Gear Matrix

The Gear Matrix (デコレーションマトリックス) handles Data-Sora's equipment in Kingdom Hearts Re:coded, split into "Keyblade" and "Accessory." Throughout the game, Sora will gain new Keyblades that change the passive abilities he gets through the Overclock program's Leveling system. By continuing to use the same Keyblade, its level will increase, unlocking more of the abilities to access from different branches. When the Clock Gauge filled the MAX Level of each branch, the "Attack" command will change into a Finish Command as set in the Keyblade section.

Finish Commands can be obtained by exchanging SP in certain System Areas, breaking Rare Prize Blocks, or buying from the Moogle Shop.

Accessories are equipped in a similar fashion to the rest of the series, with each granting special bonuses, such as resistance to certain elements or stat boosts. More Accessory Slots can be acquired through progression on the Stat Matrix.

Keyblades
Keyblades are obtained by advancing the story, defeating bosses, destroying Rare Prize Blox and by redeeming SP in certain System Sectors. Each Keyblade has different strengths, speeds, combos, and Overclock abilities. Keyblades level up with use in battle, unlocking different Overclock abilities.

Finish commands
Finish commands are obtained by completing various tasks, and only one can be equipped at any time. They are split into three types; Type A, Type B, and Type C. Type A Finish Commands are marked with a light blue "X" symbol, Type B Finish commands with a red one, and Type C ones with a purple symbol. Type A Finish commands are performed by pressing when prompted, and require no further interaction from the player. Type B Finish Commands are performed by pressing when prompted, followed by pressing various buttons at specific times. Type C Finish commands are performed by pressing when prompted, followed by using the D-Pad to aim, and tapping  repeatedly.

Accessories
Accessories can be obtained by redeeming SP in various System Sectors or by completing various quests. The initial amount of accessories that can be equipped is one, but by hooking up chips to Accessory Expansions in the Stat Matrix, up to three additional slots can be unlocked, and as a result, up to four accessories can be equipped at any one time.