Talk:Limit

In the Jiminy Journal, the Limits are referred to by the abilities that activate them (e.g. "Fantasia" and "Flare Force" instead of "Comet" and "Duck Flare," respectively). In the wiki, the Limits are referred to by either the ability or the initiating command (the command seen in the command menu). Just pointing something out, please correct me if I'm wrong. HealerSpirit 12:51, 8 April 2009 (UTC)

Well 358-2 Days has a Limit Break system (and apparently an ability called Final Limit gives you a different limit break for two per character) it should all probably in the article.Mechanics,effects,usage etc.

"Limit" or "Link"?
I haven't found a page describing the abilities themselves, and I don't have access to my KHIIFM right now, but the "Auto Limit" ability that each ally has is actually "Ooto Renkei", or "Auto Link". Furthermore, the japanese site's description calls the Limits 「れんけい」, or "Link". Glorious  CHAOS!  08:29, January 14, 2010 (UTC)
 * Considering we're based more on the English adaptions of the game, I'd leave the article title as-is. We may wish to include this information at some point in the article, however. - EternalNothingnessXIII 09:11, January 14, 2010 (UTC)
 * Yes, since the English version states Limit, then we should add the Auto Link name by the side of the actual subject, just like what might've been done for things with different names (think Oathkeeper). Agi Idup Agi  Ngelaban !  09:56, January 14, 2010 (UTC)

Genie's Limit's
Has anyone not noticed how some of Genies Drive Form Limit's resemble Sora's KH1 Limit's?

Sonic Rave: Sonic Blade?' 

Arcana: Ragnerok?

NejiHyugaRocks 17:41, March 16, 2010 (UTC)NejiHyugaRocks

Revamp
Obviously, all limit descriptions doesn't belong on this page. Once they are split to their respective articles, can we turn the page into a list using a table like this? It's not very attractive; thoughts on what more to add and how to improve it. I really like listing the attack flow, it's something we do not cover in as clear, blatant manner anywhere else. 19:25, 3 May 2015 (UTC)
 * Guys, thoughts? 16:48, 8 May 2015 (UTC)
 * I would move the obtainment to the obtainment column, instead of references. (I know that's how other tables do it, but it annoys me.) Other than that, it looks great. 16:53, 8 May 2015 (UTC)
 * This one won't have a huge cluster of references because it's only Sora, Donald, Goofy and Tron who get limits at certain times, so it should be okay. I'll build the rest now. 16:59, 8 May 2015 (UTC)
 * And Mulan. EDIT: It's not that the references get clustered, I think the obtainment should be in the column Obtainment, since that's what it's for. 17:00, 8 May 2015 (UTC)
 * You can change it by all means, if you like. Also, is it worth adding an AP column even though all Limits cost the same 3 AP? 19:05, 8 May 2015 (UTC)
 * I think a note in the lead will do. 19:13, 8 May 2015 (UTC)

Strike Judgement
This is renamed Strike Raid in KH2HD. Do we merge it in or? 18:54, 10 May 2015 (UTC)
 * Merge with Strike Raid, yeah. 05:49, 11 May 2015 (UTC)

Would it be under "other appearances"? -- 21:19, 12 May 2015 (UTC)
 * I don't believe so. Isn't "Strike Raid" just the name of the Limit? 02:11, 13 May 2015 (UTC)

Oh, crap, that's true. Okay, I guess it gets a separate paragraph in Mechanics. -- 03:43, 13 May 2015 (UTC)

Genie's limits
These are confusing me a lot a lot, I need help with them guys. In no particular order: Thoughts? 20:12, 9 June 2015 (UTC)
 * Where do we place them in the mechanics section? Before, during or after the break for Limit Form's gif?
 * In the learning section, do we have two sections for KH2 and KH2FM or just a "KH2FM" tag like I did here?
 * Genie's Master Form limit is called "Final Arcana" in English (which is a Final Form attack and also a Limit Form attack in original KH2FM) but "Last Arcanum" in Japanese (which is a Limit Form attack equivalent to Ars Arcanum in 2.5). Which page does it belong to?
 * At this point, I'm thinking that all of Genie's limits should be separated to their own pages. While they share the same names, their mechanics are wildly different to the point where they aren't even the same attacks.