothing Gathers, and I shall respond ASAP. Thank you!

coded Information
Not sure if you said you'd help out during the Roundtable or not, but if you're interested in helping us with the coded pages...Here be the goods for coded: FAQ First YouTube playthrough video. Neumannz had this to say: "pick a world, take notes on stuff that stands out, especially differences from recoded. Use the gamefaqs page as a guide." Thanks again! 04:22, 4 January 2015 (UTC)

RE: Dark Impulse
If you accept the reasoning behind why we don't mention "Terra" and use "the user" instead, the question on which pronoun to use only applies to the context of the sentence. From this point, everything before is irrelevant. Now that we have that out of the way, we need to decide whether it is more appropriate to use "him" or "they". "Him" is the masculine singular pronoun however, studying only the sentence in question, we assume the "user" is gender neutral, making the use of a masculine pronoun inappropriate. "They" is certainly a plural pronoun so ordinarily it would be incorrect to use it when talking about a subject that is singular. However, by convention, the English language has adapted an alternative use of the pronoun "they", where it used to refer to a neutral, singular subject, making it appropriate for the case we have here.

Also, note that nothing here is personal. I use my reasoning and arguments for the sake of debate to get my view across. In the future, you can always discuss things that you believe is incorrect, then everyone can talk about it until we reach a consensus. 18:57, 5 January 2015 (UTC)
 * I do not believe in going off of assumptions; I base my editing off of what I've learned in classes and from other sources. A note for the future, I have an anxiety disorder, so if I ever seem like my behavior is uncalled for or out-of-place, it is because I misinterpret something or my brain naturally overreacts to a stressful situation, such as someone's view being opposite to mine or someone "trying to sound superior to me by saying I'm wrong." - 19:00, 5 January 2015 (UTC)
 * Scheize, this turned into an edit war after I wandered off. Um, I changed it back to Terra because that seems fine, but if we did want to go back to character-nonspecific, "they" is vastly preferable to "him/her" or any similar kludge. 19:10, 5 January 2015 (UTC)
 * I won't oppose this if it's what everyone wants; I do not wish to edit war or cause problems. Maybe the old me would have, but not my new self. It is just my personal preference (due to what I was taught in English classes throughout my schooling) that "they" refers to a group of people, not one person. Even if it sounds terrible (I agree it seems wordy), "him or her" is what is grammatically correct. That is what this Wiki strives for. Grammatically correct, professional articles. As stated in the Manual of Style (not that it is set in stone...). - 19:20, 5 January 2015 (UTC)
 * At the moment, the real debate seems to be whether we use the character's name or "the user". I go for the latter because it is used most consistently (at the moment, other captions are written with the "user" so if we change the format, we need to look through and change those). Does character change the appearance of attacks, like games do? If so, I would agree to using the character name but if not, I vote for the generic "user". 20:00, 5 January 2015 (UTC)
 * If I may, I feel the character's name is the one that applies best. I feel that using "user" kinda assumes others can use it, which we do not know if that is even true. Using the character's name doesn't necessarily deny the potential of other characters from using that same attack/command/whatever, but rather describes what is seen in the game itself. That's my opinion, though. 20:08, 5 January 2015 (UTC)
 * I am in full agreement with you, KSM. - 20:36, 5 January 2015 (UTC)
 * I guess I am outruled by majority vote then. 21:14, 5 January 2015 (UTC)

Click
Awfully nit-picky wouldn't you say? Either term would work. 04:02, 6 January 2015 (UTC)
 * I did it mostly for consistency, but that's all. - 04:05, 6 January 2015 (UTC)
 * Things we could use your help on:


 * Project: Music:
 * Days section needs to be completed - this part means going through the game and checking mainly the cutscenes. I got a few bits and pieces from YouTube videos but I think we stopped around Day 107.
 * Birth by Sleep section needs to be completed - From what I'm seeing, both Ven and Aqua's stories need to be completed.
 * KH HD 2.5 ReMIX - entire game


 * Here is literally a piece-by-piece list of what needs to be done for Project: Manga


 * Template:Music - Days and Re:CoM music articles have been created. Most of their articles just need more coverage in the composition section. Even if "music isn't your thing," you can still create the rough outlines of the articles. In the least, everything except the composition section. That alone would be a lot of help.


 * KHII Gummi Missions - These all need strategy sections for all three missions:
 * Splash Island
 * Floating Island
 * Ancient Highway
 * Broken Highway
 * Sunlight Storm
 * Assault of the Dreadnought


 * Moogle Shop:
 * BBS: Sell prices need to be checked. The sell prices are influenced by the level of the command (0-max) and whether it has an ability or not. I have yet to find if the category/type of ability influences the sell price. I don't believe it does.
 * Re:coded: Same thing as above, though I don't know what factors influence the sell prices.


 * Theater Mode: Certain parts still need summary sections written


 * Geppetto: Needs a story section for both COM and KH3D


 * Neumannz, KSM, Pea, FM/the others could use help on creating "coded" articles. I've supplied the links to both the FAQ and the video walkthrough above. The forum in which they're compiling their notes can be found here.

Even finding what images we can clear from the unused files page would be of help. 07:30, 6 January 2015 (UTC)
 * Cool, projects for later today :D I'll take care of Gepetto, and then probably start Theater Mode. Maybe I'll help with the music articles, too. Love music. - 13:11, 6 January 2015 (UTC)

DDD Synth materials
To my understanding, the fluff text was included because we had included it in the ledes for earlier synth materials. Can you help me understand why you're removing it?
 * Also, Spirit Dream Eaters should be Spirit Dream Eaters . 21:47, 6 January 2015 (UTC)
 * I believe you were the one who was against us just restating what was said by the games, hence our ridiculously long captions for images? - 01:20, 7 January 2015 (UTC)
 * Yes, I was, but to my understanding consensus was against me as regards the KH3D synth items. I'm trying to get up to speed on what consensus is now.
 * As far as captions go -- I don't think they need to be long, just that if we absolutely must have them, they should say something that isn't patronizing or redundant to the article. 14:14, 7 January 2015 (UTC)
 * This has nothing to do with captions. The point I was trying to make was simply this: at one point, I thought the game's description of an ability would make a good caption. You reverted the edit, saying not to just reuse what the game says. That is why we describe the visuals of an ability in the captions now (something that is quite hard to do, I might add). So because you told me that, I believed it was improper to simply restate what the game says in the article header for the respective Dream Pieces. - 14:23, 7 January 2015 (UTC)
 * Right, that it was redundant to the article. Look, I agree with you here -- I really don't like that instead of something clean and professional, like "essence of fire", we're using a purpleprose spiel ripped straight from the game. However, what I'm saying is that as far as I'm aware, consensus was against me for the KH3D synth article descriptions, and was to use them as an analogue to the KH1/etc. synth descriptions.
 * As a possible compromise with consensus, and using our own common sense to interpret the synth descriptions, how about "Vibrant materials contain the essence of vibrancy, and are used to bring Spirit Dream Eaters to life."? Or would that still be too redundant?...hmm. Should we bring it up at the item wikiproject talk page, then? 16:24, 7 January 2015 (UTC)
 * Using the same term as what the Dream Piece is called is redundant, yes. I just think reusing game text is lazy. - 23:37, 7 January 2015 (UTC)