Hyper Healing

Hyper Healing (ハイパーヒーリング), dubbed as Second Wind in Kingdom Hearts, is an ability that appears in Kingdom Hearts, Kingdom Hearts: Chain of Memories, and Kingdom Hearts II. It allows the user to recover health through the power of party members.

Mechanics
In Kingdom Hearts, Second Wind is a that allows the user to recover more quickly from being knocked out and fully restores their HP. It costs 3 AP to equip.

In Kingdom Hearts: Chain of Memories, Hyper Healing is an enemy card effect that restores some HP every time the user uses a friend card. It costs 40 CP to add to the deck and lasts for three reloads.

In Kingdom Hearts II, Hyper Healing is a that allows the user to recover more quickly from being knocked out and greatly restores their HP. It costs 3 AP to equip.

Kingdom Hearts

 * Donald learns Second Wind at level 35.
 * Goofy learns Second Wind at level 33.
 * Tarzan has Second Wind as a default ability.
 * Ariel has Second Wind as a default ability.
 * The Beast has Second Wind as a default ability.

Kingdom Hearts Final Mix

 * Donald learns Hyper Healing at level 29.
 * Goofy learns Hyper Healing at level 33.
 * Tarzan has Hyper Healing as a default ability.
 * Ariel has Hyper Healing as a default ability.
 * The Beast has Hyper Healing as a default ability.

Kingdom Hearts: Chain of Memories

 * The White Mushroom enemy card has Hyper Healing as its effect
 * The Black Fungus enemy card can randomly activate Hyper Healing.
 * The Darkside enemy card can mimic an enemy's Hyper Healing.

Kingdom Hearts II

 * Donald learns Hyper Healing after defeating Prison Keeper in Halloween Town.
 * Goofy learns Hyper Healing after defeating Pete at Olympus Coliseum
 * Mulan learns Hyper Healing after clearing the trap at the Village Cave.
 * The Beast has Hyper Healing as a default ability.
 * Simba has Hyper Healing as a default ability.
 * Riku has Hyper Healing as a default ability.
 * The Nobody Guard has Hyper Healing as its Equipment Ability.
 * The Save the Queen has Hyper Healing as its Equipment Ability.

Kingdom Hearts II Final Mix

 * Donald learns Hyper Healing after defeating Prison Keeper in Halloween Town.
 * Goofy learns Hyper Healing after defeating Pete at Olympus Coliseum
 * Mulan learns Hyper Healing after clearing the trap at the Village Cave.
 * The Beast has Hyper Healing as a default ability.
 * Simba has Hyper Healing as a default ability.
 * Riku has Hyper Healing as a default ability.
 * The Genji Shield has Hyper Healing as its Equipment Ability.