Treasure Magnet

Draw is an ability in Kingdom Hearts II that, as the name implies, draws in nearby orbs. The more you have on, the bigger the range. It appears in Kingdom Hearts and Kingdom Hearts 358/2 Days under the name Treasure Magnet.

Kingdom Hearts
Draw is also very similar to an ability in Kingdom Hearts called Treasure Magnet.

Kingdom Hearts 358/2 Days
In Kingdom Hearts 358/2 Days, the ability Treasure Magnet appears as an ability panel.

Kingdom Hearts II
Jack Sparrow has three of these abilities available by default, fitting for his pirate nature. Also, his world's Keyblade, Follow the Wind, has the ability Draw as well. In 100 Acre Wood, it is possible to obtain the accessory Draw Ring at Rabbit's house, an accessory that provides the same effect.

For leveling up the Master Form, Draw makes it easier to gain experience, since the drive orbs can be gathered from further away. Draw serves a similar purpose when training at the Olympus Coliseum.

This ability can also be equipped by a Gummi Ship by entering the Gummi Ship Editor. Equipping Draw can bring together most, if not all, medals and HP orbs dropped by enemies.

Kingdom Hearts 358/2 Days

 * Treasure Magnet is a completion reward in Mission 29
 * Treasure Magnet ③ can be purchased for 1500 Heart Points once Roxas is promoted to Expert rank.
 * Treasure Magnet LV+ Ⓛ can be purchased for 800 Heart Points and once again for 1600 Heart Points once Roxas is promoted to Master rank.