User talk:Adventuretime1

KH3D gifs
Is there any way you can do those without the dream eaters? Like, removing them from party? It's pretty difficult to see what's going on.

Also, for the mechanics sections (and I admit that I'm not hyperversed on top-tier use of mechanics) -- can you make sure that you're keeping that to the pure mechanical uses of the attacks, and have stuff like "kickflips", etc., stuff that wouldn't affect the hitboxes or damage, be part of the lead?

Finally, for description of what the technique visually is, Ghost Drive is a good example. We try to use "the user" instead of naming a specific character (barring cases where the technique is fundamentally unique to that character).

But other than that, great job! You are credit to team. 13:03, 31 October 2018 (UTC)


 * Can't do anything about the Dream Eaters. If you look at the files of the .gifs I upload as originals and not replacements, the sources I put indicate that I got them from YouTube videos that are not my own; other people's playthroughs of the game (so blame NicoB for having gigantic Spirits that just so happen to spend a lot of their time between Sora & Riku and the camera). This has been the case for all the .gifs I've made. I do make sure to scrub through as much of the gameplay as possible to see if there are other, better angled/timed/placed examples of the same ability/command to use (i.e. if you aren't locked onto a huge target that forces the camera to pull far back like Julius, Sonic Blade in 3D almost always makes the camera go absolutely everywhere trying to stay behind Sora's back; probably doesn't translate well into .gif form). Just getting a proper-looking .gif of a specific ability is pretty difficult in and of itself with my method, unless I decide to get my own footage, in which case, it'll have to come with the Square Enix copyright watermarks in the bottom left.


 * I'll try to keep in mind the other two points, but I'm curious about where one would put physical/performance descriptions if the ability/command isn't limited to a single game, and the lead section does not accurately describe how it looks in X game compared to Y game.


 * Anyway, thanks for the feedback. --Adventuretime1 (talk) 20:30, 31 October 2018 (UTC)