User:TheFifteenthMember/Workshop: Difference between revisions

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This page will be used for any and all notes, ideas and things so I don't need to keep making new user pages. See the [[User:TheFifteenthMember/Workshop/Archive|archive]].
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'''Party members''' are allies who fight alongside the protagonist, often with customisable behaviour, equipment, [[item]]s, and [[abilities]]. They have their own HP and MP gauges, displayed above the protagonists'. Generally, a defeated party member is knocked out temporarily for a certain period of time, unless they are healed.
{{nihongo|'''Cooperation characters'''|協カキャラクター}} are similar allies who only appear during certain story sequences. A distinctive feature is their lack of health gauges, which makes them invincible.
There are also other allies who help during certain battles to provide some sort of support, often by opening up new attacks for the protagonist to use.
==''Kingdom Hearts''==
Party members have individual stats and can be equipped with [[item]]s, [[accessories]], and weapons. Party members have different base stats, [[Abilities (KH)|abilities]], and number of item and accessory slots. Each party member has their own weapon type and cannot equip weapons of any other type. They earn experience and level up independently to [[Sora]] and are rewarded with stat boosts, new abilities, more item slots, or more accessory slots when levelling up. While [[Donald]] and [[Goofy]] are permanent party members, many [[world]]s provide a third ally. World-specific party members have limitations as each of them has only one weapon that they can equip and levelling up solely grants stat boosts.
Only two party members can be placed in the active party at a time. A menu to swap party member positions can be accessed at [[Save Point]]s and whenever a party member joins or leaves the group. Experience is granted to party members, even if they are not in the active party or they are in another world.
=== AI customization===
From the "Customize" tab in the pause menu, a party member's AI can be altered to perform actions at different frequencies, which can create specialised fighting styles. There are a number of pre-made fighting styles to select: '''Offensive''' focuses on attack, '''Defensive''' concentrates on recovery and defense, '''Conservative''' preserves MP and items, and '''Balanced''' provides a mix between offense and defense. In addition, each party member has a unique '''Personal''' fighting style and with '''Manual''', the player can create their own fighting style.
Frequencies can be set on a number of different actions and each party member has access to a particular set of actions. Each action can be set to one of three frequency levels, "Constantly", "Frequently", or "Occasionally", with the exception of the HP Items and MP Items actions which instead use "Immediately", "Frequently", and "Only in emergency".
{|class="wikitable" align="center" width="100%" style="background-color:#DCDCDC;text-align:left"
|-bgcolor="#436d6d" style="color:white;text-align:center"
|width="150px" rowspan="3" bgcolor="#2F4F4F"|'''Action'''
|rowspan="2" colspan="4" bgcolor="#2F4F4F"|'''Description'''
|rowspan="23" width="2px" bgcolor="#2F4F4F"|
|colspan="4" bgcolor="#2F4F4F"|'''Personal'''
|-bgcolor="#436d6d" style="color:white;text-align:center"
|'''Donald'''
|'''Goofy'''
|'''Tarzan'''
|'''Aladdin'''
|-bgcolor="#436d6d" style="text-align:center;color:white"
|'''Offensive'''
|'''Defensive'''
|'''Conservative'''
|'''Balanced'''
|'''Jack'''
|'''Ariel'''
|'''Peter Pan'''
|'''Beast'''
|-bgcolor="#D3D3D3"
|rowspan="2"|'''Regular Attacks'''
|colspan="4"|Tells how often to perform melee attacks.
|Frequently
|Frequently
|Frequently
|Frequently
|-bgcolor="#D3D3D3"
|Frequently
|Frequently
|Constantly
|Frequently
|Frequently
|Frequently
|Constantly
|Frequently
|-bgcolor="#c3c1c1"
|rowspan="2"|'''Special Attacks'''
|colspan="4"|Tells how often to use offensive abilities that consume MP.
| -
|Constantly
|Constantly
|Constantly
|-bgcolor="#c3c1c1"
|Constantly
|Occasionally
|Occasionally
|Frequently
|Constantly
|Constantly
|Constantly
|Constantly
|-bgcolor="#D3D3D3"
|rowspan="2"|'''Defensive Moves'''
|colspan="4"|Tells how often to use restorative and defensive abilities that consume MP.
| -
| -
|Constantly
| -
|-bgcolor="#D3D3D3"
|Occasionally
|Constantly
|Frequently
|Frequently
| -
|Constantly
|Frequently
| -
|-bgcolor="#c3c1c1"
|rowspan="2"|'''Offensive Magic'''
|colspan="4"|Tells how often to use attack magic that consumes MP.
|Constantly
| -
| -
| -
|-bgcolor="#c3c1c1"
|Constantly
|Occasionally
|Occasionally
|Frequently
| -
| -
| -
| -
|-bgcolor="#D3D3D3"
|rowspan="2"|'''Defensive Magic'''
|colspan="4"|Tells how often to use restorative and defensive magic that consumes MP.
|Frequently
| -
| -
| -
|-bgcolor="#D3D3D3"
|Occasionally
|Constantly
|Frequently
|Constantly
| -
| -
| -
| -
|-bgcolor="#c3c1c1"
|rowspan="2"|'''Advanced Magic'''
|colspan="4"|Tells how often to use special magic that consumes MP.
|Frequently
| -
| -
| -
|-bgcolor="#c3c1c1"
|Constantly
|Frequently
|Occasionally
|Frequently
| -
| -
| -
| -
|-bgcolor="#D3D3D3"
|rowspan="2"|'''Shield Techniques'''
|colspan="4"|Tells how often to perform defensive actions with the shield.
| -
|Constantly
| -
| -
|-bgcolor="#D3D3D3"
|Occasionally
|Constantly
|Frequently
|Frequently
| -
| -
| -
| -
|-bgcolor="#c3c1c1"
|rowspan="2"|'''Support Actions'''
|colspan="4"|Tells how often to use abilities that support the party and consume MP.
| -
|Frequently
| -
| -
|-bgcolor="#c3c1c1"
|Occasionally
|Constantly
|Frequently
|Frequently
| -
| -
| -
| -
|-bgcolor="#D3D3D3"
|rowspan="2"|'''HP Items'''
|colspan="4"|Tells how often to use HP-restoring items.
|Only in emergency
|Frequently
|Frequently
|Frequently
|-bgcolor="#D3D3D3"
|Only in emergency
|Immediately
|Only in emergency
|Immediately
|Only in emergency
|Only in emergency
|Frequently
|Frequently
|-bgcolor="#c3c1c1"
|rowspan="2"|'''MP Items'''
|colspan="4"|Tells how often to use MP-restoring items.
|Frequently
|Only in emergency
|Only in emergency
|Frequently
|-bgcolor="#c3c1c1"
|Immediately
|Immediately
|Only in emergency
|Only in emergency
|Frequently
|Frequently
|Only in emergency
|Only in emergency
|}
===List of party members===
{|class="wikitable" align="center" width="100%" align="center" style="background-color:#DCDCDC;text-align:center"
|-bgcolor="#2F4F4F" style="color:white"
|colspan="2" width="16%"|'''Party member'''
|'''World'''
|'''Weapon Type'''
|'''Accessory slots'''
|'''Item slots'''
|'''Starting equipment'''
|'''Starting items'''
|-bgcolor="#D3D3D3"
|[[File:Sprite Donald KH.png|64px]]
|'''[[Donald]]'''
|All
|[[File:Icon Staff KH.png]] [[Staff]]
|2
|2-6<ref name="A">More slots are obtained by leveling up.</ref>
|[[Mage's Staff]]
|[[Potion]] (x2)
|-bgcolor="#D3D3D3"
|[[File:Sprite Goofy KH.png|64px]]
|'''[[Goofy]]'''
|All
|[[File:Icon Shield KH.png]] [[Shield]]
|2-4<ref name="A"></ref>
|4-8<ref name="A"></ref>
|[[Knight's Shield]]
|[[Potion]] (x3), [[Ether]]
|-
|[[File:Sprite Tarzan KH.png|64px]]
|'''[[Tarzan]]'''
|[[Deep Jungle]]
|[[File:Icon Spear KH.png]] [[Spear]]
|1
|3
|[[Spear]]
|[[Potion]] (x3)
|-
|[[File:Sprite Aladdin KH.png|64px]]
|'''[[Aladdin]]'''
|[[Agrabah]]
|[[File:Icon Sword KH.png]] [[Sword]]
|2
|6
|[[Scimitar|Sword]], [[Protect Chain]], [[Fire Ring]]
|[[Potion]] (x4), [[Ether]] (x2){{fact}}
|-
|[[File:Sprite Jack KH.png|64px]]
|'''[[Jack Skellington]]'''
|[[Halloween Town]]
|[[File:Icon No Weapon KH.png]] [[No Weapon]]
|2
|3
|[[No Weapon]], [[Protect Chain]], [[Fire Ring]]
|[[Ether]] (x3)
|-
|[[File:Sprite Ariel KH.png|64px]]
|'''[[Ariel]]'''
|[[Atlantica]]
|[[File:Icon No Weapon KH.png]] No Weapon
|3
|5
|[[No Weapon]], [[Protect Chain]] (x2), [[Thunder Ring]]
|[[Potion]] (x3), [[Ether]] (x2)
|-
|[[File:Sprite Peter Pan KH.png|64px]]
|'''[[Peter Pan]]'''
|[[Neverland]]
|[[File:Icon Dagger KH.png]] [[Dagger]]
|2
|6
|[[Dagger]], [[Protect Chain]] (x2)
|[[Potion]] (x3), [[Ether]] (x3)
|-
|[[File:Sprite Beast KH.png|64px]]
|'''[[Beast]]'''
|[[Hollow Bastion]]
|[[File:Icon No Weapon KH.png]] No Weapon
|1
|8
|[[Claws]], [[Blizzard Ring]]
|[[Hi-Potion]] (x4), [[Potion]] (x2), [[Ether]] (x2)
|-bgcolor="#2F4F4F" style="color:white"
|colspan="2"|'''Cooperation character'''
|colspan="3"|'''Location'''
|colspan="3"|'''Abilities'''
|-bgcolor="#DCDCDC"
|colspan="2"|'''[[Riku]]'''
|colspan="3"|[[Monstro]], during the first battle against the [[Parasite Cage]].
|colspan="3"|Physically attacks the Parasite Cage with his [[Soul Eater]].
|}
==''Kingdom Hearts: Chain of Memories''==
{{main|Friend card}}
In sync with the game's [[Cards|card-based system]], party members are replaced with [[Friend card]]s, which temporarily call allies onto the battlefield to perform attacks.
==''Kingdom Hearts II''==
===Customization options===
===List of party members===
==''Kingdom Hearts 358/2 Days''==
==''Kingdom Hearts Birth by Sleep''==
==''Kingdom Hearts Re:coded''==
==''Kingdom Hearts 3D: Dream Drop Distance''==
{{main|Dream Eater#List of Dream Eaters}}
==Notes and references==
{{reflist}}

Latest revision as of 20:18, 17 September 2020