Walkthrough:Kingdom Hearts Re:coded/Olympus Coliseum

Olympus Coliseum Logo KH.png
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Following your success at Wonderland, you find your way to, an arena where all the top heroes compete in battles. After and  talk to each other, you begin  and you can now replay and revisit earlier worlds from a save point. The opening area is fairly empty and devoid of any treasure so you can go straight through the north door to enter the.

Save your game before talking to the strange goat, in the centre of the room. As it turns out, the Coliseum is infested with bugs and the champion,, is missing after he tried to sort them out. quickly discovers the world's Keyhole and enters it to reach the. The gameplay has drastically changed to have turn-based combat but the game explains all of these new mechanics through.

You start at, the first level. Go to the westwards room and pick up the scrap of paper that teaches you about battles and how to fight. A then attacks you so you can try out the new combat system then. After the battle, break through the wall of blocks north to get to the next room, which has a scrap of paper teaching you about the bug level. Basically, your aim is to reduce the gauge in the top-left corner below the white line and you do this by destroying and. Once you've demolished the wall, continue on to the next room, where you'll learn about combos and blocking. Although it can be tricky at first, you'll get used to having timely reactions in order to do combo attacks and block damage. If you proceed onto the next room, a cutscene involving will play. Once it's over, read another scrap of wisdom and then reduce the bug level in the next room to level 1, revealing a that contains a  and allowing entry to the room southward, which contains a. Afterwards, go upwards to the large room in the north and midway, a cutscene involving will play. After a scrap of paper about layers, you are free to explore this highly bugged room. Reduce the bugs to level 1, break the containing a  and then break a block to the far west to uncover the layer's exit point. Between this and the next layer, you'll have time in a where you can save the game and trade with the.

At the start of, a quick cutscene will play and then you'll have to traverse a new section of the. Some pathways are blocked so go up the north path to the north-east room, where you'll learn about. Then, go to the southward room however you'll find it blocked. Return to the room you started in to meet up with, who can break down walls, and after he joins your party. A horde of attack so you can practise team combat. Now that you can break walls, go through to the south-east room, where a is immediately available. Then, continue to the south-west room and destroy bugs and blocks to uncover the exit point. However before you leave, go to the large room to the east, take down the bugs, and then grab the chip. The in the next  offers you a range of new types of.

begins with a cutscene where and  discuss plans with each other. Then, you start in a large room with new "menaces" that follow you from room to room. First, go to the south-east room to grab a chip. Next, go to the northern room and jump up to the higher ground. Reduce the bug level there to level 1 to reveal a containing a  chip. Afterwards, go to the last section of the room to the east, where your party will encounter in a fight.

After you defeat him a cutscene will play, revealing that tricked  into attacking. Soon enough, and  leave the scene and go separate ways, returning control to you. A block in the last section covers the exit so destroy it and be on your way to the.

starts with a short cutscene. First, go to the south-east room and reduce the bug level to reveal an. Then go to the northern room and then turn west into the room in the centre of the layer. Reduce the bug level to find a chip. The western room has a after you get rid of its bugs. If you go to the north-west room, you'll see surrounded by. He stubbornly refuses to accept help so he lures the to another room away from you. You can leave him and continue onwards however it is more beneficial to help him out. To aid him, go to the south-west room to find him again and battle the with him and by the end, he'll join your party. Now, return to the central room and exit the layer through the large door to the north. Make use of this as it is your last before the world's boss.

has only one treasure,, which is hidden under a pile of other blocks and requires you to return the bugs to level 1. Simply run to the end of the layer and you'll encounter, a source of the world's bugs.

Unfortunately, comes afterwards and attacks the party.

Afterwards, the party returns to and the world is complete. You are then taken to the next world,.

Episode Replay
After completing the first five layers for the first time, you are given the ability to replay the world with fifteen layers. The opening and first five layers are exactly the same as before however after that, it's all new terrain. The after  has some new licenses and extra tid-bits of information. Basically, you won't have a chance to get to a for a long time so make use of it now. Also from now on, most layer's exit points will change from playthrough to playthrough so you'll have to find them yourself.
 * Layers 05-15

has no treasure so simply get to the exit point to go straight on to the one-room which has a  on a tall pillar. You can get to the pillars by jumping from other blocks further down the room. has no treasures so just work on getting to that exit point. When you enter, you'll find yourself in a closed off room, making you have to reduce the bug level in order to leave. Do so and then reduce the bug level in the next room to open up the passage into another room, which has the exit point and a  atop a high pillar. Afterwards, you finally have a break in a so heal up and then continue to the next layer.

In the south-west room of, there is a chip, and its exit point leads to another. There is no treasure in so you can focus on finding that exit point. Next, you move straight on to, which has a. Go straight to the exit point of. After a break at the, grab the , in , and then find the exit point to go to the last before the boss.

has a similar setup to. Simply run through to the end of the room to encounter the boss. After a cutscene, you fight the world's second source of bugs, the.

Afterwards, the same ending as last time plays and then you unlock the rest of the.

If you replay the world for a third time, you have the option of playing through all 30 layers now although the first 15 are the same as before. The after the fifteenth layer contains a couple of new licenses.
 * Layers 15-30

There is a in the north-west room of. The next is after. has an in the east room, where you start in. has two, a in the north-west room and an  in the west room. This layer has many blocked pathways so traversing the layer is quite maze-like however, there is a available to heal up afterwards. From here, the difficulty ramps up quite significantly as much harder enemies appear so be prepared. The next is after. has a  however you'll have to cut down many  to reduce the bug level enough for it to appear so you may want to use. There is another after.

is another one of those boss sequences. Simply walk down the corridor to encounter a.

Obviously, that wasn't the final boss as there's another five layers to go so continue onto the. On, there is a in the northern room and a much-appreciated  in the north-east room, which is available after reducing the bug level. After there is a  to revive in and then your final  is after.

You should be glad when you get to, the end of the. Here, there's another one of those boss room scenarios as you face the world's true source of bugs, the.

After the fight, a similar dialogue plays between and the party before they return to  once again. You've now fully completed the so congratulations!

Questploration
Speaking to will give you a total of three quests. The first quest requires you to retrieve a, which is obtained after defeating the , and the reward is a. The second required you to retrieve a, which is redeemed from : A for 37000 SP, and the reward is an. The final quest requires you to retrieve, which are obtained after defeating the and the reward is a.
 * Quests

When you have at level 3, you can detect a new  that is found on the door in the. It has four floors and all of its challenges are fairly straightfoward with the hardest one being "spend less than 45 seconds in the air", however going straight to the bugged sections and keeping your combos to a minimum will make this easier. The challenge to "play at night" means "play between 18:00 and 05:00" however if this time is unsuitable for you, you can sneakily change your device's clock setting. At the end, redeem your rewards:
 * System Sector A