Talk:Kingdom Hearts Re:coded

Discussion
Is it a bit early to introduce this page? --Auror. plus the great Andrachome 23:57, June 9, 2010 (UTC)

Kinda, yeah.-- 23:59, June 9, 2010 (UTC)


 * Should it be deleted, there are sources that it exsists but still not quite sure.

It has been confirmed to exist so it should stay Square Enix tweeted about it It's on SE's like up for E3 And the voice actor for Jiminy Cricket wrote about it on his website. Kaiserlome 00:04, June 10, 2010 (UTC)Kaiserlome

That is true, but there was a discussion about this, and on the IRC. Well, if it's real, there's no use to deleting it...
 * Eh, I'd let an admin decide if the article is worth keeping. However, like Neutra said here: suddenly creating the page with a lot of information to add might be a problem. Especially with conflicting edits. -_--- Xion 4  ever  00:07, June 10, 2010 (UTC)

One-Winged Angel 17:23 June 9, 2010 - Why should R:c and c merge when Re:CoM is separate from CoM?

Yeah instead of merging why not make a seprate articles like Com and RE:Com instead of a merge one? --Cococrash11 01:13, June 10, 2010 (UTC)Cococrash11

For those who need third-party confirmation, Game Informer has it listed as confirmed to appear at E3 as well, so we'll probably hear a lot more during that week. Let's keep the articles separate for now, see what comes out during E3, and fix anything that needs it after we get more official info. Does that sound reasonable? 03:03, June 10, 2010 (UTC)

Aww, it's in DS. I was hoping it would be in PSP. So does this mean it has the same graphics as Days?— Wing Blade

One could assume that there will be minor improvements to the graphics, but the gameplay graphics will still look like a PS1 on steroids and the cutscenes will be equal to PS2 quality cutscenes.--Pkthis 17:35, June 10, 2010 (UTC)


 * I just thought - you know what they might do with it being on the DS? They could have it as a package with Mobile, since the two games work together on the phone. Kind of like FFIV DS with Whyt. Glorious  CHAOS!  21:50, June 10, 2010 (UTC)

Well looking back, I recall new super Mario bros wii being released long after the ds version. They never ended up merging. Since recoded is basically a remake, it deserves it's own page as recoded - Re: Coded, not just a late release for a different platform. --Lordrogersmith6485 00:10, June 11, 2010 (UTC)


 * Re:COM has it's own page, also a remake. If that has it's own page, this has it's own page. The Yoshiman 97 00:32, June 11, 2010 (UTC)


 * New Super Mario Bros. Wii was a completely separate game from New Super Mario Bros. for DS from the beginning, not a remake. Anyway, we still have to see whether this is a remake or a straight port. Odds are there will be some differences, but we'll just have to wait until we get the news from E3. Right now we simply don't know. --  Neumannz ,  The Dark Falcon  00:35, June 11, 2010 (UTC)


 * ...you know, it's really hard to define a "trend" with only one entry. Glorious  CHAOS!  04:21, June 12, 2010 (UTC)

Edit War=Protection
Can someone protect this page so we don't end having a edit war all day?-- 16:58, June 10, 2010 (UTC)


 * Maybe. Someone still needs to update the main page. The Yoshiman 97 17:04, June 10, 2010 (UTC)


 * Page is now protected until next week. The main page will be updated when we have more info other than "it exists!"  17:19, June 10, 2010 (UTC)


 * True, but shouldn't it at least have a message that it's been announced by Square, or at least showing up for E3? The Yoshiman 97 17:39, June 10, 2010 (UTC)

It seems the wiki-staff needs to put up a protection again...since if you look closely at the article history there's seemingly a Axel-fangirl/boy going wild editing Axel into a section despite KrytenKoro's repeated explanations that there isn't verified Information about it. 93.223.189.218 13:25, October 8, 2010 (UTC)

we warned her before, and I do agree that the page needs to be protected again 17master 13:35, October 8, 2010 (UTC)

Synopsis
Look, guys, I know the new version of the synopsis "sounded better". You want to know why? Because you copy-pasted it from Square's announcement. That is infringement, and it's not allowed. You can draft up a better synopsis on this talk page, if you want, but NO COPYING. Glorious  CHAOS!  17:51, June 10, 2010 (UTC)


 * OMG, I thought that was made from scratch!

Updates
So heres some updates that i whis from this game: -Better Graphics(they are alright in the orginal version.) -More Cutscenes -More ablities(if the game even has them.) -Some extras -TO EUROPE TOO(Re:CoM should have come too.) -NOT for DS(DS Sucks.) Well i guess thats all...--P456 23:50, June 10, 2010 (UTC)

Remakes and other Titles?
Should'nt this be put in that section? 20:58, June 11, 2010 (UTC)
 * based on...? Glorious  CHAOS!  21:01, June 11, 2010 (UTC)

Its a remake of coded. 10:07, June 12, 2010 (UTC)
 * based on...? Glorious  CHAOS!  18:50, June 12, 2010 (UTC)

It says a north american remake of kingdom hearts coded for the D.S. 18:51, June 12, 2010 (UTC)
 * That was a mistake, then. I've fixed it. Glorious  CHAOS!  00:20, June 13, 2010 (UTC)

New Images?

 * Where did you find those? --Lordrogersmith6485 19:17, June 15, 2010 (UTC)

He was talking to the guy who then took his comment off, not to you. --  Neumannz ,  The Dark Falcon  20:23, June 15, 2010 (UTC)
 * However, I don't believe these are pictures from Re:coded, but from a demo build SE made for the 3DS, completely separate from Re:coded. --  Neumannz ,  The Dark Falcon  20:25, June 15, 2010 (UTC)


 * Why would there be a Twilight Thorn in Traverse Town? Why would these be on the 3DS, when Nomura and SE specifically said it was for the normal NDS? Glorious  CHAOS!  20:47, June 15, 2010 (UTC)

See, what Vega uploaded is definitely Re:coded. --  Neumannz ,  The Dark Falcon  21:01, June 15, 2010 (UTC)


 * Yeah, those are images for the KH3D Demo. Although, I'm not quite sure if it's one of the 3 Games Nomura confirmed or simply a remake. --Lordrogersmith6485 04:23, June 16, 2010 (UTC)

The pages should be merged together because Re:Coded and Coded are pretty much the same game. --SoraDragonCalibur 06:02, June 16, 2010 (UTC)

Please Don't Tell Me...
Okay, so the article says the Re:coded will be released to Japan in Fall of 2010 right? Well that doesn't seem fair!!! First Japan gets the cell phone game, and now they get the DS too?? When does North America get their share of the game???!--KRoNoS 14:26, June 18, 2010 (UTC)
 * It's not surprising at all, the Japanese get the best version of every KH game. Why should that be different with Re:coded? I wouldn't be surprised if there is a BBS Final Mix announced at TGS later this year. --ShardofTruth 14:42, June 18, 2010 (UTC)

Wow. That's probably what's gonna happen, considering the fact that America has new features. Japanese people are so greedy.--KRoNoS 15:31, June 18, 2010 (UTC)

Didn't Nomura say they wouldn't be making a BBSFM in BBS Ultimania?--Memorized
 * He also said that about KHII at the beginning and we all know what happend later. --ShardofTruth 22:06, July 20, 2010 (UTC)

If they do make a "Birth by Sleep Final Mix" it will probably be exactly the same as the english version, but ported. (they're pushing the limits of the PSP as-is, and Dissidia universal tuning sets a precedent.) Secondly the original coded was: 1. Only for a certain type of cell phone. 2. For a cell phone that sucked. 3. For a cell phone no-one in japan bought. 4.On a cell phone that couldn't be released internationally.

The DS, meanwhile is the most popular system in the world, already has a Kingdom Hearts game on it, and it's games will be usable on the backwards-compatible 3ds which will also have a KH game for it (and which I'm trading in for.) It is also very widespread in the west and a large money-maker.

Now square decided that since the original coded didn't have analog this shouldn't either, And to also update the gameplay, story, graphics,menu interface etc., and to release it in japan and the west at a rapid pace (since most of japan probably didn't have the orignal coded either, and it's going to have new stuff, such as a secret ending and hints at 3D, so the japanese should get it too.)Nomura said this would be "A treat for western audiences" and it is. It's on the system most available internationally, and localization is under way, so we might get it by the end of the holidays at the latest.(I even anticipate a simultaneous release,(based on already available english trailers, it seems they've started the english version already, even at E3.)

As for the "Greediness" of any particular culture, I would remind you that this complaining about fictionalized electronic media and whether or not you get it is "Greedy" in and of itself, especially when there are people starving in this world, probably in your hometown.204.211.185.107 17:41, August 3, 2010 (UTC)

Did I put a "back in my day" or "get off my lawn" or "whippersnapers" in that rant somewhere? No? Aw Dammit.204.211.185.107 17:43, August 3, 2010 (UTC)

Gawd. We're not talking about world greediness and starving people. We're discussing about the fiancial theft plan of Japan. So please do everyone a favor and stop trying to talk down to people because no one is falling for it.--KRoNoS 02:05, August 30, 2010 (UTC)

Trailer
http://www.youtube.com/watch?v=SOS-3J-y0mU


 * Oooooh. Shiny. --  Neumannz ,  The Dark Falcon  23:38, June 18, 2010 (UTC)

This is getting interesting.-- 23:59, June 18, 2010 (UTC)

Wow those cut scenes are baaaaad, but if they are making them that simple they must be attempting to consolidate the limited memory that comes with the DS cards. Their either adding much more story/extra material or wi-fi features.--XYZ. 00:17, June 19, 2010 (UTC)

Dude, don't you remember what the cutscenes were for coded? The ones that were more or less the same quality as the ones in the original COM? This is a step up, no question. --  Neumannz ,  The Dark Falcon  00:21, June 19, 2010 (UTC)

I wasn't clear, I'm not talking about the fmv's, I'm talking about the dialogs that had 2D renders over 2D backgrounds. The fmv's look pretty much the same between coded and Re:coded, but the in-game dialogs in coded featured the 2D renders over 3D backgrounds. Re:coded has stepped down with the 2D renders over 2D backgrounds.--XYZ. 00:50, June 19, 2010 (UTC) Has anyone noticed that the Re:coded trailer has a different message in it than "their torment has been lessened"? Now it says something different when it flips to where it should be in the original coded version. What does it say? (signed by a guest)

It looks like TWEWY and KH fusion! --Pea14733 17:26, June 20, 2010 (UTC)

I noticed the message said their hurting will be * unknown word * when you return * unknown word * * unknown word * * unknown word * couldn't understand those words but its likely almost the same as the original message or this as something to do with the KH3D relation? (signed by another guest) Wow! It looks pretty good! Never mind I found what the sentence is "their hurting will be mended when you return to end it"

More Scans
http://or2.mobi/data/img/1556.jpg New Sora and Mickey renders for the game. Also notice how their names are in a pixely font while the rest of the information is in a regular font? Pretty clever, Square! It was also translated, but not really anything new, especially for people who followed the coded play-throughs. Drawing near to the mysteries that lay deep within the KH series!

''New mysteries have been found after the hit PS2 game KHII! Will new information be revealed on this new adventure!?''

Mobile game “KH Coded” will be remade and released this Autumn!

The hero Sora will have a grand adventure in the mysterious Data World! ''The mobile game “KH Coded” will receive a power up on the DS! Sora will go on a journey to uncover the mysteries of the data world!''

What has happened to their travel journal!? There is trouble brewing in the journal in which Jiminy recorded their adventures!

Data World Sora The main character Sora has been remade with data to search the data world of Jiminy’s Journal.

King Mickey A great king, he is working to uncover the problem with Jiminy’s Journal.

A huge adventure in the data world! The king has decided to send data Sora into the data version of Jiminy’s Journal.

Discover the mysteries in the data world of Jiminy’s Journal! ''Many troubling things are happening in the data world of the journal. “Bugs” have come from the computer program and invaded the world!''  What are the “Bug Blocks” that are appearing on the island?'' Explore the area by destroying the strange patterned “Bug Blocks” and using them as platforms!

Destroy heartless! In battle, press one button to release flashy attacks! Just a couple months, and I bet the NA release will be quick behind it. Although I could totally see this released around Christmas over here.--ΧƳƵach. 17:16, June 20, 2010 (UTC)

More new scans:

http://forums.khinsider.com/scans/scan1.jpg

http://forums.khinsider.com/scans/scan2.jpg

http://forums.khinsider.com/scans/scan3.jpg

http://forums.khinsider.com/scans/scan4.jpg --ΧƳƵach. 18:34, June 24, 2010 (UTC)

New info from Famitsu
- Re:Coded is being developed to allow more fans to experience the game, the DS was selected as most people have the hardware.

- Another reason for the hardware choice is that Coded was developed with the lack of analog in mind.

- The story will be the same as Coded, but aside from the event scenes the game will see many major changes.

- The game is targeting more casual gamers, and will have an adjustable difficulty setting like The World Ends With You.

- The design concept for Re:Coded includes elements from Coded with Birth by Sleep and Days.

- The co-director of Birth by Sleep is supervising the battle planning for the game, while the same team will be handling the map design.

- The level up system in the game will be an expansion of the ideas from 358 Days.

- There will be multiplayer elements, including avatars which can be unlocked featuring the characters from Birth by Sleep, as well as Lightning from Final Fantasy XIII.

- There will be a secret movie in the game.

- Currently 80% complete. --ΧƳƵach. 15:18, June 23, 2010 (UTC)

80% complete and secret movie! getting better and better!

The quote isn't very specific, but I would assume that Kingdom Hearts Mobile will also be included as one of the multiplayer features.--ΧƳƵach. 03:32, June 24, 2010 (UTC) Lightning? does that mean she will appear in future KH?--SkullBlade. 08:45, June 24, 2010 (UTC)

Negative, just Lightning's accessories. There are also other Final Fantasy characters' accessories like Garland, Warrior of Light, Firion and more. Their accessories are used to customize your avatar, they are not canon appearances.--ΧƳƵach. 18:29, June 24, 2010 (UTC)

http://kingdomhearts.wikia.com/wiki/Category:Kingdom_Hearts_Mobile_Avatars

http://kingdomhearts.wikia.com/wiki/Kingdom_Hearts_Mobile/Items

--ΧƳƵach. 19:40, June 24, 2010 (UTC)

Hey those are the kingdom hearts mobile avatars that doesn't mean those avatar will appear in the game and if so i still think the fact that he mentioned lightning is like a hint she will appear in future KH--SkullBlade. 07:58, June 25, 2010 (UTC)

The article already confirmed we are getting the avatars in a 'multiplayer' mode. Mobile is a multiplayer portal that comes with Coded. Whether or not all of the features from Mobile are ported to Re:coded, and I by all means don't know, we are at least getting the avatars.--ΧƳƵach. 18:34, June 25, 2010 (UTC)

graphics
the graphics on the cell phone look betterKhruler 22:26, June 23, 2010 (UTC)

We've only seen a little bit of the gameplay for Re:coded, so you can't really say that yet. Plus, keep in mind this is the DS we're talking about, so the graphics won't be quite as good. --Hyper Zander 10:58, June 24, 2010 (UTC)

Actually it's A 3DS — Demonic Kunai undefined 18:35, June 24, 2010 (UTC)

No, Re:coded is for DS, Kingdom Hearts 3D is for Nintendo 3DS.--ΧƳƵach. 19:27, June 24, 2010 (UTC)

Re:Coded Screenshots
http://heartstation.org/?p=2294. Enjoy 20:14, June 28, 2010 (UTC)

Battle System
Re:coded's site has updated with a new video featuring aspects of the new, or so they say, battle system:

http://web.square-enix.co.jp/kingdom/recoded/system2.html

Does this look familiar, anyone? When I heard that BbS' team, or maybe just that one member of the team, was also working on Re:coded, I didn't know what to expect. But here we have it, Re:coded appears to have a very similar battle system as seen in BbS, but also features what would appear to be a combo/chain meter. This is perhaps a system that combines the Days and BbS system, but I guess we will have to wait for more information to know for sure.--ΧƳƵach. 19:33, July 10, 2010 (UTC)

Release
User:One-Winged Angel|17:03 July 19, 2010|Since Japan has the original version to itself, it would be more fair if NA got Re:Coded first.
 * Actually, it'd be much fairer for PAL territories to get it first, seeing as (1) we're always left until last in the release dates and (2) the previous Re: game still has not been released at all for us

Different Gameplays!!
They said each world has it own gimmicks

That was all in the orignal coded and was mostly for certain segments. (the shooting and sidescrolling were for their respective worlds boss battles, and the turn based was... most of olympus coliseum actually.) the "main gameplay" however, is different for re:coded, and takes multiple cues from the birth by sleep battle system.

In other words, awesome.204.211.185.107 17:47, August 3, 2010 (UTC)

New Trailers
http://www.youtube.com/watch?v=vtalG59Cnyk http://www.youtube.com/watch?v=0TqvlXEd0gs }}

New V-Jump Scans Focusing on Olympus Coliseum, Avatars and Map Building
http://kh-recharged.com/wp-content/uploads/2010/08/082110_scan1.jpg

http://kh-recharged.com/wp-content/uploads/2010/08/082110_scan2.jpg

http://kh-recharged.com/wp-content/uploads/2010/08/082110_scan3.jpg

There is also some kind of puzzle mechanic featured. And this also confirms the Tidus costume for the Avatar game. --ΧƳƵach. 22:48, August 21, 2010 (UTC)

Videos
We need to remove that last video, the English one, because it was taken down so it's just pointless to leave it up. So I'm going to do it now.76.108.136.28 00:57, September 23, 2010 (UTC)

Data Characters
I was thinking if there should be separate character pages for Data characters such as Data Riku, Kairi, Namine etc.72.88.139.51 18:22, October 3, 2010 (UTC)

Opening
Anyone else notice that no Port Royal scenes were included? I don't think it's a case like with Deep Jungle where someone's estate won't let them use it. Anyone think it had to do with the excessive edits the NA version had to have? Tamroc7 21:43, October 6, 2010 (UTC)
 * Also, they use the good version of the Battle of 1000 Heartless. Why don't you try it just to see  what happens?  04:06, October 7, 2010 (UTC)
 * "Good Version"? --Evnyofdeath 04:56, October 7, 2010 (UTC)
 * Behemoths and Wyverns. Why don't you try it just to see  what happens?  12:47, October 7, 2010 (UTC)

I think they were still in the cutscene in Kh2 (I Know they weren't in the gameplay.) I Think they might have cut port royal just to keep time with the music.204.211.185.107 18:34, October 8, 2010 (UTC)

English release date
You can tell from that the 14th is the British release date from the ordering of the numbers (D/M/Y instead of M/D/Y). so Janurary 14th should ONLY be listed as the release in England. Evnyofdeath 00:01, October 7, 2010 (UTC)


 * It is only listed as the release date in Europe. --BreaktheIce16 (talk) 17:04, 6 October 2010 (UTC)
 * England/Britian is IN Europe. The British Isles anyone? Evnyofdeath 00:33, October 7, 2010 (UTC)

Message change
From looking at the trailers it would seem the message Jimminy find in the Journal was changed for Re:Coded. I can't remember what it actually said, but I remember it was different. --Evnyofdeath 05:04, October 7, 2010 (UTC)
 * "Their hurting will be ended when you return to mend it." This has been known for a while now. maggosh 05:21, October 7, 2010 (UTC)

Strange Keyblade
Theres already an article for that Keyblade, its called Zero One. --Evnyofdeath 21:43, October 12, 2010 (UTC)

Something doesn't seem right
I was comparing coded to Re:coded on the wiki and I found something that is weird. in coded it's says that sora is the key that connects everything with Namine, Roxas, Xion and Axel. but you look at Re:coded and it doesn't mention Axel. did they change it or something?
 * Axel was never mentioned in coded.(ಠ_ೃ)﻿ Bully!  03:56, October 13, 2010 (UTC)

well it mentions it on the wiki on how they were connected. I'm still confused on what going on.
 * He appears at the end, along with Roxas and Xion, during Namine's talk. -- Neumannz ,  The Dark Falcon  04:18, October 13, 2010 (UTC)

In Re:Coded too? if so then why is it not mentioned on the wiki?
 * Facepalm* Why don't you put it in? -- Neumannz ,  The Dark Falcon  15:36, October 13, 2010 (UTC)
 * 'cause I keep taking it out. I thought we had said that Axel is just in the background in that scene; did we decide differently at some point?(ಠ_ೃ)﻿ Bully!  16:38, October 13, 2010 (UTC)

He appears just as much as Xion, Terra, Ventus, and Aqua do. -- Neumannz ,  The Dark Falcon  16:43, October 13, 2010 (UTC)
 * Right, but I thought we said that since he's just sitting there, and doesn't say "Sora", he doesn't count.(ಠ_ೃ)﻿ Bully!  18:53, October 13, 2010 (UTC)

Well, we have a bit of a contradiction between games. And by a "bit" I mean "WTF". -- Neumannz ,  The Dark Falcon  19:09, October 13, 2010 (UTC)

http://youtube.com/watch?v=JrYkDrfTDGw. Spoilers.204.211.185.107 14:24, October 21, 2010 (UTC)

Xemnas
Does anyone else think it would be awesome if they included a super boss battle against Xemnas as the Unknown? --Evnyofdeath 17:17, October 15, 2010 (UTC)

Re:coded rips.
http://www.spriters-resource.com/ds/kingdomheartsrecoded/index.html 18:08, October 26, 2010 (UTC)

Use this for all its worth, but credit the translator (via khinsider)
Kingdom Hearts Re:Coded Ultimania – Scenario Mysteries

Interview with director Tetsuya Nomura

Same as always, this is our chance to toss questions at director Tetsuya Nomura having to do with the story revealed in Kingdom Hearts Re:Coded. We’ll try to ask about the secret event from Kingdom Hearts Birth by Sleep and the mysteries involving Kingdom Hearts III as well! (Interviewer: Ohno Yuuko)

Data Sora can newly obtain a legitimate Keyblade during his adventure, but are there changes to the real Keyblade when that happens?

Nomura: No, it’s a data version the entire time. However like with the first Keyblade, it wasn’t created by someone else. It comes from the heart’s connections with the data, hinting towards the story theme, “Can a heart be born in an existence made of data?”

During Re:Coded, Namine seems to have explained the reason for the “pain” mentioned in the journal to Sora and company, but why does she take the roundabout method of accessing the data in the Jiminy Journal and adding to it?

Nomura: At the point of time when Namine explained Sora’s secret in the real world, she already knew that by the time Sora and company woke up she would be gone. She thought she wouldn’t be able to speak to them directly. Thus she left a note in Jiminy’s Journal, however she didn’t presume what sort of form the meaning of the message would take when presented to Sora and company. Therefore Jiminy’s Journal was made into data according to the King and co.’s assumptions.

Was the message presented in Jiminy’s Journal prepared entirely by Namine herself?

Nomura: The very first message, “We must return to free them from their torment,” was the only one by Namine, however the messages “Their torment has been lessened” etc. were transmitted by the data itself when Sora eliminated the bugs, implying that restoring the data would bring him closer to understanding the mystery of the message.

As for the outbreak of bugs in Jiminy’s Journal, did they accidentally appear as a result of Namine adding data? Or did Namine intentionally devise the bugs in order to make Sora triumph over the “pain”?

Nomura: That occurring wasn’t part of Namine’s intentions. She couldn’t predict that Sora Heartless would take charge and bring about a crisis like that.

I see… Roxas appears dressed in the black coat in Castle Oblivion among other worlds too. Was that something else that Namine had not added intentionally?

Nomura: Right. Since Roxas and Sora together make up one existence, if there is a Sora made of Kingdom Hearts I data, then data of Roxas must exist too. Roxas says, “It’s my personal duty to check whether or not Sora is ready to take the pain.” However that role was not assigned by Namine, Roxas personally decided that goal and acted upon it accordingly.

Who was the person taken from the data of Jiminy’s Journal that took the form of Riku in the data world?

Nomura: That wasn’t someone from the real world’s data, more like that was the data itself taking on the body of Riku in order to avoid being eroded by the bugs.

When each world is completely debugged, a scene is shown that was not seen in Kingdom Hearts I. Did those scenes occur at the same point in time as Kingdom Hearts I?

Nomura: Yes, they were memories deep in the data of the worlds recorded in Jiminy’s Journal, however as a result of Data Riku searching after the worlds were debugged, they were tangible to the King and company.

In the final chapter of Hollow Bastion, it happens in the story that if the Jiminy Journal is completely debugged, then the existence recorded in the data will be erased. Then why is it even if Data Sora doesn’t remember, Data Riku’s memories remain?

Nomura: Data Sora became an existence whose purpose was to go about debugging, so at the point in time when he had completely debugged the data his memories were gone. In Data Riku’s case, it existed in the main data even without the Jiminy Journal itself being erased, and since its purpose was to solve the mystery first written in the journal, it couldn’t fulfill it until the debugging was complete. Once the mystery was solved, it too would lose its memories.

Throughout playing the lines “Restoration Rate X%” appears a few times, when it reaches 100% Sora Heartless begins to run amok. Does that number represent the growth condition of Sora Heartless?

Nomura: In Kingdom Hearts II, Sora’s memory restoration rate was expressed that way. In this case it’s basically showing how much of the data world was restored thanks to Sora. However it’s also like an indicator of Sora Heartless’ growth since it grew at the same time as Sora exterminated the bugs.

After debugging Traverse Town, the King says to Sora, “That day, your travels began here. Also on that day, I was here too.” Does that mean that the King was in the same place at the same time as Sora adventured into Traverse Town in Kingdom Hearts I?

Nomura: Seems so. What he was actually doing becomes the previously mentioned “blank time period”, but in this title, it’s implying that the two crossed paths in the same place.

As for the story, the curtain has closed on Sora finally saying “thank you” to Namine. In your Kingdom Hearts II Final Mix Ultimania interview, you mentioned that Sora not having yet thanked Namine was foreshadowing the future. Is that matter considered settled now?

Nomura: Although it can’t really be said that it’s completely settled since they haven’t exchanged words in the real world, there’s naturally that implication. This time it’s the data of Sora from before Chain of Memories saying thanks, however it shows there was a special connection beyond the passage of time between Sora and Namine. Additionally, it gives a contradictory answer to the implication that data existences don’t have hearts shown in the story.

I’m going to ask about the Secret Movie now. Yen Sid tells, “With Ansem and Xemnas defeated, it means Master Xehanort will be revived.” When Yen Sid explained about Organization XIII in Kingdom Hearts II, did he know this at that point in time?

Nomura: He knew, but it couldn’t be avoided. At that time Xemnas existed as the main threat, so nothing could be done until he was defeated.

“If you release the heart of the Heartless and annihilate the body of the Nobody, then the real form will be revived.” If those conditions are met, can others outside of Xehanort be revived too?

Nomura: It can be considered a possibility. Although it’s what-if speaking, I think that if the members of Organization XIII were restored, they would become there true form.

Though he’s a member of Organization XIII, Axel is shown in the end of Re:Coded in the memories of “pain”…

Nomura: Since healing the necessary “pain” of Axel’s is different than with other people, if he is revived he will take a form like Xehanort’s. In the end of the story, Namine says, “Those whose memories are sleeping inside Sora need relief.” In the Birth by Sleep secret cutscene “Blank Points”, certain characters call out to Sora, however in that scene Axel is the only one who appears and doesn’t say Sora’s name out loud.

Speaking of the Birth by Sleep secret cutscene, Ansem the Wise says that he hid his research results in Sora. This complies with what happens in Re:Coded when Namine says DiZ (Ansem the Wise) has hid something inside Sora. Is that mystery remaining unsolved?

Nomura: Yes. Namine added data to the Jiminy Journal in order to convey that the “pain” of those connected to Sora must be healed, but at the point in time Ansem hid the research results inside Sora, he didn’t know that. Accordingly, Ansem’s research results will become the key to healing the “pain” in the future of the story.

So even though Namine and Ansem acted independently, as a result of what the two did, it leads to one thing. And speaking of those details…

Nomura: Since that will likely become the story for Kingdom Hearts III, please look forward to that until then.

Story
Why does everyone seem to hate this game's story? That Kid Again 20:23, January 16, 2011 (UTC)

Debug Ability?
Can someone help me? I've seen in trailer a "Debug Ability". Is it available in the game because I've played the whole game and I haven't seen a debug ability. --I'm Nobody
 * "Debug Abilities" are from KH coded, not Re:coded. -- 21:46, January 20, 2011 (UTC)

OK, Thanks! --{User:NobodyReplica13|I'm Nobody]]

Userbox
Ok, why do we not have a 'This user beat Re:coded' userbox yet?

No matter, I did it myself For anyone who wants to know, it's

Leon and Yuffie
um...apparently Leon and Yuffie appear in Re:coded, is this true? if so then why isn't it mentioned on their character profiles Xavnirs 13:35, January 26, 2011 (UTC)
 * They (well, Data-they) appear in Castle Oblivion after you obtain every Ending Card (including the Castle Oblivion one; meaning you've beaten the game) and give you a Debug Device: Y and a Heat Sink Belt. There might be a video of it on youtube, but they basically say something like they did in Hollow Bastion in KH1. I'll put up their journal entries when I get a chance. 14:22, January 26, 2011 (UTC)

Message
Ok, i'm officially confused. On the wiki, it says that Mickey digitised the journal because of the mysterious message "We must return to free them from their torment". But in the game, isn't it "Their hurting will be mended, when you return to end it"?

In coded the message was "We must return to free them form their torment" however in Re:coded it was changed to "Their hurting will be mended, when you return to end it". However, because Re:coded is a remake, codes is taken as the more canonical version. Evnyofdeath 03:44, January 29, 2011 (UTC)

Oh right, I get it now
 * Actually, remakes are considered most canonical, since they've been "fixed" to make sure they agree with other games. For example, KHFM's Unknown battle. 20:21, January 30, 2011 (UTC)

Tagline?
So umm yeah does this game have a tagline? Because on the back of th DS case its said "It's a PLAY-full world!", and like pervious game, they always put the tagline on the back and so I thought this is the tagline for the game. UnknownChaser 21:53, 26 February 2011 (EST)

Unless there's something else used in advertising materials, then yeah, it's the tagline. A really dumb one... 22:32, 26 February 2011 (EST)

arrggh curses Well then I guess we have to put this in the artice now dont we? And yes I agree with you, its a really dumb tagline, they could have done better. UnknownChaser 22:44, 26 February 2011 (EST)

Enemy Stats
Does anyone have any ideas on how to get them? There's no guide, but is it possible to get them out of the game itself? 71.92.202.190 17:41, 12 March 2011 (EST)

Wouldn't there be a game guide for the game? Or would the Ultimania hold the stats? 23:10, 12 March 2011 (EST)
 * There is a Japanese Ultimania, but there are no scans posted for most of its bestiary (right now, we just have Data-Roxas's stats, which isn't even enough to modify the Enemy template). If someone can get the Ultimania and post comprehensive scans, we could get to work. 04:53, 13 March 2011 (EDT)

I was surprised when I found out there wasn't a guide for this game. The only other game to not have an English guide is Re:CoM. (but CoM had a guide, so I guess that kinda makes up for it) 71.92.202.190 22:46, 27 March 2011 (EDT)

Main Game

 * And in 3D as well, I think. 03:04, 3 December 2013 (UTC)
 * But the Japanese version of 3D uses the kana for coded; the overseas releases changed to Re:coded because the original wasn't released elsewhere. maggosh 15:09, 3 December 2013 (UTC)