Walkthrough:Kingdom Hearts Re:coded/Agrabah

Agrabah Logo KH.png
TREASURE TABLE After your trek through the of Olympus Coliseum, you find yourself in the desert town,.

A cutscene involving and  begins the world before you are given control with the task of finding out who else is in town. You start at the, which has a couple of. may be necessary here, so be sure to map out your stat chips accordingly. If you climb on blocks, you can reach the rooftops. From the north-west rooftop, you can jump to the on the south-western roof. From the north-eastern rooftop, you can use a bounce block to get to a platform of metal blocks with an. Other items of interest include a save point and, who is an alternative to a. Now, go through the large north gate to reach the.

This next area is much larger than the so it contains a wealth of. Jump from stalls and blocks to get back up to roof level so that you can dash around, grabbing treasure. A is on a slightly higher platform, in the south-west. There is also a on top of an awning to the west. Lastly, there is a on a raised platform near the upper entrance to the palace gates, in the north-east. Afterwards, take the north-eastern gate on the rooftop to go into the.

This area has a. Jump on the bottom row of metal and ghost blocks and knock one of the pair blocks to the ground. Then find a way to the top of the metal block structure and hit the other pair block inwards, towards the wall. The ghost blocks will disappear, allowing it to fall straight to the ground. Join up the two blocks and break your new block open to get a chip. Return to the and take the northern gate to reach the.

For the moment ignore the person standing in the middle of the area and focus on getting the room's. First, climb the platforms in the south-west to reach the rooftop. From there, jump to the south-east rooftop and crack open the to get a. There is also a so return to the other rooftop. To get half of the pair, vault over the to the rooftop in the north-west. Then, turn east and use the bounce blocks to reach a metal platform, where one of the blocks are. Knock it to the ground. The other half is already on the ground, in the north-east corner of the map. Simply, bash one to the other, connect them and then break open the new block to be rewarded a chip. Once you've done all that, speak to that person to initiate a short conversation. As leaves the room, the person asks him if he could help find his friend,, and reveals his name to be.

Once the cutscene ends, return back to the and then go through the west door to reach the. As you enter, a cutscene will play showing to be threatened by an evil vizier  until  intervenes and battles him.

After the battle, flees the scene and discovers, who gives him a magic lamp. Meanwhile, explains her situation to  and decides to follow him so that she can see. Once you regain control, grab the containing a  hidden under a cluster of blocks, in the north. Next, take the south exit to return to the.

Speak to to initiate a cutscene. He shows and the party that he found a magic lamp, seeing it as a means to an end. Unfortunately, comes with his own lamp and steals  away before freezing time. While explains to  that his  allows him to resist the spell for a period of time, the parrot  steals the lamp off the frozen. When you take control, slightly new mechanics are in place. A timer dictates the amount of time you have however you can get additional time by breaking blocks or defeating enemies (who are also frozen). The easiest and most efficient way to farm time is destroying the blocks in the. What you need to do is move from area to area until the game notifies you of 's presence. Remember to check between all four areas: the, , , and. When you find him, simply talk to him and then he'll run away once more. By this point phantoms of will stalk the scene, rapidly reducing your time if they touch you, though you can avoid them by staying on the rooftops. You'll need to repeat the same process to find two more times until  finally hand over the lamp. A cutscene will play where accidentally summoned the lamp's, who then takes him to where  is. The two find themselves outside the city, where time isn't frozen. enters a chamber and uses one of his wishes to seal the door behind him.

When the cutscene ends, you'll be at the and to unseal the chamber door, you'll need to go through a. The backdoor is on the ground in the north-west corner of the map. The sector itself is only one floor long with a simple challenge. Debug it and then claim your rewards:


 * System Sector A

Enter the now-open Cave of Wonders to reach the, which is a mainly-linear winding path. Halfway down, rolling boulders fall down the path so beware. Eventually, the path forks into two directions. Take the left route as it has a containing a. The two routes eventually rejoin and near to the end, there is a containing a. At the end of the path, a collision requires you to go through another. To find the backdoor, backtrack to the fork in the path and take the route you didn't go before. Find it somewhere along there. This sector has three floors and introduces another new type of.


 * System Sector B

Now, you can return to the end of the path and continue to the next area, the. There is a that contains a  near the entrance. Also, if you fall off the path down into the darkness, you land in a lower chamber. To get out, examine the door and then find the 's backdoor in the south-east corner. It only has one floor and its challenge is to defeat the, which will inevitably appear after you debug the floor. To deal with it, use all your offensive commands on it quickly so that it does not have time to attack or teleport away.


 * System Sector C

Back at the run down the path, avoiding the traps that blow you off-path. Near the centre of the map, there is another, which has a inside. Towards the end, there are a large amount of metal blocks, some of which fall down seconds after you step on it. In plain sight, there are two more, one containing an chip and one with a. The end of the path leads to a sinking platform of blocks with enemies on top. You must stand on it and make sure not to fall off. Over time, the platform becomes smaller and smaller, making it harder to stay on. Just defeat all the enemies and keep melee attacks to a minimum. Once you manage to hold out long enough, you are taken to the next room, where you fight an empowered.

MINIBOSS TEMPLATE: JAFAR STRATEGY: Jafar has a few more tricks up his sleeve now. Aside from a few extra attacks, he can also summon and duplicate phantom copies of himself. Keep attacking the real and don't be erred when he teleports away.

After you defeat him, uses his final wish to turn himself into a genie. tells that  is now inside the world's Keyhole and urges him to find it quickly before it's too late. When you have control, you have three minutes to find the Keyhole, which is done by destroying blocks in the room. You should also grab the containing an, hidden within the wall of blocks to the west. Once you find the Keyhole, examine it to enter and battle.

Following 's defeat, a cutscene plays where and  intervene with, leading straight onto the next world, Hollow Bastion I.

Questploration
Speaking to will give you a total of three quests. The first quest requires you to retrieve a, which is redeemed from : D for 47000, and the reward is a. The second required you to retrieve, which are redeemed from : D for 47000 SP, and the reward is a. The final quest requires you to retrieve, which is redeemed from : E for 310000 and the reward is an.
 * Quests

When you have at level 3, you can detect a new  that is found in the. It has four floors that all have the same challenge: to not take damage more than a certain number of times. This requires you to be extra careful to dodge attacks. If you're finding this difficult, limit yourself to using magic commands to keep distance between you and the enemies. Once you've finished, redeem your rewards:
 * System Sector D

SECTOR TABLE

When you have at level 4, you can detect a new  that is found in the. It has seven floors and a few difficult challenges. One requires you to take out five enemies with one blow each, but this can be completed easily by using powerful attack commands, like. Another demands that you obtain at least 10 items so tweaking your cheats may be necessary for that floor. At the end, redeem your rewards:
 * System Sector E

SECTOR TABLE