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Fight and Away: Difference between revisions

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"'''Fight and Away'''" is a musical piece composed by Yoko Shimomura that was first introduced in ''[[Kingdom Hearts 358/2 Days]]''.
"'''Fight and Away'''" is a musical piece composed by Yoko Shimomura that was first used in ''[[Kingdom Hearts 358/2 Days]]''.


==Appearances==
==Appearances==

Revision as of 03:56, 6 January 2015

Kingdom Hearts 358/2 Days
Fight and Away
Theme Notes.png
Arranger Yoko Shimomura
Composer Yoko Shimomura
Length 2:17
Kingdom Hearts Re:coded
Fight and Away
Theme Notes.png
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File:Fight and Away KHREC.ogg
Arranger Yoko Shimomura
Composer Yoko Shimomura

"Fight and Away" is a musical piece composed by Yoko Shimomura that was first used in Kingdom Hearts 358/2 Days.

Appearances

"Fight and Away" is used primarily as a boss theme.

Kingdom Hearts 358/2 Days

Kingdom Hearts Re:coded

Cutscenes

  • Olympus Coliseum: Cerberus, Guardian of the Underworld
  • Agrabah: Jasmine and Jafar; Testing Jafar

Composition

"Fight and Away" is approximately two minutes and seventeen seconds long. It has a time signature of 4/4 time and is played at a tempo of 180 beats per minute. There is a brief introduction with a snare drum that leads into the main repeated section. There is no conclusion, allowing for a smooth transition between loops. The instrumentation includes: snare drum, cymbals, vocals, organ, French horns, trombones, piano, and a synthesizer.

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Albums