User talk:ShardofTruth/Archive 4

Daybreak Town

 * Shard, you there? 12:51, 27 March 2014 (UTC)
 * Yes, sorry for the late answer. I will upload the Daybreak Town maps shortly. 12:55, 27 March 2014 (UTC)
 * And here you go. :) 13:23, 27 March 2014 (UTC)
 * Thanks! 13:30, 27 March 2014 (UTC)

This isn't about Daybreak Town, but I do have a question. Do you have any viewable maps for KH1 worlds? Like, either you can view it in noesis or something like that. Thanks. 18:57, 28 March 2014 (UTC)
 * I know from the HD ReMIX that the rooms are probably stored in some sort of bin files, but never could unpack them from the original game and I also never heard someone doing this and even displaying the KH1 maps. The interest in the HD ReMIX is also still very low so we probably won't see someone crack the map files for the time being. 09:52, 29 March 2014 (UTC)
 * Alright, thanks. 10:49, 29 March 2014 (UTC)

Images
Erry told me that you use a special program to get images and i would like to know what it is. Byzantinefire (talk) 16:57, 27 March 2014 (UTC)
 * Which images, the KHX ones? 17:54, 27 March 2014 (UTC)
 * Yes the KHX ones. Byzantinefire (talk) 17:59, 27 March 2014 (UTC)
 * I'm using a simple flash decompiler for most of the files and some scripts and custom programs for the compressed ones, but these are not mine to share, sorry. 18:25, 27 March 2014 (UTC)
 * I suppose i can wait for them to come out on the KHInsider later. Byzantinefire (talk) 19:27, 27 March 2014 (UTC)

Talk sprites
Would you be able to verify the KHD talk sprite images I uploaded? The specific problems I know of is the duplicate Riku sprite and the weird-looking Saix sprite. -- 23:01, 2 May 2014 (UTC)
 * The KHD talk sprites still elude me, I really don't know where there are, there are just too many file to check. I use the same tools as Barubary though, so everything he found should really be there. But keep in mind that some of these sprites may not be part of the actual game anymore and are just leftovers, maybe that's the case for these two sprites. The sprites are stored as 2D tile map graphics that consist of three files (palette, tile and map) and in Saix case there seems to be something wrong with the palette file. This could be caused by the extracting tools or because this sprite was never intended to be used it's incomplete on purpose. Anyway to confirm if all these sprites exist in the game someone with a lot of time has to check all cutscenes.  15:55, 5 May 2014 (UTC)
 * Forgive me for intruding, but I am willing to help check these sprites. Now that university is out, I'm playing through Days again. Although it may take me some time, checking these images will be no problem.-- Xion 4  ever  03:37, 11 May 2014 (UTC)
 * That's great. I'm still trying to find a better way to extract all content but I still wouldn't be sure if it really appears in the game or not. So thank you for doing that:-) 08:45, 13 May 2014 (UTC)

Birth By Sleep Final Mix Master Navigation
you think you could upload scans of the birth by sleep final mix master navigation book please?  —Preceding unsigned comment added by 76.116.53.47 (talk • contribs) 
 * I could but there is little to gain from this book besides the renders that are already all uploaded here. The BBSFM Master Navigation guide is incomplete on almost every level: There is a introductory chapter that covers all changes but there are no extra pages for the new boss battles, the Unversed missions or even the Secret Episode. If you have something specific in mind I could check if it's in there but, as I said, it's probably not worth it. 17:24, 18 May 2014 (UTC)

Done with this?

 * Sorry for the late answer, but I completely trust your judgement regarding unneeded and/or superseded images, there is certainly no need to keep everything and if something gets lost it can be re-uploaded.:-) 20:23, 25 May 2014 (UTC)

More Talk Sprites
I'm finally continuing the fixing and transparency of the KHCOM talk sprites! The problem is that I have some that seem to be parts of the full live/animated gifs and I'm having trouble naming them, can you check the original files for the official name? The questionable sprites are ones on this page Template:Chris. Thank you! 22:53, 15 June 2014 (UTC)
 * I don't think there are official names for the talk sprites, they are neither named in the game files (they don't work this way) nor in the Ultimania. I think you have the make them up as you go along, which is completely fine. Heck even angry 1, angry 2 and angry 3 would suffice if you don't know what to make of them. 20:15, 16 June 2014 (UTC)

Riku's COM moves
I'm not sure if I asked you this before, but does the Ultimania name Riku's movement abilities in COM/RECOM? -- 17:48, 3 July 2014 (UTC)

Thanks
Man, thank you so much for your help on those COM talk sprites! Your help is greatly appreciated! I cannot thank you enough. 18:18, 12 July 2014 (UTC)
 * I'm so late for this but I would also like to thank you very much for moving the names! Basically what Xion said. :D 16:20, 23 July 2014 (UTC)
 * You two did way more than I did and I'm really glad this project is finished now, so thank very much in return. :) 12:03, 24 July 2014 (UTC)