Forum:Notes 43, (KHIII, gameplay notes) - Neumannz: Difference between revisions

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*Fire - defeat Darkside - Launch a ball of fire that creates a small explosion if it collides with the target. '''Costs 10 MP.'''
*Fire - defeat Darkside - Launch a ball of fire that creates a small explosion if it collides with the target. '''Costs 10 MP.'''
*Water - defeat Darkside - Surround yourself with water that arcs toward the target and creates a small splash on impact. '''Costs 11 MP.'''
*Water - defeat Darkside - Surround yourself with water that arcs toward the target and creates a small splash on impact. '''Costs 11 MP.'''
==Items==
;Field items
*Potion - Restores 80 HP to one teammate. '''(Equippable)'''<!--sell price 10-->
*Hi-Potion - Restores 160 HP to one teammate. '''(Equippable)'''<!--sell price 25-->
*Mega-Potion - Restores 160 HP to your whole team. '''(Equippable)'''<!--sell price 150-->
*Ether - Restores 100 MP to one teammate. If you are recharging MP, this restores half the gauge. '''(Equippable)'''<!--sell price 50-->
*Hi-Ether - Fully restores MP to one teammate. If you are recharging MP, this fully restores the gauge. '''(Equippable)'''<!--sell price 200-->
*Mega-Ether - Fully restores MP to your whole team. '''(Equippable)'''<!--sell price 300-->
*Refocuser - Restores 40% of the Focus Gauge. '''(Equippable)'''<!--sell price 125-->
*Hi-Refocuser - Fully restores the Focus Gauge. '''(Equippable)'''<!--sell price 250-->
*Panacea - Removes all negative status effects from one teammate and provides temporary immunity. '''(Equippable)'''<!--sell price 5-->
*Elixir - Fully restores HP/MP/Focus to one teammate and removes all negative status effects. '''(Equippable)'''<!--sell price 1000-->
*Megalixir - Fully restores HP/MP/Focus to your whole team and removes all negative status effects. '''(Equippable)'''<!--sell price 2000-->
;Camp items
*Tent - Fully restores HP/MP/Focus to your whole team. Use this item from the menu.<!--sell price 10-->
*Strength Boost - Permanently raises Strength by 1. Use this item from the menu.<!--sell price 10-->
*AP Boost - Permanently raises Maximum AP by 1. Use this item from the menu.<!--sell price 10-->
;Cuisine
*Mushroom Terrine - A starter that temporarily raises the whole team's Max HP/MP.<!--sell price 25-->
*Mushroom Terrine+ - A starter that temporarily raises the whole team's Max HP/MP.<!--sell price 25-->
*Scallop Poêlé - A starter that temporarily raises the whole team's Max HP/MP.<!--sell price 35-->
*Scallop Poêlé+ - A starter that temporarily raises the whole team's Max HP/MP.<!--sell price 70-->
*Ratatouille - A starter that temporarily raises the whole team's Max HP/MP.<!--sell price 45-->
*Ratatouille+ - A starter that temporarily raises the whole team's Max HP/MP.<!--sell price 90-->
*Lobster Mousse - A starter that temporarily raises the whole team's Defense and Max HP/MP.<!--sell price 85-->
*Lobster Mousse+ - A starter that temporarily raises the whole team's Defense and Max HP/MP.<!--sell price 85-->
*Caprese Salad - A starter that temporarily raises the whole team's Magic and Max HP/MP.(?)<!--sell price 65?-->
*Caprese Salad+ - A starter that temporarily raises the whole team's Magic and Max HP/MP.<!--sell price 130-->
*Consommé - A soup that temporarily raises the whole team's Max HP.<!--sell price 15-->
*Consommé+ - A soup that temporarily raises the whole team's Max HP/MP.<!--sell price 30-->
*Pumpkin Velouté - A soup that temporarily raises the whole team's Max HP/MP.<!--sell price 20-->
*Pumpkin Velouté+ - A soup that temporarily raises the whole team's Max HP/MP.<!--sell price 40-->
*Carrot Potage - A soup that temporarily raises the whole team's Max HP/MP.<!--sell price 35-->
*Carrot Potage+ - A soup that temporarily raises the whole team's Max HP/MP.<!--sell price 70-->
*Crab Bisque - A soup that temporarily raises the whole team's Magic and Max HP.<!--sell price 60-->
*Crab Bisque+ - A soup that temporarily raises the whole team's Magic and Max HP/MP.<!--sell price 120-->
*Cold Tomato Soup - A soup that temporarily raises the whole team's Magic and Max HP.(?)<!--sell price 65?-->
*Cold Tomato Soup+ - A soup that temporarily raises the whole team's Magic and Max HP/MP.<!--sell price 130-->
*Sole Meunière - A fish dish that temporarily raises the whole team's Defense and Max HP.<!--sell price 30-->
*Sole Meunière+ - A fish dish that temporarily raises the whole team's Defense and Max HP/MP.<!--sell price 60-->
*Eel Matelote - A fish dish that temporarily raises the whole team's Defense and Max HP/MP.<!--sell price 40-->
*Eel Matelote+ - A fish dish that temporarily raises the whole team's Defense and Max HP/MP.<!--sell price 80-->
*Bouillabaisse - A fish dish that temporarily raises the whole team's Defense and Max HP/MP.<!--sell price 75-->
*Bouillabaisse+ - A fish dish that temporarily raises the whole team's Defense and Max HP/MP.<!--sell price 150-->
*Sea Bass en Papillote - A fish dish that temporarily raises the whole team's Defense and Max HP/MP.<!--sell price 75-->
*Sea Bass en Papillote+ - A fish dish that temporarily raises the whole team's Defense and Max HP/MP.<!--sell price 150-->
*Seafood Tartare - A fish dish that temporarily raises the whole team's Strength, Defense, and Max HP/MP.?<!--sell price 65?-->
*Seafood Tartare+ - A fish dish that temporarily raises the whole team's Strength, Defense, and Max HP/MP.<!--sell price 130-->
*Scallop Poêlé - A fish dish that temporarily raises the whole team's Strength, Defense, and Max HP/MP.<!--sell price 70-->
*Scallop Poêlé+ - A fish dish that temporarily raises the whole team's Strength, Defense, and Max HP/MP.<!--sell price 140-->
*Sweetbread Poêlé - A meat dish that temporarily raises the whole team's Strength and Max HP.<!--sell price 30-->
*Sweetbread Poêlé+ - A meat dish that temporarily raises the whole team's Strength and Max HP.<!--sell price 60-->
*Beef Sauté - A meat dish that temporarily raises the whole team's Strength and Max HP.<!--sell price 35-->
*Beef Sauté+ - A meat dish that temporarily raises the whole team's Strength and Max HP.<!--sell price 70-->
*Beef Bourguignon - A meat dish that temporarily raises the whole team's Strength and Max HP.<!--sell price 40-->
*Beef Bourguignon+ - A meat dish that temporarily raises the whole team's Strength and Max HP.<!--sell price 80-->
*Stuffed Quail - A meat dish that temporarily raises the whole team's Strength, Defense, and Max HP.<!--sell price 100-->
*Stuffed Quail+ - A meat dish that temporarily raises the whole team's Strength, Defense, and Max HP.<!--sell price 200-->
*Filet Mignon Poêlé - A meat dish that temporarily raises the whole team's Strength, Defense, and Max HP.<!--sell price 55-->
*Filet Mignon Poêlé+ - A meat dish that temporarily raises the whole team's Strength, Defense, and Max HP.<!--sell price 110-->
*Chocolate Mousse - A dessert that temporarily raises the whole team's Magic and Max MP.<!--sell price 30-->
*Chocolate Mousse+ - A dessert that temporarily raises the whole team's Magic and Max MP.<!--sell price 60-->
*Fresh Fruit Compote - A dessert that temporarily raises the whole team's Magic and Max MP.<!--sell price 45-->
*Fresh Fruit Compote+ - A dessert that temporarily raises the whole team's Magic and Max MP.<!--sell price 90-->
*Crêpes Suzette - A dessert that temporarily raises the whole team's Magic and Max MP.<!--sell price 70-->
*Crêpes Suzette+ - A dessert that temporarily raises the whole team's Magic and Max MP.<!--sell price 140-->
*Berries au Fromage - A dessert that temporarily raises the whole team's Magic and Max MP.<!--sell price 80-->
*Berries au Fromage+ - A dessert that temporarily raises the whole team's Magic and Max MP.<!--sell price 160-->
*Warm Banana Soufflé - A dessert that temporarily raises the whole team's Strength, Magic, and Max MP.(?)<!--sell price 70?-->
*Warm Banana Soufflé+ - A dessert that temporarily raises the whole team's Strength, Magic, and Max MP.<!--sell price 140-->
*Fruit Gelée - A dessert that temporarily raises the whole team's Strength, Magic, and Max MP.(?)<!--sell price 95?-->
*Fruit Gelée+ - A dessert that temporarily raises the whole team's Strength, Magic, and Max MP.<!--sell price 190-->
*Tarte aux Fruits - A dessert that temporarily raises the whole team's Strength, Magic, and Max MP.(?)<!--sell price 105?-->
*Tarte aux Fruits+ - A dessert that temporarily raises the whole team's Strength, Magic, and Max MP.<!--sell price 210-->
;Ingredients
*(all) - An ingredient used for cooking.


==Riku's gameplay==
==Riku's gameplay==

Revision as of 20:57, 14 February 2019

Forum-Ansem'sComputer.png
Forums: Index > Ansem's Computer > Notes 43, (KHIII, gameplay notes) - Neumannz


Gameplay mechanics

When the Ultimania for this game comes out, will any gameplay-related content about the game found in the book be included? FFFan91 (talk) 15:10, 1 February 2019 (UTC)

Magic

  • Fire - defeat Darkside - Launch a ball of fire that creates a small explosion if it collides with the target. Costs 10 MP.
  • Water - defeat Darkside - Surround yourself with water that arcs toward the target and creates a small splash on impact. Costs 11 MP.

Riku's gameplay

  • Block: Barrier(?)
  • Reprisal: Counter Blast
Shortcuts
  • Circle: Thundaga
  • Triangle: Curaga
  • Square: Hi-Potion
  • X: Ether
Team attack
  • Double Duel

Tutorials

(Introduction)

Tilt (L-stick) a little to walk, or a lot to run.
You can adjust the camera by tilting (R-stick). Press (R3) to reset the camera behind Sora.
To jump, press Circle.


When a green situation command appears above the list of commands, that means you can press Triangle to perform a special action.

Combat Basics

Attacking

Press X while Attack is selected to attack with Sora's Keyblade. After landing an attack, you can keep pressing the button to chain together a combo. At the end of the combo, Sora will unleash a powerful combo finisher.

Blocking and Evading

Press Square without moving and Sora will block enemy attacks. If you are tilting (L-stick) when you press Square, Sora will dodge in that direction instead of blocking.

Locking On to Enemies

When you approach enemies, Sora will automatically target the closest enemy visible on the screen.

If you press R1, Sora will continue to stay locked on to that enemy. Once locked on, you can press R2 to cycle through other targets.

Casting Magic

You will learn a variety of magic on your adventure. To cast it, use D-Pad to select Magic from the Command Menu, then choose from the list that appears and press X.

Magic depletes the MP Gauge. If the gauge runs out, it will automatically begin recharging over time.

You can speed up casting by assigning magic to shortcuts via the Customize' menu.

Free Running

While moving with (L-stick), you will automatically climb up small ledges and hop across narrow footholds. You don't need to make the jumps yourself.

Hit a dead end? Don't give up! You can run up walls that are faintly glowing. Take a good look around for places you can go!

Save Points

Those shining patches on the ground are called save points. You can refill your HP and other gauges by standing in the light.

Press Triangle while standing at a save point to open a special menu you can use to save your progress, return to the Title Screen, and more.

The Moogle Shop

Branches of the Moogle Shop can be found from world to world, each selling valuable items you'll want to stack up on for your adventure.

The moogles are always getting new items in stock, so check back regularly. Do plenty of shopping, and you may receive a nice reward down the line.

Flowmotion

If you tilt (L-stick) in midair and press Square to air slide toward walls and poles, you can trigger special moves known as flowmotion.

Press Square} while in flowmotion to do a superslide that lets you quickly traverse great distances.

You can also press X while in flowmotion to perform powerful flowmotion attacks.

Team Attacks

During your travels, Sora's friends may call for a team attack. If you see a green team attack command appear above the Command Menu, press Triangle to use it.

Some team attacks are useful for exploration, while others deal a punishing blow to enemies. Try them all and learn what they can do.

Grand Magic

As you use magic to inflict damage on enemies, a gauge above the Command Menu will fill and eventually produce a situation command for the same magic at a higher tier. This is called grand magic.

Grand magic does not require any MP to use.

Formchanges

As you deal damage to enemies with your Keyblade, a gauge above the Command Menu will fill up and eventually produce a green formchange command. Press Triangle to use the command.

While formchanged, your combos will become more powerful and you will gain access to a devistating finishing move that can be activated by pressing Triangle.

The formchange will end once you use the finishing move or after a set amount of time has passed.

Attractions

While engaging enemies, you may see a green circle appear around one of them. Attacking the marked enemies will cause an attraction command to appear. Press Triangle to use the command.

Attractions are wild, eye-catching attacks that strike a wide radius. Which ones appear depends largely on where you're fighting.


Synthesis

At the Moogle Shop, don't forget to drop by the Workshop, where you can use synthesis materials you collect in your travels to create new items.

Collector's Goals

When you visit the Workshop, you will automatically leave any synthesis materials you've collected with the moogles. Based on what you've collected, you may be presented with rewards.

Shotlock

Shotlock commands allow you to lock on to multiple foes (or the same foe multiple times) and unleash a whole volley of projectiles at once.

Controls

Hold R1 and move (L-stick) or (R-stick) to lock on to the enemies of your choice, then press X to unleash the shotlock attack.

Shotlock Types

Each Keyblade has unique shotlock commands. Some are projectiles, while others can be used to heal Sora. In some cases, locking on to the maximum number of targets will result in a more powerful attack.

The Focus Gauge

Shotlock commands deplete the Focus Gauge. To refill the gauge, you'll need to visit a save point, collect Focus prizes, or use items.

Rail Gauntlet

While riding rail gauntlets, you'll need to defend yourself from foes.

Tilt (L-stick) to aim the reticle, then press R2 or X to fire orbs of light.

You can jump by pressing Circle.

Airstepping

While targeting with the shotlock reticle, you can also press Square to instantly move to the last targeted location. This is called airstepping.

Airstepping doesn't deplete the Focus Gauge, so you can use it whenever you like.

Keyblade Formchanges

Some of the Keyblades that you obtain are capable of changing shape, or formchanging. Each Keyblade has its own unique formchanges.

While a Keyblade is formchanged, you will gain access to different combos and magic, as well as a devastating finishing move that can be activated by pressing Triangle.

When you formchange the Keyblade, Sora's appearance may change accordingly, and you will gain access to a new set of specialized abilities.

Some formchanges are better for defense, others for casting magic. Experiment to see what works best for you.

Formchanges: Counter Shield

The Hero's Origin Keyblade can be formchanged into a defense-oriented weapon called the Counter Shield.

While formchanged, hold Square to continuously guard for a set period of time. Blocking enemy attacks will charge your shield a maximum of two levels.

Pressing X while the shield is charged will activate a unique reprisal based on the level of charge.

Voyage Across the Ocean Between (1/3)

Controlling the Gummi Ship

Press (L1) or (R1) to start traveling forward. Press the button again to brake. You can do a U-turn by pressing (L3).

To travel more quickly, use a boost. Press Circle to expend one unit of your Boost Gauge and gain a burst of speed.

Getting Help

To view this screen again or learn more about gummi travel, press (Options) to pause the game, then select Help.

Gummi Missions

Complete gummi missions to obtain valuable items.

Reviewing Your Missions

Press (Options) to pause the game, then select Information > Gummi Missions.

Collecting Rewards

If you have completed a mission, you will receive rewards for it the next time you open the Gummi Missions screen.

How to Get New Missions

New missions are added automatically as the game progresses. Check back after reaching new areas. You never know what might be waiting for you!

Prizes

You will sometimes obtain prizes or other rewards for defeating enemies and exploring the Ocean Between.

(1) EXP Prizes

Collect these to level up your gummi ship and increase your cost limit when building ships in the editor.

② HP Prizes

These will restore a small amount of HP to your ship.

③ Items, ④ Unique Items

These generally contain gummi blocks and valuable items, respectively.

Gummi Missions

Complete gummi missions to obtain valuable items.

Reviewing Your Missions

Press (Options) to pause the game, then select Information > Gummi Missions.

Collecting Rewards

If you have completed a mission, you will receive rewards for it the next time you open the Gummi Missions screen.

How to Get New Missions

New missions are added automatically as the game progresses. Check back after reaching new areas. You never know what might be waiting for you!

Links

Links are magical manifestations of Sora's friends that he can summon to his side. To use them, select Link from the Command Menu.

Links require a full MP Gauge to use, and they reduce your MP to 0. In exchange, the friend you summon will fully restore your team's HP.

Links: Meow Wow Balloon

Press Circle to bound into the air and inflate Meow Wow one size at a time.

The, press X to deflate and barrel into enemies.

Taking Photos

Press (touchpad) to take out the Gummiphone camera.

Photos you take are saved to your album, which you can access by opening the Main Menu and selecting Gummiphone > Photo Album. You can save up to 100 photos.

Select Game Help from the Main Menu to learn more about the camera controls.

Lucky Emblems

The Gummiphone will auto-detect any lucky emblems or other noteworthy subjects in frame and display a hit indicator.

The hint indicator will turn yellow if you are shooting at the correct angle and distance, or red if the distance or angle is wrong.

An icon will also appear in the lower right to tell you what's being detected.