Possessor

The Possessor is a Pureblood Heartless that is found in Kingdom Hearts II and Kingdom Hearts 358/2 Days. It is one of the bosses at Beast's Castle. The Possessor is quite weak on its own, but is able to animate the various statues and sculptures around the castle. In this manner it can become the Thresholder, as well as a Gargoyle Knight or Warrior.

Kingdom Hearts 358/2 Days

 * Twilight Town
 * Agrabah
 * Beast's Castle
 * Wonderland
 * Neverland

Kingdom Hearts II
''A Heartless that appeared in Beast's Castle. It possessed the dungeon doors, turning it into Thresholder.''
 * Possessor

It had the power to conceal itself, but had very few other powers.

The doors possessed by Possessor that attacked Sora and his friends.
 * Thresholder

Possessor was separated from the doors with Release, in which the power of the Keyblade was poured into the keyhole blocked by its arms.

Kingdom Hearts 358/2 Days
These Pureblood Heartless are slow and generally weak, but can engulf targets and drain their life. Jump free to escape their capture.

Kingdom Hearts II
The Possessor possessed the Dungeon doors in the Undercroft, transforming them into the Thresholder in order to fight Sora. After being forced out of the doors, it floats about helplessly before returning to them, reanimating Thresholder. Though it summoned many Hook Bats, Gargoyle Knights, and Gargoyle Warriors to assist it, Sora, Donald, and Goofy were able to vanquish the Possessor, returning the Tresholder into a normal door as the Possessor faded into darkness.

Other Possessors animate the Gargoyle Knight and Gargoyle Warrior Heartless and appear when they are destroyed, but disappear without attacking Sora. The Dark Thorn can summon Possessors to throw at Sora, but these disappear as soon as they are thrown.

Design
The Possessor is a simple, gaseous creature that bears some resemblance to the Darkball Heartless, sporting a similar, jagged mouth—albeit the Possessor's is red—and glowing, yellow eyes. It is seemingly made up of black and dark blue and purple shadows.

The Thresholder is made up of two ornate statues carved into a grey, hexagonal doorway. Each statue has one arm "trapped" in the door, though their claws are seemingly grasping the gold lock in the center of the door from the other side. Each statue on the Thresholder takes the form of a muscular, black-skinned demon with a thin, jagged mouth, spherical head, and beady, glowing yellow eyes, similar to a typical Heartless. Its chest, exposed arm, and each of its short, pyramidal horns sport a jagged, yellow pattern decorating them. Each wears a green collar with four short, silver spikes on it, and their hands end in three red claws. Their backs are lined by short spikes, and their lower bodies are actually curled, interweaving tails with yellow tips. Their lower and upper bodies are divided by a thick, sky blue "belt".

The Possessor's name clearly refers to its ability to take control of inanimate objects. The Thresholder's name comes from the word "threshold", which has a variety of meanings, one of which is "an entrance", referring to the Thresholder's true nature as a door. Its Japanese name, Gate Guardian, holds a similar meaning. "Gate" can be taken to mean "door" and “guardian" literally means "one who guards", and the Thresholder "guards" the way to the dungeon.

Strategy
When you first enter the Undercroft, you will encounter Gargoyle Knights. After they are defeated, move towards the Thresholder. Hook Bats will arrive to defend it. After you defeat a second wave of Hook Bats you are clear to attack Thresholder. The Thresholder will attack by extending its arms across the room and summoning orbs of darkness, so try to avoid those. When his health depletes to a certain point, you can now use the unlock reaction command to release Possessor from the door. Possessor has no form of attack whatsoever, so you're free to go on the offensive.

Eventually it will float back to the door and reanimate it. Thresholder then starts to shoot projectiles at you. Move in close to attack Thresholder without being hit. After you deplete its health again, Possessor comes out and floats around again. Eventually, it will extend its arms at full length, cross them over, and continuously slap you. When it's health is gone, you have defeated both bosses.

In Days, they are much more annoying in the sense that as long as Roxas is touching them, his health will be continuously sappped. Jumping or Dodge Rolling will help Roxas escape its capture. Its 'attack' is nil-based, so having Nothing to Fear equipped will prevent Roxas from taking damage.

Trivia

 * The Possessor/Thresholder boss battle is one of the few during which Mickey can appear.
 * In Mission 47 in Kingdom Hearts 358/2 Days, Roxas experiences a memory of Sora fighting Possessors in the Rabbit Hole section of Wonderland. However, this is contradictory because Sora did not fight any Possessors until Kingdom Hearts II, and the memory took place in Kingdom Hearts.