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Ripple Drive: Difference between revisions

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{{Game|FM1|FM2|HD1|HD2}}
{{Game|FM1|FM2|KH3}}
[[File:Ripple Drive KHFM.gif|300px|right|thumb|Ripple Drive appears as translucent, pink sphere that ripples upwards as Sora swings his Keyblade.]]
{{InfoAbility
{{nihongo|'''Ripple Drive'''|(リップルドライヴ|Rippuru Doraivu}} is an ability that appears in ''[[Kingdom Hearts Final Mix]]'' and ''[[Kingdom Hearts II Final Mix]]''. It allows the user to unleash a magic-based aura attack that damages nearby enemies.
|kana=リップルドライヴ
|romaji=Rippuru Doraivu
|kh1name=Ripple Drive
|kh1image=Ripple Drive KHFM.gif
|kh1desc=Unleash a powerful finishing combo attack upon surrounding enemies. Attack power is relative to max MP value.
|kh1el1=Weapon
|kh1pow1=Max MP x3 +10
|kh1crit1=0%
|kh1ap=3
|kh2name=Ripple Drive
|kh2image=Ripple Drive KHIIFM.gif
|kh2desc=Unleashes a finishing combo move when surrounded. Damage dealt is relative to magic skill.
|kh2el1={{AT|mag}} Neutral
|kh2pow1=x2.0
|kh2drv1=3
|kh2def1=X
|kh2fin1=O
|kh3name=Ripple Drive
|kh3desc=Generate a magical aura that engulfs surrounding enemies. Your Magic stat determines damage. (Combo finisher: while grounded)
|kh3el1={{AT|mag}} Neutral
|kh3pow1=x2.4
|kh3grd1=O
|kh3form1=12
|kh3reac1=1
|kh3rev1=0.25
}}
'''Ripple Drive''' is an ability introduced in ''[[Kingdom Hearts Final Mix]]''. It allows the user to unleash an aura attack that damages surrounding enemies.


==Mechanics==
==Mechanics==
In ''Kingdom Hearts Final Mix'', Ripple Drive is a [[combat ability]] that grants [[Sora]] a combo finisher, usually occurring when facing multiple targets in close quarters. It requires 3 {{AP}} to equip. Its attack power is that of a magic-based attack, thus being relative to Sora's maximum [[MP]].
In ''Kingdom Hearts Final Mix'', Ripple Drive is a [[combat ability]] that requires 3 {{AP}} to equip. It is a ground combo finisher that activates when surrounded by multiple targets. Its damage is determined by Sora's maximum [[MP]]. After hitting the enemy, Sora takes 1.3 seconds to recover.<!-- Has this changed in 1.5? -->


In ''Kingdom Hearts II Final Mix'', Ripple Drive is an [[action ability]] accessible in [[Limit Form]] that provides Sora with a combo finisher that mainly actives around multiple targets.
In ''Kingdom Hearts II Final Mix'', Ripple Drive is an [[action ability]] accessible in [[Limit Form]]. It is a ground combo finisher that activates when Sora is surrounded. Ripple Drive deals {{c|Neutral|element}} damage relative to Sora's Magic stat.
 
In ''Kingdom Hearts III'', Ripple Drive is an ability accessible in [[Second Form]]. It is the form's third and final ground combo finisher. Ripple Drive deals Neutral damage relative to Sora's Magic stat.


==Learning Ripple Drive==
==Learning Ripple Drive==
===''Kingdom Hearts Final Mix''===
===''Kingdom Hearts Final Mix''===
*Sora learns Ripple Drive at level 12 with the [[Dream Rod]], 39 with the [[Dream Sword]], and 69 with the [[Dream Shield]].
*Sora learns Ripple Drive at level 12 with the [[Dream Rod]], 39 with the [[Dream Sword]], and 69 with the [[Dream Shield]].
===''Kingdom Hearts II Final Mix''===
===''Kingdom Hearts II Final Mix''===
*Limit Form has Ripple Drive as a default ability.
*Limit Form has Ripple Drive as a default ability.
 
===''Kingdom Hearts III''===
==Trivia==
*Second Form has Ripple Drive as a default ability.
*The motion Sora uses to perform Ripple Drive in the first ''Final Mix'' game is taken from his Proud Roar attack with [[Simba]] as a summon.
 
[[Category:Kingdom Hearts abilities]]
[[Category:Kingdom Hearts abilities]]
[[Category:Kingdom Hearts II abilities]]
[[Category:Kingdom Hearts II abilities]]
[[Category:Kingdom Hearts III abilities]]

Latest revision as of 18:06, 3 April 2024

Ripple Drive
(リップルドライヴ Rippuru Doraivu?)
Ripple Drive KHFM.gif
Unleash a powerful finishing combo attack upon surrounding enemies. Attack power is relative to max MP value.
Attack Element Power Crit
Chance
Crit
Bonus
Deflect Recoil
Ripple Drive Weapon Max MP x3 +10 0%
AP Cost 3 MP Cost 0
Ripple Drive
(リップルドライヴ Rippuru Doraivu?)
Ripple Drive KHIIFM.gif
Unleashes a finishing combo move when surrounded. Damage dealt is relative to magic skill.
Attack Element Power Drive Value Deflect Finishing
Blow
Ripple Drive Magic Command Neutral x2.0 3 X O
AP Cost 0 MP Cost 0
Ripple Drive
(リップルドライヴ Rippuru Doraivu?)
Generate a magical aura that engulfs surrounding enemies. Your Magic stat determines damage. (Combo finisher: while grounded)
Attack Element Power Guard? Status
Form Value Reaction Value Revenge Value Repel LV
Ripple Drive Magic Command Neutral x2.4 O
12 1 0.25

Ripple Drive is an ability introduced in Kingdom Hearts Final Mix. It allows the user to unleash an aura attack that damages surrounding enemies.

Mechanics[edit]

In Kingdom Hearts Final Mix, Ripple Drive is a combat ability that requires 3 AP to equip. It is a ground combo finisher that activates when surrounded by multiple targets. Its damage is determined by Sora's maximum MP. After hitting the enemy, Sora takes 1.3 seconds to recover.

In Kingdom Hearts II Final Mix, Ripple Drive is an action ability accessible in Limit Form. It is a ground combo finisher that activates when Sora is surrounded. Ripple Drive deals Neutral damage relative to Sora's Magic stat.

In Kingdom Hearts III, Ripple Drive is an ability accessible in Second Form. It is the form's third and final ground combo finisher. Ripple Drive deals Neutral damage relative to Sora's Magic stat.

Learning Ripple Drive[edit]

Kingdom Hearts Final Mix[edit]

Kingdom Hearts II Final Mix[edit]

  • Limit Form has Ripple Drive as a default ability.

Kingdom Hearts III[edit]

  • Second Form has Ripple Drive as a default ability.