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Behemoth: Difference between revisions

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{{Game|KH1|FM1|RCO|KHX|HD1}}
{{Game|KH1|FM1|RCO|KHX|UCX}}
{{Expand|create=Strategy for Re:coded}}
{{cleanup|Strategy for Re:coded}}
{{suite}}
{{suite}}
{{Enemy
{{Character
  |name=Behemoth
  |name=Behemoth
  |katakana=ベヒーモス
  |katakana=ベヒーモス
Line 22: Line 22:
  |journalKH=Immensely powerful Heartless. With their large frame, they trample enemies, and repel most attacks. Damaging their weak point makes them lose consciousness. Strike them with potent attacks while they are down.
  |journalKH=Immensely powerful Heartless. With their large frame, they trample enemies, and repel most attacks. Damaging their weak point makes them lose consciousness. Strike them with potent attacks while they are down.
  |journalCOD=A slow and lumbering Heartless—and be thankful for that, because the power at its command is tremendous. Be especially careful not to get trampled.
  |journalCOD=A slow and lumbering Heartless—and be thankful for that, because the power at its command is tremendous. Be especially careful not to get trampled.
  |KHHP1=N/A
|journalUX='''Story Quest'''<br>This beast boasts a mammoth amount of HP. Its paralyzing attacks make it a frightening foe; heal yourself with special attacks!<br><br>'''Behemoth'''<br>KINGDOM HEARTS (2002)<br>A slow but powerful Heartless that crushes its enemies and deflects most attacks.
  |KHHP2=1050-1350
|KHloc1=Hollow Bastion
  |KHATK1=N/A
|KHloc2=End of the World
  |KHATK2=35-40
|FMloc1=Hollow Bastion
  |KHDEF1=N/A
|KHJPHP1=1500
  |KHDEF2=27-30
  |KHHP1=1350
  |KHMP1=N/A
|KHJPHP2=1200
  |KHHP2=1050
|FMHP2=-
|KHJPATK1=31
  |KHATK1=35
|KHJPATK2=35
  |KHATK2=40
|KHJPDEF1=20
  |KHDEF1=27
|KHJPDEF2=22
  |KHDEF2=30
|KHJPMP1=56
  |KHMP1=57
|KHJPMP2=56
  |KHMP2=57
  |KHMP2=57
  |KHEXP1=N/A
  |KHEXP1=16000
  |KHEXP2=450-16000{{KH}}<br>7000{{FM}}
|FMEXP1=7000
  |KHEXP2=450
  |KHweapon=x1.0
  |KHweapon=x1.0
  |KHfire=x0
  |KHfire=x0
  |KHbliz=x0
  |KHbliz=x0
  |KHthun=x0
  |KHthun=x0
  |KHgrav=x0.03
|KHJPgrav=x0.02<ref name="grav">x0.01 when fighting a Behemoth in End of the World.</ref>
  |KHgrav=x0.03<ref name="grav"/>
|FMgrav=x0.03
  |KHstop=x0
  |KHstop=x0
  |KHko=x0.5
  |KHko=x0.5
  |KHother=x0.5
  |KHother=x0.5
  |KHreward='''Hollow Bastion'''<br>[[Omega Arts]]<br>'''End of the World'''<br>(1) HP Ball x10, (5) HP Ball x5<br>(2) MP Ball x10, (15) MP Ball x5<br>(1) Munny x10, (5) Munny x5, (20) Munny x5<br>Mythril Shard (20%), Mythril (20%), Orichalcum (20%)
  |KHreward='''Hollow Bastion'''<br>Omega Arts<br>'''End of the World'''<br>(1) HP prize x10, (5) HP prize x5<br>(2) MP prize x10, (15) MP prize x5<br>(1) Munny x10, (5) Munny x5, (20) Munny x5<br>Mythril Shard (20%), Mythril (20%), Orichalcum (20%)
|FMreward=Omega Arts
  |KHworld=Hollow Bastion, End of the World
  |KHworld=Hollow Bastion, End of the World
|FMworld=Hollow Bastion
|JPtab=*
|FMtab=*
  |KHcup1=Hades Cup
  |KHcup1=Hades Cup
  |KHseed11=40
  |KHseed11=40
  |CKHHP2=1500
  |CKHloc1=Hades Cup
  |CKHATK2=42
|CKHloc2=-
  |CKHDEF2=34
|CKHJPHP1=1800
  |CKHMP2=57
|CKHHP1=1500
  |CKHEXP2=600
  |CKHJPATK1=40
  |CKHreward=[[Blizzard|Blizzard Element]]
|CKHATK1=42
  |CKHJPDEF1=35
|CKHDEF1=34
  |CKHJPMP1=56
|CKHMP1=57
  |CKHEXP1=600
|CKHJPgrav=x0.02
|CKHgrav=x0.03
  |CKHreward=Power of ice
|FMcup=*
|CODloc1=Olympus Coliseum
|CODHP1=3925
|CODSTR1=78
|CODDEF1=54
|CODfire=x0.00
|CODbliz=x0.00
|CODthun=x0.00
|CODaero=x0.00
|CODigni=X
|CODfree=X
|CODjolt=X
|CODtoss=X
|CODslow=X
|CODstop=X
|CODconf=X
|CODstun=X
|CODmagn=X
|CODworld=Olympus Coliseum
|KHXbattlename=Destiny's Force
|KHXbattlefile=Destiny's Force KHHD.ogg
|UXbattlename=Destiny's Force<ref>Before 4.3.0 update</ref>
|UXbattlefile=Destiny's Force KHHD.ogg
|UXbattlename2=The Deep End<ref>After 4.3.0 update</ref>
|UXbattlefile2=The Deep End KHHD.ogg
}}
}}
The '''Behemoth''' is an Emblem [[Heartless]] that is found in ''[[Kingdom Hearts (game)|Kingdom Hearts]]'' and ''[[Kingdom Hearts Re:coded]]''. It is found in [[Hollow Bastion]], [[End of the World]] and the 40th seed of the [[Hades Cup]] in ''Kingdom Hearts'' and is a boss in [[Olympus Coliseum]]'s Layer 25 in ''Re:coded''.
The '''Behemoth''' is an [[Emblem Heartless]] that is found in ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts Re:coded]]'', and ''[[Kingdom Hearts χ]]''. It is found in [[Hollow Bastion]], [[End of the World]] and the 40th seed of the [[Hades Cup]] in ''Kingdom Hearts'' and is a boss in [[Olympus Coliseum]]'s Layer 25 in ''Re:coded''.


==Story==
==Story==
Line 57: Line 110:
The Behemoth is one of the three powerful Heartless released by the [[Final Keyhole]]. The other two leave to attack [[Neverland]] and [[Agrabah]], while Behemoth remains and guards the Keyhole. Other Behemoths are also found in the [[Hades Cup]] and [[End of the World]]. These Behemoths were repurposed as the [[Destroyed Behemoth|Destroyed]] and [[Arch Behemoth]]s in ''[[Kingdom Hearts Final Mix]]''.
The Behemoth is one of the three powerful Heartless released by the [[Final Keyhole]]. The other two leave to attack [[Neverland]] and [[Agrabah]], while Behemoth remains and guards the Keyhole. Other Behemoths are also found in the [[Hades Cup]] and [[End of the World]]. These Behemoths were repurposed as the [[Destroyed Behemoth|Destroyed]] and [[Arch Behemoth]]s in ''[[Kingdom Hearts Final Mix]]''.


===''Kingdom Hearts Re:coded''===
===''Kingdom Hearts Re:coded''<!--coded?-->===
The Behemoth is a boss in Olympus Coliseum's Layer 25. It is one of four sources of the [[Bug Blox]] corruption in the [[Olympus Coliseum]].
The Behemoth is a boss in Olympus Coliseum's Layer 25. It is one of four sources of the [[Bug Blox]] corruption in the [[Olympus Coliseum]].
<!--Does the Behemoth appear in the released game or not? If so, mention it! Intro videos are often canon
<!--Does the Behemoth appear in the released game or not? If so, mention it! Intro videos are often canon
Line 68: Line 121:
In ''Kingdom Hearts Final Mix'', the Behemoth's body becomes mostly cyan in color, with its back, legs and upper head becoming navy blue. It's feet become dark grey, and both its toes and its horn become crimson red. In addition, the upper half of its tusks become ice-blue instead of white.
In ''Kingdom Hearts Final Mix'', the Behemoth's body becomes mostly cyan in color, with its back, legs and upper head becoming navy blue. It's feet become dark grey, and both its toes and its horn become crimson red. In addition, the upper half of its tusks become ice-blue instead of white.


It is based on [[w:c:finalfantasy:Behemoth|Behemoths]] from the ''Final Fantasy'' series, large purple monsters with two bull-like horns and a lion-like body.
It is based on {{ff|Behemoth}}s from the ''Final Fantasy'' series, large purple monsters with two bull-like horns and a lion-like body.


==Strategy==
==Strategy==
;Attacks
===''Kingdom Hearts''===
*'''Stomp:''' Every step the Behemoth takes can cause damage.
*'''Energy Rain:''' The Behemoth charges energy from its horn and, after a few seconds, causes energy balls to rain from the sky.
*'''Thundaga:''' After the Behemoth is stunned and regains consciousness, it retaliates with a wide-spread, nearly unavoidable Thunder attack.
*'''Leap:''' The Behemoth occasionally leaps from one place to another, damaging Sora if he is too close.
 
Despite its menacing appearance, the Behemoth can be defeated relatively easily, compared to many other bosses. Its only weakness is the small black horn on its head, which is more often than not out of Sora's reach while standing on the ground. Sora must keep an eye on its feet, for every step it takes can damage him if he's too close. The trick is to jump on to the thigh of one of its hind legs and then further on to its back (or just directly onto its back, if possible), and then simply run up to the back of the horn to avoid falling off due to Behemoth's head movements. From this position, Sora can attack freely, preferably using Ars Arcanum.
Despite its menacing appearance, the Behemoth can be defeated relatively easily, compared to many other bosses. Its only weakness is the small black horn on its head, which is more often than not out of Sora's reach while standing on the ground. Sora must keep an eye on its feet, for every step it takes can damage him if he's too close. The trick is to jump on to the thigh of one of its hind legs and then further on to its back (or just directly onto its back, if possible), and then simply run up to the back of the horn to avoid falling off due to Behemoth's head movements. From this position, Sora can attack freely, preferably using Ars Arcanum.


If Sora attacks the horn enough, the Behemoth will temporarily fall to the ground making it easier for the whole party to fight it. However, once it recovers consciousness, it will attack with a wide spread thundaga maneuver. Precise timing is needed to evade this attack at close range with [[Dodge Roll]]. Behemoth may also very occasionally leap from one place to another.
If Sora attacks the horn enough, the Behemoth will temporarily fall to the ground making it easier for the whole party to fight it. However, once it recovers consciousness, it will attack with its Blazing Column of Darkness attack. The easiest way to avoid this attack is to get some distance from it when its black horn glows blue and deflects Sora's attack. Precise timing is needed to evade this attack at close range with [[Dodge Roll]]. Behemoth may also very occasionally leap from one place to another.


Blizzard, Thunder, and Fire magic doesn't affect it. Also, when the Behemoth charges up its energy ball rain attack (an orange ball will start glowing in between his horns) get under its back legs and stay there until the balls stop raining and then make a dash for the weak horn.
Blizzard, Thunder, and Fire magic doesn't affect it. Also, when the Behemoth charges up its energy ball rain attack (an orange ball will start glowing in between his horns) get under its back legs and stay there until the balls stop raining and then make a dash for the weak horn.


If Sora cannot make it to the Behemoth's horn, a possible alternate strategy is to use any form of [[Gravity]] magic. Since the Behemoth is slow, it will almost always be hit, and given its high HP, it will quickly lose a lot of HP. However, This also depletes Sora's MP quickly.
If Sora cannot make it to the Behemoth's horn, a possible alternate strategy is to use any form of [[Gravity]] magic. Since the Behemoth is slow, it will almost always be hit, and given its high HP, it will quickly lose a lot of HP. However, This also depletes Sora's [[MP]] quickly.


The prize for defeating the Behemoth in Hollow Bastion and the one in End of the World is the Omega Arts accessory. Another appears in the Hades Cup, where victory over it earns the Blizzaga upgrade, and a fourth appears in the area just prior to the Final Rest save point in End of the World.
The prize for defeating the Behemoth in Hollow Bastion and the one in End of the World is the Omega Arts accessory. Another appears in the Hades Cup, where victory over it earns the Blizzaga upgrade, and a fourth appears in the area just prior to the Final Rest save point in End of the World.
{{atk-o|kh1}}
{{atk|{{nihongo|'''Trample'''|踏みつけ|<br>Fumitsuke}}|None|x0|2<ref>6 when used after "Dark Charge Sphere".</ref>{{KH}}<br>4<ref>8 when used after "Dark Charge Sphere".</ref>{{FM}}|Repellable<br>(Recoil: 100)|The Behemoth stomps the floor.}}
{{atk|{{nihongo|'''Press Attack'''|プレス攻撃|<br>Puresu Kōgeki}}|None|x0|8|Repellable<br>(Recoil: 100)|The Behemoth leaps and tramples the opponent.|Used at long range. Always used at the outset of the fight.}}
{{atk-m|{{nihongo|'''Dark Charge Bullet'''|ダークチャージ弾|<br>Dāku Chāji-dan}}|Horn|None|x0|6{{KH}}<br>8{{FM}}|Repellable<br>(Recoil: 100)|The Behemoth shoots light from its horn into the sky, causing spheres to rain down.||Sphere|Dark|x0|4{{KH}}<br>6{{FM}}|Returnable<br>(Recoil: 100)}}
{{atk|{{nihongo|'''Blazing Column of Darkness'''|闇の火柱|<br>Yami no Hibashira}}|Dark|—|4{{KH}}<br>6{{FM}}|—|The Behemoth summons purple pillars of light in the surrounding area.|Used once it rallies after getting stunned. The Behemoth cannot be damaged while using this attack.}}
{{atk-c|kh1}}
===''Kingdom Hearts Re:coded''===
{{atk-o|lab}}
|-
|rowspan="2"|{{nihongo|'''Stomp'''|踏みつけ|<br>Fumitsuke}}||All||—||3.25||90%||8%||Late
|-
|colspan="6" style="{{style|text|a}}"|Stomps the ground with its left foot, creating a shock wave.
|-
|rowspan="2"|{{nihongo|'''Dark Pulse'''|ダークチャージ弾|<br>Dāku Chāji-dan|lit. "Dark Charge Bullet"}}||Random||—||2.60 x3-4||95%||0%||Late
|-
|colspan="6" style="{{style|text|a}}"|Fires a bullet of darkness into the sky, making 3-4 of them rain down.
{{atk-c}}


==Videos==
==Videos==
<center>
{| class="video"
{|border="1" style="text-align:center; border-radius:10px"
! Behemoth – ''Kingdom Hearts''
|style="border-radius:10px"|'''Behemoth—''Kingdom Hearts'''''
! Behemoth – ''Kingdom Hearts Re:coded''
|style="border-radius:10px"|'''Behemoth—''Kingdom Hearts Re:coded'''''
|-
| {{#widget:YouTube|id=bJOFruT7BKo|width=320|height=240}}
| {{#widget:YouTube|id=j_Rm57d8T8Y|width=320|height=240}}
|-
! Behemoth – ''Kingdom Hearts Union χ''
|-
|-
|style="border-radius:10px"|<youtube width="320" height="240">C-MbQf9N5sY</youtube>
| {{#widget:YouTube|id=dpE_6wHRYs4|width=320|height=240}}
|style="border-radius:10px"|<youtube width="320" height="240">bTtEERykO-Y</youtube>
|}
|}
{{-}}
 
==Notes and references==
{{reflist}}
 
{{HeartlessBossDirectory}}
{{HeartlessBossDirectory}}
[[Category:Hollow Bastion/Radiant Garden]]
[[Category:Hollow Bastion/Radiant Garden]]
[[Category:Olympus Coliseum]]
[[Category:Olympus Coliseum]]

Latest revision as of 07:58, 8 January 2024

Oh no! The water! I'm in big trouble if I don't fetch it!
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Issues: Strategy for Re:coded

Behemoth

Behemoth KH.png

Behemoth KHFM.png

Behemoth KHX.png

Japanese ベヒーモス
Rōmaji Behīmosu

Type Emblem Heartless
Games Kingdom Hearts
Kingdom Hearts Re:coded
Kingdom Hearts χ
Variations
Destroyed Behemoth
Arch Behemoth
Hocus Pocus
Themes Header.png

KHχ tracks
Battle theme - Destiny's Force
KHUχ tracks
Battle theme - Destiny's Force[1]
Battle theme - The Deep End[2]
Behemoth

Kingdom Hearts
Immensely powerful Heartless. With their large frame, they trample enemies, and repel most attacks. Damaging their weak point makes them lose consciousness. Strike them with potent attacks while they are down.
Kingdom Hearts Re:coded
A slow and lumbering Heartless—and be thankful for that, because the power at its command is tremendous. Be especially careful not to get trampled.
Kingdom Hearts Union χ
Story Quest
This beast boasts a mammoth amount of HP. Its paralyzing attacks make it a frightening foe; heal yourself with special attacks!

Behemoth
KINGDOM HEARTS (2002)
A slow but powerful Heartless that crushes its enemies and deflects most attacks.
HP STR DEF MP rec EXP
Hollow Bastion 1350 35 27 57 16000
End of the World 1050 40 30 57 450
Weapon Fire Blizzard Thunder
x1.0 x0 x0 x0
Percentage Stop Stun Other
x0.03[3] x0 x0.5 x0.5
Rewards
Hollow Bastion
Omega Arts
End of the World
(1) HP prize x10, (5) HP prize x5
(2) MP prize x10, (15) MP prize x5
(1) Munny x10, (5) Munny x5, (20) Munny x5
Mythril Shard (20%), Mythril (20%), Orichalcum (20%)
World(s)
Hollow Bastion, End of the World
HP STR DEF MP rec EXP
Hades Cup 1500 42 34 57 600
Weapon Fire Blizzard Thunder
x1.0 x0 x0 x0
Percentage Stop Stun Other
x0.03 x0 x0.5 x0.5
Rewards
Power of ice
Seed(s)

Hades Cup

Seed 40: Behemoth

HP STR DEF MP rec EXP
Hollow Bastion 1500 31 20 56 16000
End of the World 1200 35 22 56 450
Weapon Fire Blizzard Thunder
x1.0 x0 x0 x0
Percentage Stop Stun Other
x0.02[3] x0 x0.5 x0.5
Rewards
Hollow Bastion
Omega Arts
End of the World
(1) HP prize x10, (5) HP prize x5
(2) MP prize x10, (15) MP prize x5
(1) Munny x10, (5) Munny x5, (20) Munny x5
Mythril Shard (20%), Mythril (20%), Orichalcum (20%)
World(s)
Hollow Bastion, End of the World
HP STR DEF MP rec EXP
Hades Cup 1800 40 35 56 600
Weapon Fire Blizzard Thunder
x1.0 x0 x0 x0
Percentage Stop Stun Other
x0.02 x0 x0.5 x0.5
Rewards
Power of ice
Seed(s)

Hades Cup

Seed 40: Behemoth

HP STR DEF MP rec EXP
Hollow Bastion 1350 35 27 57 7000
Weapon Fire Blizzard Thunder
x1.0 x0 x0 x0
Percentage Stop Stun Other
x0.03 x0 x0.5 x0.5
Rewards
Omega Arts
World(s)
Hollow Bastion

World HP Strength Defense
Olympus Coliseum 3925 78 54
Fire Blizzard Thunder Aero
x0.00 x0.00 x0.00 x0.00
Ignite Freeze Jolt Air-Toss
X X X X
Slow Stop Confuse Stun Magnet
X X X X X
Worlds
Olympus Coliseum

The Behemoth is an Emblem Heartless that is found in Kingdom Hearts, Kingdom Hearts Re:coded, and Kingdom Hearts χ. It is found in Hollow Bastion, End of the World and the 40th seed of the Hades Cup in Kingdom Hearts and is a boss in Olympus Coliseum's Layer 25 in Re:coded.

Story[edit]

Kingdom Hearts[edit]

The Behemoth is one of the three powerful Heartless released by the Final Keyhole. The other two leave to attack Neverland and Agrabah, while Behemoth remains and guards the Keyhole. Other Behemoths are also found in the Hades Cup and End of the World. These Behemoths were repurposed as the Destroyed and Arch Behemoths in Kingdom Hearts Final Mix.

Kingdom Hearts Re:coded[edit]

The Behemoth is a boss in Olympus Coliseum's Layer 25. It is one of four sources of the Bug Blox corruption in the Olympus Coliseum.

Design[edit]

A Behemoth is a massive, quadrupedal Heartless. Its body is predominantly lilac in color, but its back and all four of its legs are violet. Each of the Behemoth's legs have two toes with black claws. It has two large, curved tusks sprouting from its lower jaw that are white on their upper half and lilac on their lower half. The Behemoth's conical, black horn is on its forehead. Like most other Heartless, it has yellow eyes and a jagged maw. Its Heartless emblem is on its chest.

In Kingdom Hearts Final Mix, the Behemoth's body becomes mostly cyan in color, with its back, legs and upper head becoming navy blue. It's feet become dark grey, and both its toes and its horn become crimson red. In addition, the upper half of its tusks become ice-blue instead of white.

It is based on Behemoths from the Final Fantasy series, large purple monsters with two bull-like horns and a lion-like body.

Strategy[edit]

Kingdom Hearts[edit]

Despite its menacing appearance, the Behemoth can be defeated relatively easily, compared to many other bosses. Its only weakness is the small black horn on its head, which is more often than not out of Sora's reach while standing on the ground. Sora must keep an eye on its feet, for every step it takes can damage him if he's too close. The trick is to jump on to the thigh of one of its hind legs and then further on to its back (or just directly onto its back, if possible), and then simply run up to the back of the horn to avoid falling off due to Behemoth's head movements. From this position, Sora can attack freely, preferably using Ars Arcanum.

If Sora attacks the horn enough, the Behemoth will temporarily fall to the ground making it easier for the whole party to fight it. However, once it recovers consciousness, it will attack with its Blazing Column of Darkness attack. The easiest way to avoid this attack is to get some distance from it when its black horn glows blue and deflects Sora's attack. Precise timing is needed to evade this attack at close range with Dodge Roll. Behemoth may also very occasionally leap from one place to another.

Blizzard, Thunder, and Fire magic doesn't affect it. Also, when the Behemoth charges up its energy ball rain attack (an orange ball will start glowing in between his horns) get under its back legs and stay there until the balls stop raining and then make a dash for the weak horn.

If Sora cannot make it to the Behemoth's horn, a possible alternate strategy is to use any form of Gravity magic. Since the Behemoth is slow, it will almost always be hit, and given its high HP, it will quickly lose a lot of HP. However, This also depletes Sora's MP quickly.

The prize for defeating the Behemoth in Hollow Bastion and the one in End of the World is the Omega Arts accessory. Another appears in the Hades Cup, where victory over it earns the Blizzaga upgrade, and a fourth appears in the area just prior to the Final Rest save point in End of the World.

Technique Element Tech Power Guard?
Trample (踏みつけ
Fumitsuke
?)
None x0 2[4][KH I]
4[5][KH I FM]
Repellable
(Recoil: 100)
The Behemoth stomps the floor.
Press Attack (プレス攻撃
Puresu Kōgeki
?)
None x0 8 Repellable
(Recoil: 100)
The Behemoth leaps and tramples the opponent.
Used at long range. Always used at the outset of the fight.
Dark Charge Bullet (ダークチャージ弾
Dāku Chāji-dan
?)
Horn None x0 6[KH I]
8[KH I FM]
Repellable
(Recoil: 100)

Sphere Dark x0 4[KH I]
6[KH I FM]
Returnable
(Recoil: 100)
The Behemoth shoots light from its horn into the sky, causing spheres to rain down.
Blazing Column of Darkness (闇の火柱
Yami no Hibashira
?)
Dark 4[KH I]
6[KH I FM]
The Behemoth summons purple pillars of light in the surrounding area.
Used once it rallies after getting stunned. The Behemoth cannot be damaged while using this attack.
Guard: Repellable = Can be blocked; Returnable = Can be blocked and deflected back; Preventable = Damage can be avoided by Goofy's shield only.

Kingdom Hearts Re:coded[edit]

Technique Target Element Power Hit Rate Critical Rate Guard Timing
Stomp (踏みつけ
Fumitsuke
?)
All 3.25 90% 8% Late
Stomps the ground with its left foot, creating a shock wave.
Dark Pulse (ダークチャージ弾
Dāku Chāji-dan
?, lit. "Dark Charge Bullet")
Random 2.60 x3-4 95% 0% Late
Fires a bullet of darkness into the sky, making 3-4 of them rain down.
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked.

Videos[edit]

Behemoth – Kingdom Hearts Behemoth – Kingdom Hearts Re:coded
Behemoth – Kingdom Hearts Union χ

Notes and references[edit]

  1. ^ Before 4.3.0 update
  2. ^ After 4.3.0 update
  3. ^ a b x0.01 when fighting a Behemoth in End of the World.
  4. ^ 6 when used after "Dark Charge Sphere".
  5. ^ 8 when used after "Dark Charge Sphere".