Talk:Cure

Kingdom Hearts Mechanics
Where did we get those numbers from? They look like they're from a guidebook or the game code. However, the video RtB showed goes against the numbers. Is it possible that this is a change in Final Mix/1.5 HD ReMIX rather than a simply incorrect figure? 17:33, 2 September 2014 (UTC)
 * I don't know about the numbers, but it's not a Final Mix only thing. See: http://youtu.be/9V5SySyCF90?t=21m40s - Amaury (talk) 17:39, 2 September 2014 (UTC)

In that case, how do we find out the correct figures? 17:44, 2 September 2014 (UTC)
 * I wouldn't know, but I started a discussion here. Hopefully I'll get some replies soon. - Amaury (talk) 18:00, 2 September 2014 (UTC)

I took all these formulas from the KH Ultimania. Regarding Curaga, the "formula" is 相手の最大HPと同じ (＝HPを全回復), which approximately translates to "equal to opponent's maximum HP (= all HP recovered)". -- 18:38, 2 September 2014 (UTC)


 * Full description:
 * 選んだキャラクターのHPを回復させる. 『ケアル』での回復量はそれほど多くないが、パワーアップするにつれて回復量は増え、『ケアルガ』なら相手のHPを全回復できる. ただし、最大MPが十分に高ければ、『ケアル』でもHPを３０近く回復させることが可能だ.
 * コマンドを実行してから実際に相手のHPを回復させるまでの時間差が大きいため、そのあいだに敵の攻撃を受けて魔法が中断されてしまうことが多い. 敵から遠く離れた位置まで逃げてから使うようにしよう.
 * -- 19:56, 2 September 2014 (UTC)