Talk:Medal (KHUχ)

So how do we want to handle this page? - 01:34, 8 April 2016 (UTC)
 * The story reason for the medals is the same as with the cards, so there's that. As seen in the medal screen the game divides the medals in Attack (the Japanese version uses 装備用), EXP (EXP大), Boost (上限UP), Cost (コストダウン), Evolve (進化) and Munny (マニー大) categories. Attack medals are again divided in Power (パワー), Magic (スピード), Speed (マジック) as well as Upright (アップライト) and Reverse (リバース), same as in browser [chi]. The EXP medals are the Huey, Dewey, Louie exp and Scrooge skill medals; the boost medals are the Chip and Dale for stats boosting and the Mickey & Brooms medal for ability multiplier boosting; the cost (reduction) medals are the Cid medals in all their stacking forms; the evolve medals are the three fairies, Merlin, the Cheshire Cat, the Fairy Godmother, Yen Sid, the Sorcerer Mickey and the broom medals; and finally the munny medals are are Moogle medals.
 * There are currently 516 medals in the Japanese version and probably a lot more to come, so we should already set up subpages/category pages. Sorting them by rarity (1 star to six stars) is not a good idea because a character set shares the same ability and can evolved until it reaches the highest rarity. -- 11:12, 8 April 2016 (UTC)
 * Would this kind of format help? 12:13, 8 April 2016 (UTC)

Mechanics questions

 * 1) If you Level Up a medal with another of the same medal, what is the formula for the EXP amount? If use a Jiminy Cricket on another Jiminy Cricket, the amount of EXP I get goes from 40 to 90.  -- 13:56, 8 April 2016 (UTC)
 * 2) What is the significance of the sparkly ones? They seem to get the x1.5 bonus that normally happens for "like" types. -- 14:24, 8 April 2016 (UTC)