Forum:MegaProject: Arise - Main Page Revamp

Examples/Tests
I've got this and this as tests of the ideas we've thrown in here. And of course, the draft. 04:41, 25 June 2014 (UTC)


 * 15's suggestion on the portals sounds fine to me. On the portal information, in general: We don't have to have every single category or topic known to mankind about the game. Just a brief/general list of noteworthy things. If we make the portals too complex/full not only are they redundant as 15 said, but we'll be throwing a lot of information at the viewer. As for the mobile device: All things considered? I'd say that is minor. Most people won't be looking at it from their phones- though some definitely will. I say we aim for as many fronts as we can, without compromising the main front [computers]. Also, wherever we can place a vote, I vote for a colored background. 23:52, 26 June 2014 (UTC)

I'll do what I can to limit the information. See, I don't think its redundant because the portals remain on the main page. It acts more like a gateway to the game page and all its related pages. But I will do what I can to get to a compromise. As far as mobile. To be honest, the page does very poorly on mobile currently, and I don't think there should be too much a difference. However, I'm really inspired from watching Google I/O, so I might look into developing a dedicated and better mobile page (and perhaps an app?). Regardless, I feel we should not worry too much about the mobile version, because for the most part it shouldn't be too different from how it appears now.

More examples, this time the portal in practice. here and here 00:18, 27 June 2014 (UTC)

I'm liking the portals so far. I actually do use my phone fairly often, but not usually to visit the main page, so the three columns won't be a big impact, practically speaking, but it's not nice to see like that. At some point we should fix that. -- 14:49, 2 July 2014 (UTC)
 * I like the portals too. I think we should have two rows of portals, one of main releases and the other of remasters so "newbies" can comprehend the series quicker. Also, on each hover menu, we should say which game it is chronologically. Like always, the problem comes with CoM and Days since CoM is sandwiched between two halves of Days. We should release the main page after the portals are fixed; there's no rush to have it out there. The mobile problem can be fixed with the potential app that will happen. 15:15, 2 July 2014 (UTC)


 * I'll definitely split them into two rows. I was going to list them chronologically, actually, but, as you noted, it gets complicated with KHCOM and KH358, since they happen simultaneously. Again, a timeline would be great. 17:14, 2 July 2014 (UTC)


 * Looks like it's ready for release. 18:34, 5 July 2014 (UTC)

Known Issues
UPDATED: July 4, 2014


 * Game portals do not work in Vector and RoundedBlue. Reason: CSS for Portals is missing in MediaWiki:Vector.css and MediaWiki:Roundedblue.css
 * Mobile version does not look good with the three columns. The hope right now is that the mobile extension Porplemontage will install will fix this issue.