Trinity Limit

Trinity Limit (トリニティリミット) is a special technique introduced in . Trinity Limit is a technique that uses teamwork to unleash a powerful attack.

Mechanics
In Kingdom Hearts, Trinity Limit is a Special Ability. Selecting Trinity from the last command box causes two red orbs to emerge from Donald and Goofy. The orbs will come to Sora's Keyblade. Sora then executes a few powerful flips and leaps, then does a back somersault, planting his Keyblade into the ground, summoning a large energy wave crushing all enemies down within the area. The more MP Sora has during the executing period, the more powerful the finishing attack becomes. It costs 5 to equip, and it uses all of Sora's, Donald's, and Goofy's MP, requiring at least 3 MP to activate.

In Kingdom Hearts: Chain of Memories, Trinity Limit is an attack sleight that has the same appearance as from Kingdom Hearts. It is a very powerful attack that deals heavy damage, capable of clearing a whole field of enemies. The card combinations for Trinity Limit are:

In Kingdom Hearts II, Trinity Limit is a Limit that has two forms. If Trinity Limit is used with Sora, Donald, and Goofy, the command menu changes to: After each command is executed, the corresponding button command changes to Begin Combo (コンボスタート). Selecting it activates the finishing attack, during which Sora, Donald, and Goofy raise their weapons together and unleash a storm of energy that hits all enemies in range. The pose Sora, Donald, and Goofy take for the finisher is similar to their pose when activating Trinity Detect in Kingdom Hearts. To attain as much damage as possible, the Begin Combo command should be used only after all three attacks are performed consecutively. If Sora is without either Donald or Goofy, or both, he only performs a solo version of the Break attack combo. Sora will attack ten times, with the first nine attacks building up to a final, lunging blow that pierces the enemy with a powerful finishing move. This is the only limit that can be used without any party members. It costs 5 AP to equip, and like all Limits, uses all of Sora's MP. The overall damage and efficiency depends on Sora's overall status, including Drive Form levels.
 * - Major Drive (プライスレス) causes the trio to fire a barrage of Drive Orbs.
 * - Ultima (ラストガ) causes the trio to summon a cluster of fireworks.
 * ( in Japanese releases) - Break (ブレイク) causes the trio to deliver a series of powerful mid-air slashes.

In Kingdom Hearts Birth by Sleep, Trinity Limit is an Advanced-class Friendship Command that takes up three slots in the Command Deck, has a maximum level of 1, and a normal reload time of 40 seconds. When used alongside Terra, Ventus, or Aqua, as in the battle against the Trinity Armor, they will join in the attack. It becomes stronger by pressing at the prompt. Its appearance combines the symbol from the Kingdom Hearts version and the pose from the finishing attack from the Kingdom Hearts II version of Trinity Limit.

In Kingdom Hearts 3D: Dream Drop Distance, Trinity Limit is a Dual Attack that allows Sora and the Spirits in his party to summon an orb of light and inflict significant damage.

Kingdom Hearts

 * Sora learns Trinity Limit after completing the Hades Cup.

Kingdom Hearts: Chain of Memories

 * Sora learns Trinity Limit after entering the 13th floor of Castle Oblivion.

Kingdom Hearts II

 * Sora learns Trinity Limit after defeating Pete at Olympus Coliseum.

Kingdom Hearts Birth by Sleep

 * Terra, Ventus, and Aqua can purchase Trinity Limit from the Mirage Arena Medal Shop for 1400 Arena Medals once the player reach an Arena level of 1.

Kingdom Hearts 3D: Dream Drop Distance

 * Sora can use Trinity Limit by dual linking with a and a  Spirit.
 * Sora can use Trinity Limit by dual linking with a and a  Spirit.
 * Sora can use Trinity Limit by dual linking with a and a  Spirit.
 * Sora can use Trinity Limit by dual linking with two Spirits.
 * Sora can use Trinity Limit by dual linking with a and a  Spirit.