Walkthrough:Kingdom Hearts Re:coded/Olympus Coliseum

Olympus Coliseum Logo KH.png
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Following your success at Wonderland, you find your way to, an arena where all the top heroes compete in battles. After and  talk to each other, you begin  and you can now replay and revisit earlier worlds from a save point. The opening area is fairly empty and devoid of any treasure so you can go straight through the north door to enter the.

Save your game before talking to the strange goat, in the centre of the room. As it turns out, the Coliseum is infested with bugs and the champion,, is missing after he tried to sort them out. quickly discovers the world's Keyhole and enters it to reach the. The gameplay has drastically changed to have turn-based combat but the game explains all of these new mechanics through.

You start at, the first level. Go to the westwards room and pick up the scrap of paper that teaches you about battles and how to fight. A then attacks you so you can try out the new combat system then. After the battle, break through the wall of blocks north to get to the next room, which has a scrap of paper teaching you about the bug level. Basically, your aim is to reduce the gauge in the top-left corner below the white line and you do this by destroying and. Once you've demolished the wall, continue on to the next room, where you'll learn about combos and blocking. Although it can be tricky at first, you'll get used to having timely reactions in order to do combo attacks and block damage. If you proceed onto the next room, a cutscene involving will play. Once it's over, read another scrap of wisdom and then reduce the bug level in the next room to level 1, revealing a that contains a  and allowing entry to the room southward, which contains a. Afterwards, go upwards to the large room in the north and midway, a cutscene involving will play. After a scrap of paper about layers, you are free to explore this highly bugged room. Reduce the bugs to level 1, break the containing a  and then break a block to the far west to uncover the layer's exit point. Between this and the next layer, you'll have time in a where you can save the game and trade with the.

At the start of, a quick cutscene will play and then you'll have to traverse a new section of the. Some pathways are blocked so go up the north path to the north-east room, where you'll learn about. Then, go to the southward room however you'll find it blocked. Return to the room you started in to meet up with, who can break down walls, and after he joins your party. A horde of attack so you can practise team combat. Now that you can break walls, go through to the south-east room, where a is immediately available. Then, continue to the south-west room and destroy bugs and blocks to uncover the exit point. However before you leave, go to the large room to the east, take down the bugs, and then grab the chip. The in the next  offers you a range of new types of.

begins with a cutscene where and  discuss plans with each other. Then, you start in a large room with new "menaces" that follow you from room to room. First, go to the south-east room to grab a chip. Next, go to the northern room and jump up to the higher ground. Reduce the bug level there to level 1 to reveal a containing a  chip. Afterwards, go to the last section of the room to the east, where your party will encounter in a fight.

MINIBOSS TEMPLATE: Cloud STRATEGY: If you've been saving up licenses, now's the time to use them. It would be helpful to have a Command Matrix full of restorative commands as they'll be helpful against Cloud's devastating attacks. Also, compiled commands are generally inferior to regular combos in this case, as a three-hit combo in addition to a possible special attack is stronger than a one hit attack. His "Omnislash" is particularly dangerous as it is both strong and quick, making it hard to block against. Unless you're confident you can react quickly, you may want to use an "Auto-Block License" to guard for you. To damage him, simply keep on combo attacking and using commands if they are available.

After you defeat him a cutscene will play, revealing that tricked  into attacking. Soon enough, and  leave the scene and go separate ways, returning control to you. A block in the last section covers the exit so destroy it and be on your way to the.

starts with a short cutscene. First, go to the south-east room and reduce the bug level to reveal an. Then go to the northern room and then turn west into the room in the centre of the layer. Reduce the bug level to find a chip. The western room has a after you get rid of its bugs. If you go to the north-west room, you'll see surrounded by. He stubbornly refuses to accept help so he lures the to another room away from you. You can leave him and continue onwards however it is more beneficial to help him out. To aid him, go to the south-west room to find him again and battle the with him and by the end, he'll join your party. Now, return to the central room and exit the layer through the large door to the north. Make use of this as it is your last before the world's boss.

has only one treasure,, which is hidden under a pile of other blocks and requires you to return the bugs to level 1. Simply run to the end of the layer and you'll encounter, a source of the world's bugs.

BOSS TEMPLATE: Cerberus STRATEGY: Attacking through compiled commands is weaker than combos so only have restorative commands. Use whatever licenses you have and just keep combo attacking against him. Do not use all of your Cures and licenses however, as Cerberus isn't the final boss of the world.

Unfortunately, comes instantly afterwards and attacks the party.

BOSS TEMPLATE: Hades STRATEGY: Here's the time to go all out; use all of your licenses and heal whenever you need to. Like before, simply keep using combos against Hades. He often summons Shadows, however this isn't overly worrying as they are more a nuisance than a threat. PRIZE: Olympia

Afterwards, the party returns to and the world is complete. You are then taken to the next world,.

Episode Replay
After completing the first five layers for the first time, you are given the ability to replay the world with fifteen layers. The opening and first five layers are exactly the same as before however after that, it's all new terrain. The after  has some new licenses and extra tid-bits of information. Basically, you won't have a chance to get to a for a long time so make use of it now.
 * Layer 05-15

has no treasure so simply get to the exit point hidden under blocks which need the bug level reduced, in the north-west room. Then you go straight to the one-room which has a  on a tall pillar. You can get to the pillars by jumping from other blocks further down the room. The layer's exit is found under two regular blocks. has no treasures and its exit point is found in the southern room. When you enter, you'll find yourself in a closed off room, making you have to reduce the bug level in order to leave. Do so and then reduce the bug level in the next room to open up the passage into another room, which has the exit point and a  atop a high pillar. Afterwards, you finally have a break in a so heal up and then continue to the next layer.