Fire (element)

Fire (ファイア/炎) is a recurring element that appear in the  series. It embodies the power of flame, and is generally opposed to. The Fire element is usually associated with the and Burn status effects.

Party members
Several accessories provide Fire Resistance when equipped.

Party members
Several Fire-based abilities can be used in Kingdom Hearts Chain of Memories. While under the effect of Fire Boost, Fire attacks deal 50% more damage.

Attacks and abilities
Throughout the Kingdom Hearts series, party members and enemies alike use attacks and abilities that inflict Fire damage. Most prominently is the series of Fire magic, which has appeared in every game as an offensive spell available to playable characters and some party members. Party members also can occasionally use other Fire-element abilities, either fully original moves or variations on Fire magic. In a number of games, other Fire-element attacks are also available to the player, such as Fire Raid, Mega Flare, and Firaga Burst. Some summons also use Fire-element attacks, particularly Mushu.

Leon and Axel use Fire-type attacks as well, both as allies and as bosses.

There are also a number of passive abilities that either boost the power of Fire-type abilities or defend against Fire-type damage.

Fire Resistance
Fire Resistance is a recurring stat in the Kingdom Hearts series. Increasing it through various means will reduce the amount of damage taken from Fire attacks. In most games in the series, Fire Resistance can be raised by equipping accessories or, in Kingdom Hearts II and Kingdom Hearts III, armor. In Kingdom Hearts Chain of Memories, some enemy cards have resistance or weakness to Fire as a secondary effect. Fire Resistance is raised in Kingdom Hearts Birth by Sleep and Kingdom Hearts 3D: Dream Drop Distance by equipping the Fire Screen ability, and in Kingdom Hearts Re:coded by equipping Fire Resistance Stat Chips in the Stat Matrix (see above).

In Kingdom Hearts 358/2 Days, Fire Resistance only protects against the status, not against Fire damage.

Kingdom Hearts 358/2 Days

 * Fire Charm: 30%
 * Full Circle: 20%
 * Might Crown: 10%
 * Master's Circle: 100%
 * Tears of Flame: 100%

Kingdom Hearts 3D: Dream Drop Distance
In Kingdom Hearts 3D: Dream Drop Distance, Dream Eaters have a natural resistance or weakness to Fire, and Spirits will gain a boost in Fire Resistance if certain Deck Commands are added to their recipes, as detailed below:

Enemies
Fire Resistance is a major stat for Kingdom Hearts enemies. Enemies that use Fire-element attacks are generally resistant to Fire damage, and some even absorb it to heal themselves. Fire-element attacks tend to be effective against ice- or plant-themed enemies.

Enemies that use the Fire element

 * Heartless
 * Red Nocturne
 * Fiery Globe
 * Scorching Sphere
 * Crimson Jazz
 * Shaman
 * Necromancer
 * Assault Rider
 * Minute Bomb
 * Skater Bomb
 * Detonator
 * Shadow Glob ( only)
 * Wizard
 * Defender
 * World of Chaos
 * Bookmaster
 * Runemaster
 * Fat Bandit
 * Volcanic Lord
 * Prison Keeper
 * Scar
 * Groundshaker
 * Grim Reaper
 * Trickmaster
 * Scarlet Tango
 * Flare Note
 * Fire Plant
 * Infernal Engine
 * Dustflier
 * Crimson Prankster
 * Heat Saber
 * Dark Hide


 * Nobodies
 * Axel


 * Unversed
 * Red Hot Chili
 * Triple Wrecker
 * Spirit of the Magic Mirror
 * Mad Treant
 * Element Cluster
 * Mimic Master
 * Vanitas Remnant
 * Iron Imprisoner I
 * Iron Imprisoner II
 * Iron Imprisoner III
 * Iron Imprisoner IV


 * Nightmare Dream Eaters
 * Aura Lion
 * Char Clawbster
 * Chef Kyroo
 * Drak Quack
 * Drill Sye (Flick Rush only)
 * Ducky Goose
 * Eaglider
 * Hebby Repp
 * Juggle Pup
 * Keeba Tiger
 * KO Kabuto (Launcher form only)
 * Hockomonkey (Mage form only)
 * Majik Lapin
 * Necho Cat
 * Peepsta Hoo
 * Pricklemane
 * Ryu Dragon
 * R & R Seal
 * Staggerceps
 * Tatsu Blaze
 * Toximander
 * Tyranto Rex
 * Wargoyle
 * Wheeflower
 * Yoggy Ram


 * Other
 * Jafar
 * Genie Jafar
 * Cerberus
 * Ursula
 * Oogie's Manor
 * Vanitas
 * Ventus-Vanitas
 * Hades
 * Game:Maleficent
 * Sephiroth
 * Eraqus
 * Armor of Eraqus
 * Chernabog
 * Unknown

Enemies that absorb/are immune to Fire

 * Heartless
 * Red Nocturne
 * Green Requiem
 * Black Ballade
 * Striped Aria
 * Scarlet Tango
 * Wizard
 * Grand Ghost
 * Missile Diver
 * Li'l Cannon
 * Camo Cannon
 * Jumbo Cannon
 * Fiery Globe
 * Scorching Sphere
 * Fat Bandit (Kingdom Hearts II only)
 * Bookmaster
 * Runemaster
 * Magic Phantom
 * Minute Bomb (Kingdom Hearts 358/2 Days only)
 * Detonator
 * Morning Star (Kingdom Hearts II only)
 * Mad Ride
 * Gargoyle Knight
 * Gargoyle Warrior
 * Crimson Jazz
 * Crimson Prankster
 * Leechgrave
 * Heat Saber
 * Tailbunker
 * Windstorm
 * Behemoth
 * Arch Behemoth
 * Destroyed Behemoth
 * Fire Plant
 * Flare Note
 * Stalwart Blade
 * Heat Saber
 * Zip Slasher
 * Zip Slasher


 * Nobodies
 * Axel
 * Sorcerer
 * Xemnas (Kingdom Hearts Final Mix only)


 * Other
 * Riku
 * Genie Jafar
 * Ursula
 * Hades (Except in Kingdom Hearts Birth By Sleep)

Enemies that are weak against Fire

 * Heartless
 * Blue Rhapsody
 * Soldier (Kingdom Hearts 358/2 Days only)
 * Sergeant
 * Pink Concerto
 * Crescendo (Kingdom Hearts 358/2 Days only)
 * Icy Cube
 * Blizzard Lord
 * Bulky Vendor (Kingdom Hearts 358/2 Days only)
 * Snowy Crystal
 * Switch Launcher
 * Bad Dog
 * Bully Dog
 * Snapper Dog
 * Bubble Beat
 * Ice Cannon
 * Clay Armor
 * Large Armor
 * Solid Armor
 * Blizzard Plant
 * Avalanche
 * Aerial Master
 * Air Battler
 * Artful Flyer
 * Sky Grappler
 * Tentaclaw
 * Morning Star (Kingdom Hearts 358/2 Days only)
 * Deserter
 * Watcher
 * Dire Plant
 * Poison Plant
 * Veil Lizard
 * Barrier Master
 * Cymbal Monkey
 * Tricky Monkey
 * Phantomtail
 * Grey Caprice
 * Striped Aria
 * Hover Ghost
 * Skater Bomb
 * Storm Bomb
 * Gigas Shadow (Kingdom Hearts 358/2 Days only)
 * Invisible (Kingdom Hearts coded only)
 * Living Pod
 * Possessor (Kingdom Hearts 358/2 Days only)
 * Massive Possessor
 * Shadow (Kingdom Hearts 358/2 Days only)
 * Mega-Shadow
 * Neoshadow (Kingdom Hearts 358/2 Days only)
 * Novashadow
 * Shadow Glob (Kingdom Hearts 358/2 Days only)


 * Nobodies
 * Vexen
 * Demyx (Data Rematch only)
 * Xigbar (Kingdom Hearts 358/2 Days only)


 * Unversed
 * Archraven
 * Blue Sea Salt
 * Glidewinder (yellow variety only)
 * Hareraiser
 * Mad Treant
 * Mandrake
 * Spiderchest
 * Thornbite
 * Triple Wrecker (only when the blizzard head is in the middle)
 * Wheel Master
 * Wild Bruiser


 * Nightmare Dream Eaters
 * Aura Lion
 * Cera Terror
 * Cyber Yog
 * Drill Sye
 * Ducky Goose
 * Electricorn
 * Iceguin Ace
 * Escarglow
 * Juggle Pup
 * Keeba Tiger
 * KO Kabuto
 * Kooma Panda
 * Meow Wow
 * Pegaslick
 * Skelterwild
 * Staggerceps
 * Tama Sheep
 * Thunderaffe
 * Wheeflower
 * Woeflower
 * Zolephant


 * Other
 * Ice Titan
 * Pete (Kingdom Hearts coded only)
 * Maleficent's goons
 * Ice Colossus

Themes
Several recurring elements in the Kingdom Hearts series incorporate Fire into their design or conceptualization.

The status effect is closely associated with Fire, especially in Kingdom Hearts 358/2 Days and Kingdom Hearts Re:coded, in which Fire-themed equipment, abilities and accessories allow the player to inflict enemies with or protect the player from receiving an Ignite status.

The Blazing synthesis materials are said to contain the essence of fire.

Some Engine Gummi Blocks in Kingdom Hearts and Projectile Gummi Blocks in Kingdom Hearts II are named after Fire magic.

Certain weapons and accessories are associated with Fire. The One-Winged Angel incorporates a flaming meteor in its design, and it emits flames when swung in battle. The Hidden Dragon is modeled after a dragon breathing flames. The Bond of Flame is modeled after Axel's signature chakrams, the Eternal Flames, while the Frolic Flame is modeled after the frisbees used by Axel's original persona, Lea, and includes a in its design.

Many of Axel's chakrams are given names associated with fire or heat.

Goofy's Seven Elements, which represents the seven types of magic appearing in Kingdom Hearts, includes a circular portion adorned with an orange flame, representing Fire.

The accessories and armor that protect specifically against Fire damage and Igniting are named after the Fire series of magic, the Fire-element summon, or other fire-related terms.

Origin
''' is a recurring element in the ' series. It is one of the earliest elements introduced, and forms a trifecta with the elements of and. It is the opposing element of and occasionally.