Magic Pulse: Difference between revisions

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'''Magic Pulse 1''' is a Level 2 Command Finisher for [[Aqua]] which can induce magical damage.
The '''Magic Pulse''' Finish Commands are a set of Finish Commands used by [[Aqua]] to inflict magical damage by attacking with orbs of magic.
 
==Levels==
 
===Magic Pulse 1===
'''Magic Pulse 1''' is a Level 2 Finish Command for Aqua which can induce magical damage.


Magic Pulse 1 involves two balls of magic to come out of the ground in a swirling manner around Aqua and can [[Confuse]] or attack enemies.
Magic Pulse 1 involves two balls of magic to come out of the ground in a swirling manner around Aqua and can [[Confuse]] or attack enemies.


To learn it you must have learned [[Finish]], then obtain 2000 CP by defeating enemies.
To learn it you must have learned [[Finish]], then obtain 2000 CP by defeating enemies.
===Magic Pulse 2===
'''Magic Pulse 2''' is a Level 3 Finish Command for Aqua that can induce magical damage.
Magic Pulse 2 involves two balls of magic to come out of the ground in a swirling manner around Aqua and can Confuse or [[Blizzard|freeze]] enemies.
To learn it, you must have learned Magic Pulse 1, then obtain 3800 CP by defeating enemies.
===Magic Pulse 3===
'''Magic Pulse 3''' is a level 4 Finish Command. It unleashes a spinning sphere. There is a 75% chance that it can confuse, freeze, or [[bind]] enemies.
To learn it, you must have learned Magic Pulse 2, then defeat 350 enemies.
===Magic Pulse 4===
'''Magic Pulse 4''' is a Level 5 Finish Command for Aqua which can induce magical damage.
Magic Pulse 4 involves two orbs of magic to come out of the ground in a swirling manner around Aqua, the orbs can be summoned repeatedly by pressing {{button|x}} at the correct intervals. The orbs can induce Bind, [[Poison]], Confuse, or freeze enemies.
To learn it, you must have learned Magic Pulse 3, then defeat 500 enemies.
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Revision as of 04:08, 29 September 2010

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The Magic Pulse Finish Commands are a set of Finish Commands used by Aqua to inflict magical damage by attacking with orbs of magic.

Levels

Magic Pulse 1

Magic Pulse 1 is a Level 2 Finish Command for Aqua which can induce magical damage.

Magic Pulse 1 involves two balls of magic to come out of the ground in a swirling manner around Aqua and can Confuse or attack enemies.

To learn it you must have learned Finish, then obtain 2000 CP by defeating enemies.

Magic Pulse 2

Magic Pulse 2 is a Level 3 Finish Command for Aqua that can induce magical damage.

Magic Pulse 2 involves two balls of magic to come out of the ground in a swirling manner around Aqua and can Confuse or freeze enemies.

To learn it, you must have learned Magic Pulse 1, then obtain 3800 CP by defeating enemies.

Magic Pulse 3

Magic Pulse 3 is a level 4 Finish Command. It unleashes a spinning sphere. There is a 75% chance that it can confuse, freeze, or bind enemies.

To learn it, you must have learned Magic Pulse 2, then defeat 350 enemies.

Magic Pulse 4

Magic Pulse 4 is a Level 5 Finish Command for Aqua which can induce magical damage.

Magic Pulse 4 involves two orbs of magic to come out of the ground in a swirling manner around Aqua, the orbs can be summoned repeatedly by pressing X at the correct intervals. The orbs can induce Bind, Poison, Confuse, or freeze enemies.

To learn it, you must have learned Magic Pulse 3, then defeat 500 enemies.