Sleight

Sleight (ストック技) (from "sleight of hand") is a term used in Kingdom Hearts: Chain of Memories to refer to certain combinations of two or three cards that produce unusual effects. They are used by Sora, Riku, and most bosses in the game. Sora may learn his Sleights through leveling up, progressing through the story, obtaining certain cards, or by finding them in treasure chests, while Riku starts the game with all of his Sleights. Each Sleight has certain requirements to be activated, and most require all three stockable cards to be a certain type or value. Some Sleights only require two cards - these Sleights will activate if the stocked cards don't fulfill any three-card Sleight, and can be activated with only two cards if desired by "stocking" the reload card instead of one in the player's deck. As the Sleights are part of a stocked combo, the first card in the sleight will disappear from the player's deck unless certain Enemy Cards are activated, but they can be recovered with high-level Item Cards.

Magic Sleights
See the Magic page for information regarding naming conventions and spell levels.

Riku's Sleights
Riku does not learn sleights through the same methods as Sora. Instead, every sleight he learns is given to him after leaving Hollow Bastion and talking to Ansem and The King. In Chain of Memories, these depend solely on Dark Mode and the The King Friend card, but in Re:Chain of Memories, the Duel system and its sleights are added to the game, allowing Riku to perform more sleights on his own.

Tips
As the player quickly uses up cards with Sleights, it is not wise to stock cards or perform Sleights during boss battles without planning, as you can quickly be reduced to a few weak cards. Instead, it's a good idea to design a second layer of Sleights into your deck, using the cards left over after your first round of Sleights.