Forum:Request 04, (KH, KHII, Magic and Summons descriptions) - Neumannz


 * KH1 magic:
 * Fire: Unleashes a small burst of flame. Consumes a small amount of MP.
 * Fira: Unleashes a potent burst of flame. Consumes a small amount of MP.
 * Firaga: Unleashes an incredible burst of flame. Consumes a small amount of MP.
 * Blizzard: Unleashes a gust of frost. Consumes a small amount of MP.
 * Blizzara: Unleashes a gust of frost. Longer range than Blizzard. Consumes a small amount of MP.
 * Blizzaga: Unleashes a gust of frost. Longest range. Consumes a small amount of MP.
 * Thunder: Calls bolts of lightning to the target area. Consumes 1 MP.
 * Thundara: Calls a powerful lightning storm to target area. Consumes 1 MP.
 * Thundaga: Calls a great maelstrom of lightning to the target area. Consumes 1 MP.
 * Cure: Restores a little HP to one character. Consumes 1 MP.
 * Cura: Restores a lot of HP to one character. Consumes 1 MP.
 * Curaga: Restores a massive amount of HP to one character. Consumes 1 MP.
 * Gravity: Wrings a percentage of HP from the target. Effective against enemies with lots of HP. Consumes 1 MP.
 * Gravira: Wrings a percentage of HP from the target. Wider area of effect than Gravity. Consumes 1 MP.
 * Graviga: Wrings a percentage of HP from the target. Wider area of effect than Gravira. Consumes 1 MP.
 * Stop: Prevents target from taking action for a limited time. Consumes 2 MP.
 * Stopra: Prevents targets from taking action for a limited time. Wider area of effect. Consumes 2 MP.
 * Stopga: Prevents targets from taking action for a limited time. Widest area of effect. Consumes 2 MP.
 * Aero: Deploys a barrier that absorbs damage. Consumes 2 MP.
 * Aerora: Deploys a barrier that absorbs damage. Damages enemies on contact. Consumes 2 MP.
 * Aeroga: Deploys a barrier that absorbs damage. Deflects certain attacks. Consumes 2 MP.

The KHD magic spells are at User:KrytenKoro/Items. I don't think I have KHII listed anywhere. The KH1 list came from the KH1 abilities page...I still need someone with KHFM to give me a list of how the abilities are organized when sorted, and when the spell descriptions are incorporated into the articles, that list needs to be removed from the KH1 abilities talk page. 19:50, 4 September 2011 (UTC)


 * KH2 Magic:
 * Sora
 * Fire/ra/aga: Flames appear and revolve around you. MP Cost: 10
 * Blizzard/ra/aga: Unleashes ice crystals at the target. MP Cost: 12
 * Thunder/ra/aga: Drops lightning bolts on the target. MP Cost: 15
 * Cure/ra/aga: Restores HP. MP Cost: All
 * Magnet/ra/aga: Emits a power that draws in the enemy. MP Cost: 30
 * Reflect/ra/aga: Fends and shoots back enemy attacks. MP Cost: 10
 * Donald
 * Donald Fire: Unleashes a firestorm that attacks nearby enemies. MP Cost: 10
 * Donald Blizzard: Unleashes a barrage of ice at the enemy. MP Cost: 10
 * Donald Thunder: Call down a bombardment of lightning bolts on your target! MP Cost: 10
 * Donald Cure: Cures Party Member's HP. MP Cost: All
 * Jack Skellington
 * Blazing Fury: Becomes engulfed in flames and chases the enemy. MP Cost: 10
 * Icy Terror: Ice crystals form around and attack the target. MP Cost: 10
 * Bolts of Sorrow: Lightning bolts rain down upon the target. MP Cost: 10
 * Mulan
 * Mushu Fire: Mushu attacks nearby enemies by breathing fire. MP Cost: 10
 * Flametongue: Rushes in and attacks enemies in midair while engulfed in Mushu's fire. MP Cost: 10
 * Auron
 * Healing Water: Restores the Party's HP. MP Cost: 99
 * Simba
 * Healing Herb: Restores the Party's HP using the powers of nature. MP Cost: 99


 * KH2 Summons:
 * Stitch: Stitch will parry most enemy attacks. A wise summon to use for defense.
 * Genie: Genie has many Limit attacks and can transform into various forms.
 * Peter Pan: Peter Pan will help Sora fight against enemies. If Sora falls during battle, Tinker Bell will be able to revive him one time.
 * Chicken Little: Chicken Little can stop enemy movements and bring distant enemies in close to attack!

That's all the magic I can get from KH2 as far as I know from the game. 15:51, 7 September 2011 (UTC)