Sleight

Sleight (from "Sleight of hand (ストック技)) is a term used in Kingdom Hearts: Chain of Memories to refer to certain combinations of three cards that produce unusual effects. They are used by Sora, Riku, and most bosses in the game. Sora may learn his Sleights through leveling up, progressing through the story, obtaining certain cards, or by finding them in treasure chests, while Riku starts the game with all of his Sleights. Each Sleight has certain requirements to be activated, and most require all three stockable cards to be a certain type or value. Some Sleights only require two cards - these Sleights will activate if the stocked cards don't fulfill any three-card Sleight, and can be activated with only two cards if desired by "stocking" the reload card instead of one in the player's deck. As the Sleights are part of a stocked combo, the first card in the sleight will disappear from the player's deck unless certain Enemy Cards are activated, but they can be recovered with high-level Item Cards.

Magic Sleights
See the Magic page for information regarding naming conventions and spell levels.

Riku's Sleights
Riku does not learn sleights upon reaching a certain level. Rather, he has access to four sleights throughout the entire game, unless Dark Mode has not been activated or he does not have access to a King Mickey Friend Card. As a result, MM Miracle is the only sleight Riku can activate outside of Dark Mode. In Re:Chain of Memories, Riku is also able to use Holy Burst and three Duel sleights outside of Dark Mode.