Air Flair

Air Flair (エアアーツ) is a series of techniques introduced in Kingdom Hearts Birth by Sleep. They allow the user to knock enemies into the air with a flurry of wind-powered attacks that have a chance of inflicting Stun, with later versions adding spin attacks.

Mechanics
In Kingdom Hearts Birth by Sleep, Air Flair is a series of s exclusive to Ventus. Air Flair 1 is a Level 2 Finish command that consists of a four-hit spin attack and has a 25% chance of stunning foes. Air Flair 2 is a Level 3 Finish command that consists of a six-hit spin attack and has a 50% chance of stunning foes. Air Flair 3 is a level 4 Finish command that consists of an eight-hit spin attack and has a 50% chance of stunning foes. Air Flair 4 is a Level 5 Finish command that consists of a ten-hit spin attack and has a 100% chance of stunning foes.

In Kingdom Hearts Union χ, Air Flair is a special attack that targets a single enemy. It costs 3 special attack gauges to perform. It deals extremely powerful hits, and lowers the targets' Speed-based defense by 1 tier for 1 turn.

Air Flair II is a special attack that targets all enemies. It costs 3 special attack gauges to perform. It increases 's Special Attack Bonus by 30% for 1 turn. It inflicts more damage with 1 enemy left (including raid boss parts).

Kingdom Hearts Birth by Sleep

 * Ventus learns Air Flair 1 after earning 2000 CP while is his equipped Finish command.
 * Ventus learns Air Flair 2 after earning 4000 CP while Air Flair 1 is his equipped Finish command.
 * Ventus learns Air Flair 3 after taking 4500 steps while Air Flair 2 is his equipped Finish command.
 * Ventus learns Air Flair 4 after taking 7000 steps while Air Flair 3 is his equipped Finish command.

Kingdom Hearts Union χ

 * Air Flair +5 is the special attack for medal.
 * Air Flair II +5 is the special attack for medal.

Kingdom Hearts III
Ventus's combo finisher resembles Air Flair 1.