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Magic (chips): Difference between revisions

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{{game|RCO}}
{{game|RCO}}
{{youmay|a chip from ''Kingdom Hearts Re:coded''|[[Magic|the form of combat that is used throughout the series]]}}
{{youmay|a chip from ''Kingdom Hearts Re:coded''|[[Magic (stat)|the stat]] or the [[Magic|type of skill]]}}
[[File:Magic Chip KHREC.png]] {{nihongo|'''Magic +1'''|マジック+1|Majikku +1}}, {{nihongo|'''Magic +2'''|マジック+2|Majikku +2}}, {{nihongo|'''Magic +3'''|マジック+3|Majikku +3}}, and {{nihongo|'''Magic +4'''|マジック+4|Majikku +4}} are a series of [[stat chip]]s that appear in ''[[Kingdom Hearts Re:coded]]''. When installed into the [[Stat Matrix]], they increase [[Data-Sora]]'s {{c|magic|stat}} by the number stated in the chip's name. When installed between two active CPUs, their effects are doubled.


[[File:Magic Chip KHREC.png]] {{nihongo|'''Magic +1'''|マジック+1|Majikku +1}}, {{nihongo|'''Magic +2'''|マジック+2|Majikku +2}}, {{nihongo|'''Magic +3'''|マジック+3|Majikku +3}} and {{nihongo|'''Magic +4'''|マジック+4|Majikku +4}} are a series of [[stat chip]]s that appear in ''[[Kingdom Hearts Re:coded]]''. When installed into the [[Stat Matrix]], they increase [[Data-Sora]]'s {{c|Magic|stat}} by the number stated in the chip's name. When installed between two active CPUs, their effects are doubled.
==Obtainment==
===''Kingdom Hearts Re:coded''===
====Treasures====
*'''Magic +1''': Rare Prize Blox on [[Layer 01]], Rare Prize Blox on [[Layer 09]], Rare Prize Blox at the {{c|Waterway|hb}}.
*'''Magic +2''': Prize Blox in [[Traverse Town: Sector F]] (0.2%), Prize Blox in [[Wonderland: Sector B]] (0.2%).
*'''Magic +3''': Rare Prize Blox in {{c|Traverse Town|co}}.
*'''Magic +4''': Rare Prize Blox in {{c|Agrabah|co}}.


==Obtaining Magic chips==
====Drops====
*[[Data-Sora]] can obtain Magic +1 from a [[rare prize blox]] on [[Layer 01]].
*'''Magic +1''': [[Invisible]] (0.05%, Critical Mode<ref name="Invis">The Invisible drops a random stat chip 0.05% of the time if the difficulty is set to Critical Mode. The dropped chip may be any chip, excluding a [[Level Up]], a [[Trophy Chip]], a [[Blank Chip]] or a [[Lucky Strike]].</ref>), [[Angel Star]] (0.03%, Critical Mode<ref name="Angel">The Angel Star drops a random stat chip 0.03% of the time if the difficulty is set to Critical Mode. The dropped chip may be any chip, excluding a [[Level Up]], a [[Trophy Chip]], a [[Blank Chip]] or a [[Lucky Strike]].</ref>), [[Gold Tricholoma]] (0.3%, Proud Mode<ref>The dropped chip has a 100% chance of being Magic +1 between Level 1-29, 50% between Level 30-59, and 30% between Level 60-99.</ref>)
*Data-Sora can obtain Magic +1 from a rare prize blox on [[Layer 09]].
*'''Magic +2''': [[Invisible]] (0.05%, Critical Mode<ref name="Invis"/>), [[Angel Star]] (0.03%, Critical Mode<ref name="Angel"/>), [[Gold Tricholoma]] (0.3%, Proud Mode<ref>The dropped chip has a 0% chance of being Magic +2 between Level 1-29, 30% between Level 30-59, and 25% between Level 60-99.</ref>)
*Data-Sora can obtain Magic +1 from a rare prize blox in the {{c|Waterway|HB}}.
*'''Magic +3''': [[Invisible]] (0.05%, Critical Mode<ref name="Invis"/>), [[Angel Star]] (0.03%, Critical Mode<ref name="Angel"/>), [[Gold Tricholoma]] (0.3%, Proud Mode<ref>The dropped chip has a 0% chance of being Magic +3 between Level 1-29, 20% between Level 30-59, and 25% between Level 60-99.</ref>)
*Data-Sora can purchase Magic +1 from [[Game:Destiny Islands#System Sectors|Destiny Islands: Sector A]] for 70 SP.
*'''Magic +4''': [[Invisible]] (0.05%, Critical Mode<ref name="Invis"/>), [[Angel Star]] (0.03%, Critical Mode<ref name="Angel"/>), [[Gold Tricholoma]] (0.3%, Proud Mode<ref>The dropped chip has a 0% chance of being Magic +4 between Level 1-59, and 20% between Level 60-99.</ref>)
*Data-Sora can purchase Magic +1 from [[Game:Destiny Islands#System Sectors|Destiny Islands: Sector C]] for 3000 SP.
*Data-Sora can purchase Magic +1 from [[Game:Traverse Town#System Sectors|Traverse Town: Sector A]] for 300 SP.
*Data-Sora can purchase Magic +1 from [[Game:Traverse Town#System Sectors|Traverse Town: Sector C]] for 100 SP.
*Data-Sora can purchase Magic +1 from [[Game:Traverse Town#System Sectors|Traverse Town: Sector D]] for 200 SP.
*Data-Sora can purchase Magic +1 from [[Game:Traverse Town#System Sectors|Traverse Town: Sector E]] for 1000 SP.
*Data-Sora can purchase Magic +1 from [[Game:Wonderland#System Sectors|Wonderland: Sector A]] for 400 SP.
*Data-Sora can purchase Magic +1 from [[Game:Wonderland#System Sectors|Wonderland: Sector C]] for 640 SP.
*Data-Sora can purchase Magic +1 from [[Game:Agrabah#System Sectors|Agrabah: Sector A]] for 200 SP.
*Data-Sora can purchase Magic +1 from [[Game:Hollow Bastion#System Sectors|Hollow Bastion I: Sector A]] for 500 SP.
*Data-Sora can purchase Magic +1 from [[Game:Hollow Bastion Part II#System Sectors|Hollow Bastion II: Sector A]] for 1000 SP.
*Data-Sora can purchase Magic +2 from [[Game:Hollow Bastion#System Sectors|Hollow Bastion I: Sector B]] starting from 51000 SP.
*Data-Sora can purchase Magic +2 from [[Game:Hollow Bastion Part II#System Sectors|Hollow Bastion II: Sector D]] for 2700 SP.
*Data-Sora can obtain Magic +3 from a rare pair blox in {{c|Traverse Town|CO}} ([[Castle Oblivion]]).
*Data-Sora can obtain Magic +4 from a rare prize blox in {{c|Agrabah|CO}} (Castle Oblivion).
*Data-Sora can purchase Magic +4 from the [[Avatar Sector]] starting from 30000 SP after clearing floor 50.
*Data-Sora can obtain a Magic chip as an [[#Drops|enemy drop]].


==Drops==
====Other methods====
*'''Magic''': [[Invisible]] (0.05%),<ref name="Invis">The Invisible drops a random stat chip 0.05% of the time if the difficulty is set to Critical Mode. The dropped chip may be any chip, excluding a [[Level Up]], a [[Trophy Chip]], a [[Blank Chip]] or a [[Lucky Strike]].</ref> [[Angel Star]] (0.03%),<ref name="Angel">The Angel Star drops a random stat chip 0.03% of the time if the difficulty is set to Critical Mode. The dropped chip may be any chip, excluding a [[Level Up]], a [[Trophy Chip]], a [[Blank Chip]] or a [[Lucky Strike]].</ref> [[Gold Tricholoma]] (0.20%)<ref name="Mode">The Gold Tricholoma drops a Magic chip 0.20% of the time if the difficulty is set to Proud Mode.</ref>
*'''Magic +1''': Can be redeemed from [[Destiny Islands: Sector A]] for 70 SP, can be redeemed from [[Destiny Islands: Sector C]] for 3000 SP, can be redeemed from [[Traverse Town: Sector A]] for 140 SP, can be redeemed from [[Traverse Town: Sector C]] for 100 SP, can be redeemed from [[Traverse Town: Sector D]] for 200 SP, can be redeemed from [[Traverse Town: Sector E]] for 1000 SP, can be redeemed from [[Wonderland: Sector A]] for 400 SP, can be redeemed from [[Wonderland: Sector C]] for 640 SP, can be redeemed from [[Olympus Coliseum: Sector A]] for 7000 SP, can be redeemed from [[Agrabah: Sector A]] for 200 SP, can be redeemed from [[Hollow Bastion Part I: Sector A]] for 500 SP, can be redeemed from [[Hollow Bastion Part II: Sector A]] for 1000 SP.
**The dropped chip has a 100% chance of being '''Magic +1''' when the Gold Tricholoma is at level 29 or less, a 50% chance between level 30 and level 59, and a 30% chance at level 60 and above.
*'''Magic +2''': Can be redeemed from [[Hollow Bastion Part I: Sector B]] for 51000 SP,<ref>An unlimited amount of Magic +2 chips can be redeemed.</ref> can be redeemed from [[Hollow Bastion Part II: Sector D]] for 2700 SP.
**The dropped chip has a 30% chance of being '''Magic +2''' when the Gold Tricholoma is between level 30 and level 59, and a 25% chance at level 60 and above.
*'''Magic +4''': Can be redeemed from the [[Avatar Sector]] for 30000 SP starting after clearing Floor 50<ref>An unlimited amount of Magic +4 chips can be redeemed.</ref>
**The dropped chip has a 20% chance of being '''Magic +3''' when the Gold Tricholoma is between level 30 and level 59, and a 25% chance at level 60 and above.
**The dropped chip has a 20% chance of being '''Magic +4''' when the Gold Tricholoma is at level 60 and above.


==Notes and references==
==Notes and references==
{{reflist|2}}
{{reflist}}


[[Category:Kingdom Hearts Re:coded items]]
[[Category:Kingdom Hearts Re:coded items]]

Revision as of 18:04, 16 April 2024

This article is about a chip from Kingdom Hearts Re:coded.
You may be looking for the stat or the type of skill.

Magic Chip KHREC.png Magic +1 (マジック+1 Majikku +1?), Magic +2 (マジック+2 Majikku +2?), Magic +3 (マジック+3 Majikku +3?), and Magic +4 (マジック+4 Majikku +4?) are a series of stat chips that appear in Kingdom Hearts Re:coded. When installed into the Stat Matrix, they increase Data-Sora's magic by the number stated in the chip's name. When installed between two active CPUs, their effects are doubled.

Obtainment

Kingdom Hearts Re:coded

Treasures

Drops

Other methods

Notes and references

  1. ^ a b c d The Invisible drops a random stat chip 0.05% of the time if the difficulty is set to Critical Mode. The dropped chip may be any chip, excluding a Level Up, a Trophy Chip, a Blank Chip or a Lucky Strike.
  2. ^ a b c d The Angel Star drops a random stat chip 0.03% of the time if the difficulty is set to Critical Mode. The dropped chip may be any chip, excluding a Level Up, a Trophy Chip, a Blank Chip or a Lucky Strike.
  3. ^ The dropped chip has a 100% chance of being Magic +1 between Level 1-29, 50% between Level 30-59, and 30% between Level 60-99.
  4. ^ The dropped chip has a 0% chance of being Magic +2 between Level 1-29, 30% between Level 30-59, and 25% between Level 60-99.
  5. ^ The dropped chip has a 0% chance of being Magic +3 between Level 1-29, 20% between Level 30-59, and 25% between Level 60-99.
  6. ^ The dropped chip has a 0% chance of being Magic +4 between Level 1-59, and 20% between Level 60-99.
  7. ^ An unlimited amount of Magic +2 chips can be redeemed.
  8. ^ An unlimited amount of Magic +4 chips can be redeemed.