User talk:Troisnyxetienne

Hymn
EXEC_with.METHOD_CHANTI/.

Hyear! Rrha apea erra chs hymmnos mea!

''Pay attention! Immersed in ultimate happiness I’ll become a song!''

Iea, ya! Ha (like hat) apea erra tchs (like i ciao) hyumnos mea

sEsEwYE melifan diasee/.

I’ll tell you the story of a child of God.

Sesewye melifan diasi^

Manac has? TNE!

''Her name? Troisnyxétienne''

Manak has? T N E!

Harr nyanyas nille bautifal hymma den ganna nille gigeadeth.

She is adorable like a pretty little bird but strong like iron.

Har (can be rra / whatever fits better) nyanyas(u) nilu bautifa hyunma den gana nilu gigadeis

xA harr h.m.m.r. granme wEwEjLYAnLYEcLYE ween dea LYUsphilar/.

Her singing of courage resonate in the sad soul of the people

Za fumuru granme “we we jly an lye clye” ween dea lyuisfi^lar

xU harr rUfUmYU walasye sik/.

She saw many people leave.

Zu har rufumyu wala^sye sik

Was au ga harr loss anw sguela titil.

She lost preciosities.

Was (like past verb to be) au ga a har los (like in Loz, the remnant) anu (anwa, whatever sounds better) isguaela titil

Den, was apea erra harr enerel ieeya.

But, she always had hope.

Dem, was apea e^ra har enerel i^ia

Was au ga harr llizz orviclle.

She may have had doubt.

Was au ga har liz orvicle

En saash llizz na hyma has, den

And God might not have listen to her, but.

En sa^sh liz na hyuma has, den

yanje/. -> xA herr yanje sAlE/.

She always belive.

Yanie pass za her yanie sahleh

Was waa ra yanje enne suwant merra.

She always wants to help us.

Was waa ra yanie enie suant merra

yanje/.

She always belive.

yanie

Was yea ra merra ee harr.

We praise her.

Was yar ra merra iee har

yanje/.

She always belive.

yanie

Was yea ra infel yor, TNE.

We thank you, Troisnyxétienne.

Was yea ra infel yoar, TNE

yanje/.

She always belive.

yanie

xE rre EhEmmLYErA_has a.u.k melenas/.

Her song is love.

xE rre “ehemum lyera” has auk melenas(u)



“I gladly praise God, and happily embrace the world.”

Wasese sash en “heca tlye tye” isfaela

Ziaay xvim tavy tsssssssssssssvvvvvvvvvvvv

''God! PLEASE! Give me happiness and protection.''

Ziaay exvin tavi tseeeeeeeeeviiiiiiiiiiiiiiiiii

yanje/. She always belive.

Yanie

Was yea ra harr hymme spiritum granme.

She sings with a soul of courage

Was yea ra har hyunma ispiritum granme

Rrha apea erra chs hymmnos yor!

Immersed in ultimate happiness I’ll turn you into a song!

Rra apea erra tchs hyumnos yoar!

En chsee frawr yor

And become your flower

En chi^se (similar to cheese but without the ee sound) ra^wa yoar

wEsYE granme/.

and give you courage

wesye granme

jAzEtYE diasee/.

I summon the priestess.

Jazetie diasi^

Was yea ra crushue Implanta, TNE.

Troisnyxétienne, who crafts the fruit of God.

Was yea ra crushu^e Implanta

xA harr mAtAyyLYE metafalica/.

She creates the Utopia.

Za har matayylye metafalica

yanje/.

She always belive.

yanie

en na nozess ieeya.

And never lost hope

En na no^zes(u) (like nose but extend the s) i^ya

en na nozess granme.

And never lost courage.

En na no^zes(u) granme

cEzE hymmnos en sAsYAwYA melifan TNE/.

I’ll become a song and focus myself into telling you the story of Troisnyxétienne.

Ceze hyumnos en sasyawya melifan TNE

Nnoi en ar, inferiare TNE!

The one and only, beloved Troisnyxétienne

Noi en ar inferia^re TNE

Rrha yea ra diasee, diasee!

Child of God, priestess of God.

Ha yea ra diasi^ diasi^

Haven't forgotten...have you?
Yo Annette how's it going just dropping pass to say hey.--Drizzydre15 02:11, July 10, 2010 (UTC)Drizzydre15
 * Salut Dre ! ^_^ Yes, I remember you. How come you're not using your original username ? 02:27, July 10, 2010 (UTC)

The Next Chapter...
Is up. 
 * I'll take a look... soon. 09:47, July 11, 2010 (UTC)

Salut
Hello Troisnyxetienne. Nice username, and an impressive amount of edits. --Charité 16:18, July 17, 2010 (UTC)

i edited lots of your walkthrough hope your happy!!


 * @Roxas10 : Please sign your posts.


 * @Charité : Are you a French-speaker by any chance ? o.O


 * Why yes I am, is there something you needed? --Charité 20:20, July 18, 2010 (UTC)

Nothing in particular but.... oh my. ^_^ Nice to have another francophone around. I'll ping you if anything, but we've so gotta talk one day. 00:49, July 19, 2010 (UTC)


 * Would you like to have a friendly chat perhaps? ;) --Charité 04:03, July 20, 2010 (UTC)

Sure ! ^_^ I'll be on from 8-something p.m. my time (it's now 7:11 p.m.). We can meet on the IRC then. If you haven't picked a client, I suggest you use Freenode ; type in your username (without accents) and the channel, which is #wikia-kingdomhearts.

And here's hoping I meet you then. ^_^ 11:11, July 20, 2010 (UTC)

Mirage Arena
Please check and comment, as soon as you can, at the Bye-Bye, Mirage Arena. I added the new rules there for people to see and comment.

Spoiler Markings
The spoiler markings are still around the information for 358/2 Days on the Castle Oblivion page. I was jw if I can delete or if they are being saved for a reason. The game is already out so jw.--Memorized
 * For 358/2 Days ? If it's for 358/2 Days, remove it. The spoiler tags should only be on until two weeks after the English release. If anyone asks you, tell them you have my green light. 11:19, July 20, 2010 (UTC)

So the ones for coded should still be there? i'll go add them then.--Memorized
 * Alright. 02:41, July 21, 2010 (UTC)

A small request
I was just wondering if you could do this one image for me. there's a pic that i use in my sig (this one) that needs a little editing. When I commented in the Keyblade Graveyard part of the Mirage Arena, I noticed that the background isn't transparent. would you mind making it transparent and uploading it to the wiki (same name as before)?
 * Okay, I'll try. 09:06, July 11, 2010 (UTC)

Thanks ^_^

Walkthrough
I can create maps, for the walkthrough. Ones like this: [End] | [B]-[]-[]-[]-[]-[] \         /                []-[]        []-[T] |           |              []-[]-[]-[]-[]                                |                      []               |    [St]-[]-[]- [] |   [13,C.O.] [#,W]= Floor Number, and Initials of the World

[B]=Key of Beginnings

[R]=Key to Rewards

-|=pathways

[]=Rooms

[St]=Start of Floor

[End]=End of Floor

(I have no idea why there's a dotted box around my C.O. map)

So... can I help?--Keyblade0 20:44, July 12, 2010 (UTC)Keyblade0


 * Sure ! ^_^ By all means ! Since I might not be able to find images for each map. You play REC too ? 00:40, July 13, 2010 (UTC)

Does Olympus Coliseum have a map that looks like this? [R] [X] |   |     [G] []-[End] |  |      []-[]          |     [B]-[St]-[T]

[St]=Start of floor

[B]=Key of Beginnings [G]=Key of Guidance

[T]=Key to Truth

[R]=Key to Rewards

-|=pathways []=Rooms [End]=Conqueror’s Respite [X]= No Boss Battle

--Keyblade0 21:02, July 14, 2010 (UTC)Keyblade0
 * Coliseum ? I remember the map being short, that's all...... o.O 00:11, July 15, 2010 (UTC)

Can you check, please?--Keyblade0 02:04, July 15, 2010 (UTC)Keyblade0
 * I'll have access to the PS2 this afternoon, I believe. I'll check then. 02:21, July 15, 2010 (UTC)

I need to make sure that the second floor has the same map layout, despite the world card the player picked(I picked Agrabah for the 2nd floor)--Keyblade0 19:59, July 15, 2010 (UTC)Keyblade0
 * It's correct. 01:01, July 16, 2010 (UTC)

Thanks! Now I can safely say that a floor has the same map layout, despite the world card the player picked(But, it changes if the player is on a different floor)--Keyblade0 01:48, July 16, 2010 (UTC)Keyblade0
 * For which floor did you use the Coliseum card anyway ? 02:29, July 16, 2010 (UTC)

The third floor.^_^--Keyblade0 17:58, July 16, 2010 (UTC)Keyblade0
 * Aaaah. So that means it's probably the world card which influences the layout of the floor, even if the upper levels look notably smaller. 00:55, July 17, 2010 (UTC)

Was 100 acre wood just straightforward?Keyblade0 19:59, July 19, 2010 (UTC)Keyblade0
 * Yes, that's the only straightforward World Card in the entire REC. 00:31, July 20, 2010 (UTC)

Request
I would appreciate your help filling out this. I'm using the name on the pause screen as the official name, and marking names for no-pause areas (ex. the OC arena or Dalmatians' House) with an asterisk after the door-name. I think ReCoM only has room names for 100 Acre Wood, so if you could check those, that would be awesome. Also, if there are any other named rooms (maybe the DI Keyroom in-between Darkside and Zexion?), I'd love for you to add them, since I don't have access to my copy of the game right now. Thanks! Glorious  CHAOS!  02:50, July 19, 2010 (UTC)
 * The DI Keyroom in between Darkside and Zexion... I'll check and see. But translating will take a while. 03:12, July 19, 2010 (UTC)