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Game:Maleficent: Difference between revisions

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===''Kingdom Hearts Birth By Sleep''===
===''Kingdom Hearts Birth By Sleep''===
Maleficent also serves as a boss in [[Ventus]]' story, and has a completely different battle strategy. She will constantly teleport around the throne room evading Ventus while casting various spells at him depending on her position. If she is on the side area of the room she will cast a quick bolt of lightning that must be avoided with a dodge roll or she can transform into an orb of light and fly around the room damaging Ventus if she touches him, if she is on the upper area near the throne she call a bombardment of lightning down on Ventus that will strike three bolts at a time for a few seconds forcing Ventus to constantly dodge-roll to avoid damage , when she is in the center of the room she will stand in position and send out waves of green fire that will stun Ventus long enough for her to call in her goons to attack him, this attack can be countered by jumping over the waves or by standing in the circle of light created by the fairies and using the reaction command to charge Ventus' Keyblade with magic that will stun Maleficent for a few seconds, she can also swing her staff at Ventus to knock him away if he is close to her. Her constant teleportation makes her hard to hit but she has low HP so she will fall quickly to strong deck commands and physical attacks.
When Maleficent challenges Ventus, he must cooperate with [[Flora, Fauna, and Merryweather]]. They will have a special ability that could give the player the advantage in this battle. Aside from the help of the fairies, who otherwise just float around the battlefield, Ventus can use [[Dimension Links|D-Links]], [[Shotlock|Shotlocks]], and [[Command Style|Command Styles]].
 
At the start of the battle, Maleficent will warp from the high platform on which she stood during the preceding cutscnene to Ventus's location. While the player can attack her, once her staff begins to glow, a pool of flames will begin to form around her. The fairies' help must be used to be rid of the flames, the special command mentioned above causing Maleficent to fall asleep for a time, thus opening her to damage, when the player correctly presses {{Button|t}}, {{Button|s}}, {{Button|c}}, and {{Button|x}} as the on-screen prompts appear. This may need to be done several times throughout the battle, and it is while Maleficent is asleep that she can be bombarded with magic and physical attacks, Tornado and Wind Raid recommended due to the fact that these abilities hit multiple times. The use of aero-based attacks also has a high chance of allowing Ventus the use of the Fever Pitch Command Style. It is while Fever Pitch is activated that the player should show Maleficent no mercy with the Keyblade, but the player should take caution, as the witch may knock Ventus away with her staff.
 
After taking enough damage, Maleficent may warp away to the side of the battlefield. The player should immediately run to her location to continue attacking, using Dodge Roll to avoid the dark lightning she summons from above. The longer one takes to reach Maleficent, the sooner she'll warp away after reaching her. Should one reach her, he or she must be extremely careful of the lightning bolts Maleficent summons, the witch causing them to hit the area several times. Dodge Roll can be used to avoid them. As Maleficent's HP starts to dwindle, she will begin traveling across the battlefield as a pinwheel-shaped cloud of damaging, dark energy. Dodge Roll again can be used to avoid her. Maleficent is not difficult to defeat, and she can fall rather quickly if the proper strategies are followed! The best way to ensure a swift defeat, of course, is to remember that Ventus is powerful in both physical and magical areas, use the fairies' presence to one's advantage, and make full use of all special powers granted by abilities such as Command Styles.


==Videos==
==Videos==

Revision as of 12:21, 3 August 2010

This article is about the enemy.
You may be looking for the character.

Template:Enemy Maleficent is a boss and also one of the main antagonists in all Kingdom Hearts titles except Kingdom Hearts 358/2 Days. Like several other bosses, she takes on a more powerful form after her first defeat, in this case a massive dragon.

Strategy

Kingdom Hearts

During this battle, Maleficent attacks from a floating platform. She summons Defenders and Darkballs to aid her in battle and uses powerful magic attacks. Cast Aerora to reduce the damage by half, as well as to deal sufficient damage whilst attacking her. If a player attacks the platform enough, it drops to the ground and Maleficent is open to attack. The player can also cast Gravity on the platform to bring it down.

When Maleficent cries, "Meteors of heaven, unleash thy fury!", move to the far edge of the curved area of the Chapel. This will prevent you from receiving a large amount of damage. Maleficent's other attacks - lightning strikes which follow the party members - are easily avoided by jumping.

If Sora's stats are rather low, then it is advisable to summon Tinker Bell to periodically restore Sora's HP and/or have Cure or Cura as a shortcut on the X button. Defenders drop MP orbs, and Darkballs drop HP orbs, giving you a plentiful supply of the two.

When she is defeated, the player will receive the Cheer Ability for Donald.

Kingdom Hearts Birth By Sleep

When Maleficent challenges Ventus, he must cooperate with Flora, Fauna, and Merryweather. They will have a special ability that could give the player the advantage in this battle. Aside from the help of the fairies, who otherwise just float around the battlefield, Ventus can use D-Links, Shotlocks, and Command Styles.

At the start of the battle, Maleficent will warp from the high platform on which she stood during the preceding cutscnene to Ventus's location. While the player can attack her, once her staff begins to glow, a pool of flames will begin to form around her. The fairies' help must be used to be rid of the flames, the special command mentioned above causing Maleficent to fall asleep for a time, thus opening her to damage, when the player correctly presses Triangle, Square, Circle, and X as the on-screen prompts appear. This may need to be done several times throughout the battle, and it is while Maleficent is asleep that she can be bombarded with magic and physical attacks, Tornado and Wind Raid recommended due to the fact that these abilities hit multiple times. The use of aero-based attacks also has a high chance of allowing Ventus the use of the Fever Pitch Command Style. It is while Fever Pitch is activated that the player should show Maleficent no mercy with the Keyblade, but the player should take caution, as the witch may knock Ventus away with her staff.

After taking enough damage, Maleficent may warp away to the side of the battlefield. The player should immediately run to her location to continue attacking, using Dodge Roll to avoid the dark lightning she summons from above. The longer one takes to reach Maleficent, the sooner she'll warp away after reaching her. Should one reach her, he or she must be extremely careful of the lightning bolts Maleficent summons, the witch causing them to hit the area several times. Dodge Roll can be used to avoid them. As Maleficent's HP starts to dwindle, she will begin traveling across the battlefield as a pinwheel-shaped cloud of damaging, dark energy. Dodge Roll again can be used to avoid her. Maleficent is not difficult to defeat, and she can fall rather quickly if the proper strategies are followed! The best way to ensure a swift defeat, of course, is to remember that Ventus is powerful in both physical and magical areas, use the fairies' presence to one's advantage, and make full use of all special powers granted by abilities such as Command Styles.

Videos

Maleficent - Kingdom Hearts Maleficent (Kingdom Hearts Birth by Sleep: Ventus)
<youtube width="320" height="240">l9OqBVdiam0</youtube> <youtube width="320" height="240">RwjAGMlwKAU</youtube>

Notes and References

See Also

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