Item synthesis: Difference between revisions

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'''Item synthesis''' is the process of creating items, armor, weapons, and accessories using various synthesis materials found throughout various worlds. The occasional third item right of the enemies is a best location for getting this type of items.
'''Item synthesis''' is the process of creating items, armor, weapons, and accessories using various synthesis materials found throughout various worlds. The occasional third item right of the enemies is a best location for getting this type of items.


== Synthesis Items ==
==Using Item Synthesis==


=== ''[[Kingdom Hearts (game)|Kingdom Hearts]]'' ===
In both games, item synthesis is exclusively the realm of [[Moogle]]s, and so the ability to synthesize can only be accessed through them.  In ''[[Kingdom Hearts (game)|Kingdom Hearts]]'', synthesis is made avaliable after [[Sora]] gains the [[Trinity Mark|Green Trinity]] in [[Agrabah]], as he needs it to reach the ladder in the roof of [[Cid]]'s [[Accessory]] Shop that leads to their store.  In ''[[Kingdom Hearts II]]'', the synthesis is avaliable as soon as Sora and his party come across the first Moogle shop in [[Hollow Bastion]].
====Shards====
*Bright Shard'''*1'''-->[[Green Requiem]]
*Blaze Shard'''*1'''-->[[Red Nocturne]]
*Frost Shard'''*1'''-->[[Blue Rhapsody]]
*Thunder Shard'''*1'''-->[[Yellow Opera]]
*Mythril Shard-->[[Barrel Spider]],[[Behemoth]],[[Pot Spider]]
*Power Shard'''*1'''-->[[Bouncywild]],[[Powerwild]]
*Spirit Shard'''*1'''-->[[Large Body]],[[Soldier]]
*Lucid Shard'''*1'''-->[[Shadow]]


====Gems====
Once the option is opened, Sora must collected the needed items for the Moogles to make new things out of, which is exclusively provided through items dropped by the [[Heartless]] and [[Nobody|Nobodies]] for common items, and chests for the rarer items.
*Blaze Gem'''*1'''-->[[Bandit]], [[Fat Bandit]]
*Frost Gem'''*1'''-->[[Sea Neon]], [[Sheltering Zone]]
*Thunder Gem'''*1'''-->[[Aquatank]],[[Screwdiver]]
*Mythril Gem-->[[Angel Star]], [[Behemoth]]
*Bright Gem'''*1'''-->[[Search Ghost]]
*Power Gem'''*1'''-->[[Air Pirate]], [[Battleship]], [[Pirate]]
*Lucid Gem'''*1'''-->[[Gargoyle]], [[Wight Knight]]


====Crystal====
In the beginning, only a few items will be avaliable for the Moogles to synthesize.  By creating more items, however, the Moogles (and Sora) gain access to lists of items that are more powerful, but also require even rarer materials to make. 
*Bright Crystal-->[[Defender]]
*Lucid Crystal-->[[Darkball]]
*Mystery Goo'''*1''-->[[Rare Truffle]], [[White Mushroom]], [[Black Fungus]]
*Power Crystal-->[[Wyvern]]
*Shiny Crystal-->[[Wizard]]
*Orichalcum-->[[Behemoth]], [[Invisible]]
*Bright Crystal-->[[Defender]]
*Gale-->[[Angel Star]], [[Invisible]]


*1: White Mushrooms also drop these, the Shards & Gems as a reward for casting a special three times; Gems are 10%, and Shards are 100%. Though if you cast the same spell three times, you get a arts item, and the chance for getting a Mystery Goo or Gem, increases to 40%, and 20%.
===''Kingdom Hearts''===
In ''Kingdom Hearts'', new lists are unlocked by making a certain number of items on each of the list before:


=== ''[[Kingdom Hearts II]]'' ===
*List II - Make four out of six unique items on List I
*List III - Make ten unique items between Lists I and II.
*List IV - Make fifteen unique items between Lists I, II, and III.
*List V - Make each item at least once on Lists I, II, III, and IV.


==== <font color="lightgrey">Twilight</font> Materials ====
===''Kingdom Hearts II''===
''Kingdom Hearts II'' synthesis works a bit differently.  New items are no longer gained by making a certain number of items, but can be obtained through [[Recipe]]s, found throughout the [[World]]s, as well as through ''Free Development''.  By collecting more unique materials, Sora will also unlock new items to develop.  Having five types of materials opens Free Development, while gaining 20 types of items unlocks new items on that list.


*Twilight Shard --> [[Gambler]], [[Dusk]]
In addition, for every item made, the Moogle will gain experience, which in turn unlocks new abilities the Moogle can use to further refine items.  Most notably, this involves the "class" of bonus items a Moogle can use in item creation, and the ability to cut the cost of creating items of each rank in half:
*Twilight Stone --> [[Dancer]]
*Twilight Gem --> [[Assassin]]
*Twilight Crystal --> [[Sorcerer]]


==== <font color="darkmagenta">Dark</font> Materials ====
*Level 1 (Amateur Moogle) - Recipe and Free Development items can be created.
*Level 2 (Novice Moogle) - Brightness or Energy Materials can be used in recipes.
*Level 3 (Junior Moogle) - Serenity Materials can be used.
*Level 4 (Skilled Moogle) - Two kinds of special materials (Brightness, Energy, or Serenity) can be selected at a time.
*Level 5 (Senior Moogle) - Rank C items are at half-cost.
*Level 6 (Artisan Moogle) - Rank B items are at half-cost.
*Level 7 (Master Moogle) - Rank A items are at half-cost.
*Level 8 (Superior Moogle) - The strongest items in Free Development are unlocked.
*Level 9 (Primo Moogle) - Rank S items are at half-cost.


*Dark Shard --> [[Soldier]], [[Shadow]]
==See also==
*Dark Stone --> [[Assault Rider]], [[Nightwalker]]
*[[List of Synthesis Items]]
*Dark Gem --> [[Gargoyle Knight]], [[Gargoyle Warrior]]
*Dark Crystal --> [[Air Pirate]]


==== <font color="red">Blazing</font> Materials ====
[[Category:Game elements]] [[Category:Items]]
 
*Blazing Shard --> Hammer Frame, Minute Bomb
*Blazing Stone --> Tornado Step, Cannon Gun
*Blazing Gem --> Fat Bandit, Fiery Globe
*Blazing Crystal --> Crimson Jazz, Crescendo
 
==== <font color="lightblue">Frost</font> Materials ====
 
*Frost Shard --> Lance Soldier, Hook Bat
*Frost Stone --> Hot Rod, Aeroplane
*Frost Gem --> Fortune Teller, Icy Cube
*Frost Crystal --> Living Bone
 
==== <font color="yellow">Lightning</font> Materials ====
 
*Lightning Shard --> Bolt Tower, Rapid Thruster : First battle with Scar.
*Lightning Stone --> Emerald Blues, Driller Mole
*Lightning Gem --> Armored Knight, Surveillance Robot
*Lightning Crystal --> Strafer, Devastator
 
==== <font color="indigo">Lucid</font> Materials ====
 
*Lucid Shard --> [[Trick Ghost]], [[Rabid Dog]]
*Lucid Stone --> [[Graveyard]], [[Toy soldier]], [[Wight Knight]]
*Lucid Gem --> [[Bookmaster]], [[Magnum Loader]]
*Lucid Crystal --> [[Neoshadow]]
 
==== <font color="darkblue">Power</font> Materials ====
 
*Power Shard --> Large Body, Creeper Plant
*Power Stone --> Luna Bandit, Silver Rock
*Power Gem --> Shaman, Aerial Knocker
*Power Crystal --> Morning Star
 
==== <font color="dimgrey">Dense</font> Materials ====
 
*Dense Shard --> Dragoon, Creeper
*Dense Stone --> Sniper
*Dense Gem --> Samurai
*Dense Crystal --> Berserker
 
==== <font color="darkblue">Mythril</font> Materials (Found on Chests and can also be synthesized)====
 
*Mythril Shard
*Mythril Stone
*Mythril Gem
*Mythril Crystal
 
==== <font color="green">Bright</font> Materials ====
 
*Bright Shard --> Bulky Vendor, Creeper Plant, Soldier, Hook Bat, Minute Bomb, Rabid Dog
*Bright Stone --> Bulky Vendor, Aeroplane, Driller Mole, Luna Bandit, Tornado Step, Wight Knight, Cannon Ball, Silver Rock 
*Bright Gem --> Bulky Vendor, Aerial Knocker, Magnum Loader, Surveillance Robot
*Bright Crystal --> Bulky Vendor, Air Pirate, NeoShadow, Strafer, Crescendo
 
==== <font color="purple">Energy</font> Materials ====
 
*Energy Shard --> Bolt Tower, Gargoyle Knight/Warrior, Nightwalker
*Energy Stone --> Hammer Frame, Lance Soldier, Trick Ghost
*Energy Gem --> Emerald Blues, Fortuneteller
*Energy Crystal --> Bookmaster, Shaman
 
==== <font color="mediumvioletred">Se</font><font color="red">r</font><font color="orange">e</font><font color="greenyellow">ni</font><font color="cyan">ty</font> Materials ====
 
*Serenity Shard --> Assault Rider, Fat Bandit, Graveyard, Hot Rod, Large Body, Toy Soldier, Creeper
*Serenity Stone --> Crimson Jazz, Devastator, Living Bone, Morning Star, Dusk
*Serenity Gem --> Dancer, Dragoon, Gambler, Sniper
*Serenity Crystal --> Assassin, Berserker, Samurai, Sorcerer
 
==== <font color="aquamarine">Orichalcum</font> (Found in Chest and after Important events of the game, [[Bulky Vendor]] also drops them)====
 
*Orichalcum --> Bulky Vendor
*Orichalcum+
:The Orichalcum+ can only be found under these circumstances:
::#Space Paranoids - Central Computer Mesa (chest)
::#Twilight Town - Sunset Terrace (as Sora) (chest)
::#The World That Never Was - The Brink of Despair (chest)
::#100 Acre Wood - Finish Starry Hill
::#Atlantica - Finish "A New Day is Dawning"
::#Olympus Coliseum - Beat Goddess of Fate Cup
::#Any Moogle Shop - Get at least one of every other synthesis materials
[[Category:Game elements]]

Revision as of 22:22, 2 August 2008

Item synthesis is the process of creating items, armor, weapons, and accessories using various synthesis materials found throughout various worlds. The occasional third item right of the enemies is a best location for getting this type of items.

Using Item Synthesis

In both games, item synthesis is exclusively the realm of Moogles, and so the ability to synthesize can only be accessed through them. In Kingdom Hearts, synthesis is made avaliable after Sora gains the Green Trinity in Agrabah, as he needs it to reach the ladder in the roof of Cid's Accessory Shop that leads to their store. In Kingdom Hearts II, the synthesis is avaliable as soon as Sora and his party come across the first Moogle shop in Hollow Bastion.

Once the option is opened, Sora must collected the needed items for the Moogles to make new things out of, which is exclusively provided through items dropped by the Heartless and Nobodies for common items, and chests for the rarer items.

In the beginning, only a few items will be avaliable for the Moogles to synthesize. By creating more items, however, the Moogles (and Sora) gain access to lists of items that are more powerful, but also require even rarer materials to make.

Kingdom Hearts

In Kingdom Hearts, new lists are unlocked by making a certain number of items on each of the list before:

  • List II - Make four out of six unique items on List I
  • List III - Make ten unique items between Lists I and II.
  • List IV - Make fifteen unique items between Lists I, II, and III.
  • List V - Make each item at least once on Lists I, II, III, and IV.

Kingdom Hearts II

Kingdom Hearts II synthesis works a bit differently. New items are no longer gained by making a certain number of items, but can be obtained through Recipes, found throughout the Worlds, as well as through Free Development. By collecting more unique materials, Sora will also unlock new items to develop. Having five types of materials opens Free Development, while gaining 20 types of items unlocks new items on that list.

In addition, for every item made, the Moogle will gain experience, which in turn unlocks new abilities the Moogle can use to further refine items. Most notably, this involves the "class" of bonus items a Moogle can use in item creation, and the ability to cut the cost of creating items of each rank in half:

  • Level 1 (Amateur Moogle) - Recipe and Free Development items can be created.
  • Level 2 (Novice Moogle) - Brightness or Energy Materials can be used in recipes.
  • Level 3 (Junior Moogle) - Serenity Materials can be used.
  • Level 4 (Skilled Moogle) - Two kinds of special materials (Brightness, Energy, or Serenity) can be selected at a time.
  • Level 5 (Senior Moogle) - Rank C items are at half-cost.
  • Level 6 (Artisan Moogle) - Rank B items are at half-cost.
  • Level 7 (Master Moogle) - Rank A items are at half-cost.
  • Level 8 (Superior Moogle) - The strongest items in Free Development are unlocked.
  • Level 9 (Primo Moogle) - Rank S items are at half-cost.

See also