Page history
27 August 2018
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no edit summary
m−25
Many enemies in KH1 are immune or resistant to percentage-based Gravity damage. It's part of the reason why Trinity Limit, which is more than twice as powerful as Zantetsuken, is seen as almost useless in this game.
+45
30 December 2016
13 December 2016
9 December 2016
8 December 2016
→Mechanics
m+72
→Mechanics: Need help confirming this; Everglow in his New Heartless For Final Mix vid that for some reason Zantetsuken and Gravity Break are useless against the Neoshadows
+143
6 December 2016
8 August 2016
14 July 2016
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15 February 2016
→Mechanics
m+18
this is the only source I can find that isn't wikipedia based citogenisis. I can't find any support for the claim that zantetsuken is applied to anyone else's swords
−269
14 February 2016
→Trivia: I've had that bs happen to me before with ALL THE ****ING AURA LIONS I TRIED TO KILL WITH THAT COMMAND; but nope, I had to fail, exit the portal in the middle of that....then I'm forced to reset when the enemies disappear while Riku's frozen
m+233
→Origin: http://koei.wikia.com/wiki/Zhou_Yu Look at his character symbolism
m+164
31 October 2015
19 October 2015
18 October 2015
29 August 2015
23 April 2015
4 February 2015
not sure what is meant by inward reap beyond what is already covered
−28
→Learning Zantetsuken
m+20
→Mechanics
m+49
27 January 2015
1 January 2015
23 December 2014
no edit summary
−9
And yet, in FFXIII, the petals in Zantetsuken are clearly rose petals...the point is, Square isn't the stereotypical Japanese culture-favoring game-making company that Nintendo is.
−137
it's more likely to be cherry blossoms
m+2
no edit summary
+185