User:The Inexistent/Game: Difference between revisions

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</option>
</option>
</choose>
</choose>
Choose when an area is entered:
Battle(s)
No battle
If battle, choose
Type
In type, choose
How much damage is dealt by Heartless, drops

Revision as of 03:20, 20 November 2010

I'm going to try to make something... stay tuned... maybe...

KRCCFNF is tired of being STEPPED ON.

Let's see... I'm going to go get some item images and use the Bard technology to generate... the images?


File:Mega-Potion.png
Mega-Potion


File:Shadow (KHII).png File:Neoshadow (KHII).png File:Soldier KH2.png File:Large Body (KHII).png File:Red Nocturne.png File:Blue Rhapsody.png File:Yellow Opera.jpg File:Green Requiem.jpg
Shadow
Neoshadow
Soldier
Large Body
Red Nocturne
Blue Rhapsody
Yellow Opera
Green Requiem
Heartless Item Percent
Shadow Potion 10%
Neoshadow Hi-Potion 25%
Elixir 5%
Soldier Potion 20%
Hi-Potion 10%
Large Body Hi-Potion 20%
Mega-Potion 20%
Red Nocturne Ether 20%
Mega-Ether 10%
Blue Rhapsody Ether 20%
Mega-Ether 10%
Yellow Opera Ether 20%
Mega-Ether 10%
Green Requiem Ether 20%
Mega-Ether 10%

Shadow Drops


Neoshadow Drops


Soldier Drops

File:Potion.png
Potion


Large Body Drops

File:Mega-Potion.png
Mega-Potion


Music Heartless Drops



Need to make: A battle generator and damage things for the generator, along with an area for the drops.

Battles

Shadows X5 + 1 Soldier

Soldier X2 + 1 Large Body

Neoshadow X5 + Shadow X5

All music Heartless X2

Battle Generaor

File:Red Nocturne.png File:Red Nocturne.png File:Blue Rhapsody.png File:Blue Rhapsody.png File:Yellow Opera.jpg File:Yellow Opera.jpg File:Green Requiem.jpg File:Green Requiem.jpg
Red Nocturne
Red Nocturne
Blue Rhapsody
Blue Rhapsody
Yellow Opera
Yellow Opera
Green Requiem
Green Requiem


Choose when an area is entered: Battle(s) No battle

If battle, choose Type

In type, choose How much damage is dealt by Heartless, drops