Enemy Card

Enemy Cards are cards in Kingdom Hearts: Chain of Memories that Sora and Riku can win sometimes when they defeat an enemy. Enemy cards are kept in a separate deck.

Normal Enemy Cards
{| border="0" cellpadding="0" cellspacing="10" align="center" width="100%"
 * valign="top" width="50%"|

Shadow


Effect: Incremeter Description: Increase the value of all cards by 1. Duration: 2 reloads.
 * Soldier

Large Body


Effect: Guard Description: Deflect frontal physical attacks and completely nullify damage. Duration: 1 reload.

Red Nocturne


Effect: Fire Boost Description: Increase the strength of Fire abilities. Duration: 1 reload.

Blue Rhapsody


Effect: Blizard Boost Description: Increase the strength of Blizzard abilities. Duration: 1 reload.

Yellow Opera


Effect: Thunder Boost Description: Increase the strength of Thunder abilities. Duration: 1 reload.

Green Requiem


Effect: Cure Boost Description: Increase the strength of Cure abilities. Duration: 1 reload.

Powerwild


Effect: Retrograde Description: Reverse the value of all cards. 1 becomes 9, 2 becomes 8 etc. Duration: 1 reload.
 * Bouncywild

Air Pirate


Effect:Item Bracer Description: Stop enemies from breaking the Item Cards you use. Duration: 3 reloads.
 * Air Soldier
 * Bandit

Fat Bandit


Effect: Back Attack Description: Increase attack damage when striking enemy from behind. Duration: 2 reloads.

Barrel Spider


Effect: Quickload Description: Reload cards instantly Duration: 3 reloads.

Search Ghost


Effect: Drain Description: Absorb enemy's HP while striking with attack cards, but enemy drop lesser items. Duration: 1 reload.

Sea Neon


Effect: Random Values Description: Randomize the value of the cards you use. Duration: 1 reload.
 * Screwdriver
 * Aquatank

Wight Knight


Effect: Float Description: Alter gravity to increase jumping ability. Duration: 3 reloads.

Gargoyle


Effect: Vanish Description: Becomes invisible and reduce your chances of being hit. Duration: 1 reload.

Pirate


Effect: All Zeros Description: Changes the value of all cards to zero. Duration: 1 reload.

Darkball


Effect: Card Blind Description: Hide the cards you hold from hostile eyes. Duration: 3 reloads.

Defender


Effect: Protect Description: Decrease physical damage inflicted by enemies. Magical attacks inflict normal damage. Duration: 1 reload.

Wyvern


Effect: Reload Lock Description: Reload cards without increasing the reload counter. Duration: 3 reloads.
 * Wizard

Neoshadow


Effect: Bio '''Description: Cause enemy(s)'s HP to drop gradually. Duration: 1 reload.
 * White Mushroom

Black Fungus


Effect: Random Flush Description: Activate a random card effect. Duration: 1 reload.
 * Creeper Plant

Tornado Step


Effect: Reload Haste Description: Subtract two digits from the reload counter. Duration: 1 reload.
 * Crescendo
 * }

Boss Enemy Cards
{| border="0" cellpadding="0" cellspacing="10" align="center" width="100%"
 * valign="top" width="50%"|

Guard Armor


Effect: Wide Attack Description: Slightly increase the range of attack cards. Duration: 30 attacks.

Parasite Cage


Effect: Dispel Description: Breaks an opponent's card without fail. Nothing happens if your opponent has no cards in play.

Trickmaster


Effect: Value Break Description: When you lose a card break, reduce the value of the enemy's card by the value of your broken card. Duration: 10 breaks.

Darkside


Effect: Mimic Description: Copy the cards your opponent is using. Nothing happens if your opponent has no card in play.

Card Soldier


Effect: Attack Haste Description: Increase the swing speed of attack cards. Duration: 30 attacks

Hades


Effect: Berserk Description: Boost the power of attack cards when low on HP(when the gauge is flashing red) Duration: 30 attacks Other Information: Immune to fire; stunned by Ice element.

Jafar


Effect: Attack Bracer Description: Stop enemies from breaking the attack cards you use. Duration: 20 attacks.

Oogie Boogie


Effect: Regen Description: Gradually restore HP. HP returns more quickly when low. Duration: 10 uses

Ursula


Effect: Shell Description: Halves the Magical attacks from the enemy. Summon Magic deals normal damage. Duration: 5 hits taken.

Hook


Effect: Second Chance Description: Retain 1 HP after receiving a critical hit, provided that you have two or more HP left. Duration: 3 uses. Other Information: Resistant to Lightning; Stunned by Fire element.

Dragon Maleficent


Effect: Overdrive Description: Sacrifice reload speed to power up attack cards. Duration: 30 attacks.

Riku Replica


Effect: Sleight Lock Description: Keep cards used in sleights available for reloading. Duration: 5 sleights Other Information: Resistant to Fire, Ice, and Lightning element.

Axel


Effect: Quick Recovery Description: Use cards even while staggering from damage. Duration: 10 hits taken Other Information: Immune to fire element; stunned by Ice elemental.

Larxene


Effect: Dash Description: Increase running speed Duration:15 cards Other Information: Immune to Lightning; Weak to special attacks.

Vexen


Effect: Auto-Life Description: Revive automatically when your HP reaches 0. Only a small amount of HP is restored. Duration: 1 use Other Information: Immune to Ice; Stunned by fire.

Marluxia


Effect:Double Sleight Description: Use stocked cards and sleights twice in a row, however, during versus battle it bumps up the reload counter. Duration: 3 sleights Other Information: Resistant to Fire, Ice, and Lighting element and special attacks.

Lexaeus


Effect: Warp Break Description: Obliterate enemies with the finishing blow of a combo with a high success rate. During versus battles you can stun your opponent. Duration: 50 attacks Other Information: Immune to Ice; Resistant to physical attacks; Weak against special attacks.

Ansem


Effect: Sleight Blind Description: Conceal your stocked cards from your opponents. Duration: 10 sleights Other Information: Resistant to Fire, Ice, and Lightning element.
 * }