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User:TheFifteenthMember/Workshop

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Issues: story sections including KHX;verify end-game lists and sell prices for all games; add TVA template to BBS list; note the stuff removed by BbS HD; add moogle level requirements to KH2; clarify how shop levels work; nihongo

The Moogle Shop is a place where items, cards, or panels can be bought, sold, and synthesised. These shops appear in most worlds of the Kingdom Hearts series, usually near Save Points. The moogles operate the vast majority of shops via hologram because, according to Jiminy Cricket, they hate getting their pom-poms ruffled. Radiant Garden and Twilight Town are the only worlds that have shops run by moogles in person.

Aside from Moogle Shops, very few places sell items and indeed Moogle Shops are the only store in most games of the series. The same items are on offer in Moogle Shops of all worlds. More items are typically unlocked for purchase after visiting new worlds or fulfilling some criteria.

Moogle Shops are the only places to feature item synthesis (アイテム合成 Aitemu gōsei?), whereby the moogles craft advanced items in exchange for synthesis materials that are typically collected from enemies and chests. The rarest items in the game are usually unlocked through synthesis, including the Ultima Weapon, Sora's most powerful Keychain. Synthesising items unlocks synthesis for more powerful items, which usually require rarer materials. Some items can only be synthesised after obtaining their respective recipes, which are generally rewards from bosses, minigames, or chests. Moogle Shops can also offer other types of synthesis, such as panel synthesis in Kingdom Hearts 358/2 Days and upgrading Keyblades in Kingdom Hearts III.

Story

Kingdom Hearts Union χ

Mechanics

Kingdom Hearts

The Moogle Synthesis Shop in Kingdom Hearts.

The Synthesis Workshop is located in Traverse Town above the Accessory Shop in the First District and is only accessible after using the green Trinity Mark in the Accessory Shop. Three moogles run the workshop, which is the only moogle establishment in the game. Items can only be synthesised at the Synthesis Workshop, not bought or sold.

Each item can be synthesised as many times as desired so long as the required materials are available. The only exception to this is the Ultima Weapon which can only be synthesised once. The word "Mix" appears besides items that have already been synthesised at least once already. After every item has been synthesized at least once, Sora inherits the title of "Master Synthesist" from the moogle in the corner closest to the entrance to the workshop.

Every item informally belongs to a synthesis set, which progress in the power of the items and the rarity of synthesis materials. The first set is available upon accessing the workshop. Subsequent sets must be unlocked by synthesising a certain number of unique items from the previous sets.

In Kingdom Hearts, there are 25 items in total that can be synthesised, which are grouped into five sets. Lists I-IV each contain six items, whereas List V only has Ultima Weapon. In Kingdom Hearts Final Mix, there are 33 items and six sets. Lists I-V each contain six items, whereas List VI is reserved for Ultima Weapon, Fantasista, and Seven Elements. Moreover, the new Encounter Plus ability is rewarded after 15 unique items are synthesised.

Set Items Unlocked
List I Cottage, Elixir, Energy Bangle, Power Chain, Guard Earring, Dark Ring Available upon accessing workshop.
List II Mega Potion, AP Up, Angel Bangle, Magic Armlet, Golem Chain, Master Earring Create four unique items on List I.
List III Mega Ether, Defense Up, Gaia Bangle, Rune Armlet, Heartguard, Three Stars Create ten unique items on Lists I and II.
List IV Megalixir, Power Up, Titan Chain, Atlas Armlet, Crystal Crown, Ribbon Create fifteen unique items on Lists I-III
List V Ultima Weapon Create all twenty-four unique items on Lists I-IV.
Set Items Unlocked
List I Mega Potion, Cottage, Energy Bangle, Power Chain, Magic Armlet, EXP Earring Available upon accessing workshop.
List II Mega Ether, Guard Earring, Angel Bangle, Golem Chain, Rune Armlet, Moogle Badge Create three unique items on List I.
List III AP Up, Dark Ring, Master Earring, Gaia Bangle, Titan Chain, Mythril Create nine unique items on Lists I and II.
List IV Elixir, Defense Up, Heartguard, Three Stars, Atlas Armlet, Crystal Crown Create fifteen unique items on Lists I-III
List V Megalixir, Power Up, Cosmic Arts, EXP Bracelet, Ribbon, Dark Matter Create all twenty-one unique items on Lists I-IV.
List VI Fantasista, Seven Elements, Ultima Weapon Create all thirty unique items on Lists I-IV.

Kingdom Hearts II

Item synthesis can be accessed at Moogle Shops where resources and progress carries over across all worlds, despite Moogle Shops selling different items in different worlds. Each visit to the synthesis menu deposits all synthesis materials from Sora's inventory to the Moogle Shop.

Items can either be synthesised for the first time via Free Development or Recipes. Items from the former menu are unlocked by synthesising more items and upgrading the moogle's level, whereas items from the latter menu are attached to particular recipes that are obtained as rewards from chests and bosses. Items that have already been synthesised at least once appear in the Creations tab and may be re-synthesised as many times as desired so long as the required materials are available.

Kingdom Hearts II introduces special synthesis materials that may be added to recipes of the same rank to achieve certain modifications. Bright materials double the experience awarded to the moogle, Energy materials halve the amount of materials required, and Serenity materials can be used to upgrade some items into more powerful forms. Special materials can only be used upon reaching the appropriate moogle level. At level 4, two kinds of special materials may be used at the same time.

A Rank from C, B, A, or S is assigned to each synthesis material and synthesised item. Higher rank synthesis materials are generally rarer and used to make higher rank items that are more powerful and tend to award more synthesis experience. In order to use a special material in the synthesis of an item, the rank of the special material must match the item's rank.

In addition to receiving the items, item synthesis awards the moogle with experience, which increases the moogle's level. Levelling up grants perks, such as the ability to use special materials, halving the materials required for synthesis, and unlocking new items in Free Development.

  • Level 1 (Amateur Moogle) - Recipe and Free Development items can be created.
  • Level 2 (Novice Moogle) - Brightness or Energy Materials can be used in recipes.
  • Level 3 (Junior Moogle) - Serenity Materials can be used.
  • Level 4 (Skilled Moogle) - Two kinds of special materials (Brightness, Energy, or Serenity) can be selected at a time.
  • Level 5 (Senior Moogle) - Rank C items are at half-cost.
  • Level 6 (Artisan Moogle) - Rank B items are at half-cost.
  • Level 7 (Master Moogle) - Rank A items are at half-cost.
  • Level 8 (Superior Moogle) - The strongest items in Free Development are unlocked.
  • Level 9 (Primo Moogle) - Rank S items are at half-cost.
Recipe Items Obtained
List I Mega Potion, Cottage, Energy Bangle, Power Chain, Magic Armlet, EXP Earring Available upon accessing workshop.
List II Mega Ether, Guard Earring, Angel Bangle, Golem Chain, Rune Armlet, Moogle Badge Create three unique items on List I.
List III AP Up, Dark Ring, Master Earring, Gaia Bangle, Titan Chain, Mythril Create nine unique items on Lists I and II.
List IV Elixir, Defense Up, Heartguard, Three Stars, Atlas Armlet, Crystal Crown Create fifteen unique items on Lists I-III
List V Megalixir, Power Up, Cosmic Arts, EXP Bracelet, Ribbon, Dark Matter Create all twenty-one unique items on Lists I-IV.
List VI Fantasista, Seven Elements, Ultima Weapon Create all thirty unique items on Lists I-IV.

List of shop items