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The ground combo starts with two front slams and then a jumping slam. Pressing {{Button|dsy}} after the second slam will make Saïx dash in front and trap enemies with his claymore like a tornado. | The ground combo starts with two front slams and then a jumping slam. Pressing {{Button|dsy}} after the second slam will make Saïx dash in front and trap enemies with his claymore like a tornado. | ||
The aerial combo starts with two horizontal hits and ending with a forward slam. | The aerial combo starts with two horizontal hits and ending with a forward slam. | ||
When in Berserk, the Lunatic has | When in Berserk, the Lunatic has added spikes. | ||
==Design== | ==Design== |
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