User:TheSilentHero/BBS Ultimania

Deck Command Types
NOTE: Some commands, like Fire Dash or Blizzard Edge, have two types.

A / means the Command would activate the Command Style, but the character(s) that can use the Command can't learn the Command Style.


 * Chart

Combat characters (共闘キャラクター)

 * Terra
 * Fighting Orbs of Light in the Land of Departure (Ventus/Aqua)
 * HP: 50
 * Strength: 5
 * Defense: 2
 * Probability to ask for help: 0%
 * Attacks:
 * Ground combo (地上コンボ) - Element: Physical - Power: 0.5 + 1.0 + 1.5
 * Air combo (空中コンボ) - Element: Physical - Power: 0.5 + 1.0 + 1.5
 * Fighting Trinity Armor in Radiant Garden (Ventus/Aqua)
 * HP: 100
 * Strength: 14
 * Defense: 6 (has the ability to reduce damage taken by half)
 * Probability to ask for help: 0%
 * Attacks:
 * Ground combo (地上コンボ) - Element: Physical - Power: 0.5 + 1.0 + 1.5
 * Air combo (空中コンボ) - Element: Physical - Power: 0.5 + 1.0 + 1.5


 * Ventus
 * Fighting Orbs of Light in the Land of Departure (Terra/Aqua)
 * HP: 35
 * Strength: 5
 * Defense: 2
 * Probability to ask for help: 0%
 * Attacks:
 * Ground combo (地上コンボ) - Element: Physical - Power: 0.5 + 1.0 + 1.5
 * Air combo (空中コンボ) - Element: Physical - Power: 0.5 + 1.0 + 1.5
 * Anti-Air combo (対空コンボ) - Element: Physical - Power: 0.5 + 1.0 + 1.5
 * Fighting Trinity Armor in Radiant Garden (Terra/Aqua)
 * HP: 100
 * Strength: 14
 * Defense: 6 (has the ability to reduce damage taken by half)
 * Probability to ask for help: 0%
 * Attacks:
 * Ground combo (地上コンボ) - Element: Physical - Power: 0.5 + 1.0 + 1.5
 * Air combo (空中コンボ) - Element: Physical - Power: 0.5 + 1.0 + 1.5
 * Anti-Air combo (対空コンボ) - Element: Physical - Power: 0.5 + 1.0 + 1.5


 * Aqua
 * Fighting Orbs of Light in the Land of Departure (Terra/Ventus)
 * HP: 40
 * Strength: 5
 * Defense: 2
 * Probability to ask for help: 0%
 * Attacks:
 * Ground combo (地上コンボ) - Element: Physical - Power: 0.5 + 1.0 + 1.5
 * Air combo (空中コンボ) - Element: Physical - Power: 0.5 + 1.0 + 1.5
 * Anti-Air combo (対空コンボ) - Element: Physical - Power: 0.5 + 0.5 + 1.0 + 1.5
 * Fighting Trinity Armor in Radiant Garden (Terra/Ventus)
 * HP: 100
 * Strength: 14
 * Defense: 6 (has the ability to reduce damage taken by half)
 * Probability to ask for help: 0%
 * Attacks:
 * Ground combo (地上コンボ) - Element: Physical - Power: 0.5 + 1.0 + 1.5
 * Air combo (空中コンボ) - Element: Physical - Power: 0.5 + 1.0 + 1.5
 * Anti-Air combo (対空コンボ) - Element: Physical - Power: 0.5 + 0.5 + 1.0 + 1.5


 * Mickey
 * Fighting Vanitas in the Badlands (Ventus)
 * HP: 180
 * Strength: 14
 * Defense: 6
 * Probability to ask for help: 33%
 * Attacks:
 * Ground combo (地上コンボ) - Element: Physical - Damage: 1.0 x3 hits
 * Vertical Spin (縦回転振り) - Element: Physical - Damage: 1.5 x5 hits
 * Holy Ball (ホーリーボール) - Element: Physical - Damage: 2.0 (Weapon); 1.0 (Bullet)
 * Reaction commands:
 * Rush Counter (ラッシュカウンター) - Element: Neutral - Damage: 2.0 x2 hits - Command Gauge +40%
 * Press after protecting Mickey
 * Burst of Faith (ホーリーバースト) - Element: Neutral - Damage: 1.5 x2 hits (Light shower); 1.5 x4 hits (Spark) - Command Gauge +10%
 * Press near Mickey.