Sweet Memories

Sweet Memories is a keychain from Kingdom Hearts II. It is obtained by completing the Hundred Acre Wood. As a reward for completing one of the game's side quests, the Sweet Memories keychain is one of the game's few optional Keyblades.

Stats
This Keyblade is the weakest of all the Keyblades regarding its stat bonuses; it provides no additional physical or magic power to Sora. Its ability, Lucky Lucky, increases the frequency of obtaining synthesis items from defeated enemies. The Sweet Memories keychain is also part of the Seven Lucky Lucky combo, which maximizes the party's chances of acquiring items.

In Kingdom Hearts II: Final Mix+, however, it has some magical power, but no physical power. Its passive ability has also been changed to Drive Converter, which turns most of the Munny orbs enemies drop into Drive Orbs when equipped.

Acquisition
The Sweet Memories keychain is acquired upon completion of the Spooky Cave mini-game in the Hundred Acre Wood. Finding all the torn pages to the storybook is a requirement, and since they cannot all be found until near the end of the game, the keyblade won't appear until late. When Sora completes the last page of the storybook, he also receives an Orichalcum+.

Appearance
The Sweet Memories keychain is designed around elements of the Hundred Acre Wood world. It consists of a honey-covered honey pot handle with a model of a tree trunk as the blade's shaft. The end of the key consists of a branch with a beehive, due to Winnie the Pooh's love for honey. Its keychain design is a honey bee.

Tips

 * A great way to collect synthesis materials in completing Jiminy's Journal : in order to achieve a special ending. To further increase the effect, equip the whole party with the following weapons: Genji Shield (Goofy), Meteor Staff (Donald), equip their Lucky Lucky abilities including Sora with this Keyblade, Sweet Memories.


 * Because it is one of the weakest Keyblades in the game, Sweet Memories can be used with Valor Form, as Sora can level up in this form depending on the number of successful hits. Pair it up with Oathkeeper to prolong the effect.