Element

Element (タイプ/属性) is a gameplay element in the  series. All attacks, for party members and enemies, are assigned an element. The amount of damage dealt is based on the element and the target's resistance to that element.

In Kingdom Hearts 358/2 Days, elements used by enemies don't determine the damage dealt, but which status effect is inflicted.

Recurring elements

 * , called "Weapon" in .
 * , called "Ice" in Kingdom Hearts Chain of Memories and Kingdom Hearts 358/2 Days.
 * , called "Lightning" in Kingdom Hearts Chain of Memories and Kingdom Hearts 358/2 Days.
 * , called "Wind" in Kingdom Hearts 358/2 Days.
 * , called "None" in Kingdom Hearts, Kingdom Hearts II, and Kingdom Hearts 3D: Dream Drop Distance.
 * , called "None" in Kingdom Hearts, Kingdom Hearts II, and Kingdom Hearts 3D: Dream Drop Distance.
 * , called "None" in Kingdom Hearts, Kingdom Hearts II, and Kingdom Hearts 3D: Dream Drop Distance.
 * , called "None" in Kingdom Hearts, Kingdom Hearts II, and Kingdom Hearts 3D: Dream Drop Distance.
 * , called "None" in Kingdom Hearts, Kingdom Hearts II, and Kingdom Hearts 3D: Dream Drop Distance.