Auto-Life: Difference between revisions

45 bytes added ,  24 days ago
m
No edit summary
 
Line 13: Line 13:


==Mechanics==
==Mechanics==
In ''Kingdom Hearts'', Auto-Life is one of the abilities of the [[Tinker Bell]] [[summon]]. If Sora's HP reaches 0 while Tinker Bell is on the battlefield, she casts Auto-Life to restore him to full HP.
In ''Kingdom Hearts'', Auto-Life is one of the abilities of the [[Tinker Bell]] [[summon]]. If Sora's HP reaches 0 while Tinker Bell is on the battlefield, she casts Auto-Life to restore him to full HP. This causes her summon to wear off, however.


In ''[[Kingdom Hearts Chain of Memories]]'', Auto-Life is an [[enemy card]] ability that costs 60 CP to add to the deck and lasts for one use. When the user's HP reaches 0, Auto-Life restores 25% of the user's max HP. While Auto-Life is in effect, the user is immune to {{c|Blizzard|element|ice}}, but is stunned by {{c|fire|element}}.
In ''[[Kingdom Hearts Chain of Memories]]'', Auto-Life is an [[enemy card]] ability that costs 60 CP to add to the deck and lasts for one use. When the user's HP reaches 0, Auto-Life restores 25% of the user's max HP. While Auto-Life is in effect, the user is immune to {{c|Blizzard|element|ice}}, but is stunned by {{c|fire|element}}.
2,693

edits