User:KrytenKoro/PollDraft

Requests that are not pure quality of life changes are marked in italics

Strongly Disagree << >> Strongly Agree


 * Story Quests
 * All Event Quests with story facets (Alice Hide and Seek, Hercules Tag Team, Summer Adventure) should be (Permanent/Recurring) quests
 * All Event Quests with story facets should have scenes added to Theater
 * Boss Quests, quests with target originally ???, retain special marking, ex. fancy border, to denote they were Boss Quests
 * "Optimize" should take into account objectives that require a specific medal setup (# of medals, skill on medals, etc.)
 * There should be an option to set a permanent quest -- Story, permanent Event, permanent Special -- as a "favorite" quest
 * Special Quests
 * Super-Evolve/EXP quest should be a (Monthly/Permanent) VIP feature
 * Add second Super-Evolve/EXP quest which includes Mirrors, Brooms, T1 Blue Fairies, 6* Chips and Dales
 * Past VIP quests (Avatar Part, Spirit Part, Medal) should be made permanent/VIP
 * Cid/Chip/Dale/Broom/Mirror/Gem quests should be combined into drops for a shorter set of missions -- ex. first quest drops 2 of each gem, second quest drops 7 brooms, 7 mirrors, 7 hdl, third quest drops 21 cid, 7 chip, 7 dale, fourth quest drops 4 of 2-week VIP medal, 1 of 7-week VIP medal 1, 1 of 7-week VIP medal 2, etc.
 * At least one set of Special Quests are retooled to allow full exploration of each world, all rooms in connected order. Can be for VIP prizes, keyblade materials, or other
 * Event Quests
 * Past Event Quests should be permanently playable (accessible by purchasing VIP)
 * Past Event Quests which are attached to Event Boards/Medal drops/story sections/other unique rewards should be permanently playable (accessible by purchasing VIP)
 * HSC Quests give one copy of each Medal as a copy (for completing the quest/as a point reward tooled to being strong enough to beat current story/proud quests)
 * HSC Quests are republished as permanent (4/6/8) months after first published, allowing players to grab any Point Rewards, but not Ranking Rewards, that they missed the first time around, and using same Booster medals as before.
 * HSC boosters are retooled:
 * Current rarest (6/7*) Medal in banner (i.e. Prime Roxas): 21%
 * All other premium banner mascots not yet used in HSC: 18%
 * Banner premium mascots of current reprint banners (i.e., Prime Axel): 16%
 * Banner backup mascots (i.e., Timeless River Sora, etc.) not yet used in HSC: 14%
 * All VIP medals not yet used in HSC: 10%
 * All Event medals not yet used in HSC: 7%
 * All other medals not yet used in HSC: 3%
 * Reorganize Event Quests into banners depending on class of quest (jewel, etc.)
 * Move Jewel Quest to Special Quests
 * Proud+ quests should be expanded to include Moon Gem quests
 * Cross Quests
 * Cross Quests should drop (Tier 1/Tier 2/past Event medals/JP-only Event medals) medals as a (Permanent/Recurring) feature
 * The Home Screen should mark when a teammate is in a Cross Quest
 * "Play with Team" should have the option to join in on with another teammate in a current cross quest
 * Fast-forward on Union quests
 * Coliseum Quests
 * Drop (HDL/Cid/Chip/Dale/Scrooge medals/Gems) instead once exceeded usable Coliseum Coins
 * Rewards for seeds lumped together so that you get final coliseum coin count when beating a coliseum quest
 * Method to fast forward through PvP quests when playing on auto.
 * PvP ranking should set you one space below the person who challenged and defeated you
 * Daily tries should be (replenished/increased) if you are pushed down by other players, to avoid penalizing early players
 * Bronze Tickets should include 1-8 fairies, Silver tickets 4-8, Gold Tickets 6-8
 * Previous setups for a PvP Keyblade retained as closely as possible - reconstructing first keyblade from previous setup, then second minus the medals already used by the first keyblade, then third minus the medals already used by the first and second keyblade
 * Equipment
 * There should be an option to empty all medals from a keyblade
 * Spirit Medal to be visible without clicking button
 * Spirit Medal to be directly swappable with other equipped medals
 * The hell is up with these gem costs, seriously
 * Pets
 * Honestly I've got nothing, I like Spirit Parts pretty much. Maybe add perks of some sort?
 * Avatar Boards
 * Add all permanent JP boards (VIP boards, 20 Gem board)
 * Make all limited-time boards that are older than (4/6/8) months, excluding special licensed ones like PotC, permanent boards for 1500 jewels
 * Make all released Gem boards permanent
 * Make all Event/Cross/Raid boards that are older than (4/6/8) months, excluding weekend raid board, permanent (and unlocked by VIP purchase)
 * Past non-board avatar parts, i.e. Pegasus Knight: Helm, are added as permanent jewel boards
 * There should be an "Auto-Complete" button a la Final Fantasy Mobius -- lets you fill out as much as you can afford
 * Perks should be permanently learnable, via Materia/BBS Ability/Scrooge-like system -- when a part is worn through enough battles, the park (at 100%/25%) is made a permanent boost, even when not wearing those parts
 * Raid Bosses
 * Raid Bosses summoned should be automatically released to the party
 * Raid Bosses summoned by player are added to the Alert! menu alongside other players (story quest instead has a button that takes you to that page)
 * Standard Raid boss farming quests, with Trickmaster, Trident Tail, etc. is (Recurring/Permanent) quest
 * Quest menus have icons listing which raid boss that quest will summon
 * Some explanation from SE of how raid boss summoning is actually triggered, specifically
 * Home Screen has icons identifying players who have current Lux boost active
 * Home Screen has icons identifying (players who have used their lux boost that day/when lux boost last used)
 * Option to set Lux boost to automatically activate at one set time
 * Ability to ping players in game chat
 * Medal List
 * An icon to be added to medals when "sort by skill" active, showing level of skill
 * When trying to use a Medal that is locked by "Equipped"/"Subslot"/"Spirit", option to (remove medal from all uses/go to page where used)
 * Filtering for Friend medals, identical to medal list filtering
 * (Medal description screen/Album) has button for showing animation of the attack the medal triggers
 * "Complete Boost" option for Medal (automatically max cost, atk, def, guilt)
 * EXP/Cost/Boost medals should pour into reservoir, to be applied at any level by player -- spent like Munny
 * In addition/alternatively, option to mass-evolve Chip, Dale, Cid, Fantasia Mickey medals
 * Dual Meow Wow, 6* Chip and Dales should be evolvable
 * Ability to lock stacked medals at specific quantities
 * Ability to unlock evolve medals from the evolve screen
 * Skill medals should stack like other Support medals
 * Skill medals automatically sort by skill unless using "Newest" sort option -- i.e., sort by Level sorts Scrooge medals similar to how it sorts attack medals.
 * Skill medals separated from EXP medals as filter category, or HDL medals shifted to before Scrooge medals -- i.e., you don't have to toggle "No Skill" or scroll down to get to HDL medals
 * Skills to be permanently learnable similar to FF7 Materia system -- when a Skill is Mastered, a new copy of skill is spawned. Skill mastery level to be increased to compensate. Qty of each skill to be capped at (5/10/other)
 * Rerolling guilt always results in at least 1% increase
 * Rerolling traits always results in a trait not previously rolled for this medal
 * Player is given the option to transfer traits when combining medals of the same special attack
 * One-time chance to rechoose from all previously rolled traits based on above suggestion
 * Medals with special tracks use FFRK Music Record-type system, where you can select from all obtained tracks on jukebox/phonograph/etc. on Home Screen
 * Key Art/other medals with expanded art provide "posters" to hang up around your (home screen/Player's Room), reminiscent of KHII poster duty
 * Give us at least the JP voice acting for voiced medals
 * "Sort by Special Attack" to sort by name of special attack, alphabetically, a la FFM
 * Option to sort by Special Attack multiplier
 * Option to sort by Booster
 * Misc
 * Daily Mission rewards should be automatically added to inbox upon earning, a la FFRK, FFM, FFE
 * Inbox should alert you when it is (full/nearly full)
 * 0 AP/Guilt Campaign should be a scheduled, (Monthly/Quarterly) feature
 * Holding press down on a title (yours or others) shows criteria for collecting it
 * Name of current room is shown in white font with black border, next to the power/magic/speed triad in the bottom right corner
 * OR Name of room shows up when you enter a room during a quest
 * Album for characters and enemies, similar to earlier game journals
 * Album for Medal characters, so that for example the page on Kairi shows all Kairi medals in a small box that can be clicked on for medal stats (see illustration)
 * Flavortext in this version is expanded as relevant medals are obtained -- ex. obtaining any Kairi gets "Sora and Riku's childhood friend". Sora & Riku & Kairi adds "who lives in Destiny Islands." KH Kairi or Illustrated Kairi add "A caring and kindhearted girl." KHII or 0.2 Kairi add "she is one of the Seven Princesses."
 * Coliseum/Event/Raid/Cross/VIP coins are retained permanently
 * Coliseum/Event/Raid/Avatar/Cross coins can be used in an exchange, or Tier 1/2/3 medal purchase shop
 * Power/Magic/Speed Gems can be used in a 1:1 exchange
 * Home Screen lineup feature to last until player backs out
 * Home Screen lineup to include "sort by last active"
 * Boosters to list all affected medals
 * Notices to automatically mark "read" if seen by player, including those that automatically pop up
 * Player Information screen to track all data attached to misc. trophies -- own raid boss, others raid boss, etc.

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