Struggle Bats

The Struggle Bats are weapons which appear in Kingdom Hearts II and Kingdom Hearts 358/2 Days. They are the defining weapon of the Struggle, used by its participants as well as by Roxas as he explores Twilight Town during his vacations.

Immediately before Roxas's first battle against Seifer in Kingdom Hearts II, he is given the chance to choose between three different styles of Struggle Bat, in a manner similar to his and Sora's choice between the Dream Sword, Shield, and Rod within their Dive to the Heart. Rather than determining the path of growth that Roxas will take, choosing between them will only grant Roxas an immediate stat boost in one category: choosing the sword grants Roxas +1 to, the hammer +1 to , and the wand +1 to. Regardless of this choice, Roxas and Sora will always use the sword during the Struggle itself.

The Struggle Sword is the standard Struggle Bat used by Roxas's and Sora's Struggle opponents, as well as by Roxas when he takes a vacation at Twilight Town in Kingdom Hearts 358/2 Days.

Design
The Struggle Bats are constructed from a blue, -like foam mounted on a golden handle which appears similar to plastic.

The Struggle Sword is meant for dealing fast, powerful strikes. It is simple in design, with a straight golden handle that curves to a 90° angle at the pommel, and a thick blue "blade" extending from the guard, which is similar in width to the blade itself.

The Struggle Hammer is meant for guarding against attacks. Its "blade" is similar to that of the sword, but the handle is thinner, and there is a wide, moon-shaped hand guard that wraps from the hilt around the hand, similar to a rapier. This bat also has a thick and slightly more ornate pommel.

The Struggle Wand is meant for dealing powerful finishing moves and deliberate strikes. It has a long handle, tipped with a blue star that serves as its striking surface.

Gameplay
The Struggle Sword's combos in 358/2 Days are designed to facilitate Grandstander. Its ground combo is an upward swing to the left, then a one-handed upward swing to the right before finishing with a jumping blow. Its aerial combo is two upward swings to the left before finishing with a clockwise spin.