Game:Young Xehanort: Difference between revisions

m
Added stats and improved strategy. dark Aura is better than Dark Splicer, since Stop doesn't affect him and dark Aura leaves him open.
(Something I've found helpful while trying to get through this fight quicker for unrelated reasons.)
m (Added stats and improved strategy. dark Aura is better than Dark Splicer, since Stop doesn't affect him and dark Aura leaves him open.)
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{{suite|Xehanort}}
{{suite|Xehanort}}
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{{Enemy
{{Enemy
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  |name=Unknown
  |name=Unknown
  |katakana=謎の男
  |katakana=謎の男
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  |BBSbattlefile=Dark Impetus KHBBS.ogg
  |BBSbattlefile=Dark Impetus KHBBS.ogg
}}
}}
</div><div title="Young Xehanort" class="tabbertab" style="width:350px">
</div><div title="Young Xehanort" class="tabbertab" style="width:370px">
{{Enemy
{{Enemy
  |name=Young Xehanort
  |name=Young Xehanort
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  |DDDbattlename=L'Impeto Oscuro
  |DDDbattlename=L'Impeto Oscuro
  |DDDbattlefile=L'Impeto Oscuro KH3D.ogg
  |DDDbattlefile=L'Impeto Oscuro KH3D.ogg
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====''Kingdom Hearts 3D: Dream Drop Distance''====
====''Kingdom Hearts 3D: Dream Drop Distance''====
To provide for defense, Riku should equip [[Dark Barrier]], [[Counter Aura]], [[Leaf Bracer]], [[Second Chance]], [[Once More]], and [[Slow Block]]. His Command Deck should include homing attacks like [[Balloonga]] or [[Dark Firaga]], as well as powerful attacks like [[Dark Splicer]] and [[Shadowbreaker]], and healing commands like [[Curaga]]. Also, make sure to have two Spirits that have healing commands, like a [[Meow Wow]] or a [[Komory Bat]].
To provide for defense, Riku should equip [[Dark Barrier]], [[Dark Roll]], [[Counter Aura]], [[Leaf Bracer]], [[Second Chance]], [[Once More]], and [[Slow Block]]. His Command Deck should include homing attacks like [[Balloonga]] and [[Dark Firaga]], as well as powerful attacks like [[Dark Aura]], [[Dark Splicer]], [[Meteor Crash]] and [[Shadowbreaker]], and healing commands like [[Curaga]]. Also, make sure to have two Spirits that have healing commands, like a [[Meow Wow]] or a [[Komory Bat]].


Young Xehanort is an aggressive fighter and it can be difficult to score hits on him as he can trap Riku in a flurry of combo attacks that rapidly drain his health. Dark Barrier followed by Counter Aura is the most effective way of damaging him, although keep in mind that some of his attacks are unblockable and should be evaded using Shadow Slide. Xehanort tends to warp away from projectiles and attack commands but it is possible to use them against him when he pauses to launch his own ranged attacks. Be extra cautious if he shoots dark projectiles at Riku, they inflict Slow so quickly cure it with Esuna or a Panacea if Slow Block is not equipped. Make sure to watch how he warps around the arena, because it will signal which attack he'll use, and it gives you enough time to charge up a powerful attack, such as [[Meteor Crash]], for a big damage payoff. If he teleports constantly from right to left, he's about to charge at you. He will teleport like this twice, and once he warps the fourth time, get ready to block. But if he's a fair distance away from you, he'll start teleporting from side to side again, but he'll gradually get closer to you. After he teleports the third time in this manner, use Dark Barrier to block the lasers, or you could end up getting insta-killed (if you don't have Second Chance or Once More).   
Young Xehanort is an aggressive fighter and it can be difficult to score hits on him as he can trap Riku in a flurry of combo attacks that rapidly drain his health. Dark Barrier followed by Counter Aura is an effective way of damaging him, although keep in mind that some of his attacks are unblockable and should be evaded using Dark Roll or Shadow Slide. Xehanort tends to warp away from projectiles and attack commands but it is possible to use them against him when he pauses to launch his own ranged attacks, leaving him open for a combo. When he shoots dark projectiles at Riku, defend with Dark Barrier. If they hits Riku, they will inflict Slow, so quickly cure it with Esuna or a Panacea if Slow Block is not equipped. Make sure to watch how he warps around the arena, because it will signal which attack he'll use, and it gives Riku enough time to use a powerful attack such as dark Aura. If timed carefully, Dark Aura will keep hitting Xehanort and stops his movements for a while, dealing heavy damage. If Xehanort teleports constantly from right to left, he's about to charge at Riku. He will teleport like this twice, and once he warps the fourth time, get ready to block. But if he's a fair distance away, he'll start teleporting from side to side again, but gradually getting closer. After he teleports the third time in this manner, use Dark Barrier to block the lasers.   


Once Xehanort's health has been depleted, he will freeze time and warp into the giant Clock that appears in the centre of the arena. Attack the Clock quickly until the option to perform a  Reality Shift appears. This will trigger the final stage of the battle. If Riku takes too long to activate the Reality Shift,then Xehanort will rewind time to the beginning of the fight and regain some of his health (approximately two and a half life bars). His health will have to be depleted again in order to have another chance to perform the Reality Shift.
Once Xehanort's health has been depleted, he will freeze time and warp into the giant Clock that appears in the centre of the arena. Attack the Clock quickly until the option to perform a  [[Mirage Split]] [[Reality Shift]] appears. This will trigger the final stage of the battle. If Riku takes too long to activate the Reality Shift, then Xehanort will rewind time to the beginning of the fight and regain some of his health (approximately two and a half life bars). His health will have to be depleted again in order to have another chance to perform the Reality Shift.


In the final stage of the fight, Xehanort remains inside the Clock which is now vulnerable to attack. Whilst he doesn't attack Riku directly, he creates clones of himself to defend the Clock. These clones are invincible and will attempt to swarm Riku with continuous combos and projectile attacks, whilst it is possible to block these attacks, it is safer to use Shadow Slide to evade them. During the brief moments when no clones appear, the Clock is open to attack. Be warned though, if too much time passes and Riku fails to destroy the Clock, Xehanort will rewind time to the start of the fight, but will only have two and a half bars of health; when Riku once again performs [[Mirage Split]] to trap Xehanort in the Clock, Xehanort will have less HP in this form as well. Multi-hit warping attacks such as Dark Splicer and [[Dark Aura]] can bypass the clones and take multiple health bars off of the clock, or even finishing it off if it's in its less HP form.
In the final stage of the fight, Xehanort remains inside the Clock which is now vulnerable to attack. Whilst he doesn't attack Riku directly, he creates clones of himself to defend the Clock. These clones are invincible and will attempt to swarm Riku with continuous combos and projectile attacks, such as turning into X like projectiles and fire tornadoes. Whilst it is possible to block these attacks, it is safer to evade them. During the brief moments when no clones appear, the Clock is open to attack. If too much time passes and Riku fails to destroy the Clock, Xehanort will rewind time to the start of the fight as if the Reality Shift wasn't activated. When Riku once again performs [[Mirage Split]] to trap Xehanort in the Clock, Xehanort will have less HP in this form as well. Multi-hit warping attacks such as Dark Splicer and Dark Aura can bypass the clones and take multiple health bars off of the clock, or even finishing it off if it's in its less HP form.
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==Video==
==Video==
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