Talk:Abilities (KHII)

must...resist urge to move....characters limits to here...must resist...So should character's limit command be moved here?--N/A

Aerial Recovery is an action ability, not a support. 66.17.80.42 21:46, 11 December 2008 (UTC)

this might be useful http://www.gamefaqs.com/console/ps2/file/935702/48143 Should probably note the fact that the names are rough translations Reflect Guard versus Guard etc. Most of the Sora attack details seem a bit unnecessary but it's likely to be the best we'll get for the new stuff. In short read every ability summarize it where you can and use good judgement

Mistake?
It states 'Under the name "Ping", Mulan has these abilities accessible; Draw, Hyper Healing and Item Boost' but in the table it says she gains Hyper Healing atfer chaing back from Ping. Is that a mistake?.

Help
I'm going to try to revamp this sometime this week:
 * Organize by ability type
 * List "Name" ("Nihongo"), "AP", "Description", "Who/what has it".

This should shorten the page drastically by condensing its information. I think I can find the nihongo on my own, though I will need someone to check that I've gotten the right ones and translated it correctly, since there's such a huge difference in ability names. Also, for "Level learnt", that should be part of "who has it" (ex: "Sora (Lv 57)"), with refs for the different growth paths. For abilities gained at a certain point, just say "Sora", with a ref explaining the situation.

Notes for the lead:
 * Abilities were affected by storyline in KH1 (Cheer, etc.)
 * Rewrite the bit about "Any ability that Roxas learns will be passed to Sora once the first chapter ends" or something like that.
 * Add note about equipment having abilities now, allowing you to use an Item Slot instead of AP. Glorious  CHAOS!  16:18, November 16, 2009 (UTC)
 * Okay, I got Sora's Actions done (here). We need to replace the ability descriptions with the official ones, though. Glorious  CHAOS!  18:20, November 16, 2009 (UTC)
 * Okay, I have all of Sora and his Forms done, with official descriptions where I had them. Glorious  CHAOS!  08:33, November 21, 2009 (UTC)


 * Todo: Supporting character's action abilities, add Anti Sora abilities, check Lion Form descriptions.

Equipment
Which Armor and Accessories provide abilities? Also, are there any other changes to Equipment Abilities with Final Mix? Glorious  CHAOS!  19:58, December 3, 2009 (UTC)


 * Added note: What exactly is the name of the abilities that equipment give you? Glorious  CHAOS!  19:59, December 3, 2009 (UTC)

Growth Abilities
Since we're doing a list of all abilities, I'm going to separate the Growth abilities as well. However, I only have the descriptions for Level 1 and Level 2, and I'm obviously not going to play the game again for different text. Does anyone have a save in which they have the Level 1/2 Growth abilities, or know of a video that shows the description? Glorious  CHAOS!  03:38, December 15, 2009 (UTC)

Questions
I don't like the translation for Simba's "Fierce Claw", but "Fiercely Crow" makes no sense, even if it is closer to the pronunciation.

Should it be "Earthshaker" or "Earth Shaker"? Glorious  CHAOS!  06:14, January 13, 2010 (UTC)


 * also, I am uncertain about "Second Chance" and "Once More". Glorious  CHAOS!  07:09, January 14, 2010 (UTC)

Support abilities

 * Valor Form: Synch Blade, Combo Plus, Air Combo Plus
 * Wisdom Form: Combo Plus(KH2)/MP Hastega(FM), MP Hastega
 * Limit Form: HP Gain, Draw, Lucky Lucky, MP Rage, MP Haste
 * Master Form: Synch Blade, Endless Magic, Air Combo Plus, Air Combo Plus, Draw, Draw, MP Hastera
 * Final Form: Synch Blade, MP Haste
 * Lion Form: Combo Plus, Combo Plus, Air Combo Plus, Air Combo Plus


 * Draw Ring: Draw
 * Lucky Ring: Lucky Lucky
 * Shock Charm+: Thunder Boost
 * Full Bloom+: MP Haste
 * Shade Archive+: MP Rage
 * Keyblades, Shields, Staves

In case anyone at all is interested:

Level-up abilities are sorted as such:
 * Generic: Aerial Recovery, Scan, Magic Lock-On, Leaf Bracer
 * Sword: Combo Boost, Reaction Boost, Drive Boost, Combination Boost, Air Combo Boost, Lucky Lucky, Finishing Plus
 * Shield: Item Boost, Damage Drive, Once More, Defender, Jackpot, MP Rage, Second Chance
 * Rod: Experience Boost, Fire Boost, Draw, Blizzard Boost, Negative Combo, Thunder Boost, Berserk Charge

Each ability is learned in a cycle of sword-shield-rod-sword-shield. So, if you picked the rod, you would learn rod abilities as early as possibly, then sword abilities, then shield abilities as late as possible. Glorious  CHAOS!  19:25, January 14, 2010 (UTC)