Forum:Kingdom Hearts Unchained χ and this wiki

So the NA Unchained χ will be released tomorrow and our information on this game is still kinda non-existent (at least gameplay-wise) since it was released in Japan seven months ago. I know this is mostly the case because nobody here plays the Japanese version, but the questions is, will this change with the arrival of the English version? I'm asking because we actually got a competitor on this very topic half a year ago that moved on an independent (KH13.com affiliated) site yesterday: http://www.khunchainedx.com/wiki/Kingdom_Hearts_Unchained_χ_Wiki

If nobody here picks this game up we could simply collaborate, I'm not sure how the guys (or more precisely one awesome girl) over there see this, but maybe we should talk about it. I know there a dozen of things worked on at the moment and Unchained is not really top priority but maybe it should be because it will bring in new editors.

To get up-to-date on Unchained the following things have to be organized: Check the pages with the translation template, most of these can be adjusted beginning with tomorrow. Obviously this is the most important one. The stats and ability of every medal have to be cataloged somehow. As with 358/2 Days Unchained's story mode consists of short missions that play usually only in 1-3 rooms of the worlds. Every mission has three challenges which give additional rewards. There are also special daily missions, weekly missions, permanent challenges and of course event missions that come with limited rewards and special Heartless. Besides level, name, type and Lux drop the game won't provide exact information on the Heartless stats, I'm not sure if they can be gathered. The Raid Bosses behave differently in Unchained, so their page has to be adjusted for this version. Unchained not only features almost all costumes from the original [chi] but also Avatar Boards which behave somewhat like the Stat Matrix in Re:coded except that you just unlock stats with Avatar Coins. There is an Avatar Board for almost every costume/hairstyle (male + female) in the game with 8-15 panels each, that's an insane number, I'm not sure how to handle these at the moment. The costumes itself were divided into single parts around two years ago in [chi], the same time I stopped updating the page, so there is a lot to cover here too and I have the information ready, I'm just unsure how it implement it at the moment. On top of that the player can use a title that consists of two phrases which are unlocked by completing Avatar Boards, logging in a number of days, by completing difficult challenges or won in rankings etc. That's a long list too. These are basically just matches in different rounds that reset every month or so. Every "season" the rewards change (usually special Coliseum Boards and ranking rewards), so the information about the matches basically becomes useless. It doesn't look too bad on this front. The story sections have to be trimmed and summarized and in some cases added. Unchained only features the base, second and forth Keyblade upgrade of [chi], as of now level 25 seems to be the max. The stats work still very different so we'd need a new template, the recipes are different too. Unchained uses the same synthesis items as [chi], so all good here except in most cases we don't have pages for these items yet.
 * Translations
 * Medals
 * Missions
 * Heartless
 * Avatar system
 * Coliseum Mode
 * Story
 * Keyblades
 * Items

I think that's about it for the start, any opinions and/or questions? -- 21:45, 6 April 2016 (UTC)

Well, collaborating with the girl user would be a great idea. Ideally, though, would it be possible to, perhaps, suggest that the user joins our wiki instead? It seems kind of redundant to have two wikis reporting on the same game.-- 22:00, 6 April 2016 (UTC)


 * "Competition?" We're competing now? --Webber22 (talk) 02:52, 7 April 2016 (UTC)


 * Medals: Is there a way we can get "rips" (pardon the term) of the medals? That would defiantly help. How should we categorize them? Should we have 1 page for every color? character? (One page per medal seems ridiculous).


 * Missions Unlike the KHD missions that have names, these ones only have numbers. Should we use the format like we do for the days missions and use a Navi to organize them all? How would we handle daily missions? Would we cover them at all?


 * Heartless: I'm thinking we'll have to create a new infobox specifically for KHx heartless. Get the info we can, and use the mission pages to list specifics as each mission provides stronger heartless.


 * Avatar Mode: This is going to be a fun one. I'll come up with a response once I see the avatar board laid in front of me. There's so much to cover here.


 * Coliseum Mode: We'll probably just have a page explaining coliseum mode and it's structure. Unless we want to have a page for every month that it gets updated. But knowing "what heartless showed up in round 4 of last May's coliseum" is pretty useless information. Do we want to have an "active section" that gets updated every month telling what is currently going on? 05:40, 7 April 2016 (UTC)


 * Story: I don't think anything is going to change aside from official translations. Unless it diverts from the Japanese version, which I doubt, we shouldn't have any issues.


 * Keyblades: These probably will get treated as a separate entity from the KHx versions. I say we don't even feature the third (along with any other upgrades exclusive to PC KHx) upgrade on KHx pages.


 * I'll be adding whatever info I can. Maybe we should only cover the English version of KHUCx, while the UCX wiki covers all versions and we make them a part of the KHWV. What does everyone else think? 05:40, 7 April 2016 (UTC)


 * If they want to be independent, they have every right to that. I would suggest that we make an open offer to share resources with them (images, etc.), and encourage them to share with us and try to edit here as well. Their wiki can be for more specialized usage, ours can be the broader picture, and if they're into it, we can keep content synced between wikis. Or they can straight up merge in, that's all fine. If there's any specific reason why they chose not to just build their content here in the first place, we should take their criticism into consideration to see if we can improve on that. 13:08, 7 April 2016 (UTC)
 * I don't think there was a reason given, it is basically an one person project that is now affiliated with KH13 to get more visibility (and more potential editors). I haven't talked to her yet though.
 * The main problem with Unchained (as with [chi] before it) is that it's an online game and therefore constantly changing. I think we don't have the manpower here to keep up with these changes, to document them fully. This is not just about the Olympus Coliseum mode, but about game versions, campaigns (currently there is one to celebrate the start of the game), the events and the numerous rewards associated with it. So maybe we should settle for a smaller scale.
 * No format was decided yet, everything is open for ideas and experimentation. Keyblades and synthesis items should use the same style as before. The missions would work well in Days style but there is much less information to cover (no walkthrough needed), so maybe we could condense them somehow. Often missions have 3 to 5 parts (eg. "Through the Woods Pt. 1-5"), we could group them together. Daily/Weekly missions could get their own page. The medals could be sorted in a table like it's done for the CoM cards. -- 13:35, 7 April 2016 (UTC)
 * Is there anyone who is willing to begin the communications between her wiki and ours? 15:58, 7 April 2016 (UTC)

I know I'm a new member here, but might I suggest we split the Foreteller pages now that we know their name? I'm willing to offer help on at least the story segment of KHUx. Hallowseve97 (talk) 16:12, 7 April 2016 (UTC)
 * That's probably a good idea. -- 16:39, 7 April 2016 (UTC)


 * The main reason I'd suggest offering a merge is because I've worked on single (or dual) editor wikis before, and good lord does it all feel pointless after a while. It's definitely lonely as all hell, and after looking into the wiki's history, it looks like it was originally on wikia -- so she may not have known about us at all. I definitely think we should make an offer of merging, esp. since we have so many of the image files and infrastructure she'd be able to use, and if she'd prefer to remain separate, we might want to look into whether it would be most helpful to split all KHX/KHUX material off into her wiki, due to the vastly different nature of that game with what we have now. I'm of both minds on this -- I respect her obvious dedication and hard work, but I also want to make sure she doesn't get burnout. 18:52, 7 April 2016 (UTC)
 * Agreed with Kryten. The worst she can do is say no, right? There's no harm in asking her. If she wants her wiki to be independent, that's fine. Even if she says no, her wiki and ours can still collaborate.-- 21:32, 7 April 2016 (UTC)
 * What NinjaSheik said. However, I'm not sure how I feel about the idea of limiting the extent to which we can cover KHX/KHUX… - 21:36, 7 April 2016 (UTC)
 * Is there anyone who wants to take charge in starting the communications between her wiki and ours? 21:48, 7 April 2016 (UTC)
 * Done. I look forward to hearing back from her, judging by her work any collaboration she chooses to do would be a tremendous boon to the community. 01:32, 8 April 2016 (UTC)
 * As far as gathering stats, the most critical thing I can see right now is gathering:


 * Avatar Boards at initial state (get a screenshot), so we know prices.
 * Objective/Quest prizes for each mission
 * Where you're getting each Medal
 * Everything else looks like you're able to go back and check it later, but these three, to my understanding, have to be done first pass. I'm also just desperately confused on how Special Missions work -- do they reoccur? Do they ever include story material? Is is physically possible for us to catalogue all relevant data for each of them, quickly enough? Would we have to assign people to capture data to make sure it gets done? Is there perchance a helpful fansite anywhere already cataloging all relevant data that we could set up an agreement with? Is it possible to rip this data? 11:54, 8 April 2016 (UTC)
 * This. Everybody needs to help make those notes. 12:10, 8 April 2016 (UTC)

There are several types of special missions These only open up at the specific day or when you cash out to unlock them all at once. These are the EXP Medals: Power/Speed/Magic, the Evolve medals: Power/Speed/Magic, the 1-3/4-5 Star Evolve medals and the different Keyblade material + the Mythril Madness missions. They are incredibly useful for your deck progression and can be repeated as often as you want. The Japanese version also features Adamant missions (to upgrade Keyblades past level 20) that stay open the whole week but change at the end of it. Additionally there are also premium missions that only open up when you buy jewels and stay open until Sunday midnight (not implemented in the NA version yet). Completed challenges stay the same for these missions, these quests never changes. There is the munny quest which opens up during three random times a day for twenty minutes, the challenges of this quest stay completed, and the daily jewel challenge which can only be found in the Japanese version at the moment. They are a way to farm jewels each day by completing the three challenges of three missions. The missions and their challenges rotate, I think it's only five mission with different challenges but the enemies and attributes can change (meaning it's acutally 15 missions). It would be possible to record them all. These are the three permanent proud quests and eventually timed event missions. The timed event missions will often come with their own Avatar Boards and these can't be re-accessed later. There are also premium Avatar Boards that will only be purchasable for a limited time, but will stay in your inventory once you got them. I still have screenshots of every Japanese event mission, if that's of any use. -- 12:32, 8 April 2016 (UTC)
 * Weekly missions
 * Daily missions
 * Event missions: