Kurt Zisa

Kurt Zisa is an Emblem Heartless that is found in the international and Final Mix versions of . It is one of the bosses in Agrabah.

Kingdom Hearts
Kurt Zisa emerges from the Final Keyhole after it is opened by the Princesses of Heart, and it goes straight to Agrabah. The Carpet soon encounters Kurt Zisa in the desert, and it flies back to Aladdin's House, where Sora and his friends find it. It leads them back to the desert, where Kurt Zisa attacks them. However, after an intense battle, Kurt Zisa is defeated by Sora and his friends, leaving behind a piece of Ansem's Report.

Design
A six-armed beast, Kurt Zisa also boasts a brown and black segmented body and a golden head that bears a strong resemblance to the cobra head on Jafar's staff. It wears a white sleeve trimmed in gold on each arm, a white tunic with puffy gold sleeves over its oddly-shaped upper torso, and white, gold-and-turquoise trimmed pants on its lower body; around its waist is a brightly colored sash in turquoise, decorated with bright orange tassels and a gold apron bearing the Heartless Emblem. Its feet appear to be clad in gold and brown shoes at first glance, but the toes are curled into fierce hooks that point down towards the ground. Each arm ends in three sharp segmented talons.

Despite its fearsome appearance, Kurt Zisa deals most of its damage with its es, two large sharp silver crescents that end in gold-trimmed holes on one end and lethal hooks on the other. The spinning blade attack is identical to the attack of Luna Bandits.

Kurt Zisa is named after Kurt Zisa of Medford, New York, who won Square's "KINGDOM HEARTS: Name-In-Game" contest, which was held two months prior to the North American release of Kingdom Hearts.

Strategy
Kurt Zisa alternates between two forms during the battle. It starts in the Silence Form (サイレス形態). At the start of the Silence Form, Kurt Zisa will use Silence to seal the party's magic and summons. Kurt Zisa wields two glowing orbs in its hands, which need to be attacked. Once the orbs are destroyed, Kurt Zisa will be momentarily stunned, leaving its head exposed and vulnerable to attacks. In this state, Kurt Zisa can only use its Bite attack.

After a little while Kurt Zisa will enter its Reflect Barrier Form (リフレクトバリア形態). At the start of this form, Kurt Zisa summons a barrier around itself which blocks all physical attacks. The only way to harm it is by casting magic or deflecting projectiles back at it. Attacking the barrier with physical attacks makes it drop MP prizes. Once the shield is destroyed, Kurt Zisa will once again become stunned. After a while, it will go back to its Silence Form.

Since Kurt Zisa is a rather difficult boss to defeat, it is efficient to Summon Tinker Bell right before magic is unusable as she can keep the party healed and revive Sora once if all his HP is drained. Another option is to cast Aero magic before Silence is cast so damage from Kurt Zisa's attacks is reduced while magic is sealed. Also, Aerora and Aeroga allow Sora to inflict more damage on Kurt Zisa when in range of its hands or head.

Another strategy to get past its shield mode quickly is to summon Mushu, Genie, or Dumbo and use Fire, Showtime, or Splash to break through the shield. Alternatively, Sora can summon Bambi and hit Kurt Zisa with offensive spells while Bambi drops magic orbs.