Template talk:InfoAccessRec

Nearly all of the accessories are System Sector rewards. In fact, only one of them is bought in a moogle store.

I know it would make them different from the other accessory templates, but would it be better to simply have "SP" and "System Sector" parameters, rather than a buy parameter that is only used once, and a sell parameter that is never used? 18:42, 15 February 2011 (EST)

Also:


 * ファイアチャーム - Fire Charm
 * ブリザドチャーム - Blizzard Charm
 * サンダーチャーム - Thunder Charm
 * ヘヴィチェーン - Heavy Chain
 * クイックウォッチ - Quick Watch
 * ナビゲートコンパス - Navigate Compass
 * フェザーチェーン - Feather Chain
 * ナイトレンズ - Night Lens
 * アダマンベルト - Adamant Belt
 * リバティクラウン - Liberty Crown
 * ヒートシンクベルト - Heat Sink Belt

SP prices and locations:


 * Ignite: 炎上
 * Freeze: 凍結
 * Jolt: 帯電
 * Air-Toss: 吹き上げ
 * Slow: スロウ
 * Flip-Foot: 移動異常
 * Shoe-Glue: ジャンプ不能
 * Blind: 暗闇
 * Defense Cut: 防御ダウン
 * Command Lock: コマンド禁止