Talk:Wisdom Form

Keyblade increasing in leangth?
In trivia snipet #3 it says this, but for all I can tell it dosent change at all. (and quite frankly why would it?) I just wanted to check before changing it because I wasn't sure.Brago-77 15:22, 28 August 2009 (UTC)

Is this true?

 * It has MP Hastega. Glorious  CHAOS!  23:21, July 30, 2010 (UTC)

Mechanics and Tips
As with Valor Form and Anti Form, farm this for all info on the mechanics of Wisdom Form, put in "Mechanics Section", and clean through the tips to get rewritten and most recommended tips for these. Strike through a line when you use it, or if you find it to be useless. Glorious   CHAOS!  00:21, August 14, 2010 (UTC)

When Sora enters Wisdom Form, the 'Attack' command becomes 'Shoot'. When choosing this command, Sora shoots magical bullets that have limited homing properties, and work similarly as Fire does in Kingdom Hearts. Sora also begins gliding on the ground rather than walking.


 * Wisdom Form is useful for magic lovers who have yet to get Master Form or Final Form. Master Form is equal in magical prowress to Wisdom, and Final surpasses it.

This is the best forms for heavy magic users. Because of the fact that not only the fact that it increases Sora's magic strenght but also has MP Hastega, and since you use Magic bullets as attaks and mobile action as well so hit & run tatics have never been easier to use. So if you need the most out of your magic or just need some medium range attacks use Wisdom Form.

Donald combines with Sora to represent his magical capabilities, and his potential to use powers other than just his strength.

Sora's Wisdom Form, unlike his Valor Form, relies entirely on magic. This Drive Form is learned after Sora completes his adventure at the Timeless River, and restores peace to Disney Castle, also after hearing Merlin say, "Think wisely!" possibly inspiring the name. In order to obtain this form, Sora fuses with Donald. While fighting in this form, Sora can use the ability called "Quick Run" to dash rapidly, which occasionally serves as an ability to dodge attacks or travel through areas quickly. In this form, Sora does not physically attack with the Keyblade, but instead shoots bullets of magic that home in on the enemy, making it very difficult for them to dodge. He does not walk either, but slides across the ground instead. Since Wisdom Form specializes in magical attacks, it is the weakest of Sora's Drive Forms in terms of attack power, but its spell casting should not be underestimated. Like Valor Form, Wisdom Form consumes three Drive Bars.

Upgrading Wisdom Form is slightly harder than Valor Form, as Wisdom's level is upgraded by the destruction of a Heartless in order to gain experience. One Heartless defeated in Wisdom Form equals one experience point.

The best place to level up Wisdom Form is within the Windows to the Past. There are many Heartless within each room, and they are all fairly weak. As an added plus, you are very close to the world exit, allowing you to fully refill your Drive Gauge. While the Dark City sections of The World That Never Was may seem like a good alternative, the enemies there are at a higher level, and take too long to materialize. Using Magnega will destroy many Heartless at once, allowing you to focus on any stragglers. By leveling up the Wisdom Form, Sora will develop the ability Quick Run, which allows him to move quickly over a short distance. Sora also gets MP Rage at level four Wisdom Form and MP Haste at level six.

It is recommended not to level up Wisdom Form in the residential area of Radiant Garden, as groups of magic-resistant Heartless reside there.

Pros


 * Good enhancements in Magic casting.
 * Actions can be executed while moving around.
 * Long range attacks, bullets slightly home.
 * Hard for enemies to hit while moving around.
 * Spells can be cast extremely quickly.
 * Has the greatest magic haste of any form.
 * Magic shot flies straight through frontal defenses, such as those of Large Bodies.
 * MAX Quick Run is the second fastest movement Sora currently has (the first being using Aerial Dodge LV3 and quickly following with Glide LV3.
 * Moving speed is enhanced, almost comparable to Valor Form.

Cons
 * Hit and run tactics are needed when Sora is out of MP. Though with Wisdom's MP Hastega ability, this period is not overly long.
 * Attacking is difficult when close up (midair, small enemies close to Sora, such as Rapid Thrusters).
 * Wisdom is firmly planted on the ground; any form of attack will not help it stay in the air long.
 * During Quick Run, Sora is vulnerable to attacks.


 * As this form only levels when it defeats a Heartless, the best place to level it up is where there are many weak Heartless, close together. For example, the four scenes in Timeless River contain many Heartless that are weak to magic and can quickly be taken down with Thunder or Fire spells, in The World That Never Was there is an abundance of weak Shadows and Neoshadows where you can fight, The Great Maw next to the Crystal Fissure at Hollow Bastion and the door to Disney Castle can be used to immediately refill your Drive Gauge without having to go back to your Gummi Ship. Note to those who play Final Mix: Shadows and Neoshadows are only available in the lower levels of The World That Never Was before saving clear data. Once clear data is saved, the enemies that appear in these areas are Nobodies, and so leveling up of Wisdom Form cannot be done in The World That Never Was.
 * Alternatively, just as for Valor Form, Wisdom Form can be leveled up by training in the Chasm of Challenges in Agrabah. The key is to defeat all Heartless within the time limit while in Wisdom Form. If your Drive Gauge is higher than 5, you may attempt the trials twice. Either way, once you are done, head to the nearby Save Point, exit and re-enter the world using the same Save Point to replenish your Drive Gauge so that you may continue training.
 * When releasing the Blizzard combo finish, it is better to be farther away from your opponent, as the shots begin homing after traveling some distance.
 * Adding Ultima Weapon to Wisdom Form seems to only upgrade magic recovery to Hasteja, increasing it to two times (Haste, Hastera, Hastega, Hasteja). Circle of Life does something between 1.75 times and 2 times, and thus, would be a good alternative if you still do not have the Ultima Weapon.
 * With its unending long range shots, quickness of casting magic (especially Reflega), and ability to dodge away at a high speed, Wisdom Form can be used to defeat some bosses cheaply.
 * Also, you can level up quickly through Radiant Garden by starting at Merlin's House, and fighting to the start of the part, to the great maw. Make sure to stop by the restoration site because the Armored Knight give easy experience points. If your gauge stays at max most of the time, you should be able to rack up at least 70-80 kills.
 * A good place to level up this form is Space Paranoids, on the Solar Sailer.


 * Wisdom Form is the only form with only one combo finisher.

http://kingdomhearts.wikia.com/index.php?title=Wisdom_Form&curid=2237&diff=387880&oldid=372027

Because Wisdom Form only gains experience from Heartless, one of the best places to level it up is in the World that Never Was, in the Dark City, because of the large amount of Shadows that appear there. Another way is to go to Hollow Bastion. Due to all the save points, you can defeat large amounts of Heartless, then before you revert back to normal, go to a save point, and go to world map. Return back and repeat this until you level up.

Wisdom Form is unlocked after completing Timeless River. Wisdom Form gains experience for every Heartless defeated. In Wisdom Form, Sora specialises in magic, with all of his spells becoming stronger. In Wisdom Form, the Attack Command changes from 'Attack' to 'Shoot'. This enables Sora to target enemies, and fire shoots at them from great distances. The strength of the shot, is based on Sora's Magic Value. The Growth Ability for Wisdom Form is Quick Run, which is helpful for dodging enemy attacks, or just moving around quickly. In Wisdom Form, Sora glides along the ground and moves 40% faster, the maximum ground combo is increased by 1, but Sora can not perform midair combo's. However Sora can use magic and items while moving.