Talk:Status effect

"Invincibility"
The way the article handles invincibility is incongruous with the way it's usually handled as a status effect (ex., the "War Hero"-inflicted status in FF8). Invincibility does not include "can't be interrupted" nor "never takes damage" - it has to be something that can be put on and off, and has to be something passive during normal play. Only the Hercules and Barrier Master bits qualify. So, I'm taking all the non-status ones out. Glorious  CHAOS!  12:00, February 22, 2010 (UTC)

What about the platinum card effect isn't it a status?

Elemental status Rings
Besides the 13 special rings:


 * Fire Charm - Fire 30%
 * Flower Charm - Flower 30%
 * Blizzard Charm - Blizzard 30%
 * Thunder Charm - Thunder 30%
 * Storm's Eye - Wind, Water 30%
 * Fairy Circle - Space, Illusion, Time 30%
 * Full Circle - All 20%
 * Lunar Strike - Moon 30%
 * Might Crown - All 10%
 * Master's Circle - All 100%

358/2 Days Status Effects
I went through and cleaned up the current information on the effects. Whoever initially added the information just took it from the Brady Games guide, but for some reason tried changing the information, but only made it a little confusing. I added a tiny piece of information about the Anti-Status abilities and I rearranged the effects in the order of the corresponding Organization XIII members. I suggest adding a link to this article to the Magic article's See Also list. --ΧƳƵach. 19:40, August 27, 2010 (UTC)

Finalized Lists (by game)

 * KHD
 * Null Defense: 防御力無効化
 * Shoe-glue: ジャンプ不能
 * Air-toss: 吹き上げ
 * Freeze: 凍結
 * Halve HP: HP半減
 * Flip-foot: 移動異常
 * Silence: 沈黙
 * Ignite: 炎上
 * Damage Drain: ダメージ吸收
 * Rewind Defense: 防御LV.1
 * Blind: 暗闇
 * Jolt: 帯電
 * Radar Zap: ナビマップ無力化


 * KHR:c
 * Ignite: 炎上
 * Freeze: 凍結
 * Jolt: 帯電
 * Air-toss: 吹き上げ
 * Slow: スロウ
 * Flip-foot: 移動異常
 * Shoe-glue: ジャンプ不能
 * Blind: 暗闇
 * Defense Cut: 防御ダウン
 * Command Lock: コマンド禁止
 * Clock Rewind: クロックレベル1
 * Stop: ストップ
 * Confuse: コンフュ
 * Stun: 気絶
 * Magnet: マグネ