3D Shooting

There are two 3D shooting segments available in Kingdom Hearts Re:coded, the first segment in Wonderland and the second in Hollow Bastion II. While in a 3D shooting stage, gameplay is changed significantly because of energy spikes in Keyholes.

Gameplay
In 3D shooting stages, the camera is fixed behind Data-Sora, who is constantly running forwards. Occasionally, the camera may tilt slightly to the side or completely upside down until a certain wave of enemies is defeated or a certain distance is reached.

3D shooting segments are split up into stages which follow on from another. The map shows how much further is left to go until Data-Sora reaches the next stage.

Most abilities are disabled except for a few. By pressing left and right on the D-Pad, Data-Sora can move left and right. Pressing or up on the D-Pad allows Data-Sora to jump up. While falling down, pressing up on the D-Pad slows Data-Sora's descent however pressing down on the D-Pad makes Data-Sora fall more quickly. Pressing or R allows Data-Sora to fire projectiles at enemies from the Keyblade while holding  or R causes Data-Sora to lock on to a maximum of five enemies, which scores more points. Also, Data-Sora can still block by pressing.

Bug Blox are in Data-Sora's path and cause damage upon contact. Pits are also in Data-Sora's path; falling into a pit deals damage before Sora immediately re-spawns. Enemies appear in waves to attack Data-Sora but can be defeating through firing or the use of overlay commands, which replace deck commands and are obtained by collecting diamond-shaped power-ups. The following overlay commands are available:

Trivia

 * Data-Sora fires yellow projectiles normally but he fires blue projectiles if locking on to one or more enemies.