Drive Gauge

The Drive Gauge is a bar introduced in Kingdom Hearts II like that of HP and MP. It is located above the MP gauge. It is used for Drive Forms and Summons in Kingdom Hearts II, which will deplete the gauge. You can replenish the Drive Gauge by dealing damage to enemies, picking up Drive Orbs or from the Drive Recovery or High Drive Recovery items. If Sora has the Damage Drive ability equipped, damage dealt to Sora will proportionally replenish Sora's Drive Gauge. In Kingdom Hearts II, you can get your Drive Gauge up to seven. In Kingdom Hearts II Final Mix, you can get it up to nine, since three more battles are added and one is removed. When a Drive Form is triggered, the Drive Gauge's function changes. The Drive Gauge becomes grey and the gauge starts depleting, this means it has a time limit. The same thing happens when you use a summon. The more damage is dealt, the faster the gauge depletes. When the gauge hits zero, Sora will revert to his normal form or the summoned character will disappear, depending on which ability is used.

Kingdom Hearts II

 * Defeat Captain Barbossa.
 * Defeat the Hostile Program.
 * Defeat Saïx.
 * Defeat Sephiroth.

Kingdom Hearts II Final Mix

 * Defeat Captain Barbossa.
 * Defeat the Hostile Program.
 * Defeat Xemnas (Final Form).
 * Defeat Sephiroth.
 * Defeat Marluxia's Absent Silhouette.
 * Defeat the Lingering Will.

Abilities that affect the Drive Gauge



 * Damage Drive - Drive Gauge is refilled when damage is taken.
 * Drive Boost - Drive Gauge restoration increased faster during MP Charge
 * Oblivion has this ability.
 * Form Boost - Form Gauge depletes at 80% normal speed.
 * Oathkeeper has this ability.
 * Summon Boost - Summon Gauge depletes at 80% normal speed.