User:Rex Ronald Rilander/Player

Abilities
<!--In Dive to the Heart, Ace was asked a question: "What appearance takes the heart that guides you?". Ace chose Vulpes and Darkness surrounded him - though he summoned forth a Keyblade, which was described to him as being "...the power of Light meant to drive away Darkness". Ace was enveloped in light and suddenly found himself in Daybreak Town. Upon Ace's arrival, a massive Corridor of Darkness opened, releasing a Darkside Heartless into Daybreak Town. Although Ace summoned his Keyblade to defend himself, he was easily overcome by the large Heartless. Before the Darkside could finish him off, Ace was saved by Foreteller Ava; who forced the Darkside back into the Corridor of Darkness and followed it in order to destroy it.

Ace was not alone, however, as a small cat-like figure had arrived alongside the Foreteller. Introducing itself as Chirithy, the figure explained that someone who'd sought out the Light, Ace had been chosen to become a Keyblade Wielder and to use the Keyblade - a weapon of light - to fend off the darkness that was quickly covering the worlds. Chirithy told Ace that it's their task to keep the Darkness at bay, collect Light, and protect the world. Additionally, Chirithy detailed the existence of the Heartless as malicious beings of Darkness who seek out hearts and are intent on plunging the worlds into darkness; with the Keyblade being the only thing capable of opposing them. With this, Chirithy revealed that it had been tasked by Foreteller Ava to act as an aid to the novice Keyblade wielder throughout their training. Before progressing forward, Chirithy indicated that Ace’s Keyblade, much like Ace himself, was incomplete and still required the power of “Medals” called Fragments – one of which happened to be lying on the ground nearby. When Ace became confused, Chirithy suggested that they continue later. With Chirithy’s exit, Ace went to pick up the Medal, only to be beaten there by a Moogle. The Moogle told Ace that they have many Medals that they can offer, but for a price. Ultimately, the Moogle gave Ace the Medal, calling it a sample of what he has to offer.

After exploring the area and defeating several Heartless, the Player is approached by their Foreteller, who tells them that they should be able to defeat weaker Heartless with their Keyblade, but for strong Heartless the Player will need to call upon the help of others who had the same will in order to be victorious. Just then, another Darkside appears, though this time numerous other Keyblade wielders from the Union arrive to help take down the powerful Heartless. Following their victory, the Foreteller warns the Player that there are others who appear to be collecting Light in order to fend off the darkness, but that doesn't mean that their will is the same. To elaborate, the Foreteller states that these other Unions don't necessarily strive for peace across the worlds - instead gathering the Light for their own selfish desires - however it's up to the Player to figure out whose darkness is hiding behind a facade of Light for themselves. Once the Foreteller leaves, Chirithy voices its understanding of the Player's confusion, but reminds them that darkness continues to spread, and has in fact spread to other worlds. Revealing that it wants the Player to go to these other worlds to fight the darkness, Chirithy then informs the Player that the Lanes Between had been opened and they could use them to access these other worlds.

The Player visits Dwarf Woodlands, Wonderland and Agrabah, where they interact with the locals and help defeat the hoards of Heartless that are as they attempt to consume the world with Darkness. The Player is brought to each world under Chirithy's direction, as Darkball Heartless continue crossing over from other worlds and it's the Player's job to source their origin. While in Wonderland, Chirithy also detail his origins: “The world was in Darkness. But, the world where I came into being was full of a very bright Light. The person who bore me from this world was smiling and looking at me from within the Light.” Ultimately, the Player manages to help the locals, but when Darkballs appear in Agrabah, Chirithy is unsure of where they came from and wonders whether or not "he" knew something about it - heading back to Daybreak Town alongside the Player.

Upon returning to Daybreak Town, Chirithy compliments the Player’s progress, ultimately deciding to tell the Player what they need to know: “Before the person who created me vanished, he gave his six disciples new names, and to five of them, a prophecy. Those five disciples, now Foretellers, read the prophecy in which the future was foretold - but they seemed to be shocked by the last verse: "By waging war on that land, Light shall face defeat and be annihilated. The world shall be engulfed in eternal darkness." In order to save the future, the five Foretellers thought about using the hidden power within the prophecies.” Chirithy reveals to the Player that it is this power that they’re using, with the Cards acting as intermediaries. They used power from the future to protect the light from darkness, and tried to change the future that’s engulfed in darkness. Chirithy reminds the Player that even though the five Foretellers have the same goal, their wills differ, which is why the Player mustn’t lose sight of who they are. Later, the Player seeks out Chirithy again, who claims to have been doing research on his own about the Darkballs that appeared in Agrabah. As he’d thought, the Darkballs had come from yet another world – and so Chirithy sends the Player to Olympus Coliseum in order to further fend off the Heartless.

Afterwards, the Player returns to Daybreak Town and helps several other Keyblade wielders fight off Heartless and later meets another Keyblade wielder named Ephemera, who is from a different Union. He wishes to explore a mysterious tower that lies within the center of Daybreak Town. The Player agrees to go with him to find a way into the tower, against Chirithy's wishes, but Ephemera eventually goes ahead without them. The tower is revealed to be the lair of the Foretellers, and the Player comes across the Foreteller from earlier, named Master Ava. She challenges the Player to a fight to test their strength. After the dual, she informs the Player that they have sadness in their heart and that is a link to darkness and tells the Player to return home. The Player visits a new world: Beast's Castle, and meets another Keyblade Wielder named Skuld, who is from the same Union as Ephemera and also wants to explore the Foretellers lair. They are suddenly shocked to see two Foretellers fighting each other and encounter strange Heartless. After the two defeat them, they also encounter a dark, evil vision of Chirithy, who reveals that the Heartless they defeated are Keyblade Wielders consumed by darkness, much to the shock of the Player's Chirithy.-->