Armor of Eraqus: Difference between revisions
→Attacks
(I Wrote down some of the names from the Ultimania, for some reason most of it's original attacks have a very traditional hard to translate Japanese Words...so i kept it that way) |
|||
Line 57: | Line 57: | ||
*It can perform a long, powerful combo with its Keyblade, throwing the protagonist into the air. | *It can perform a long, powerful combo with its Keyblade, throwing the protagonist into the air. | ||
*Issen: It can perform a [[Sonic Blade]]-like technique. The sealed version of this resembles an {{w|Iaido}}-style technique that is much faster and can snare the protagonist, after which it performs a version of [[Collision Magnet]]. | *Issen: It can perform a [[Sonic Blade]]-like technique. The sealed version of this resembles an {{w|Iaido}}-style technique that is much faster and can snare the protagonist, after which it performs a version of [[Collision Magnet]]. | ||
*Zantetsuken: With the seal active, the Armor dashes forward, inflicting multiple strikes on the protagonist. Unlike [[Sephiroth]]'s version, this cannot be blocked, but the protagonist can dodge as the Armor dashes. | |||
*Oboro: It can shoot magical orbs that home in on the protagonist. These projectiles can be deflected normally. | *Oboro: It can shoot magical orbs that home in on the protagonist. These projectiles can be deflected normally. | ||
*Kasumi: It can shoot magical blades that home in on the protagonist. These projectiles can be deflected normally. | *Kasumi: It can shoot magical blades that home in on the protagonist. These projectiles can be deflected normally. | ||
* | *Fires chains of light, which have a short range. If the chains hit the protagonist, the Armor switches battle styles, alternating between the ensnared protagonist's Command Style and the seal. | ||
*Guren: It can create five fiery pillars which home in on the protagonist until they disappear. | *Guren: It can create five fiery pillars which home in on the protagonist until they disappear. | ||
*Nichirin: It can create a rotating wheel of lasers which oscillate up and down. | *Nichirin: It can create a rotating wheel of lasers which oscillate up and down, making it harder to avoid, especially for Terra. Ventus and Aqua can dodge continuously until the attack ends, but a useful trick is to dodge towards an area where the beams cannot touch the protagonist. | ||
*Against Terra: | *Against Terra: | ||
**It will use Critical Impact and perform a series of downward slashes that generate shockwaves. | **It will use Critical Impact and perform a series of downward slashes that generate shockwaves. | ||
**Meteor: | **Meteor: Flies into the air and uses its light chains to bind Terra and pull a large chunk of the arena up and shoot it with a powerful blast of light. To break free, continuously press {{button|x}} and perform a dash at the right moment to avoid the resulting explosion of the attack. [[Unison Rush]] can also be used to dodge while dealing damage. | ||
*Against Ventus: | *Against Ventus: | ||
** | **Fever Pitch: Uses flying slashes that can knock Ven into the air. | ||
**Tornado: | **Reversal+ Reversal Slash: If attacked, the Armor can maneuver itself behind Ven and counter with a slash. | ||
**Air Drive: Spirals through the air. Can be countered. | |||
**Tornado: The Armor flies into the air and creates two large, slow-moving tornadoes with its chains. Simply Dodge Roll to avoid the tornadoes. | |||
*Against Aqua: | *Against Aqua: | ||
** | **Spellweaver: Attacks with slow, spiraling slashes. | ||
**Rainbow Shower: | **Barrier Surge: Homes in on Aqua, protected by a barrier. | ||
**Bubble: Unleashes a magic bubble that homes in on Aqua. | |||
**Rainbow Shower: Flies into the air and creates large, spinning lines of multicolored light that span the field and cause various [[status effect]]s on contact. Simply Cartwheel continuously until it ends. Unison Rush can also be used to dodge while dealing damage. | |||
===Strategy=== | ===Strategy=== |