Isla de Muerta

An fictional island from the Disney movie Pirates of the Carribean. It's an island of the dead that can only be found by those who already know where it is.

In Kingdom Hearts II, Sora and friends find themselves headed for Isla de Muerta when they team up with Captain Jack Sparrow and William Turner to rescue Will's love, Elizabeth Swann who was captured by Jack's former first mate, Captain Barbossa and his cursed pirates.

When Sora and company first arrive at Isla de Muerta, Jack tricks Sora into staying and "guarding" the ship, while Jack and Will went into the caverns of the isle. There, Will betrays Jack by using an oar to knock Jack out. After Will saves Elizabeth, they left Jack behind for the undead pirates to find and capture.

Once Captain Barbossa discovers that "Miss Turner" (Elizabeth) escaped, he and his men chace after Jack on the Black Pearl. After an epic battle, Sora and friends are captured and tied up below the deck of the Interceptor, while explosives where set above deck to finish them. Of course, Jack, Sora, Gofy, and Donald escape and get rid of the bombs. Their escape is short lived as they get brought aboard the Black Pearl.

The isle is blanketed in thick fog and surrounded by a graveyard of sunken ships; its waters swarm with hammerhead sharks and shoals of fish. It appears to be, for the most part, largely unexplored, save for a maze of caves where Captain Barbossa's crew hoards treasure looted from ports and ships throughout the Caribbean. Here is where the dreaded Chest of Cortez containing the cursed Aztec gold is kept.

Captain Barbossa tells Elizabeth that 882 solid gold coins were placed in a stone chest and given to Cortés by the Aztecs. "Blood money paid to stem the slaughter he wreaked upon them with his armies. But the greed of Cortés was insatiable. So the heathen gods placed upon the gold a terrible curse. Any mortal that removes but a single piece from that stone chest shall be punished for eternity."

The curse is the epitome of, be careful what you wish for, and any person who takes even a single coin from the chest is granted invulnerability as one of the undead. They may walk the earth forever, and no one can stop them from taking anything they want. But no amount of food will sate their hunger, no amount of drink will quench their thirst, no amount of heat will warm their bodies, and no amount of pleasurable company will slake their lust. In short, the world is theirs for the taking, but nothing they take will give satisfaction, for only when every piece of gold, anointed with the blood of each thief, is returned to the chest can the curse be lifted.