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|kana=透きとおる | |kana=透きとおる | ||
|romaji=Sukitōru | |romaji=Sukitōru | ||
|jpname=Transparent | |||
|KHname=Lucid | |KHname=Lucid | ||
|KHitem1=Shard | |KHitem1=Shard | ||
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|KH2name=Lucid | |KH2name=Lucid | ||
|KH2icon=Material Icon Lucid KHII.png | |KH2icon=Material Icon Lucid KHII.png | ||
|KH2item1=Shard | |KH2item1=Shard | ||
|KH2image1=Lucid Shard KHII.png | |KH2image1=Lucid Shard KHII.png | ||
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|MOMdesc2=A fine jewel that can barely contain the radiance within it. | |MOMdesc2=A fine jewel that can barely contain the radiance within it. | ||
}} | }} | ||
'''Lucid''' is a material type introduced in ''{{c|Kingdom Hearts|game}}''. Lucid materials contain the essence of emptiness and | '''Lucid''' is a material type introduced in ''{{c|Kingdom Hearts|game}}''. Lucid materials contain the essence of emptiness and radiance. | ||
==Design== | ==Design== | ||
Lucid materials | Lucid materials are transparent. A Lucid Shard is a blocky, crescent-shaped jewel. A Lucid Stone consists of three jewels, one shaped like an uneven cube and two with an oblong, pointy shape. A Lucid Gem consists of four jewels, a large facet cut jewel, with two smaller facet cut jewels at the sides, and a small, diamond-shaped jewel at the bottom. A Lucid Crystal consists of a large star-shaped jewel, with a smaller facet cut jewel at the bottom, and a diamond-shaped jewel on either side. | ||
The | The material's name refers to its transparency, and the essence of emptiness it contains. "Lucid" can also mean "bright" or "luminous", which reflects the association with light and radiance. | ||
== | ==Obtainment== | ||
===''Kingdom Hearts''=== | ===''Kingdom Hearts''=== | ||
====Drops==== | ====Drops==== | ||
;Japanese version | |||
*'''Lucid Shard''': [[Shadow]] (8%)<ref name="shadow">Excluding Shadows encountered in the Dive to the Heart, Destiny Islands, or during the World of Chaos battle.</ref>, [[White Mushroom]] (100%)<ref name="White1">The White Mushroom drops a Lucid Shard if a Gravity spell is the last of three different spells cast on it.</ref>, [[Bambi]] (40%/60%)<ref name="Bambi1">In Monstro, Bambi drops a Lucid Shard 40% of the time the second time his gauge is filled, and 60% of the time the third time his gauge is filled.</ref> | *'''Lucid Shard''': [[Shadow]] (8%)<ref name="shadow">Excluding Shadows encountered in the Dive to the Heart, Destiny Islands, or during the World of Chaos battle.</ref>, [[White Mushroom]] (100%)<ref name="White1">The White Mushroom drops a Lucid Shard if a Gravity spell is the last of three different spells cast on it.</ref>, [[Bambi]] (40%/60%)<ref name="Bambi1">In Monstro, Bambi drops a Lucid Shard 40% of the time the second time his gauge is filled, and 60% of the time the third time his gauge is filled.</ref> | ||
*'''Lucid Gem''': [[Gargoyle]] (6%), [[Wight Knight]] (6%), [[White Mushroom]] (20%/60%)<ref name="White2">The White Mushroom drops a Lucid Gem 20% of the time if a Gravity spell is the last of three different spells cast on it, and 60% of the time if all three are a Gravity spell.</ref>, [[Bambi]] (30%/40%/60%)<ref name="Bambi2">In Monstro, Bambi drops a Lucid Gem 30% of the time the third time his gauge is filled. In Hollow Bastion, Bambi drops a Lucid Gem 40% of the time the second time his gauge is filled, and 60% of the time the third time his gauge is filled.</ref> | *'''Lucid Gem''': [[Gargoyle]] (6%), [[Wight Knight]] (6%), [[White Mushroom]] (20%/60%)<ref name="White2">The White Mushroom drops a Lucid Gem 20% of the time if a Gravity spell is the last of three different spells cast on it, and 60% of the time if all three are a Gravity spell.</ref>, [[Bambi]] (30%/40%/60%)<ref name="Bambi2">In Monstro, Bambi drops a Lucid Gem 30% of the time the third time his gauge is filled. In Hollow Bastion, Bambi drops a Lucid Gem 40% of the time the second time his gauge is filled, and 60% of the time the third time his gauge is filled.</ref> | ||
*'''Lucid Crystal''': [[Darkball]] (2%)<ref name="darkball">Excluding Darkballs encountered during the World of Chaos battle.</ref>, [[Shadow Sora]] (20%), [[Bambi]] (30%)<ref name="Bambi3">In Hollow Bastion, Bambi drops a Lucid Crystal 30% of the time the third time his gauge is filled.</ref> | *'''Lucid Crystal''': [[Darkball]] (2%)<ref name="darkball">Excluding Darkballs encountered during the World of Chaos battle.</ref>, [[Shadow Sora]] (20%), [[Bambi]] (30%)<ref name="Bambi3">In Hollow Bastion, Bambi drops a Lucid Crystal 30% of the time the third time his gauge is filled.</ref> | ||
;International version | |||
*'''Lucid Shard''': [[Shadow]] (6%)<ref name="shadow"/>, [[White Mushroom]] (100%)<ref name="White1"/>, [[Bambi]] (40%/60%)<ref name="Bambi1"/> | |||
*'''Lucid Gem''': [[Gargoyle]] (4%), [[Wight Knight]] (4%), [[White Mushroom]] (10%/40%)<ref>The White Mushroom drops a Lucid Gem 10% of the time if a Gravity spell is the last of three different spells cast on it, and 40% of the time if all three are a Gravity spell.</ref>, [[Bambi]] (30%/40%/60%)<ref name="Bambi2"/> | |||
*'''Lucid Crystal''': [[Darkball]] (1%)<ref name="darkball"/>, [[Bambi]] (30%)<ref name="Bambi3"/> | |||
===''Kingdom Hearts Final Mix''=== | ===''Kingdom Hearts Final Mix''=== | ||
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===''Kingdom Hearts Melody of Memory''=== | ===''Kingdom Hearts Melody of Memory''=== | ||
====Drops==== | ====Drops==== | ||
*'''Lucid Shard''': {{ns|Game| | *'''Lucid Shard''': {{ns|Game|Hand in Hand|Hand in Hand (KH)}} (75%/74.6%)<ref name="MOM2">Once Moogle Level 2 has been reached, Lucid materials drop less often in favor of Soothing Crystals.</ref>, {{ns|Game|Night of Fate}} (75%/74.6%)<ref name="MOM2" />, {{ns|Game|Bustin' Up on the Beach}} (66.7%/32.9%)<ref name="MOM4">Once Moogle Level 4 has been reached, Lucid materials drop less often in favor of Wellspring Crystals.</ref>, {{ns|Game|Traverse Town (track)|Traverse Town}} (66.7%/32.6%)<ref name="MOM2" /> | ||
*'''Lucid Gem''': {{ns|Game|Destiny Islands (track)|Destiny Islands}}, {{ns|Game| | *'''Lucid Gem''': {{ns|Game|Destiny Islands (track)|Destiny Islands}} (40%), {{ns|Game|Destiny's Force}} (40%), {{ns|Game|Shrouding Dark Cloud}} (40%), {{ns|Game|Hand in Hand|Hand in Hand (KH)}} (25%/24.9%)<ref name="MOM2" />, {{ns|Game|Night of Fate}} (25%/24.9%)<ref name="MOM2" /> | ||
====Rewards==== | ====Rewards==== | ||
*'''Lucid Shard''': Clear [[Neverland]] (KH) in [[World Tour]] (x10); clear [[Olympus Coliseum]] ( | *'''Lucid Shard''': Clear [[Neverland]] (KH) in [[World Tour]] (x10); clear [[Olympus Coliseum]] (KHII) in World Tour (x10); obtain 2600 [[Rhythm Point]]s (x7). | ||
*'''Lucid Gem''': Clear [[End of the World]] in World Tour (x5); clear [[Space Paranoids]] in World Tour (x5). | *'''Lucid Gem''': Clear [[End of the World]] in World Tour (x5); clear [[Space Paranoids]] in World Tour (x5); obtain 5000 Rhythm Points (x27). | ||
====Synthesis==== | ====Synthesis==== | ||
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|mat1=Pulsing Shard | |mat1=Pulsing Shard | ||
|qty1=3 | |qty1=3 | ||
|EXP=723 | |||
|EXP1=1085 | |||
}} | }} | ||
{{SynthKHMOM | {{SynthKHMOM | ||
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|mat1=Lucid Shard | |mat1=Lucid Shard | ||
|qty1=4 | |qty1=4 | ||
|EXP=1249 | |||
|EXP1=1874 | |||
}} | }} | ||
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==Notes and references== | ==Notes and references== | ||
{{reflist}} | {{reflist}} | ||
{{synthesis}} | {{synthesis}} | ||
[[fr:Hyalin]] | [[fr:Hyalin]] | ||
[[de:Luzid]] | [[de:Luzid]] | ||
[[Category:Synthesis items]] | [[Category:Synthesis items]] |