Jafar (Genie)

Kingdom Hearts
''With his last wish he became an all-powerful Genie himself, but he forgot that all genies share the same fate: To serve whoever controls their lamp. In the end, his lamp became his prison.''

He played the villain in "Aladdin" (1992).

Appearances

 * Agrabah

Kingdom Hearts
Having assumed the form of a gigantic genie, Jafar picks up massive fireballs to throw at the party. You can do damage with your new Blizzara spell, but your best bet is to aim for the lamp, which Iago carries around the room. Lock onto the lamp and follow Iago to smash it repeatedly. To avoid damage from Jafar’s fireball attacks, use Dodge Roll, and cast Aero on your other party members (since they can’t dodge as well). Alternatively, you may use Guard to fend off the fireball attacks. For winning this battle, your Fire magic is upgraded to Fira, and you can read the first Ansem’s Report.

Kingdom Hearts: Chain of Memories
Jafar does about the same moves as he does in Kingdom Hearts, but with more time in between attacks. As you cannot use Guard in this battle, it is best to Dodge Roll away from his fireballs, or break Jafar's cards. Keep your Sleights for the lamp. Like all other boss battles, heal when necessary.

Kingdom Hearts II
This time, the battlefield is the whole of Agrabah itself. You have the entire field to exploit to your advantage. However, you might be left at a disadvantage because you fight Jafar while flying around on the Carpet, and this might create some maneuvrability issues. Also, beware of the buildings/debris that encircle Jafar - they deal substantial damage to Sora.

Jafar has two weak points, notably the head and the torso. Striking Jafar at the torso will activate a Reaction Command that will allow Sora to tie Jafar's body parts together and damage him.

Every now and then Jafar will shift Sora to another dimension (just as Zexion does in the Data Rematch). Debris will be flung against Sora and if Sora does not guard himself against it, his HP will be greatly reduced.

Use physical attacks as much as you can, and heal when necessary.