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Spellican: Difference between revisions

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(→‎Kingdom Hearts 3D: Dream Drop Distance: Please focus on being less redundant with pronouns and verbs. "He does it, and he does that" sounds really bad.)
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When [[Sora]] and [[Riku]] each make their second visit to Traverse Town, [[Joshua]] tells them that his friends, who have each reunited with their partners, have a new mission: to take out a powerful Dream Eater that has appeared in the town. This Dream Eater is capable of summoning other Dream Eaters, which it sends to fight in its place. Joshua asks both Sora and Riku to help defeat the new Dream Eater.
When [[Sora]] and [[Riku]] each make their second visit to Traverse Town, [[Joshua]] tells them that his friends, who have each reunited with their partners, have a new mission: to take out a powerful Dream Eater that has appeared in the town. This Dream Eater is capable of summoning other Dream Eaters, which it sends to fight in its place. Joshua asks both Sora and Riku to help defeat the new Dream Eater.


In Sora's incarnation of the town, the Spellican appears high over the Fountain Square, where it summons a crowd of Dream Eaters to attack [[Neku]] and [[Shiki]], after which it disappears. It crosses over to Riku's incarnation of the town, where it attacks [[Beat]] and [[Rhyme]]. Riku comes to help, but the three of them become engrossed in their conversation, and the Spellican throws a tantrum when it is ignored. It summons more Dream Eaters before fleeing the square, with Riku in pursuit. In the Side Street, the Spellican summons a stampede of [[Cera Terror]] to attack Riku, but Riku fends them off and heads the Spellican off in the Third District. Before he can attack it, the Spellican crosses back to Sora's incarnation of Traverse Town, where it summons the [[Hockomonkey]], [[Wargoyle]] and [[Char Clawbster]] to attack Sora. Sora defeats them all, but the Spellican leaves Traverse Town altogether, whereupon it heads for the [[Symphony of Sorcery]].
In Sora's incarnation of the town, the Spellican appears high over the Fountain Square, where it summons a crowd of Dream Eaters to attack [[Neku]] and [[Shiki]], after which it disappears. It crosses over to Riku's incarnation of the town, where it attacks [[Beat]] and [[Rhyme]]. Riku comes to help, but the three of them become engrossed in their conversation, and the Spellican throws a tantrum when it is ignored. It summons more Dream Eaters before fleeing the square, with Riku in pursuit. In the Side Street, the Spellican summons a stampede of [[Cera Terror]] to attack Riku, but Riku fends them off and heads the Spellican off in the Third District. Before he can attack it, the Spellican crosses back to Sora's incarnation of Traverse Town, where it summons the [[Hockomonkey]], [[Wargoyle]] and [[Char Clawbster]] to attack Sora. Sora defeats them all, but the Spellican leaves Traverse Town altogether and heads for the [[Symphony of Sorcery]]. To keep his friends from failing their mission, Sora offers to go after the Spellican for them.


<!--describe what happens in the extra scenes with Mickey's dream, rewrite the following-->
<!--describe what happens in the extra scenes with Mickey's dream, rewrite the following-->
The Dream Eater arrives just as Mickey, as the Sorcerer's Apprentice, is casting a multitude of spells using the power of [[Yen Sid]]'s hat. It enters the musical realm and uses its powers to trap Mickey in an endless nightmare. Sora arrives shortly after and finds that the musical score which grants entry to Symphony of Sorcery has been corrupted by the power of darkness. Mickey asks Sora to enter the world and find a sound idea, the only thing capable of cleansing the darkness plaguing the score. Sora does so and succeeds in finding the sound idea, bringing it to Mickey. Although the darkness is purged, Mickey remains trapped in his nightmare due to the Spellican's influence. Sora then enters another musical score which leads him right to the Spellican, and he defeats it after a strenuous fight, releasing Mickey.
The Dream Eater arrives just as Mickey, as the Sorcerer's Apprentice, is casting a multitude of spells using the power of [[Yen Sid]]'s hat. It enters the musical realm and uses its powers to trap Mickey in an endless nightmare. Sora arrives shortly after and finds that the musical score which grants entry to Symphony of Sorcery has been corrupted by the power of darkness. Mickey asks Sora to enter the world and find a sound idea<!--this is a key item and should be linked-->, the only thing capable of cleansing the darkness plaguing the score. Sora brings the idea to Mickey, but although the darkness is purged, Mickey remains trapped in his nightmare due to the Spellican's influence. Sora then enters another musical score which leads him right to the Spellican, and defeats it after a strenuous fight, releasing Mickey.
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{{DreamEaterDirectory}}
{{DreamEaterDirectory}}

Revision as of 18:51, 6 August 2012

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Template:Enemy The Spellican is a Dream Eater that appears in Kingdom Hearts 3D: Dream Drop Distance. It is a boss that appears in Traverse Town and Symphony of Sorcery.

Design

The Spellican resembles a large bird in a stereotypical witch/wizard cloak and hat. Its arm-like wings are lined with piano keys, and end in five feathered fingers. The bottom of its body hides it feet (assuming it has feet) and is decorated with bells. It wears a wig-like spellbook underneath its hat, with the pages resembling hair. Underneath its beak, it has a curled, yellow pouch-like part on its neck. It carries a broom with it, which has a purple shaft and a glass-looking sphere on one end.

The Dream Eater's name is a portmanteau of "spell" and "pelican". Template:Section-stub

Story

Kingdom Hearts 3D: Dream Drop Distance

When Sora and Riku each make their second visit to Traverse Town, Joshua tells them that his friends, who have each reunited with their partners, have a new mission: to take out a powerful Dream Eater that has appeared in the town. This Dream Eater is capable of summoning other Dream Eaters, which it sends to fight in its place. Joshua asks both Sora and Riku to help defeat the new Dream Eater.

In Sora's incarnation of the town, the Spellican appears high over the Fountain Square, where it summons a crowd of Dream Eaters to attack Neku and Shiki, after which it disappears. It crosses over to Riku's incarnation of the town, where it attacks Beat and Rhyme. Riku comes to help, but the three of them become engrossed in their conversation, and the Spellican throws a tantrum when it is ignored. It summons more Dream Eaters before fleeing the square, with Riku in pursuit. In the Side Street, the Spellican summons a stampede of Cera Terror to attack Riku, but Riku fends them off and heads the Spellican off in the Third District. Before he can attack it, the Spellican crosses back to Sora's incarnation of Traverse Town, where it summons the Hockomonkey, Wargoyle and Char Clawbster to attack Sora. Sora defeats them all, but the Spellican leaves Traverse Town altogether and heads for the Symphony of Sorcery. To keep his friends from failing their mission, Sora offers to go after the Spellican for them.

The Dream Eater arrives just as Mickey, as the Sorcerer's Apprentice, is casting a multitude of spells using the power of Yen Sid's hat. It enters the musical realm and uses its powers to trap Mickey in an endless nightmare. Sora arrives shortly after and finds that the musical score which grants entry to Symphony of Sorcery has been corrupted by the power of darkness. Mickey asks Sora to enter the world and find a sound idea, the only thing capable of cleansing the darkness plaguing the score. Sora brings the idea to Mickey, but although the darkness is purged, Mickey remains trapped in his nightmare due to the Spellican's influence. Sora then enters another musical score which leads him right to the Spellican, and defeats it after a strenuous fight, releasing Mickey.