Talk:Antiform

Attacks
The guide doesn't have what was listed her. Someone needs to go through and rewrite the descriptions based on other ability descriptions, and confirm which attacks are which. We have at least one extra one here. 08:44, 25 September 2011 (UTC)


 * Attacks

Unclear claims

 * Press during ground combos. This will quickly move Sora around and keep the enemy from being able to retaliate many times. Plus, it keeps the combo going.
 * Strength is lowered.
 * When Sora grabs onto a ledge in Anti Form, he will hang on by his foot instead of his hand.

I'm not sure where to mention these, and at least the strength one has no backing that I can see. 08:55, 25 September 2011 (UTC)

Well the press during ground combos thing, you can put it in Strategy, and the "When Sora grabs onto a ledge in Anti Form, he will hang on by his foot instead of his hand." put it in Trivia-- 13:23, 1 December 2011 (UTC)
 * It's not just that I don't know where to put them...it's also unclear what they're talking about, except for the ledge one. 05:33, 22 December 2011 (UTC)

Combo finishers
Okay, we have official material that says Anti Form cannot defeat bosses. If that's been false this whole time, someone needs to provide a video so we can confirm it. 16:22, 1 February 2012 (UTC)
 * I have read this article several times before and I have never seen it saying that Anti Form can't defeat bosses. What is the official material saying it can't defeat bosses?--22:40, 2 February 2012 (UTC)
 * I'll check the guide when I got home, but I had read the Bradygames guide as saying it couldn't...erg, if I've been saying something mistaken this whole time... 22:57, 2 February 2012 (UTC)

Just ask Erry to test it, he's probably got the code for unlocking Anti Form in the Drive menu. -- 23:03, 2 February 2012 (UTC)
 * I just confirmed it against Xemnas, Anti Form can beat bosses. Sorry for being retarded, everyone. 03:55, 3 February 2012 (UTC)
 * Proof  -- 04:24, 3 February 2012 (UTC)

Abilities
From http://m.gamefaqs.com/ps2/915410-kingdom-hearts-ii/faqs/40906

Abilities -

- Action

アンチ地上引っかき/Anti Snare Description: Used on the ground. Attacks straight ahead with both hands after grabbing.

アンチ地上蹴り上げ/Anti Kick Up Description: Used when an enemy is at medium range. Grabs the enemy, turns and kicks them up.

アンチ地上ダンス蹴り/Anti Dance Kick Description: Used with multiple close enemies. Kicks many times using movements similar to break dancing.

アンチ地上横回転/Anti Side Spin Description: Used by hitting Square during a ground combo. After turning and kicking up the enemy, spins many times, hitting the enemy with both hands, then knocks them into the air. (Pressing the attack button at the point of turning away unleashes a Dark spin.)

アンチ地上乱舞/Anti Wild Dance Description: Ground combo finisher. Moves all around the enemy for an instant, then swoops down on them. (Pressing the attack button at the point of moving around the enemy unleashes a Dark swooping attack.)

アンチ地上一閃/Anti Flash Description: A combo finisher when many enemies are close. Stands for a second, then moves in all directions indtantly, hitting 3-4 enemies and knocking them into the air.

アンチ空中ダンス蹴り/Anto Air Dance Kick Description: Used in the air. Kicks with both legs after an upper, knocking them ahead.

アンチ空中大車輪/Anti Air Great Wheel Description: Used in the middle of an air combo. Gets close with a knee strike, spins at the enemy to kick 8 times, deals a heel strike from above, then hits at the left.

アンチ空中乱舞/Anti Air Wild Dance Description: Air combo finisher. Punches and kicks many times rapidly while moving forward, then swoops down to attack. (Pressing the attack button during the multiple hits unleashes a Dark swooping attack.)

アンチ空中ドーム/Anti Air Dome Description: An air combo finisher when many enemies are close. Spins above the enemies like drawing a big sphere, and attacks many times with dark blades.

アンチグライド/Anti Glide Description: Used by pressing Square on the ground. Jumps backwards, does a U-turn, then moves a little forward from the original position.

MP Charge Trigger
The following statement was written in the Mechanics section. "Anti Form is also the only Form that will activate if Form is used while in MP Charge state, though once Final Form is made available it can also appear." I don't believe this is true at all, especially considering Drive Form's specific ability to completely refill MP upon use. If anyone can argue otherwise, please feel free to replace the sentence.

P.S. I'm not 100% sure, but just wanted to suggest that Anti-form can't be triggered when not in combat, making it particularly useful to enter form right before a boss battle (esp against Organization members).--75.80.16.254 18:06, 22 February 2012 (UTC)