Gummi Missions

Gummi Missions are missions that have players controlling the Gummi Ship and traveling to either a World or in a World Gate. Gummi Missions are only found in Kingdom Hearts Final Mix, Kingdom Hearts II, and Kingdom Hearts II Final Mix.

Using the Gummi Ship, Sora and his party must unlock the pathways between the Worlds by safely traversing through courses filled with scores of enemies. Upon completion of a Gummi Route, the related World is unlocked. Players can subsequently go back and try the missions again with different goals and difficulties; prizes are Gummi Blocks that can be used to modify existing Gummi Ship models or build their own.

Although there were routes to complete in , there were no objectives to them. Gummi Missions were later added to Kingdom Hearts Final Mix to make the use of the Gummi Ship more enjoyable.

Kingdom Hearts Final Mix
Gummi missions in Kingdom Hearts Final Mix are different from their Kingdom Hearts version. In Kingdom Hearts Final Mix, the player needs to simply get through the course alive while trying to collect as much items displayed on the top right portion of the screen as possible. The items displayed are ships destroyed, objects destroyed, energy/shield/HP orbs gathered, special stars gathered, gummi blocks and gummi blueprints obtained.

Passing back and forth the same gummi route, and obtaining high scores in both attempts, enables the player to complete a mission.

List of Gummi Missions
Traverse Town Wonderland Olympus Coliseum Deep Jungle Agrabah Atlantica Halloween Town Neverland Hollow Bastion
 * Mission 1 - Obtain a score of 80 or higher.
 * Level: 1
 * Reward: Wheel-G
 * Mission 2 - Set off from Olympus Coliseum, and collect 30 or more Shield Blocks.
 * Level: 2
 * Reward: Fang-G
 * Mission 3 - Set off from Hollow Bastion, and get a 0 score while taking no damage. Use of Shield-G and Shield2-G is prohibited.
 * Level: 5
 * Mission 1 - Obtain a score of 120 or higher.
 * Level: 1
 * Reward: Wheel-G
 * Mission 2 - Set off for Wonderland while using a Haste-G or Haste2-G block. Use Accelerate 5 or more times while taking no damage.
 * Level: 2
 * Reward: Fang-G
 * Mission 3 - Set off from Traverse Town, and collect 40 or more gummi blocks.
 * Level: 3
 * Reward: Valefor
 * Mission 1 - Obtain a score of 180 or higher.
 * Level: 1
 * Reward: Fang-G
 * Mission 2 - Set off from Deep Jungle with only Thundara-G as a weapon. Destroy 70 or more enemy ships.
 * Level: 3
 * Reward: Horn-G
 * Mission 3 - FIND THE HIDDEN OBSTACLES - Set off from Traverse Town, and destroy all 140 obstacles.
 * Level: 4
 * Mission 1 - Obtain a score of 200 or higher.
 * Level: 1
 * Reward: Wheel-G
 * Mission 2 - HOLD DOWN THE R1 BUTTON FOR HEAVY FIRE - Set off from Agrabah, and collect 10 or more special blocks.
 * Level: 2
 * Reward: Fang-G
 * Mission 3 - Set off from Wonderland with only Thundaga-G as a weapon. Destroy 55 or more enemy ships.
 * Level: 3
 * Reward: Cerberus
 * Mission 1 - SLOW AND STEADY DESTRUCTION - Obtain a score of 330 or higher.
 * Level: 1
 * Reward: Wheel-G
 * Mission 2 - Set off from Wonderland with only Comet-G as a weapon. Destroy 130 or more enemy ships.
 * Level: 3
 * Reward: Horn-G
 * Mission 3 - THE BIGGER THE BETTER? - Collect 130 or more gummi blocks. Use of Drain-G and Osmose-G is prohibited.
 * Level: 4
 * Reward: Tonberry
 * Mission 1 - LUCKY BLUE - Collect 10 or more armor blocks!
 * Level: 2
 * Reward: Wheel-G
 * Mission 2 - Keep all obstacles intact, and obtain a score of 240 or higher.
 * Level: 4
 * Reward: 6 Caterpillar-G (square)
 * Mission 3 - AVOID THE ITEMS - Avoid all items, and obtain a score of 260 or higher.
 * Level: 5
 * Mission 1 - LUCKY BLUE - Collect 20 or more power blocks!
 * Level: 3
 * Reward: Wheel-G
 * Mission 2 - KEEP MOVING AND SHOOTING - Destroy 220 or more enemy ships without using the brakes.
 * Level: 3
 * Reward: 4 Caterpillar-G (right)
 * Mission 3 - Set off from Neverland with only Meteor-G as a weapon. Obtain a score of 550 or higher.
 * Level: 4
 * Reward: Ixion
 * Mission 1 - Set off from Atlantica with only Thunder-G as a weapon. Destroy 150 or more enemy ships.
 * Level: 3
 * Reward: Rock-G (right)
 * Mission 2 - Use 100 or more gummi blocks, and set off from Olympus Coliseum. Arrive in Neverland without taking any damage.
 * Level: 4
 * Reward - Drill-G
 * Mission 3 - Use 10 or fewer gummi blocks, and set off from Olympus Coliseum. Destroy 777 or more obstacles.
 * Level: 5
 * Mission 1 - Set off from Neverland with only Ultima-G as a weapon. Destroy 130 or more enemy ships.
 * Level: 4
 * Reward: Rock-G (left)
 * Mission 2 - COLLECT ALL THE ITEMS - Obtain a Score of 1,600 or higher.
 * Level: 4

Kingdom Hearts II
There are twenty-seven Gummi Missions found in Kingdom Hearts II with three missions for each Gummi Route.

Types of Missions
The primary goal in each route is simply to make it through the course alive. After the initial playthrough, Missions 1 and 2 will open up for each area. The Mission 1 goal is simple: collect as many medals dropped by the enemies as possible before the end of the level, the aim being to get a high Medal Level. Mission 2 is a bit tougher, but more straightforward; in these missions a set number of enemies must be defeated to achieve rankings. Finally, Mission 3 will open up when you have a C rank or higher in both Mission 1 and Mission 2; these are score based, but have much tougher enemies than found in Mission 2 and, in addition, the player must manually rotate the camera.

Ranks vary from E to S, E being the lowest and S being the highest. Getting a rank in a Gummi Mission gives the player a one-off prize.

Kingdom Hearts II Final Mix adds an extra goal to each mission. For every mission that has successfully been played to S-Rank, hitting on the controller when selecting these missions unlocks the EX S Mission. EX S Missions have the same goal as the original, except a restriction or requirement has been placed on the Gummi Ship. Also, level rewards are only given when obtaining an S-Rank in EX S missions.

Special Blueprints, which are high-power/high-defense blueprints designed from and made to look like  elements, are usually obtained upon completion of Mission 2 with a rank of S. The Assault of the Dreadnought mission offers models as S-Rank prizes for Missions 1 and 2, and two non-Final Fantasy related blueprints can be obtained by defeating specific enemies on two different routes (a Gold Spider on Asteroid Sweep and the Hunter-X). In addition, receiving 100% on all Gummi Missions for all stages will grant the winner the rare Crown/G Gummi, which enables the ship equipped with it to permanently go into Berserk Mode, a mode which usually relies on reaching Medal Lv30. The drawback is that the ship's HP is cut down to 1, and cannot be increased.

List of Gummi Routes

 * Asteroid Sweep - Unlocks The Land of Dragons upon completion.
 * Stardust Sweep - Unlocks Beast's Castle upon completion.
 * Phantom Storm - Unlocks Olympus Coliseum upon completion.
 * Splash Island - Unlocks Atlantica upon completion.
 * Floating Island - Unlocks Port Royal upon completion.
 * Ancient Highway - Unlocks Agrabah upon completion.
 * Broken Highway - Unlocks Halloween Town upon completion.
 * Sunlight Storm - Unlocks Pride Lands upon completion.
 * Assault of the Dreadnought - Unlocks Twilight Town upon completion.

Missions Gummi