User talk:ShardofTruth/Archive 4

Daybreak Town

 * Shard, you there? 12:51, 27 March 2014 (UTC)
 * Yes, sorry for the late answer. I will upload the Daybreak Town maps shortly. 12:55, 27 March 2014 (UTC)
 * And here you go. :) 13:23, 27 March 2014 (UTC)
 * Thanks! 13:30, 27 March 2014 (UTC)

This isn't about Daybreak Town, but I do have a question. Do you have any viewable maps for KH1 worlds? Like, either you can view it in noesis or something like that. Thanks. 18:57, 28 March 2014 (UTC)
 * I know from the HD ReMIX that the rooms are probably stored in some sort of bin files, but never could unpack them from the original game and I also never heard someone doing this and even displaying the KH1 maps. The interest in the HD ReMIX is also still very low so we probably won't see someone crack the map files for the time being. 09:52, 29 March 2014 (UTC)
 * Alright, thanks. 10:49, 29 March 2014 (UTC)

Images
Erry told me that you use a special program to get images and i would like to know what it is. Byzantinefire (talk) 16:57, 27 March 2014 (UTC)
 * Which images, the KHX ones? 17:54, 27 March 2014 (UTC)
 * Yes the KHX ones. Byzantinefire (talk) 17:59, 27 March 2014 (UTC)
 * I'm using a simple flash decompiler for most of the files and some scripts and custom programs for the compressed ones, but these are not mine to share, sorry. 18:25, 27 March 2014 (UTC)
 * I suppose i can wait for them to come out on the KHInsider later. Byzantinefire (talk) 19:27, 27 March 2014 (UTC)

Talk sprites
Would you be able to verify the KHD talk sprite images I uploaded? The specific problems I know of is the duplicate Riku sprite and the weird-looking Saix sprite. -- 23:01, 2 May 2014 (UTC)
 * The KHD talk sprites still elude me, I really don't know where there are, there are just too many file to check. I use the same tools as Barubary though, so everything he found should really be there. But keep in mind that some of these sprites may not be part of the actual game anymore and are just leftovers, maybe that's the case for these two sprites. The sprites are stored as 2D tile map graphics that consist of three files (palette, tile and map) and in Saix case there seems to be something wrong with the palette file. This could be caused by the extracting tools or because this sprite was never intended to be used it's incomplete on purpose. Anyway to confirm if all these sprites exist in the game someone with a lot of time has to check all cutscenes.  15:55, 5 May 2014 (UTC)