Walkthrough:Kingdom Hearts Re:coded/Castle Oblivion

Castle Oblivion Logo KHCOM.png
TREASURE Table

After Hollow Bastion II, you arrive at, where a person in a black coat gives you a world card.

From the, there is a door where you can use the card to go to an illusion of. Before talking to anyone, grab the, containing a chip, on the higher platform in the center of the map and the  chip in the north-east. Now talk to, who asks you to clear out some blocks, but its entirely your choice to accept or not. You can then talk to who asks you to check on, which you'll have to do whether you say yes or no. If you do speak to  after, he duels you though he can be easily beaten. Afterwards, talk to the black coated figure to end the world's illusion and receive an, based on the options you chose. Another way to end the illusion is find the two shiny things under blocks in the east, which both causes to attack when examined.

You get five more world cards after you return to the again and they can be played in any order. In, you have to retrieve the three triplets. Before you do so, grab the chip on the northern ledge and reunite a  to get a. One block is on a higher platform in the south-west while the other is in the south-east. You can get the triplets in any order but is in the north-east after defeating the  there,  is found in the north-west, and  is found under a block on the north ledge. Complete the world by talking to the now-returned triplets in the south.

has a, containing a in the weset. With, you can either tell her true name or a fake one. With the, you can either pick up his watch or tell him that he dropped it. With the, you can either give the to the  or. Lastly, you can break the regular block in the west to examine the, who gives you a choice of four blocks to break. You can either give up or choose the correct D block. Picking the wrong block causes you to fight and restarts the challenge again.

has an in the north-east and a  in the south-west. In this world, talk to to begin a test to see how many  you can beat in half a minute. Then, talk to, who tests whether he can defeat a group of  in under half a minute and then whether he can detect a hostile enemy. For the second part of the trial, you can tell which is hostile by waiting to see which enemy attacks first. Lastly, when you speak to, you are timed on how fast you can defeat a horde of enemies.

In, you have to find who is hiding in a random block. Without any commands, keep breaking blocks until you find him. Some blocks are hidden with one rewarding a  while the other gives a. You'll also find, , ,  and  in some blocks.

In, you have to catch by going through a series of timed switch sequences and then fighting him at the end.

Afterwards, you'll have to catch by going through a similar process as before. A in a  can be obtained during the fourth switch sequence and a  is part of the fifth sequence.

After you visit each world, go to the door to initiate a cutscene that ends in the hooded figure fighting you.

After the fight, he gives you a final "???" world card and leaves. Using the world card on the door initiates the final cutscenes that end the game. Congratulations for completing Kingdom Hearts Re:coded!

Ending Cards
To get different Ending Cards, you need to choose different options or do different things. Each world has a Normal, Alternate and Extra ending card. Obtaining all Ending Cards causes and  to appear and reward you with a  and a.


 * Destiny Islands (W1)
 * Normal: Say "Yes" to . Say "Yes" to . Fight . Speak to the black coated figure.
 * Alternate: Say "No" to . Say "No" to . Fight . Speak to the black coated figure.
 * Extra: Say anything to . Find the first shiny object and fight the . Say anything to . Find the second shiny object and fight the.


 * Traverse Town (W2)
 * Normal: Retrieve, then and then.
 * Alternate: Retrieve, then and then.
 * Extra: Retrieve the triplets in any other order.

In Wonderland, there are four tasks, each with two outcomes.
 * Wonderland (W3)
 * "Correct" outcomes are: telling her real name, telling the  about his watch, giving the  to the  and choosing the D block for the.
 * "Incorrect" outcomes are: telling the wrong name, taking the 's watch, giving the  to the  and giving up with the.


 * Normal: Complete at least one task "correctly" but not all.
 * Alternate: Complete all tasks "correctly".
 * Extra: Complete all tasks "incorrectly".


 * Olympus Coliseum (W4)
 * Normal: Defeat 10-30 enemies in trial. Follow  test correctly. Defeat all of.
 * Alternate: Defeat no enemies in trial. Don't follow  test correctly. Defeat all of.
 * Extra: Defeat over 30 enemies in trial. Follow  test correctly. Defeat all of.


 * Agrabah (W5)
 * Normal: Catch with 31-59 seconds left on the clock.
 * Alternate: Catch with under 30 seconds left on the clock.
 * Extra: Catch with over 60 seconds left on the clock.


 * Hollow Bastion (W6)
 * Normal: Defeat within 31-59 seconds. Catch  in over a minute but less than two minutes.
 * Alternate: Defeat in over a minute. Catch   in over two minutes.
 * Extra: Defeat in under 30 seconds. Catch  in under a minute.